100+ datasets found
  1. (LoL) League of Legends Ranked Games

    • kaggle.com
    Updated Sep 22, 2017
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    Mitchell J (2017). (LoL) League of Legends Ranked Games [Dataset]. https://www.kaggle.com/datasets/datasnaek/league-of-legends
    Explore at:
    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Dataset updated
    Sep 22, 2017
    Dataset provided by
    Kaggle
    Authors
    Mitchell J
    License

    https://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/

    Description

    General Info

    This is a collection of over 50,000 ranked EUW games from the game League of Legends, as well as json files containing a way to convert between champion and summoner spell IDs and their names. For each game, there are fields for:

    • Game ID
    • Creation Time (in Epoch format)
    • Game Duration (in seconds)
    • Season ID
    • Winner (1 = team1, 2 = team2)
    • First Baron, dragon, tower, blood, inhibitor and Rift Herald (1 = team1, 2 = team2, 0 = none)
    • Champions and summoner spells for each team (Stored as Riot's champion and summoner spell IDs)
    • The number of tower, inhibitor, Baron, dragon and Rift Herald kills each team has
    • The 5 bans of each team (Again, champion IDs are used)

    This dataset was collected using the Riot Games API, which makes it easy to lookup and collect information on a users ranked history and collect their games. However finding a list of usernames is the hard part, in this case I am using a list of usernames scraped from 3rd party LoL sites.

    Possible Uses

    There is a vast amount of data in just a single LoL game. This dataset takes the most relevant information and makes it available easily for use in things such as attempting to predict the outcome of a LoL game, analysing which in-game events are most likely to lead to victory, understanding how big of an effect bans of a specific champion have, and more.

  2. ๐Ÿ”ฎ LoL : predicting victory before the game starts

    • kaggle.com
    zip
    Updated Sep 12, 2022
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    ezalos (2022). ๐Ÿ”ฎ LoL : predicting victory before the game starts [Dataset]. https://www.kaggle.com/datasets/ezalos/lol-victory-prediction-from-champion-selection
    Explore at:
    zip(21104025 bytes)Available download formats
    Dataset updated
    Sep 12, 2022
    Authors
    ezalos
    Description

    Victory prediction from League of Legend champion selection data

    Objectif

    The continuous development of e-sports is generating a daily trail of insightful data in high volume, to the point that justifies the use of exploratory data analysis.

    In particular, the multiplayer online battle arena (MOBA) game League of Legends (LoL), organizes one of the most viewed tournaments, attracting over 4 million peak viewers.

    The game lets participants choose between more than 161 champions with different characteristics and game play mechanics affecting the dynamics of team composition. Thus, champion selection is of capital importance for pro players.

    Multiple works focused on champion selection data in order to predict team victory for DOTA, a MOBA similar to League of Legends, but LoL is still under-researched. And with the regular new patches received, it is difficult to compare predictor performances across time.

    To this objective, we are releasing this curated dataset such that others can try their own architectures on victory prediction from champion selection data, thus offering a benchmark dataset for the community.

    Dataset description

    This dataset has been collected by Devoteam Revolve from Riot Developer API

    http://france.devoteam.com/wp-content/uploads/sites/21/2021/05/logo-cartouches-RVB-ROUGE.png" alt="Devoteam logo">

    The dataset has a total of 84440 games that are from 2022 at the version 12.12 of the game.

    The games are only from the highest ELO players, with ranks of either Master, Grand Master and Challenger. This ranks represents the top 1.2% of all players.

    Splits

    The dataset comes pre splitted

    SetProportionsize
    Training90%75970
    Validation5%4239
    Test5%4231

    Files

    Dataset organization:

    12.12.-splits
    โ”œโ”€โ”€ test
    |  โ”œโ”€โ”€ df_00000.csv
    |  |   ...
    |  โ””โ”€โ”€ df_xxxxx.csv
    |
    โ”œโ”€โ”€ train
    |  โ”œโ”€โ”€ df_00000.csv
    |  |   ...
    |  โ””โ”€โ”€ df_xxxxx.csv
    |
    โ””โ”€โ”€ val
    |  โ”œโ”€โ”€ df_00000.csv
    |  |   ...
    |  โ””โ”€โ”€ df_xxxxx.csv
    |
    โ””โ”€โ”€ champion.json
    

    Champions

    All champions information can be found under ./12.12.-splits/champion.json

    This file allows the conversion from Player_{Player_id}_pick id number to the champion name.

    Multiple other information are also freely available such has champion damages, HP, etc ...

    Matches

    All the matches are collected in the 3 directories:

    • ./12.12.-splits/train/
    • ./12.12.-splits/val/
    • ./12.12.-splits/test/

    Each of these directories contain multiple df_xxxxx.csv files detailing up to 100 matches.

    The description of each column can be read in the below table.

    The column which possess {Player_id} in their name are repeated 10 times, one for each player.

    For example, the column name Player_{Player_id}_team can be found in each csv as 10 different columns with names ranging from Player_1_team to Player_10_team.

    Column nameUse das inputPath from Match-V5typedescription
    gameIdNoinfo/gameIdstrunique value for each match
    matchIdNometadata/matchIdstrgameId prefixed with the players region
    gameVersionNoinfo/gameVersionstrgame version, the first two parts can be used to determine the patch
    gameDurationNoinfo/gameDurationintgame duration in seconds
    teamVictoryNoinfo/teams[t]/win ...
  3. i

    League of Legends Esports Player Game Data (2019-2024)

    • ieee-dataport.org
    Updated Jan 16, 2025
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    Maxime De Bois (2025). League of Legends Esports Player Game Data (2019-2024) [Dataset]. https://ieee-dataport.org/documents/league-legends-esports-player-game-data-2019-2024
    Explore at:
    Dataset updated
    Jan 16, 2025
    Authors
    Maxime De Bois
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    2019

  4. Z

    League of Legends Match Data at Various Time Intervals

    • data.niaid.nih.gov
    • explore.openaire.eu
    • +1more
    Updated Aug 31, 2023
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    Jailson Barros da Silva Junior (2023). League of Legends Match Data at Various Time Intervals [Dataset]. https://data.niaid.nih.gov/resources?id=zenodo_8303396
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    Dataset updated
    Aug 31, 2023
    Dataset provided by
    Claudio Campelo
    Jailson Barros da Silva Junior
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    This dataset comprises comprehensive information from ranked matches played in the game League of Legends, spanning the time frame between January 12, 2023, and May 18, 2023. The matches cover a wide range of skill levels, specifically from the Iron tier to the Diamond tier.

    The dataset is structured based on time intervals, presenting game data at various percentages of elapsed game time, including 20%, 40%, 60%, 80%, and 100%. For each interval, detailed match statistics, player performance metrics, objective control, gold distribution, and other vital in-game information are provided.

    This collection of data not only offers insights into how matches evolve and strategies change over different phases of the game but also enables the exploration of player behavior and decision-making as matches progress. Researchers and analysts in the field of esports and game analytics will find this dataset valuable for studying trends, developing predictive models, and gaining a deeper understanding of the dynamics within ranked League of Legends matches across different skill tiers.

  5. League of Legends: Wild Rift app downloads 2025

    • statista.com
    Updated Jul 15, 2025
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    Statista (2025). League of Legends: Wild Rift app downloads 2025 [Dataset]. https://www.statista.com/statistics/1269309/league-of-legends-wild-rift-global-app-downloads/
    Explore at:
    Dataset updated
    Jul 15, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Oct 2020 - Jun 2025
    Area covered
    Worldwide
    Description

    Released in October 2020, League of Legends: Wild Rift is a mobile MOBA (multiplayer online battle arena) gaming title that was developed and published by Riot Games. The title is a mobile version of the MOBA genre classic League of Legends and generated approximately 680,000 app downloads in June 2025.

  6. League of Legends: Wild Rift IAP revenue worldwide 2025

    • statista.com
    Updated Jul 15, 2025
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    Statista (2025). League of Legends: Wild Rift IAP revenue worldwide 2025 [Dataset]. https://www.statista.com/statistics/1269311/league-of-legends-wild-rift-player-spending-app/
    Explore at:
    Dataset updated
    Jul 15, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Oct 2020 - Jun 2025
    Area covered
    Worldwide
    Description

    In June 2025, League of Legends: Wild Rift generated approximately 5.96 million U.S. dollars in in-app purchase revenues. The multiplayer online battle arena (MOBA) gaming title is a mobile version of the PC game League of Legends, published by Riot Games.

  7. 25.05 League of Legends Champion Data (2025)

    • kaggle.com
    Updated Mar 14, 2025
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    LAH (2025). 25.05 League of Legends Champion Data (2025) [Dataset]. https://www.kaggle.com/datasets/laurenainsleyhaines/25-05-league-of-legends-champion-data-2025/data
    Explore at:
    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Dataset updated
    Mar 14, 2025
    Dataset provided by
    Kaggle
    Authors
    LAH
    License

    https://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/

    Description

    This dataset contains up-to-date information on the characteristics (e.g., roles, stats) of every champion in League of Legends as of Season 15, patch 25.05. It was scraped from the League of Legends Wiki Champion Data Module on March 14th, 2025.

    The source of the headline image is Andrei Castanha on Unsplash.

    Click the remote source link to see the script used to scrape the data.

    Note that the dataset provides stats for all game modes (e.g., SwiftPlay, ARAM).

    Related datasets: - 25.S1.1 League of Legends Champion Data (2025) - 25.S1.3 League of Legends Champion Data (2025) - 25.S1.4 League of Legends Champion Data (2025) - 25.09 League of Legends Champion Data (2025) - 25.011 League of Legends Champion Data (2025)

  8. i

    League of Legends Comeback Prediction Dataset

    • ieee-dataport.org
    Updated Feb 18, 2025
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    Junhyuk Lee (2025). League of Legends Comeback Prediction Dataset [Dataset]. https://ieee-dataport.org/documents/league-legends-comeback-prediction-dataset
    Explore at:
    Dataset updated
    Feb 18, 2025
    Authors
    Junhyuk Lee
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    Dataset Description

  9. h

    league-of-legends-decoded-replay-packets

    • huggingface.co
    Updated Mar 19, 2024
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    maknee (2024). league-of-legends-decoded-replay-packets [Dataset]. https://huggingface.co/datasets/maknee/league-of-legends-decoded-replay-packets
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    Dataset updated
    Mar 19, 2024
    Authors
    maknee
    License

    Apache License, v2.0https://www.apache.org/licenses/LICENSE-2.0
    License information was derived automatically

    Description

    Disclaimer

    This work isnโ€™t endorsed by Riot Games and doesnโ€™t reflect the views or opinions of Riot Games or anyone officially involved in producing or managing League of Legends. League of Legends and Riot Games are trademarks or registered trademarks of Riot Games, Inc.

      League of Legends Replays Dataset
    

    This dataset contains over 1TB+ (100k+ replays) of League of Legends game replay data for research in gaming analytics, behavioral modeling, and reinforcement learningโ€ฆ See the full description on the dataset page: https://huggingface.co/datasets/maknee/league-of-legends-decoded-replay-packets.

  10. R

    League Of Legends Icon Detection Dataset

    • universe.roboflow.com
    zip
    Updated Jan 13, 2023
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    League of Legends Icon Detection (2023). League Of Legends Icon Detection Dataset [Dataset]. https://universe.roboflow.com/league-of-legends-icon-detection/league-of-legends-icon-detection
    Explore at:
    zipAvailable download formats
    Dataset updated
    Jan 13, 2023
    Dataset authored and provided by
    League of Legends Icon Detection
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Variables measured
    League Icons Bounding Boxes
    Description

    League Of Legends Icon Detection

    ## Overview
    
    League Of Legends Icon Detection is a dataset for object detection tasks - it contains League Icons annotations for 358 images.
    
    ## Getting Started
    
    You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
    
      ## License
    
      This dataset is available under the [CC BY 4.0 license](https://creativecommons.org/licenses/CC BY 4.0).
    
  11. f

    League of Legends Game

    • figshare.com
    bz2
    Updated Dec 17, 2019
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    Aaron Halfaker (2019). League of Legends Game [Dataset]. http://doi.org/10.6084/m9.figshare.1254622.v1
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    bz2Available download formats
    Dataset updated
    Dec 17, 2019
    Dataset provided by
    figshare
    Authors
    Aaron Halfaker
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    This dataset contains start & end timestamps for League of Legends games played via the Duowan plugin. We randomly sampled 100k user_ids and gathered all games associated with those users.

  12. R

    Gold Bar League Of Legends Dataset

    • universe.roboflow.com
    zip
    Updated Mar 7, 2024
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    openvid (2024). Gold Bar League Of Legends Dataset [Dataset]. https://universe.roboflow.com/openvid-ckfnv/gold-bar-league-of-legends
    Explore at:
    zipAvailable download formats
    Dataset updated
    Mar 7, 2024
    Dataset authored and provided by
    openvid
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Variables measured
    Gold Bar Bounding Boxes
    Description

    Gold Bar League Of Legends

    ## Overview
    
    Gold Bar League Of Legends is a dataset for object detection tasks - it contains Gold Bar annotations for 673 images.
    
    ## Getting Started
    
    You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
    
      ## License
    
      This dataset is available under the [CC BY 4.0 license](https://creativecommons.org/licenses/CC BY 4.0).
    
  13. p

    League of Legends Live Player Count Statistics

    • playercounter.com
    Updated Jul 17, 2025
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    (2025). League of Legends Live Player Count Statistics [Dataset]. https://playercounter.com/league-of-legends/
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    Dataset updated
    Jul 17, 2025
    Variables measured
    Daily Players, Monthly Players, Live Player Count, Total Registered Players
    Description

    Real-time player count data for League of Legends across PC and mobile platforms

  14. LoL summoner share in North America 2025, by tier

    • statista.com
    Updated Jan 6, 2025
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    Statista (2025). LoL summoner share in North America 2025, by tier [Dataset]. https://www.statista.com/statistics/807298/league-of-legends-player-tier/
    Explore at:
    Dataset updated
    Jan 6, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2025
    Area covered
    North America
    Description

    In competitive MOBA game League of Legends, a ranking system is then used to match players of similar skill levels against each other in online games. The League of Legends ranking system has ten levels to indicate the skill level of the gamer. Among North American players, the Bronze skill level was the most common tier as of January 2025, achieved by 21.63 percent of players. Meanwhile, only a small handful of gamers were able to reach the top levels within the game. For casual and professional gamers alike League of Legends has built a loyal and large fanbase in the ten years since its release. The game reached a landmark 100 million monthly active users in 2016, an impressive increase from the 15 million users it had in 2011. As a result of its entertaining and varied gameplay, League of Legends has also become one of the most popular games amongst eSports viewers. The League of Legends eSports championship finals in 2023 became one of the most watched eSports events in history as as viewership peaked at 6.4 million viewers. With so many people watching this event, it comes as no surprise that the prize pool is sizeable. The 2023 edition took place in the Seoul and Busan, South Korea, with a total of 2.23 million U.S. dollars in prize money up for grabs. The South Korean eSports team T1 emerged victorious in 2023, thereby pocketing a whopping 445 thousand U.S. dollars in prize money.

  15. League of Legends hours watched on Twitch 2025

    • statista.com
    Updated May 28, 2025
    + more versions
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    Statista (2025). League of Legends hours watched on Twitch 2025 [Dataset]. https://www.statista.com/statistics/1109350/league-of-legends-hours-watched-twitch/
    Explore at:
    Dataset updated
    May 28, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2018 - Apr 2025
    Area covered
    Worldwide
    Description

    League of Legends is a free online battle arena game. The objective of this game, in almost all game modes, is to destroy the enemy Nexus. The game is not only popular among players, but also among eSports viewers. League of Legends events on the video streaming service Twitch were watched for a combined 78.9 million hours in April 2025.

  16. R

    ่‹ฑ้›„่”็›Ÿ(league Of Legends,lol) Dataset

    • universe.roboflow.com
    zip
    Updated Jan 29, 2025
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    kkyyxhll (2025). ่‹ฑ้›„่”็›Ÿ(league Of Legends,lol) Dataset [Dataset]. https://universe.roboflow.com/kkyyxhll-j2yjb/-league-of-legends-lol
    Explore at:
    zipAvailable download formats
    Dataset updated
    Jan 29, 2025
    Dataset authored and provided by
    kkyyxhll
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Variables measured
    Legend Minion Turret Bounding Boxes
    Description

    ่‹ฑ้›„่”็›Ÿ(League Of Legends,LOL)

    ## Overview
    
    ่‹ฑ้›„่”็›Ÿ(League Of Legends,LOL) is a dataset for object detection tasks - it contains Legend Minion Turret annotations for 1,154 images.
    
    ## Getting Started
    
    You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
    
      ## License
    
      This dataset is available under the [CC BY 4.0 license](https://creativecommons.org/licenses/CC BY 4.0).
    
  17. h

    league_of_legends_match_data

    • huggingface.co
    Updated Jul 1, 2025
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    Jonathan Paserman (2025). league_of_legends_match_data [Dataset]. https://huggingface.co/datasets/BoostedJonP/league_of_legends_match_data
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    Dataset updated
    Jul 1, 2025
    Authors
    Jonathan Paserman
    License

    Apache License, v2.0https://www.apache.org/licenses/LICENSE-2.0
    License information was derived automatically

    Description

    League of Legends Match Data

    A comprehensive dataset collection and processing system for League of Legends match data using the Riot Games API.

      ๐Ÿ“Š Data Structure
    
    
    
    
    
      Match-Level Fields
    

    match_id: Unique match identifier game_duration: Match duration in seconds queue_id: Game queue type (filtered to 420 for ranked solo/duo)

      Player-Level Fields
    
    
    
    
    
      Basic Information
    

    summoner_name: Player's summoner name summoner_id: Unique summoner identifierโ€ฆ See the full description on the dataset page: https://huggingface.co/datasets/BoostedJonP/league_of_legends_match_data.

  18. Champions League of Legends

    • kaggle.com
    zip
    Updated Sep 4, 2021
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    Danilo Donato (2021). Champions League of Legends [Dataset]. https://www.kaggle.com/danilodonato/champions-league-of-legends
    Explore at:
    zip(38628 bytes)Available download formats
    Dataset updated
    Sep 4, 2021
    Authors
    Danilo Donato
    Description

    Dataset

    This dataset was created by Danilo Donato

    Contents

    It contains the following files:

  19. League of Legends Skin Splash Art Collection

    • kaggle.com
    Updated Jun 30, 2025
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    Ali Habibullah (2025). League of Legends Skin Splash Art Collection [Dataset]. https://www.kaggle.com/datasets/alihabibullah/league-of-legends-skin-splash-art-collection
    Explore at:
    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Dataset updated
    Jun 30, 2025
    Dataset provided by
    Kaggle
    Authors
    Ali Habibullah
    License

    MIT Licensehttps://opensource.org/licenses/MIT
    License information was derived automatically

    Description

    League of Legends Skin Splash Art Collection

    A comprehensive, high-resolution dataset of splash art for every skin in League of Legends, organized by champion.

    Context

    League of Legends, developed by Riot Games, is one of the world's most popular video games, renowned not only for its strategic gameplay but also for its rich lore and stunning visual artistry. A core part of the game's aesthetic appeal lies in its vast collection of character skins, which reimagine champions in different themes and universes. Each skin is introduced with a unique, high-quality illustration known as "splash art."

    This dataset aims to be a comprehensive and up-to-date collection of these splash art images, providing a valuable resource for data scientists, machine learning engineers, and fans of the game.

    Content

    The dataset contains high-resolution splash art images for every skin in League of Legends. The data is organized into a clean, hierarchical structure for ease of use.

    The file structure is as follows:

    • A main directory contains subdirectories for each champion.
    • Each subdirectory is named after a League of Legends champion (e.g., Ahri, Garen, Jinx).
    • Inside each champion's folder, you will find the splash art for all of their respective skins.
    • Each image is a high-resolution .jpg file named after the full skin title (e.g., Star Guardian Ahri.jpg, God-King Garen.jpg).

    Example Structure:

    /
    โ”œโ”€โ”€ Ahri/
    โ”‚  โ”œโ”€โ”€ K-DA Ahri.jpg
    โ”‚  โ”œโ”€โ”€ Spirit Blossom Ahri.jpg
    โ”‚  โ””โ”€โ”€ ...
    โ”œโ”€โ”€ Hecarim/
    โ”‚  โ”œโ”€โ”€ Nightbringer Hecarim.jpg
    โ”‚  โ”œโ”€โ”€ Arcade Hecarim.jpg
    โ”‚  โ””โ”€โ”€ ...
    โ””โ”€โ”€ ... (and so on for every champion)
    

    Acknowledgements

    This dataset was created by scraping the public-facing website lolskin.info. A huge thank you to the creators and maintainers of lolskin.info for curating and providing this information and imagery to the community.

    Please note that this is a community-created dataset. League of Legends and all its assets are the intellectual property of Riot Games, Inc.

    Inspiration & Potential Use Cases

    This rich visual dataset is perfect for a wide range of computer vision tasks. Here are a few ideas to get you started:

    • Image Classification: Train a model to classify skins by champion, skin line (e.g., 'PROJECT', 'Star Guardian', 'K/DA'), or even rarity.
    • Color Palette Analysis: Analyze the dominant color palettes across different skin themes or champions. Are 'dark' themes like 'Nightbringer' measurably different from 'light' themes like 'Dawnbringer'?
    • Similarity Search: Build a model that can find visually similar skins. If a user likes 'PROJECT: Vayne', what other skins might they like?
    • Object Detection: Can you train a model to reliably detect the champion within the often chaotic and detailed background of the splash art?

    Note the scraper was ran on 6/30/2025 1:00PM PST. in order to update the script please use node to run the script below:

    const fs = require('fs/promises');
    const path = require('path');
    const fetch = require('node-fetch');
    const cheerio = require('cheerio');
    const puppeteer = require('puppeteer');
    
    // --- Configuration ---
    const BASE_URL = 'https://www.lolskin.info';
    const START_URL = `${BASE_URL}/en-us`;
    const OUTPUT_DIR = path.join(_dirname, 'skins'); // Creates a 'skins' folder
    const DELAY_BETWEEN_REQUESTS_MS = 200; // Delay to be nice to their server
    
    /**
     * A utility function to add a delay.
     * @param {number} ms - The number of milliseconds to wait.
     */
    const sleep = (ms) => new Promise(resolve => setTimeout(resolve, ms));
    
    /**
     * Sanitizes a string to be a valid filename or directory name.
     * @param {string} name - The original string.
     * @returns {string} A safe name.
     */
    function sanitizeFilename(name) {
      return name.replace(/[\?%*:|"<>./]/g, '-').trim();
    }
    
    /**
     * Downloads an image from a URL and saves it to a specified path.
     * @param {string} imageUrl - The full URL of the image to download.
     * @param {string} filePath - The local path to save the image to.
     */
    async function downloadImage(imageUrl, filePath) {
      try {
        const response = await fetch(imageUrl);
        if (!response.ok) {
          throw new Error(`Failed to fetch image: ${response.statusText}`);
        }
        const buffer = await response.buffer();
        await fs.writeFile(filePath, buffer);
        console.log(`   โœ… Saved: ${path.basename(filePath)}`);
      } catch (error) {
        console.error(`   โŒ Error downloading image for ${path.basename(filePath)}:`, error.message);
      }
    }
    
    /**
     * Uses Puppeteer to scroll to the bottom of the page to load all content.
     * @param {import('puppeteer').Page} page - The Puppeteer page object.
     * @param {string} selector - The CSS selector for the items being loaded.
     */
    async function scr...
    
  20. R

    Lol Object Detection Dataset

    • universe.roboflow.com
    zip
    Updated Feb 3, 2025
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    League of Legends (2025). Lol Object Detection Dataset [Dataset]. https://universe.roboflow.com/league-of-legends-00npk/lol-object-detection-i8mzj
    Explore at:
    zipAvailable download formats
    Dataset updated
    Feb 3, 2025
    Dataset authored and provided by
    League of Legends
    License

    MIT Licensehttps://opensource.org/licenses/MIT
    License information was derived automatically

    Variables measured
    Objects Bounding Boxes
    Description

    LoL Object Detection

    ## Overview
    
    LoL Object Detection is a dataset for object detection tasks - it contains Objects annotations for 2,988 images.
    
    ## Getting Started
    
    You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
    
      ## License
    
      This dataset is available under the [MIT license](https://creativecommons.org/licenses/MIT).
    
Share
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Email
Click to copy link
Link copied
Close
Cite
Mitchell J (2017). (LoL) League of Legends Ranked Games [Dataset]. https://www.kaggle.com/datasets/datasnaek/league-of-legends
Organization logo

(LoL) League of Legends Ranked Games

Details from over 50,000 ranked games of LoL

Explore at:
CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
Dataset updated
Sep 22, 2017
Dataset provided by
Kaggle
Authors
Mitchell J
License

https://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/

Description

General Info

This is a collection of over 50,000 ranked EUW games from the game League of Legends, as well as json files containing a way to convert between champion and summoner spell IDs and their names. For each game, there are fields for:

  • Game ID
  • Creation Time (in Epoch format)
  • Game Duration (in seconds)
  • Season ID
  • Winner (1 = team1, 2 = team2)
  • First Baron, dragon, tower, blood, inhibitor and Rift Herald (1 = team1, 2 = team2, 0 = none)
  • Champions and summoner spells for each team (Stored as Riot's champion and summoner spell IDs)
  • The number of tower, inhibitor, Baron, dragon and Rift Herald kills each team has
  • The 5 bans of each team (Again, champion IDs are used)

This dataset was collected using the Riot Games API, which makes it easy to lookup and collect information on a users ranked history and collect their games. However finding a list of usernames is the hard part, in this case I am using a list of usernames scraped from 3rd party LoL sites.

Possible Uses

There is a vast amount of data in just a single LoL game. This dataset takes the most relevant information and makes it available easily for use in things such as attempting to predict the outcome of a LoL game, analysing which in-game events are most likely to lead to victory, understanding how big of an effect bans of a specific champion have, and more.

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