100+ datasets found
  1. Frequency of reading comics in the U.S. 2018

    • statista.com
    Updated Mar 14, 2022
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    Statista (2022). Frequency of reading comics in the U.S. 2018 [Dataset]. https://www.statista.com/statistics/943111/comic-book-reading-frequency-us/
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    Dataset updated
    Mar 14, 2022
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Nov 13, 2018 - Nov 14, 2018
    Area covered
    United States
    Description

    This statistic shows the frequency of reading comic books among adults in the United States as of November 2018. The data shows that just two percent of U.S. respondents said that they read comics every day, and 59 percent said that they had never read a comic book.

  2. P

    Paper Comic Books Market Report

    • marketreportanalytics.com
    doc, pdf, ppt
    Updated Mar 19, 2025
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    Market Report Analytics (2025). Paper Comic Books Market Report [Dataset]. https://www.marketreportanalytics.com/reports/paper-comic-books-market-13039
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    ppt, pdf, docAvailable download formats
    Dataset updated
    Mar 19, 2025
    Dataset authored and provided by
    Market Report Analytics
    License

    https://www.marketreportanalytics.com/privacy-policyhttps://www.marketreportanalytics.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global paper comic book market, valued at $7,952.92 million in 2025, is projected to experience steady growth, driven by a Compound Annual Growth Rate (CAGR) of 2.15% from 2025 to 2033. This growth is fueled by several key factors. The enduring appeal of physical comics among collectors and enthusiasts creates a stable base. Nostalgia for classic characters and storylines, coupled with the tactile experience of holding a physical comic, remains a significant driver. Furthermore, the rise of independent comic publishers and creators, offering diverse genres and styles beyond mainstream offerings, contributes to market dynamism. While the digital comics market continues to expand, physical comics maintain their position due to their collectible nature and the unique aesthetic experience they provide. Growth is also being seen in specialized areas, such as kids' comics, reflecting a focus on engaging younger readers early on. Potential restraints include the increasing cost of paper and printing, as well as competition from digital platforms offering cheaper and readily accessible content. However, the sustained passion for physical comic books suggests resilience in the market. The market segmentation reveals key trends. Online distribution channels are experiencing robust growth, mirroring the overall shift towards e-commerce. However, traditional bookstores and retail stores remain significant distribution channels, highlighting the importance of maintaining a physical presence for accessibility and browsing. The "Kids Comics" segment demonstrates significant growth potential, pointing to the importance of engaging younger audiences early on to build lifelong readership. Geographical distribution shows regional variations, with North America and APAC expected to be key revenue contributors, driven by strong established markets and emerging consumer bases. The dominance of established players like Amar Chitra Katha, Archie Comics, and Disney, alongside the emergence of independent publishers, points to a market characterized by both established brands and innovative newcomers. Future growth will likely depend on publishers adapting to digital trends while preserving the unique value proposition of physical comic books.

  3. Fans of Marvel Comics in the U.S. 2019, by gender

    • statista.com
    Updated Dec 18, 2019
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    Statista (2019). Fans of Marvel Comics in the U.S. 2019, by gender [Dataset]. https://www.statista.com/statistics/1005266/marvel-comics-fans-us-by-gender/
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    Dataset updated
    Dec 18, 2019
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Apr 11, 2019 - Apr 15, 2019
    Area covered
    United States
    Description

    The graph shows the share of adults who are fans of Marvel Comics in the United States as of April 2019, sorted by gender. The data reveals that 57 percent of men said that they were fans of Marvel Comics, compared to 39 percent of women who said the same.

  4. R

    Comics Dataset

    • universe.roboflow.com
    zip
    Updated Dec 16, 2024
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    Comics (2024). Comics Dataset [Dataset]. https://universe.roboflow.com/comics-jsx6g/comics-3mjny
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    zipAvailable download formats
    Dataset updated
    Dec 16, 2024
    Dataset authored and provided by
    Comics
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Variables measured
    Ballons Bounding Boxes
    Description

    Comics

    ## Overview
    
    Comics is a dataset for object detection tasks - it contains Ballons annotations for 389 images.
    
    ## Getting Started
    
    You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
    
      ## License
    
      This dataset is available under the [CC BY 4.0 license](https://creativecommons.org/licenses/CC BY 4.0).
    
  5. The Global Comic Book market size was USD 10670.55 Million in 2024!

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated May 21, 2024
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    Cognitive Market Research (2024). The Global Comic Book market size was USD 10670.55 Million in 2024! [Dataset]. https://www.cognitivemarketresearch.com/comic-book-market-report
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    May 21, 2024
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    According to Cognitive Market Research, The Global Comic Book market size is USD 10670.55 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.69% from 2024 to 2031.

    North America Comic Book Market size is USD 2590.12 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.04% from 2024 to 2031.
    Europe Comic Book Market size is USD 2198.57 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.50% from 2024 to 2031.
    Asia Pacific Comic Book Market size is USD 5208.78 million in 2024 and will expand at a compound annual growth rate (CAGR) of 8.11% from 2024 to 2031.
    South America Comic Book market size is USD 407.55 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.67% from 2024 to 2031.
    Middle East and Africa Comic Book market size is USD 265.53 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.19% from 2024 to 2031.
    The non-digital segment is set to rise over the projected period. The printed word has numerous compelling advantages over reading on a screen. It is easier on the eyes, comfortable to browse, and comes with a certain durability that the moderately impermanent and effortlessly edited digital text does not have.
    The growth is attributed to the rising income and interest and continuing outcomes in the format that have improved the overall reading experience. Moreover, comic books are increasingly prevalent in developed and developing nations. In addition, a majority of people in the US read these books every month.
    The science-fiction held the highest comic book market revenue share in 2024.
    

    Increasing Adoption of Digital Technology to Provide Viable Market Output

    The increasing adoption of digital technology has revolutionized the comic book market. Digital platforms offer convenient access to comics, attracting new readers globally. Readers can now enjoy their favorite titles on smartphones, tablets, and e-readers, eliminating the need for physical copies. This shift has extended the reach of comic book publishers and independent creators, fostering a vibrant online community. The digital format also allows for interactive features, enhancing the reading experience and driving further engagement.

    For instance, in July 2023, Kartoon Studios launched Stan Lee Comics, a queue of digital and print comic books established on never-before-released stories and characters designed by Stan Lee. The Company is partnering with an online book streaming medium and leading multimedia publisher Legible Inc to create and distribute around 12 original comic book series, based on Stan Lee's creations, across Legible's broad publishing and reading forum, making them available to a global market.

    (Source: https://www.anbmedia.com/news/2023/07/kartoon-studios-announces-stan-lee-comics-and-deal-with-legible )

    Rising Demand for Comic Books among Adults to Propel Market Growth
    

    The comic book market has witnessed a surge in demand among adults, driven by diverse storytelling, sophisticated artwork, and nostalgic appeal. Adults increasingly appreciate comics as legitimate literature and art, exploring complex themes and characters. Moreover, the accessibility of digital platforms has broadened the audience base. This rising demand reflects a cultural shift where adults seek imaginative narratives and visual storytelling, positioning comic books as a vibrant and enduring medium in contemporary culture.

    For instance, in August 2022, Marvel introduced a new hero, Anna Ameyama, with a new infinity comic, TEST Kitchen. The comic book contains a recipe in every case. The company's launch desires to develop into the culinary space to expand its food-centric 'Eat the Universe' brand.

    (Source: https://www.marvel.com/articles/comics/test-kitchen-infinity-comics-series-interview-with-chef-paul-eschbach )

    Growing trend of comic book collectors is driving market demand
    

    Market Restraints of the Comic Book

    Increased interest in Online Series and Movies on Over-The-Top (OTT) Platforms to Restrict Market Growth
    

    The surge in online series and movies via Over-The-Top (OTT) platforms reflects changing viewing habits and access to diverse content. Simultaneously, the comic book market continues to thrive with adaptations into film and television. However, the market faces restraints due to oversaturation, cont...

  6. D

    Digital Comic Book Market Report

    • marketreportanalytics.com
    doc, pdf, ppt
    Updated Mar 19, 2025
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    Market Report Analytics (2025). Digital Comic Book Market Report [Dataset]. https://www.marketreportanalytics.com/reports/digital-comic-book-market-12997
    Explore at:
    doc, pdf, pptAvailable download formats
    Dataset updated
    Mar 19, 2025
    Dataset authored and provided by
    Market Report Analytics
    License

    https://www.marketreportanalytics.com/privacy-policyhttps://www.marketreportanalytics.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The digital comic book market is experiencing robust growth, projected to reach a market size of $4.97 billion in 2025 and maintain a Compound Annual Growth Rate (CAGR) of 10.43% from 2025 to 2033. This expansion is fueled by several key drivers. The increasing accessibility and affordability of digital platforms, coupled with the convenience of on-demand access and subscription models, are significantly boosting market penetration. Moreover, the diverse range of genres available, from superhero comics to manga and science fiction, caters to a broad audience base, fostering wider adoption. The rise of mobile devices and improved internet connectivity globally is further expanding the market's reach, particularly in emerging markets like APAC. Strategic partnerships between publishers and digital platforms are also playing a vital role in driving market growth by improving distribution and visibility. However, the market isn't without its challenges. Competition from other forms of digital entertainment, such as video games and streaming services, represents a significant restraint. Maintaining a balance between accessibility and monetization through subscription models and in-app purchases is also crucial. Copyright infringement and piracy remain persistent issues that negatively impact revenue streams for publishers. Addressing these concerns will be critical for sustainable market growth in the long term. The segmentation analysis reveals strong performance in popular genres like superhero and manga comics, suggesting that targeted content strategies within these segments will likely continue to be highly effective. The continued expansion of established publishers, coupled with the entrance of new players, indicates a dynamic and competitive landscape for the future. The geographic spread of the market also illustrates the global nature of digital comic consumption, with notable opportunities in regions like APAC, driven by a burgeoning middle class and rising smartphone penetration.

  7. P

    DCM Dataset

    • paperswithcode.com
    • opendatalab.com
    Updated Oct 6, 2021
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    (2021). DCM Dataset [Dataset]. https://paperswithcode.com/dataset/dcm
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    Dataset updated
    Oct 6, 2021
    Description

    The DCM dataset is composed of 772 annotated images from 27 golden age comic books. We freely collected them from the free public domain collection of digitized comic books Digital Comics Museum. One album per available publisher was selected to get as many different styles as possible. We made ground-truth bounding boxes of all panels, all characters (body + faces), small or big, human-like or animal-like.

  8. Fans of comic books in the U.S. 2019, by age group

    • statista.com
    Updated Dec 18, 2019
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    Statista (2019). Fans of comic books in the U.S. 2019, by age group [Dataset]. https://www.statista.com/statistics/1005439/comic-book-fans-us-by-age/
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    Dataset updated
    Dec 18, 2019
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Apr 11, 2019 - Apr 15, 2019
    Area covered
    United States
    Description

    The graph shows the share of adults who are fans of comic books in the United States as of April 2019, sorted by age group. The data reveals that 46 percent of respondents aged 18 to 29 years old said that they were fans of comics books, compared to 15 percent of those aged 65 or above.

  9. C

    Comic Book Market Report

    • marketreportanalytics.com
    doc, pdf, ppt
    Updated Mar 19, 2025
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    Market Report Analytics (2025). Comic Book Market Report [Dataset]. https://www.marketreportanalytics.com/reports/comic-book-market-13068
    Explore at:
    doc, ppt, pdfAvailable download formats
    Dataset updated
    Mar 19, 2025
    Dataset authored and provided by
    Market Report Analytics
    License

    https://www.marketreportanalytics.com/privacy-policyhttps://www.marketreportanalytics.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global comic book market, valued at $12.89 billion in 2025, is projected to experience steady growth, with a Compound Annual Growth Rate (CAGR) of 4.6% from 2025 to 2033. This growth is fueled by several key factors. The increasing popularity of graphic novels and manga, particularly among younger demographics, is driving demand. Furthermore, the expansion of digital platforms and the accessibility of e-books and audiobooks are broadening the market's reach beyond traditional hard copies. Successful adaptations of comic book properties into films, television series, and video games also contribute significantly to market expansion, generating renewed interest in the source material. The diverse range of genres and styles caters to a broad audience, enhancing market appeal. However, challenges remain, including the high cost of production for physical comics, potential copyright and licensing issues, and competition from other forms of entertainment. The market segmentation into non-digital and digital formats, alongside hard copies, e-books, and audiobooks, reflects the evolving consumer preferences and technological advancements. Key players like The Walt Disney Company, Warner Bros. Discovery, and several major Japanese publishers are strategically positioned to capitalize on the market's continued growth. Geographic growth is expected to be varied, with regions like North America and APAC, particularly China and Japan, showing strong potential given their established readership and emerging markets. The competitive landscape is characterized by a mix of established publishers and emerging independent creators. While large corporations benefit from established distribution channels and brand recognition, independent publishers contribute to the market's diversity and innovation. Future growth will likely depend on successful adaptations of existing intellectual property, embracing new digital distribution models, and continued innovation within storytelling and artistic styles. The industry’s successful navigation of these factors will determine the pace and extent of future growth, creating both opportunities and challenges for established players and new entrants alike. Strategic partnerships and collaborations between publishers, technology providers, and entertainment companies are likely to shape the future landscape of this dynamic market.

  10. comic_characters

    • kaggle.com
    • datahub.io
    Updated Dec 14, 2023
    + more versions
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    Adeel Hussainios (2023). comic_characters [Dataset]. https://www.kaggle.com/adeelhussainios/comic-characters
    Explore at:
    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Dataset updated
    Dec 14, 2023
    Dataset provided by
    Kaggle
    Authors
    Adeel Hussainios
    License

    https://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/

    Description

    This folder contains data behind the story Comic Books Are Still Made By Men, For Men And About Men.

    The data comes from Marvel Wikia and DC Wikia. Characters were scraped on August 24. Appearance counts were scraped on September 2. The month and year of the first issue each character appeared in was pulled on October 6.

    The data is split into two files, for DC and Marvel, respectively: dc-wikia-data.csv and marvel-wikia-data.csv. Each file has the following variables:

  11. C

    Comic Books Market Report

    • promarketreports.com
    doc, pdf, ppt
    Updated Nov 22, 2024
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    Pro Market Reports (2024). Comic Books Market Report [Dataset]. https://www.promarketreports.com/reports/comic-books-market-3680
    Explore at:
    doc, ppt, pdfAvailable download formats
    Dataset updated
    Nov 22, 2024
    Dataset authored and provided by
    Pro Market Reports
    License

    https://www.promarketreports.com/privacy-policyhttps://www.promarketreports.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    Product Type:Physical Comics: Traditional printed comic books remain popular among collectors and enthusiasts.Digital Comics: Digital distribution has increased accessibility and reduced distribution costs.End User:Kids: Children are a key target audience for comic books, with a strong demand for superhero and adventure titles.Adults: Adult readers drive demand for graphic novels and mature-themed comics.Distribution Channel:Book Stores: Traditional bookstores offer a wide selection of comics, including both physical and digital formats.Comic Stores: Specialty stores focused exclusively on comics provide a specialized shopping experience for enthusiasts.Online Stores: E-commerce platforms offer a convenient and extensive selection of comics in both physical and digital formats.Others: Comic book conventions, subscription services, and libraries also contribute to distribution. Recent developments include: August 2022 Frankenstein: New World, a new comic book, has been released, according to Dark Horse Media, LLC. Dark Horse Comics' well-known character Hellboy has included Frankenstein, and fans of the Hellboy universe are increasingly asking for the comic.. Key drivers for this market are: Growing popularity of comic book adaptations in movies and television shows. Increasing demand for digital comics due to convenience and accessibility.. Potential restraints include: Competition from other entertainment media, such as video games and streaming services. Piracy and illegal distribution of digital comics.. Notable trends are: Rising income and interest and continuing developments is driving the market growth Crossover Events: Collaborations between different publishers or characters to create unique and exciting storylines. Diversity and Inclusion: Increased representation of diverse characters and creators in comic books..

  12. Comic Book Market Size & Share Analysis - Industry Research Report - Growth...

    • mordorintelligence.com
    pdf,excel,csv,ppt
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    Mordor Intelligence, Comic Book Market Size & Share Analysis - Industry Research Report - Growth Trends [Dataset]. https://www.mordorintelligence.com/industry-reports/comic-book-market
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    pdf,excel,csv,pptAvailable download formats
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2019 - 2030
    Area covered
    Global
    Description

    The Comic Book Market is Segmented by Type (Digital and Non-Digital) and Geography (North America, Europe, Asia Pacific, Middle East and Africa, and Latin America). The Market Sizes and Forecasts are Provided in Terms of Value (USD) for all the Above Segments.

  13. Digital Comic Book Market Analysis APAC, North America, Europe, South...

    • technavio.com
    Updated Jan 14, 2025
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    Technavio (2025). Digital Comic Book Market Analysis APAC, North America, Europe, South America, Middle East and Africa - Japan, US, China, India, South Korea, Australia, Canada, France, Germany, Brazil - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/digital-comic-book-market-analysis
    Explore at:
    Dataset updated
    Jan 14, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2021 - 2025
    Area covered
    Global, United States
    Description

    Snapshot img

    Digital Comic Book Market Size 2025-2029

    The digital comic book market size is forecast to increase by USD 1.65 billion at a CAGR of 5.5% between 2024 and 2029.

    The market is experiencing significant growth, driven by the increasing demand for digital content and the convenience it offers to consumers. This trend is further fueled by the growing number of partnerships and acquisitions in the industry. Digital comics offer convenience and accessibility, allowing readers to enjoy their content on various devices, including smartphones and tablets. 
    However, the integration of digital comic books into existing platforms and systems poses challenges, such as compatibility issues and the need for seamless user experiences. To stay competitive, market players must address these challenges and continue to innovate, providing high-quality digital comic book experiences for consumers. The market analysis also highlights the importance of effective marketing strategies and engaging content to attract and retain customers in the highly competitive digital landscape.
    

    What will be the Digital Comic Book Market Size During the Forecast Period?

    Request Free Sample

    The market has experienced significant growth in recent years, with e-commerce emerging as a popular avenue for consumers to purchase and access their favorite titles. However, this shift from non-digital formats to digital comics has not diminished the demand for traditional comic books. The superhero and action genres, long-standing favorites among comic enthusiasts, continue to thrive in both digital and non-digital formats. The anime industry, with its vast array of genres such as science fiction and manga, also contributes significantly to the market.
    
    
    
    Female audiences have become an essential demographic in the market. Publishers like Aftershock Media have recognized this trend and have responded by producing a diverse range of titles that cater to this audience. The positive message and creativity enhancement that comics provide make them an attractive medium for readers of all ages. Comic events, such as Comic-Con, continue to draw large crowds, showcasing the enduring appeal of comic books. Comic collectors, both adults and kids, still value the physical copies of their favorite titles, with auctions and custom comic books being popular substitutes for the traditional reading experience.
    

    How is this market segmented and which is the largest segment?

    The market research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    Type
    
      Paid
      Free
    
    
    Genre
    
      Science-fiction
      Manga
      Superhero
      Non-fiction
      Others
    
    
    End-User
    
      Kids
      Adults
    
    
    Geography
    
      APAC
    
        China
        India
        Japan
        South Korea
    
    
      North America
    
        Canada
        US
    
    
      Europe
    
        Germany
        France
    
    
      South America
    
        Brazil
    
    
      Middle East and Africa
    

    By Type Insights

    The paid segment is estimated to witness significant growth during the forecast period. The market has experienced steady growth due to the increasing popularity of science fiction genres, particularly among female audiences. This growth can be attributed to several factors, including the success of comic book-based TV shows and movies, as well as the availability of innovative offerings such as discounts for new subscribers. Additionally, the rise in paper pulp and raw material prices has made digital comic books a cost-effective alternative.

    Geopolitical issues and advancements in digital technology have also contributed to the market's expansion. Furthermore, the emergence of AI-illustrated comics and non-fungible token (NFT) comics has added new dimensions to the industry. The paid segment of the market is expected to continue growing moderately during the forecast period, driven by the increasing number of subscribers seeking access to the latest releases.

    Get a glance at the share of various segments. Request Free Sample

    The paid segment was valued at USD 1.53 billion in 2019 and showed a gradual increase during the forecast period.

    Regional Analysis

    APAC is estimated to contribute 64% to the growth of the global market during the forecast period. Technavio’s analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

    For more insights on the market share of various regions Request Free Sample

    The market in the region is experiencing a significant shift as readers increasingly prefer digital formats over printed books. This trend is driven by the widespread availability of high-speed Internet and the growing number of consumers owning smartphones, tablets, and computers. Publishers are responding to this trend by offering digital comic books in various g

  14. FiveThirtyEight Comic Characters Dataset

    • kaggle.com
    zip
    Updated Jun 30, 2019
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    idris benmahdjoub (2019). FiveThirtyEight Comic Characters Dataset [Dataset]. https://www.kaggle.com/datasets/idrisbenmahdjoub/fivethirtyeight-comic-characters-dataset
    Explore at:
    zip(0 bytes)Available download formats
    Dataset updated
    Jun 30, 2019
    Authors
    idris benmahdjoub
    Description

    Dataset

    This dataset was created by idris benmahdjoub

    Contents

  15. D

    Digital Comics Report

    • marketresearchforecast.com
    doc, pdf, ppt
    Updated Mar 17, 2025
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    Market Research Forecast (2025). Digital Comics Report [Dataset]. https://www.marketresearchforecast.com/reports/digital-comics-38368
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    doc, ppt, pdfAvailable download formats
    Dataset updated
    Mar 17, 2025
    Dataset authored and provided by
    Market Research Forecast
    License

    https://www.marketresearchforecast.com/privacy-policyhttps://www.marketresearchforecast.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global digital comics market is experiencing robust growth, driven by the increasing popularity of smartphones and tablets, rising internet penetration, and a surge in demand for convenient and accessible entertainment. The market's subscription-based model is a key contributor to its expansion, providing publishers with recurring revenue and readers with curated content libraries. While advertisement-based models also exist, they often serve as supplementary revenue streams. The mobile phone segment currently dominates the market, reflecting the pervasive use of mobile devices for casual reading and entertainment. However, PC/Notebook and Tablet Computer segments are also significant and growing, suggesting a diverse user base accessing digital comics across various devices. Key players like Naver, Kakao, and Lezhin Entertainment are shaping the market landscape through innovative content creation, aggressive marketing, and strategic acquisitions. Geographic distribution shows a strong presence across North America and Asia-Pacific, particularly in regions with high smartphone penetration and a digitally savvy population. However, growth opportunities exist in emerging markets in South America, Africa, and parts of Asia, indicating a significant potential for future expansion. Challenges such as piracy and the need for continuous content updates to maintain user engagement remain factors impacting market growth. We project a sustained high CAGR (let's assume a conservative 15% based on current market dynamics) throughout the forecast period (2025-2033), signaling a bright future for this dynamic sector. The competitive landscape is dynamic, characterized by both established players and emerging startups vying for market share. The increasing prevalence of original digital-first content, tailored to the platform, differentiates digital comics from traditional print formats and contributes to their appeal. The integration of interactive elements, such as reader-influenced storylines and personalized recommendations, further enhances the user experience, leading to greater engagement and retention. Furthermore, the market is witnessing collaborations between publishers and technology companies, optimizing distribution channels and marketing strategies. This integration is expected to further fuel market growth and drive innovation in the digital comics space. While regional variations exist in terms of consumer preferences and market maturity, the overall trend points towards a consistently expanding global digital comics market throughout the projected timeframe. This growth will be influenced by factors such as evolving reading habits, technological advancements, and the continuous efforts of publishers to innovate and engage their audience.

  16. Paper Comic Books Market Analysis APAC, North America, Europe, South...

    • technavio.com
    Updated Feb 23, 2022
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    Technavio (2022). Paper Comic Books Market Analysis APAC, North America, Europe, South America, Middle East and Africa - Japan, US, South Korea, China, France - Size and Forecast 2024-2028 [Dataset]. https://www.technavio.com/report/paper-comic-books-market-industry-analysis
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    Dataset updated
    Feb 23, 2022
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2021 - 2025
    Area covered
    Europe, China, France, South Korea, United States, Japan, Global
    Description

    Snapshot img

    Paper Comic Books Market Size 2024-2028

    The paper comic books market size is forecast to increase by USD 892.5 million, at a CAGR of 2.15% between 2023 and 2028.

    The market is experiencing significant growth, driven by the success of TV shows and movies based on comic book characters. This trend is increasing the popularity of comic books among audiences, leading to an uptick in sales. Furthermore, the growing number of partnerships between comic book publishers and other industries is expanding the market. However, the rise of e-books poses a challenge to the market, as digital formats offer convenience and accessibility. To stay competitive, paper comic book publishers must focus on offering unique content and experiences that cannot be replicated digitally. By doing so, they can continue to attract and retain readers In the face of increasing competition.
    

    What will be the Size of the Paper Comic Books Market During the Forecast Period?

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    The paper comic books market continues to thrive as a vibrant and dynamic industry, fueled by the enduring passion for stories brought to life through art, writing, and unique styles. This market encompasses a diverse range of graphic narratives, from superheroes and adult content to independent and creator-owned titles. The market's size is significant, with a dedicated readership and collector base that spans various demographics. Comic books' cultural impact extends beyond their printed form, with adaptations into TV shows, movies, and e-commerce platforms. The influence of comic books is evident In the vast company landscape, which includes publishers, comic artists, and companies catering to the diverse needs of readers.
    Data synthesis reveals that this market's growth is driven by the ongoing demand for both traditional printed formats and digital offerings. The comic book market's future direction remains strong, with continued innovation in storytelling, art styles, and distribution channels. As the industry evolves, it maintains its relevance in contemporary culture, providing a rich and engaging medium for both entertainment and artistic expression.
    

    How is this Paper Comic Books Industry segmented and which is the largest segment?

    The paper comic books industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2024-2028, as well as historical data from 2018-2022 for the following segments.

    Distribution Channel
    
      Book stores
      Retail stores
      Online
    
    
    Type
    
      Kids comics
      Comics in general
      Comics magazines
    
    
    Geography
    
      APAC
    
        China
        Japan
        South Korea
    
    
      North America
    
        US
    
    
      Europe
    
        France
    
    
      South America
    
    
    
      Middle East and Africa
    

    By Distribution Channel Insights

    The book stores segment is estimated to witness significant growth during the forecast period.
    

    Comic books have long been a beloved form of storytelling, appealing to readers of all ages and backgrounds. Traditional paper comic books continue to thrive In the market, with local bookstores and chain retailers offering extensive collections across various genres, including fantasy, noir, romance, science fiction, and more. These stores provide not only access to a vast array of titles but also offer value-added services such as in-store cafes and community spaces, making them a popular destination for comic enthusiasts. Digital technology has also transformed the comic book industry, with online comic book platforms, digital subscriptions, webcomics, and mobile apps offering convenience and accessibility to readers.

    Major publishers like Marvel have entered the digital space, collaborating with tech companies such as VeVe and IDC to create innovative digital comic experiences. The comic book market is further enriched by the contributions of comic artists, writers, and influencers, who continue to push the boundaries of storytelling and art styles. The comic book market landscape is diverse, with choices catering to various reader preferences and passions. The market includes publishers, data synthesis firms, e-commerce platforms, printed magazines, and online websites, among others. The adult and kids segments represent significant market opportunities, with comic books offering valuable editions and money-related issues resonating with both demographics.

    Get a glance at the Paper Comic Books Industry report of share of various segments Request Free Sample

    The book stores segment was valued at USD 2.99 billion in 2018 and showed a gradual increase during the forecast period.

    Regional Analysis

    APAC is estimated to contribute 85% to the growth of the global market during the forecast period.
    

    Technavio's analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

    For more insights on th

  17. FiveThirtyEight Comic Characters Dataset

    • kaggle.com
    zip
    Updated Feb 17, 2024
    + more versions
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    Ashadullah Danish (2024). FiveThirtyEight Comic Characters Dataset [Dataset]. https://www.kaggle.com/ashadullah/fivethirtyeight-comic-characters-dataset
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    zip(611306 bytes)Available download formats
    Dataset updated
    Feb 17, 2024
    Authors
    Ashadullah Danish
    Description

    Dataset

    This dataset was created by Ashadullah Danish

    Contents

  18. D

    Digital Comics Distribution and Consumption Platforms Report

    • marketresearchforecast.com
    doc, pdf, ppt
    Updated Mar 17, 2025
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    Market Research Forecast (2025). Digital Comics Distribution and Consumption Platforms Report [Dataset]. https://www.marketresearchforecast.com/reports/digital-comics-distribution-and-consumption-platforms-38364
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    doc, ppt, pdfAvailable download formats
    Dataset updated
    Mar 17, 2025
    Dataset authored and provided by
    Market Research Forecast
    License

    https://www.marketresearchforecast.com/privacy-policyhttps://www.marketresearchforecast.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global market for digital comics distribution and consumption platforms is experiencing robust growth, driven by the increasing popularity of webtoons, manga, and other digital comic formats, coupled with the rising penetration of smartphones and internet access worldwide. The market, estimated at $15 billion in 2025, is projected to maintain a healthy Compound Annual Growth Rate (CAGR) of 12% through 2033, reaching an estimated $45 billion. This expansion is fueled by several key factors: the convenience and accessibility of digital platforms, the ability to offer diverse genres and styles catering to a wide audience, and the successful implementation of subscription-based models and in-app purchases which generate recurring revenue streams. Key players like Naver, Kakao, and Lezhin Entertainment are driving innovation and competition, investing heavily in content creation and platform improvements to enhance user experience. Furthermore, the market is segmented by distribution type (subscription-based, advertisement-based) and device (mobile phone, PC/notebook, tablet), with mobile phones currently dominating due to their portability and widespread usage. Geographical expansion is also contributing to growth, with Asia-Pacific currently leading, followed by North America and Europe, reflecting existing digital literacy and strong consumer interest in this format. However, the market faces certain challenges. Competition is fierce, necessitating continuous investment in content acquisition and technological advancements. Piracy remains a significant threat, affecting revenue generation and content creator compensation. Successfully navigating evolving consumer preferences and technological changes, including the potential impact of emerging technologies like virtual reality and augmented reality, will be crucial for sustained growth. The successful players will be those capable of offering a compelling combination of high-quality content, innovative platform features, and effective anti-piracy measures. The market is dynamic, with new players emerging and existing players consolidating through mergers and acquisitions. This dynamic landscape presents both opportunities and challenges for businesses seeking to participate in this rapidly expanding market.

  19. Comics sales revenue in North America 2012-2022

    • statista.com
    Updated Jan 29, 2024
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    Statista (2024). Comics sales revenue in North America 2012-2022 [Dataset]. https://www.statista.com/statistics/576036/comics-revenue/
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    Dataset updated
    Jan 29, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    North America
    Description

    The revenue from comic and graphic novel sales in North America reached 2.16 billion U.S. dollars in 2022, up four percent from the 2.075 billion U.S. dollars in the previous year. The source noted that comic sales were flat, with all the growth accounted by for by graphic novels.

  20. C

    Comic Book Market Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Dec 28, 2024
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    Data Insights Market (2024). Comic Book Market Report [Dataset]. https://www.datainsightsmarket.com/reports/comic-book-market-12190
    Explore at:
    ppt, doc, pdfAvailable download formats
    Dataset updated
    Dec 28, 2024
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The size of the Comic Book market was valued at USD XXX Million in 2023 and is projected to reach USD XXX Million by 2032, with an expected CAGR of 5.37% during the forecast period.Comic books are sequential art narratives where stories are presented through words and images. They contain panel images, dialogue bubbles, and captions for the most part. Comic books vary in genres, such as superhero tales, fantasy adventures, contemporary fiction, and many more. This genre appeals to all people, from children to adults, and has become one of the most significant cultural phenomena.Global Comic Book Market- The global comic book market is a booming business and a result of the rise of popularity for graphic novels and the translation of characters in comic books into big-time movies. The market comprises a diverse segment which includes physical comic books, digital comics, graphic novels, and manga. In this market, key players are major publishers like Marvel Comics, DC Comics, and Image Comics along with independent creators and small presses.Comic books are used for entertainment, storytelling, educational purposes, and social comment. They take readers to new worlds, introduce them to new ideas, and provide a space for artistic expression and social critique. New technologies and formats are constantly appearing in the market, making the comic book market continuously interesting to captivate readers worldwide with a unique blend of art and storytelling. Key drivers for this market are: Comic books as collector's item, Easy accessibility through online media. Potential restraints include: Complexity in the Manufacturing Process with Countable Number of Folds, Huge Price Tags with Products from Prominent Vendors. Notable trends are: Digital Comic Books are Expected to Hold Significant Share of the Market.

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Click to copy link
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Statista (2022). Frequency of reading comics in the U.S. 2018 [Dataset]. https://www.statista.com/statistics/943111/comic-book-reading-frequency-us/
Organization logo

Frequency of reading comics in the U.S. 2018

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3 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Mar 14, 2022
Dataset authored and provided by
Statistahttp://statista.com/
Time period covered
Nov 13, 2018 - Nov 14, 2018
Area covered
United States
Description

This statistic shows the frequency of reading comic books among adults in the United States as of November 2018. The data shows that just two percent of U.S. respondents said that they read comics every day, and 59 percent said that they had never read a comic book.

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