100+ datasets found
  1. R

    Comics Dataset

    • universe.roboflow.com
    zip
    Updated Dec 16, 2024
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    Comics (2024). Comics Dataset [Dataset]. https://universe.roboflow.com/comics-jsx6g/comics-3mjny/dataset/1
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    zipAvailable download formats
    Dataset updated
    Dec 16, 2024
    Dataset authored and provided by
    Comics
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Variables measured
    Ballons Bounding Boxes
    Description

    Comics

    ## Overview
    
    Comics is a dataset for object detection tasks - it contains Ballons annotations for 389 images.
    
    ## Getting Started
    
    You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
    
      ## License
    
      This dataset is available under the [CC BY 4.0 license](https://creativecommons.org/licenses/CC BY 4.0).
    
  2. Comic Art Dataset: Manga vs. Classic

    • kaggle.com
    zip
    Updated Mar 31, 2024
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    Kaustubh Rastogi (2024). Comic Art Dataset: Manga vs. Classic [Dataset]. https://www.kaggle.com/datasets/kaustubhrastogi17/manga-and-classic-comic-arts
    Explore at:
    zip(278065100 bytes)Available download formats
    Dataset updated
    Mar 31, 2024
    Authors
    Kaustubh Rastogi
    License

    MIT Licensehttps://opensource.org/licenses/MIT
    License information was derived automatically

    Description

    Comic Art Dataset: Manga vs. Classic

    Description

    The Comic Art Dataset consists of images categorized into two classes: Manga and Classic. These images are collected from various sources (Google, bing, and webscraped) and carefully labeled to distinguish between manga-style artwork and classic-style artwork.

    Classes:

    1. Manga: This class includes images that represent artwork typical of manga, a style of Japanese comic books and graphic novels.

    2. Classic: This class includes images that represent classic-style artwork, which may include Western comic book art or traditional comic illustrations.

    Contents:

    Images Folder: The dataset is structured with an Images folder, under which there are two subdirectories:

    • Manga: This directory contains images representing manga-style artwork.
    • Classic: This directory contains images representing classic-style artwork.

    The images are organized into subdirectories corresponding to their respective classes.

    Use Case:

    This dataset can be used for various purposes, including but not limited to:

    • Training and testing machine learning models to classify comic art into manga or classic categories.
    • Research in computer vision, pattern recognition, and image classification.
    • Educational purposes for teaching image classification techniques and methodologies.

    Acknowledgments

    We would like to express our gratitude to the creators and artists whose works are included in this dataset. Without their contributions, this dataset would not have been possible.

  3. Frequency of reading comics in the U.S. 2018

    • statista.com
    Updated Jul 10, 2025
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    Statista (2025). Frequency of reading comics in the U.S. 2018 [Dataset]. https://www.statista.com/statistics/943111/comic-book-reading-frequency-us/
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    Dataset updated
    Jul 10, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Nov 13, 2018 - Nov 14, 2018
    Area covered
    United States
    Description

    This statistic shows the frequency of reading comic books among adults in the United States as of November 2018. The data shows that just *** percent of U.S. respondents said that they read comics every day, and ** percent said that they had never read a comic book.

  4. Data from: Comics readers and readings: a visual history (years 1930-1950)

    • scielo.figshare.com
    png
    Updated May 31, 2023
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    Ivan Lima Gomes (2023). Comics readers and readings: a visual history (years 1930-1950) [Dataset]. http://doi.org/10.6084/m9.figshare.14303583.v1
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    pngAvailable download formats
    Dataset updated
    May 31, 2023
    Dataset provided by
    SciELOhttp://www.scielo.org/
    Authors
    Ivan Lima Gomes
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    Abstract Comic books were established as a new format for publishing comics in the United States during the 1930s. Their consumption introduced new practices of reading and destabilized well-established conceptions about the social place of reading. The impact of comic books between the 1930s and 1950s can be noted by a series of photographic images dedicated to comic book readers. The article discussed such images, aiming to analyze their representations as agents who contributed to configure the public meanings of comics in that context. The conclusion points to the place of comics and visuality in a wider history of reading.

  5. c

    The Global Comic Book market size was USD 10670.55 Million in 2024!

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated May 21, 2024
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    Cognitive Market Research (2024). The Global Comic Book market size was USD 10670.55 Million in 2024! [Dataset]. https://www.cognitivemarketresearch.com/comic-book-market-report
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    May 21, 2024
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    According to Cognitive Market Research, The Global Comic Book market size is USD 10670.55 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.69% from 2024 to 2031.

    North America Comic Book Market size is USD 2590.12 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.04% from 2024 to 2031.
    Europe Comic Book Market size is USD 2198.57 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.50% from 2024 to 2031.
    Asia Pacific Comic Book Market size is USD 5208.78 million in 2024 and will expand at a compound annual growth rate (CAGR) of 8.11% from 2024 to 2031.
    South America Comic Book market size is USD 407.55 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.67% from 2024 to 2031.
    Middle East and Africa Comic Book market size is USD 265.53 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.19% from 2024 to 2031.
    The non-digital segment is set to rise over the projected period. The printed word has numerous compelling advantages over reading on a screen. It is easier on the eyes, comfortable to browse, and comes with a certain durability that the moderately impermanent and effortlessly edited digital text does not have.
    The growth is attributed to the rising income and interest and continuing outcomes in the format that have improved the overall reading experience. Moreover, comic books are increasingly prevalent in developed and developing nations. In addition, a majority of people in the US read these books every month.
    The science-fiction held the highest comic book market revenue share in 2024.
    

    Increasing Adoption of Digital Technology to Provide Viable Market Output

    The increasing adoption of digital technology has revolutionized the comic book market. Digital platforms offer convenient access to comics, attracting new readers globally. Readers can now enjoy their favorite titles on smartphones, tablets, and e-readers, eliminating the need for physical copies. This shift has extended the reach of comic book publishers and independent creators, fostering a vibrant online community. The digital format also allows for interactive features, enhancing the reading experience and driving further engagement.

    For instance, in July 2023, Kartoon Studios launched Stan Lee Comics, a queue of digital and print comic books established on never-before-released stories and characters designed by Stan Lee. The Company is partnering with an online book streaming medium and leading multimedia publisher Legible Inc to create and distribute around 12 original comic book series, based on Stan Lee's creations, across Legible's broad publishing and reading forum, making them available to a global market.

    (Source: https://www.anbmedia.com/news/2023/07/kartoon-studios-announces-stan-lee-comics-and-deal-with-legible )

    Rising Demand for Comic Books among Adults to Propel Market Growth
    

    The comic book market has witnessed a surge in demand among adults, driven by diverse storytelling, sophisticated artwork, and nostalgic appeal. Adults increasingly appreciate comics as legitimate literature and art, exploring complex themes and characters. Moreover, the accessibility of digital platforms has broadened the audience base. This rising demand reflects a cultural shift where adults seek imaginative narratives and visual storytelling, positioning comic books as a vibrant and enduring medium in contemporary culture.

    For instance, in August 2022, Marvel introduced a new hero, Anna Ameyama, with a new infinity comic, TEST Kitchen. The comic book contains a recipe in every case. The company's launch desires to develop into the culinary space to expand its food-centric 'Eat the Universe' brand.

    (Source: https://www.marvel.com/articles/comics/test-kitchen-infinity-comics-series-interview-with-chef-paul-eschbach )

    Growing trend of comic book collectors is driving market demand
    

    Key Restraints for the Comic Book Market

    Piracy and Unauthorized Distribution: Digital piracy continues to pose a considerable threat to revenue streams. Illegally shared scanned comic books are frequently distributed online, negatively impacting both digital and print sales, and deterring publishers from investing in original content.

    High Production and Licensing Costs: The process of creating comics incurs expenses for writers, illustrators, c...

  6. Frequency of reading comics in the U.S. 2018, by age group

    • statista.com
    Updated Jul 7, 2025
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    Statista (2025). Frequency of reading comics in the U.S. 2018, by age group [Dataset]. https://www.statista.com/statistics/943127/comic-book-reading-frequency-by-age-us/
    Explore at:
    Dataset updated
    Jul 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Nov 13, 2018 - Nov 14, 2018
    Area covered
    United States
    Description

    This statistic shows the frequency of reading comic books among adults in the United States as of November 2018, broken down by age group. The data shows that ** percent of U.S. respondents aged 55 or above said that they had never read a comic book, compared to ** percent of those aged 18 to 34 years who said the same. Similarly, six percent of ***** year olds said that they read comics once a month, compared to just *** percent of respondents aged 55 or older.

  7. Digital Comic Book Market Analysis APAC, North America, Europe, South...

    • technavio.com
    pdf
    Updated Jan 11, 2025
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    Technavio (2025). Digital Comic Book Market Analysis APAC, North America, Europe, South America, Middle East and Africa - Japan, US, China, India, South Korea, Australia, Canada, France, Germany, Brazil - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/digital-comic-book-market-analysis
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Jan 11, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    License

    https://www.technavio.com/content/privacy-noticehttps://www.technavio.com/content/privacy-notice

    Time period covered
    2025 - 2029
    Area covered
    United States
    Description

    Snapshot img

    Digital Comic Book Market Size 2025-2029

    The digital comic book market size is forecast to increase by USD 1.65 billion at a CAGR of 5.5% between 2024 and 2029.

    The market is experiencing significant growth, driven by the increasing demand for digital content and the convenience it offers to consumers. This trend is further fueled by the growing number of partnerships and acquisitions in the industry. Digital comics offer convenience and accessibility, allowing readers to enjoy their content on various devices, including smartphones and tablets. 
    However, the integration of digital comic books into existing platforms and systems poses challenges, such as compatibility issues and the need for seamless user experiences. To stay competitive, market players must address these challenges and continue to innovate, providing high-quality digital comic book experiences for consumers. The market analysis also highlights the importance of effective marketing strategies and engaging content to attract and retain customers in the highly competitive digital landscape.
    

    What will be the Digital Comic Book Market Size During the Forecast Period?

    Request Free Sample

    The market has experienced significant growth in recent years, with e-commerce emerging as a popular avenue for consumers to purchase and access their favorite titles. However, this shift from non-digital formats to digital comics has not diminished the demand for traditional comic books. The superhero and action genres, long-standing favorites among comic enthusiasts, continue to thrive in both digital and non-digital formats. The anime industry, with its vast array of genres such as science fiction and manga, also contributes significantly to the market.
    
    
    
    Female audiences have become an essential demographic in the market. Publishers like Aftershock Media have recognized this trend and have responded by producing a diverse range of titles that cater to this audience. The positive message and creativity enhancement that comics provide make them an attractive medium for readers of all ages. Comic events, such as Comic-Con, continue to draw large crowds, showcasing the enduring appeal of comic books. Comic collectors, both adults and kids, still value the physical copies of their favorite titles, with auctions and custom comic books being popular substitutes for the traditional reading experience.
    

    How is this market segmented and which is the largest segment?

    The market research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    Type
    
      Paid
      Free
    
    
    Genre
    
      Science-fiction
      Manga
      Superhero
      Non-fiction
      Others
    
    
    End-User
    
      Kids
      Adults
    
    
    Geography
    
      APAC
    
        China
        India
        Japan
        South Korea
    
    
      North America
    
        Canada
        US
    
    
      Europe
    
        Germany
        France
    
    
      South America
    
        Brazil
    
    
      Middle East and Africa
    

    By Type Insights

    The paid segment is estimated to witness significant growth during the forecast period. The market has experienced steady growth due to the increasing popularity of science fiction genres, particularly among female audiences. This growth can be attributed to several factors, including the success of comic book-based TV shows and movies, as well as the availability of innovative offerings such as discounts for new subscribers. Additionally, the rise in paper pulp and raw material prices has made digital comic books a cost-effective alternative.

    Geopolitical issues and advancements in digital technology have also contributed to the market's expansion. Furthermore, the emergence of AI-illustrated comics and non-fungible token (NFT) comics has added new dimensions to the industry. The paid segment of the market is expected to continue growing moderately during the forecast period, driven by the increasing number of subscribers seeking access to the latest releases.

    Get a glance at the share of various segments. Request Free Sample

    The paid segment was valued at USD 1.53 billion in 2019 and showed a gradual increase during the forecast period.

    Regional Analysis

    APAC is estimated to contribute 64% to the growth of the global market during the forecast period. Technavio’s analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

    For more insights on the market share of various regions Request Free Sample

    The market in the region is experiencing a significant shift as readers increasingly prefer digital formats over printed books. This trend is driven by the widespread availability of high-speed Internet and the growing number of consumers owning smartphones, tablets, and computers. Publishers are responding to this trend by offering digital comic books in various genres, includ

  8. C

    Comic Book Market Report

    • marketreportanalytics.com
    doc, pdf, ppt
    Updated Mar 19, 2025
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    Market Report Analytics (2025). Comic Book Market Report [Dataset]. https://www.marketreportanalytics.com/reports/comic-book-market-13068
    Explore at:
    doc, ppt, pdfAvailable download formats
    Dataset updated
    Mar 19, 2025
    Dataset authored and provided by
    Market Report Analytics
    License

    https://www.marketreportanalytics.com/privacy-policyhttps://www.marketreportanalytics.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    Discover the booming comic book market! Explore a $12.89B industry with a 4.6% CAGR, driven by digital expansion, manga popularity, and successful adaptations. Learn about key players, market segments (e-books, graphic novels, audiobooks), and future trends in this detailed market analysis.

  9. Fans of comic books in the U.S. 2019

    • statista.com
    Updated Jul 10, 2025
    + more versions
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    Statista (2025). Fans of comic books in the U.S. 2019 [Dataset]. https://www.statista.com/statistics/1005259/comic-book-fans-us/
    Explore at:
    Dataset updated
    Jul 10, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Apr 11, 2019 - Apr 15, 2019
    Area covered
    United States
    Description

    The graph shows the share of adults who are fans of comic books in the United States as of April 2019. The data reveals that ** percent of respondents said that they were fans of comics books, however ** percent said that they were not.

  10. Fans of comic books in the U.S. 2019, by gender

    • statista.com
    Updated Jul 9, 2025
    + more versions
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    Statista (2025). Fans of comic books in the U.S. 2019, by gender [Dataset]. https://www.statista.com/statistics/1005437/comic-book-fans-us-by-gender/
    Explore at:
    Dataset updated
    Jul 9, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Apr 11, 2019 - Apr 15, 2019
    Area covered
    United States
    Description

    The graph shows the share of adults who are fans of comic books in the United States as of April 2019, sorted by gender. The data reveals that ** percent of men said that they were fans of comics books, compared to ** percent of women.

  11. Marvel Comic Books Dataset

    • kaggle.com
    zip
    Updated Jul 21, 2022
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    Deep Contractor (2022). Marvel Comic Books Dataset [Dataset]. https://www.kaggle.com/deepcontractor/marvel-comic-books
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    zip(3752218 bytes)Available download formats
    Dataset updated
    Jul 21, 2022
    Authors
    Deep Contractor
    License

    https://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/

    Description

    Context

    The dataset contains info on all the comic books ever released in the Marvel Universe.

    Content

    Following are the columns: Comic name: Name of the comic series. Active years: Years between which the comic series was active. Issue title: Tv shows have episodes, comic books have issues. For eg, Spiderman comic series has xyz number of issues. Publish date: Date of publish for the comic issue. Issue_description: Description of the issue. Penciler: Penciper of the comic issue. Writer: Original writer. Cover artist: Person responsible for cover art of the comic. Imprint: An imprint of a publisher is a trade name under which it publishes a work Format: Comic format. Rating: Age Rating. Price: Price of the comic.

    Data Source

    A-Z Marvel Comic Series

  12. D

    Digital Comics Distribution and Consumption Platforms Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated May 3, 2025
    + more versions
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    Data Insights Market (2025). Digital Comics Distribution and Consumption Platforms Report [Dataset]. https://www.datainsightsmarket.com/reports/digital-comics-distribution-and-consumption-platforms-1368946
    Explore at:
    pdf, doc, pptAvailable download formats
    Dataset updated
    May 3, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    Discover the booming digital comics market! This comprehensive analysis reveals market size, growth trends (15% CAGR), key players (Naver, Kakao, Lezhin), and regional insights. Learn about subscription models, advertising revenue, and the future of digital comic platforms.

  13. Digital comics usage rate South Korea 2017-2024

    • statista.com
    Updated Jul 8, 2025
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    Statista (2025). Digital comics usage rate South Korea 2017-2024 [Dataset]. https://www.statista.com/statistics/1262522/south-korea-digital-comics-usage-rate/
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    Dataset updated
    Jul 8, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    South Korea
    Description

    According to a survey conducted in South Korea in 2024, the usage rate of digital comics that year stood at around ** percent. While this represents a decrease compared to the previous year, digital comics have been growing in popularity over the last few years. Webtoons have increasingly been adapted into dramas or web series and thus receive wider attention.

  14. G

    Comics Publishing Market Research Report 2033

    • growthmarketreports.com
    csv, pdf, pptx
    Updated Sep 1, 2025
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    Growth Market Reports (2025). Comics Publishing Market Research Report 2033 [Dataset]. https://growthmarketreports.com/report/comics-publishing-market
    Explore at:
    pptx, pdf, csvAvailable download formats
    Dataset updated
    Sep 1, 2025
    Dataset authored and provided by
    Growth Market Reports
    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Comics Publishing Market Outlook



    According to our latest research, the global comics publishing market size reached USD 14.7 billion in 2024, reflecting robust growth driven by both traditional and digital segments. The market is projected to expand at a CAGR of 7.2% from 2025 to 2033, reaching an estimated value of USD 27.6 billion by the end of the forecast period. This remarkable growth trajectory is primarily fueled by the increasing digitalization of content, rising popularity of diverse genres, and the expansion of distribution channels worldwide, as per our latest industry analysis.




    The comics publishing market is experiencing significant momentum due to the surge in digital media consumption and the continued global fascination with comic-based intellectual properties. The proliferation of smartphones, tablets, and e-readers has made digital comics more accessible than ever, attracting a new generation of readers. Additionally, the evolution of webcomics and graphic novels has expanded the marketÂ’s demographic reach, engaging not only traditional comic enthusiasts but also casual readers and younger audiences. This shift towards digital platforms has enabled publishers to experiment with interactive content, serialized storytelling, and multimedia integration, further enhancing reader engagement and broadening the market base.




    Another major growth factor is the increasing cross-media adaptation of comic content, which has elevated the profile of comics in mainstream culture. The success of blockbuster movies, television series, and video games based on comic book franchises has contributed to a resurgence in comic sales, both in print and digital formats. Moreover, the rise of conventions, fan events, and online communities has fostered a vibrant ecosystem that supports both established publishers and independent creators. This ecosystem not only drives sales but also encourages innovation in storytelling, art styles, and publishing formats, thereby sustaining long-term market growth.




    Globalization and the diversification of comic genres have further catalyzed market expansion. While superhero comics remain dominant in North America and Europe, manga enjoys immense popularity in Asia Pacific and is rapidly gaining traction in Western markets. The growing appetite for science fiction, fantasy, horror, and other niche genres has led publishers to diversify their portfolios, catering to varied tastes and cultural preferences. This genre diversification, coupled with the increasing number of distribution channels such as online stores, bookstores, and supermarkets, has made comics more accessible and appealing to a broader audience, fueling sustained market growth.




    From a regional perspective, Asia Pacific leads the market, driven by the massive popularity of manga in Japan and South Korea, as well as the growing influence of Chinese webcomics. North America remains a stronghold for superhero comics, while Europe is witnessing a surge in graphic novel readership. Latin America and the Middle East & Africa are emerging markets, showing promising growth rates due to increasing internet penetration and a burgeoning youth population. This regional diversification ensures that the comics publishing market remains resilient and adaptable to changing consumer preferences across the globe.



    Comic Book Collectibles have become an integral part of the comics publishing ecosystem, offering fans and collectors a tangible connection to their favorite stories and characters. The allure of owning a piece of comic history, whether it's a rare first edition or a limited-run variant cover, has fueled a thriving market for collectibles. This segment not only appeals to dedicated collectors but also attracts new enthusiasts who are drawn to the nostalgia and investment potential of comic memorabilia. As the popularity of comic book franchises continues to rise, so too does the demand for unique and valuable collectibles, further enriching the cultural and economic landscape of the comics industry.



    "https://growthmarketreports.com/request-sample/151582">
    <button class="btn btn-lg text-center" id="free_s

  15. C

    Comic Book Publishers Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Jun 9, 2025
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    Data Insights Market (2025). Comic Book Publishers Report [Dataset]. https://www.datainsightsmarket.com/reports/comic-book-publishers-510812
    Explore at:
    pdf, doc, pptAvailable download formats
    Dataset updated
    Jun 9, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global comic book publishing market, encompassing giants like Marvel and DC Comics alongside independent publishers such as Image and Dark Horse, is a dynamic industry experiencing steady growth. While precise market size figures are unavailable, industry reports suggest a multi-billion dollar market in 2025, with a Compound Annual Growth Rate (CAGR) projected to be in the mid-single digits through 2033. This growth is fueled by several key drivers: the enduring popularity of superhero franchises adapted into films and television series, the rise of digital comics and graphic novels increasing accessibility, the expanding global readership base particularly in emerging markets, and the creative innovation within the independent comics sector. Trends such as diversification into related merchandise, licensing deals, and collaborations with streaming platforms contribute to market expansion. However, challenges remain, including increased printing and distribution costs, competition from other forms of entertainment, and the need for constant adaptation to evolving consumer preferences. The market segmentation reveals a diverse landscape. Major publishers like Marvel and DC dominate the superhero genre, while independent publishers cater to a wider range of genres and artistic styles. Geographic distribution shows strong performance in North America and Europe, with Asia and other regions representing significant growth opportunities. While data on precise regional market shares is limited, we can reasonably infer that North America holds the largest market share, driven by the presence of major publishers and a large established readership. The competitive landscape is fiercely contested, with established players constantly innovating to maintain their market share and smaller publishers seeking to carve out niches for themselves. The forecast period of 2025-2033 presents opportunities for expansion into new markets, digital platforms, and creative content formats for both major and independent players alike.

  16. P

    Paper Comic Books Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Apr 12, 2025
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    Data Insights Market (2025). Paper Comic Books Report [Dataset]. https://www.datainsightsmarket.com/reports/paper-comic-books-1913529
    Explore at:
    pdf, doc, pptAvailable download formats
    Dataset updated
    Apr 12, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global paper comic book market, while facing challenges from digital alternatives, remains a significant sector with a robust, albeit slower-growing, trajectory. The market size in 2025 is estimated at $5 billion, reflecting a compound annual growth rate (CAGR) of 3% from 2019 to 2024. This moderate growth is attributable to the enduring appeal of physical collectibles among dedicated fans, and the continued release of popular titles from major publishers like Disney, Warner Bros., and Shueisha. However, factors like rising printing costs and competition from digital platforms, including webtoons and digital comic subscriptions, are acting as restraints. Market segmentation reveals strong demand across various applications, such as individual sales, subscriptions, and educational uses, with type-based segmentation reflecting variations in pricing and target audiences (e.g., superhero comics vs. manga). The North American market, particularly the United States, maintains a leading position, fueled by a large and established fanbase. Asia Pacific, including Japan, South Korea, and China, also represent significant markets, driven by the popularity of manga and local comic book production. Looking forward, growth in the paper comic book market will likely depend on strategic initiatives by publishers. This includes creating high-quality limited edition releases to attract collectors, exploring new distribution channels beyond traditional comic book stores, and leveraging nostalgia to appeal to older generations. Moreover, the increasing popularity of graphic novels and the adaptation of comic books into successful movies and television series may create renewed interest and attract new readers. Although the market might not experience explosive growth, the steady demand for physical collectibles and the continued engagement of publishers with diverse content should ensure its continued relevance in the foreseeable future. Regional differences in growth are expected, with mature markets like North America exhibiting slower growth, and emerging markets in Asia Pacific presenting greater potential for expansion.

  17. C

    Comic Books Reading Apps Report

    • marketresearchforecast.com
    doc, pdf, ppt
    Updated Mar 21, 2025
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    Market Research Forecast (2025). Comic Books Reading Apps Report [Dataset]. https://www.marketresearchforecast.com/reports/comic-books-reading-apps-44737
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    ppt, doc, pdfAvailable download formats
    Dataset updated
    Mar 21, 2025
    Dataset authored and provided by
    Market Research Forecast
    License

    https://www.marketresearchforecast.com/privacy-policyhttps://www.marketresearchforecast.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    Discover the booming market for comic book reading apps! Explore market size, growth trends (15% CAGR), key players (Marvel, DC), and regional insights in our comprehensive analysis. Learn about the impact of Android, iOS, and subscription models on this dynamic industry.

  18. O

    Online Comic Book Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Apr 13, 2025
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    Data Insights Market (2025). Online Comic Book Report [Dataset]. https://www.datainsightsmarket.com/reports/online-comic-book-1289681
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    ppt, pdf, docAvailable download formats
    Dataset updated
    Apr 13, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The booming online comic book market is projected to reach $61.88 billion by 2033, fueled by digital adoption and innovative subscription models. Discover key trends, top players (Naver, Kakao, Tencent), and regional growth forecasts in this comprehensive market analysis.

  19. h

    Your-Comics

    • huggingface.co
    Updated Jun 4, 2024
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    Clément frerebeau (2024). Your-Comics [Dataset]. https://huggingface.co/datasets/tyriaa/Your-Comics
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    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Dataset updated
    Jun 4, 2024
    Authors
    Clément frerebeau
    Description

    tyriaa/Your-Comics dataset hosted on Hugging Face and contributed by the HF Datasets community

  20. C

    Comic Book Market Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Oct 7, 2025
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    Archive Market Research (2025). Comic Book Market Report [Dataset]. https://www.archivemarketresearch.com/reports/comic-book-market-870513
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    doc, ppt, pdfAvailable download formats
    Dataset updated
    Oct 7, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global Comic Book Market is poised for substantial growth, currently valued at an estimated $17.11 billion in 2025. Driven by a Compound Annual Growth Rate (CAGR) of 5.37%, the market is projected to expand significantly throughout the forecast period of 2025-2033. This robust expansion is fueled by several key drivers, including the increasing popularity of digital comic platforms, the enduring appeal of established comic book franchises, and the growing influence of comic book adaptations across various media, such as films, television series, and video games. The rise of independent comic creators and a diversified range of genres are also contributing to a broader consumer base, attracting new readers and retaining existing ones. The market’s evolution is further characterized by a strong emphasis on digital distribution, offering enhanced accessibility and convenience to a global audience. The market's momentum is further supported by emerging trends that cater to evolving consumer preferences. The integration of augmented reality (AR) and virtual reality (VR) into comic book experiences, alongside the continued dominance of superhero narratives, are shaping new avenues for engagement. While the digital segment is experiencing rapid adoption, the non-digital segment, encompassing traditional print comics and graphic novels, continues to hold its ground, particularly among collectors and enthusiasts. However, certain restraints, such as the high cost of production for physical copies and the challenges associated with piracy in the digital space, could temper growth. Key players like Marvel Entertainment, DC Entertainment, and Kodansha are strategically leveraging these dynamics, investing in both digital innovation and engaging content creation to capture market share. Regional analysis indicates a strong presence in North America and Asia, with Europe also demonstrating considerable potential for expansion. Key drivers for this market are: Comic books as collector's item, Easy accessibility through online media. Potential restraints include: Complexity in the Manufacturing Process with Countable Number of Folds, Huge Price Tags with Products from Prominent Vendors. Notable trends are: Digital Comic Books are Expected to Hold Significant Share of the Market.

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Statista (2025). Frequency of reading comics in the U.S. 2018 [Dataset]. https://www.statista.com/statistics/943111/comic-book-reading-frequency-us/
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Frequency of reading comics in the U.S. 2018

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2 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Jul 10, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Time period covered
Nov 13, 2018 - Nov 14, 2018
Area covered
United States
Description

This statistic shows the frequency of reading comic books among adults in the United States as of November 2018. The data shows that just *** percent of U.S. respondents said that they read comics every day, and ** percent said that they had never read a comic book.

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