100+ datasets found
  1. Frequency of reading comics in the U.S. 2018

    • statista.com
    Updated Mar 14, 2022
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    Statista (2022). Frequency of reading comics in the U.S. 2018 [Dataset]. https://www.statista.com/statistics/943111/comic-book-reading-frequency-us/
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    Dataset updated
    Mar 14, 2022
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Nov 13, 2018 - Nov 14, 2018
    Area covered
    United States
    Description

    This statistic shows the frequency of reading comic books among adults in the United States as of November 2018. The data shows that just two percent of U.S. respondents said that they read comics every day, and 59 percent said that they had never read a comic book.

  2. Fans of comic books in the U.S. 2019, by age group

    • statista.com
    Updated Dec 18, 2019
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    Statista (2019). Fans of comic books in the U.S. 2019, by age group [Dataset]. https://www.statista.com/statistics/1005439/comic-book-fans-us-by-age/
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    Dataset updated
    Dec 18, 2019
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Apr 11, 2019 - Apr 15, 2019
    Area covered
    United States
    Description

    The graph shows the share of adults who are fans of comic books in the United States as of April 2019, sorted by age group. The data reveals that 46 percent of respondents aged 18 to 29 years old said that they were fans of comics books, compared to 15 percent of those aged 65 or above.

  3. The Global Comic Book market size was USD 10670.55 Million in 2024!

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated May 21, 2024
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    Cognitive Market Research (2024). The Global Comic Book market size was USD 10670.55 Million in 2024! [Dataset]. https://www.cognitivemarketresearch.com/comic-book-market-report
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    May 21, 2024
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    According to Cognitive Market Research, The Global Comic Book market size is USD 10670.55 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.69% from 2024 to 2031.

    North America Comic Book Market size is USD 2590.12 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.04% from 2024 to 2031.
    Europe Comic Book Market size is USD 2198.57 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.50% from 2024 to 2031.
    Asia Pacific Comic Book Market size is USD 5208.78 million in 2024 and will expand at a compound annual growth rate (CAGR) of 8.11% from 2024 to 2031.
    South America Comic Book market size is USD 407.55 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.67% from 2024 to 2031.
    Middle East and Africa Comic Book market size is USD 265.53 million in 2024 and will expand at a compound annual growth rate (CAGR) of 7.19% from 2024 to 2031.
    The non-digital segment is set to rise over the projected period. The printed word has numerous compelling advantages over reading on a screen. It is easier on the eyes, comfortable to browse, and comes with a certain durability that the moderately impermanent and effortlessly edited digital text does not have.
    The growth is attributed to the rising income and interest and continuing outcomes in the format that have improved the overall reading experience. Moreover, comic books are increasingly prevalent in developed and developing nations. In addition, a majority of people in the US read these books every month.
    The science-fiction held the highest comic book market revenue share in 2024.
    

    Increasing Adoption of Digital Technology to Provide Viable Market Output

    The increasing adoption of digital technology has revolutionized the comic book market. Digital platforms offer convenient access to comics, attracting new readers globally. Readers can now enjoy their favorite titles on smartphones, tablets, and e-readers, eliminating the need for physical copies. This shift has extended the reach of comic book publishers and independent creators, fostering a vibrant online community. The digital format also allows for interactive features, enhancing the reading experience and driving further engagement.

    For instance, in July 2023, Kartoon Studios launched Stan Lee Comics, a queue of digital and print comic books established on never-before-released stories and characters designed by Stan Lee. The Company is partnering with an online book streaming medium and leading multimedia publisher Legible Inc to create and distribute around 12 original comic book series, based on Stan Lee's creations, across Legible's broad publishing and reading forum, making them available to a global market.

    (Source: https://www.anbmedia.com/news/2023/07/kartoon-studios-announces-stan-lee-comics-and-deal-with-legible )

    Rising Demand for Comic Books among Adults to Propel Market Growth
    

    The comic book market has witnessed a surge in demand among adults, driven by diverse storytelling, sophisticated artwork, and nostalgic appeal. Adults increasingly appreciate comics as legitimate literature and art, exploring complex themes and characters. Moreover, the accessibility of digital platforms has broadened the audience base. This rising demand reflects a cultural shift where adults seek imaginative narratives and visual storytelling, positioning comic books as a vibrant and enduring medium in contemporary culture.

    For instance, in August 2022, Marvel introduced a new hero, Anna Ameyama, with a new infinity comic, TEST Kitchen. The comic book contains a recipe in every case. The company's launch desires to develop into the culinary space to expand its food-centric 'Eat the Universe' brand.

    (Source: https://www.marvel.com/articles/comics/test-kitchen-infinity-comics-series-interview-with-chef-paul-eschbach )

    Growing trend of comic book collectors is driving market demand
    

    Market Restraints of the Comic Book

    Increased interest in Online Series and Movies on Over-The-Top (OTT) Platforms to Restrict Market Growth
    

    The surge in online series and movies via Over-The-Top (OTT) platforms reflects changing viewing habits and access to diverse content. Simultaneously, the comic book market continues to thrive with adaptations into film and television. However, the market faces restraints due to oversaturation, cont...

  4. FiveThirtyEight Comic Characters Dataset

    • kaggle.com
    zip
    Updated Oct 23, 2023
    + more versions
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    Sajid Majeed (2023). FiveThirtyEight Comic Characters Dataset [Dataset]. https://www.kaggle.com/datasets/sajidmajeed92/fivethirtyeight-comic-characters-dataset
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    zip(611306 bytes)Available download formats
    Dataset updated
    Oct 23, 2023
    Authors
    Sajid Majeed
    License

    Apache License, v2.0https://www.apache.org/licenses/LICENSE-2.0
    License information was derived automatically

    Description

    Dataset

    This dataset was created by Sajid Majeed

    Released under Apache 2.0

    Contents

  5. f

    The Comics Grid. Journal of Comics Scholarship. Year One [Digital First...

    • city.figshare.com
    epub
    Updated May 31, 2023
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    Ernesto Priego; Brad Brooks; Nicolas Labarre; et al (2023). The Comics Grid. Journal of Comics Scholarship. Year One [Digital First Editions 2012] [Dataset]. http://doi.org/10.6084/m9.figshare.928096.v4
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    epubAvailable download formats
    Dataset updated
    May 31, 2023
    Dataset provided by
    City, University of London
    Authors
    Ernesto Priego; Brad Brooks; Nicolas Labarre; et al
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    The Comics Grid. Journal of Comics Scholarship. Year One is an academic book licensed under a Creative Commons Attribution-NonCommercial 3.0 Unported License, based on a work at < blog.comicsgrid.com>. The book contains a compilation of the peer-reviewed articles published on the Comics Grid Wordpress platform between January 2011 and January 2012. In 2013, The Comics Grid moved its main publishing platfrom to an Open Journal System and is now published by Ubiquity Press and continues its work as a full-fledged open access journal. (See links below). This file set includes an epub file and two PDF versions (single page and double-page spread). This compilation was edited by Ernesto Priego in London from January to April 2012. The original chapters were co-edited by the 2011-2012 editorial board, which included Roberto Bartual, Esther Claudio Kathleen Dunley, Michael Hill, Greice Schneider and Tony Venezia. The book’s cover and back cover were designed by Nicolas Labarre. The Comics Grid logo was first conceived by Greice Schneider using the Badaboom BB font. Brad Brooks was in charge of the editorial design. On 20th March 2012 we shared an initial limited digital edition test-release of 200 downloads of The Comics Grid, Journal of Comics Scholarship. Year One, including content published on this journal between January 2011 and January 2012. That test release edition was composed using Booktype. With many thanks to all the contributors, editors and peer reviewers.

  6. M

    Comic Book Market to Reach USD 27.2 billion by 2033

    • scoop.market.us
    Updated Aug 19, 2024
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    Market.us Scoop (2024). Comic Book Market to Reach USD 27.2 billion by 2033 [Dataset]. https://scoop.market.us/comic-book-market-news/
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    Dataset updated
    Aug 19, 2024
    Dataset authored and provided by
    Market.us Scoop
    License

    https://scoop.market.us/privacy-policyhttps://scoop.market.us/privacy-policy

    Time period covered
    2022 - 2032
    Area covered
    Global
    Description

    Introduction

    As per the Market.us Report, the worldwide Comic Books Market is expected to expand from USD 16.2 billion in 2023 to around USD 27.2 billion by 2033, demonstrating a strong compound annual growth rate (CAGR) of 5.3% throughout the forecast period.

    A comic book is a publication, typically a periodical, that uses a series of illustrations accompanied by text to narrate a story. These illustrations are usually organized into panels that depict sequential scenes, with dialogues and narrative descriptions often incorporated within speech balloons or captions. Comic books cover a wide range of genres and styles, appealing to different age groups and interests, from superhero tales and science fiction to horror and romance.

    The comic book market is a dynamic segment of the publishing industry, significantly influenced by both longstanding fanbases and new generations of readers discovering comics through movies and digital platforms. The growth of this market can be attributed to the increasing mainstream popularity of comic book characters and stories, often propelled by successful film and television adaptations. Additionally, the rise of digital comics has expanded the accessibility of comic books, allowing instant access via smartphones, tablets, and computers.

    This digital transition not only appeals to a tech-savvy young audience but also opens up global markets for comic book publishers. An opportunity within this market lies in the expanding demographic appeal, with publishers increasingly focusing on diverse characters and storylines to attract a broader audience. Furthermore, special edition releases and collector items continue to drive revenue, tapping into the collector’s market and nostalgic purchases.

    https://market.us/wp-content/uploads/2024/04/Comic-Book-Market-1024x595.jpg" alt="Comic Book Market">
  7. h

    Your-Comics

    • huggingface.co
    Updated Jun 4, 2024
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    Clément frerebeau (2024). Your-Comics [Dataset]. https://huggingface.co/datasets/tyriaa/Your-Comics
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    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Dataset updated
    Jun 4, 2024
    Authors
    Clément frerebeau
    Description

    tyriaa/Your-Comics dataset hosted on Hugging Face and contributed by the HF Datasets community

  8. C

    Comic Books Statistics By Facts, Age, Publishers, Format, Regions, Digital...

    • coolest-gadgets.com
    Updated Feb 6, 2025
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    Coolest Gadgets (2025). Comic Books Statistics By Facts, Age, Publishers, Format, Regions, Digital Comic And Demand [Dataset]. https://www.coolest-gadgets.com/comic-books-statistics/
    Explore at:
    Dataset updated
    Feb 6, 2025
    Dataset authored and provided by
    Coolest Gadgets
    License

    https://www.coolest-gadgets.com/privacy-policyhttps://www.coolest-gadgets.com/privacy-policy

    Time period covered
    2022 - 2032
    Area covered
    Global
    Description

    Introduction

    Comic Books Statistics: Comic books fall in the category of storytelling that combines pictures and words to create exciting stories and provide a wide source of entertainment. These books feature a unique art pattern and are covered in various genres, such as superhero adventures, science fiction, Manga, and more. For many years, comic books have become popular worldwide, captivating readers of all ages.

    Now, digital versions of comic books are also available, making them even more attractive and accessible. From the early days of superheroes like Superman and Batman to today's wide variety, comic books remain a powerful way to explore complex themes, culture, and imagination through a blend of art and narrative.

  9. Paper Comic Books Market Analysis APAC, North America, Europe, South...

    • technavio.com
    Updated Feb 23, 2022
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    Technavio (2022). Paper Comic Books Market Analysis APAC, North America, Europe, South America, Middle East and Africa - Japan, US, South Korea, China, France - Size and Forecast 2024-2028 [Dataset]. https://www.technavio.com/report/paper-comic-books-market-industry-analysis
    Explore at:
    Dataset updated
    Feb 23, 2022
    Dataset provided by
    TechNavio
    Authors
    Technavio
    License

    https://www.technavio.com/content/privacy-noticehttps://www.technavio.com/content/privacy-notice

    Time period covered
    2021 - 2025
    Area covered
    Global, France, Japan, China, South Korea, United States
    Description

    Snapshot img

    Paper Comic Books Market Size 2024-2028

    The paper comic books market size is forecast to increase by USD 892.5 million, at a CAGR of 2.15% between 2023 and 2028.

    The market is experiencing significant growth, driven by the success of TV shows and movies based on comic book characters. This trend is increasing the popularity of comic books among audiences, leading to an uptick in sales. Furthermore, the growing number of partnerships between comic book publishers and other industries is expanding the market. However, the rise of e-books poses a challenge to the market, as digital formats offer convenience and accessibility. To stay competitive, paper comic book publishers must focus on offering unique content and experiences that cannot be replicated digitally. By doing so, they can continue to attract and retain readers In the face of increasing competition.
    

    What will be the Size of the Paper Comic Books Market During the Forecast Period?

    Request Free Sample

    The paper comic books market continues to thrive as a vibrant and dynamic industry, fueled by the enduring passion for stories brought to life through art, writing, and unique styles. This market encompasses a diverse range of graphic narratives, from superheroes and adult content to independent and creator-owned titles. The market's size is significant, with a dedicated readership and collector base that spans various demographics. Comic books' cultural impact extends beyond their printed form, with adaptations into TV shows, movies, and e-commerce platforms. The influence of comic books is evident In the vast company landscape, which includes publishers, comic artists, and companies catering to the diverse needs of readers.
    Data synthesis reveals that this market's growth is driven by the ongoing demand for both traditional printed formats and digital offerings. The comic book market's future direction remains strong, with continued innovation in storytelling, art styles, and distribution channels. As the industry evolves, it maintains its relevance in contemporary culture, providing a rich and engaging medium for both entertainment and artistic expression.
    

    How is this Paper Comic Books Industry segmented and which is the largest segment?

    The paper comic books industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2024-2028, as well as historical data from 2018-2022 for the following segments.

    Distribution Channel
    
      Book stores
      Retail stores
      Online
    
    
    Type
    
      Kids comics
      Comics in general
      Comics magazines
    
    
    Geography
    
      APAC
    
        China
        Japan
        South Korea
    
    
      North America
    
        US
    
    
      Europe
    
        France
    
    
      South America
    
    
    
      Middle East and Africa
    

    By Distribution Channel Insights

    The book stores segment is estimated to witness significant growth during the forecast period.
    

    Comic books have long been a beloved form of storytelling, appealing to readers of all ages and backgrounds. Traditional paper comic books continue to thrive In the market, with local bookstores and chain retailers offering extensive collections across various genres, including fantasy, noir, romance, science fiction, and more. These stores provide not only access to a vast array of titles but also offer value-added services such as in-store cafes and community spaces, making them a popular destination for comic enthusiasts. Digital technology has also transformed the comic book industry, with online comic book platforms, digital subscriptions, webcomics, and mobile apps offering convenience and accessibility to readers.

    Major publishers like Marvel have entered the digital space, collaborating with tech companies such as VeVe and IDC to create innovative digital comic experiences. The comic book market is further enriched by the contributions of comic artists, writers, and influencers, who continue to push the boundaries of storytelling and art styles. The comic book market landscape is diverse, with choices catering to various reader preferences and passions. The market includes publishers, data synthesis firms, e-commerce platforms, printed magazines, and online websites, among others. The adult and kids segments represent significant market opportunities, with comic books offering valuable editions and money-related issues resonating with both demographics.

    Get a glance at the Paper Comic Books Industry report of share of various segments Request Free Sample

    The book stores segment was valued at USD 2.99 billion in 2018 and showed a gradual increase during the forecast period.

    Regional Analysis

    APAC is estimated to contribute 85% to the growth of the global market during the forecast period.
    

    Technavio's analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

    For more insights on th

  10. k

    USA Comic Books Market Segmentation by Format

    • kenresearch.com
    Updated Nov 27, 2024
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    Ken Research (2024). USA Comic Books Market Segmentation by Format [Dataset]. https://www.kenresearch.com/industry-reports/usa-comic-books-market
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    Dataset updated
    Nov 27, 2024
    Dataset authored and provided by
    Ken Research
    Area covered
    United States
    Description

    By Format: The market is segmented by format into print comics and digital comics. Print comics continue to hold a dominant market share due to the deep-rooted fan base and the tangible, collectible nature of physical comic books. Comic book stores and fan conventions further promote the popularity of print comics, offering a sense of nostalgia and exclusivity for collectors. In addition, many comic enthusiasts prefer physical copies for their artwork and craftsmanship. USA Comic Books Market Segmentation The U.S. comic book market benefits from a robust legal framework protecting intellectual property (IP) rights. The U.S. Copyright Office recorded 512,000 new copyright registrations in 2023, including comics and graphic novels, ensuring creators retain control over their work. Strict enforcement of copyright laws allows publishers and creators to monetize their intellectual property through merchandising, licensing, and cross-media deals. This legal protection fosters a healthy environment for creative expression while ensuring that the financial benefits of original content are safeguarded against infringement.

  11. D

    Digital Comics Market Research Report 2032

    • dataintelo.com
    csv, pdf, pptx
    Updated Jan 7, 2025
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    Dataintelo (2025). Digital Comics Market Research Report 2032 [Dataset]. https://dataintelo.com/report/global-digital-comics-market
    Explore at:
    pptx, csv, pdfAvailable download formats
    Dataset updated
    Jan 7, 2025
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Digital Comics Market Outlook



    The global digital comics market size is expected to grow from USD 3.28 billion in 2023 to approximately USD 8.17 billion by 2032, exhibiting a compound annual growth rate (CAGR) of 10.8% during the forecast period. This significant growth is driven by the increasing penetration of smartphones and tablets, coupled with the growing popularity of online content consumption. The proliferation of internet connectivity and digital transformation across various regions has played a vital role in driving the demand for digital comics. Alongside, the rise in young readers and the growing acceptance of digital media over traditional print have been pivotal in propelling market expansion.



    One of the primary growth factors for the digital comics market is the widespread increase in the use of smartphones and tablets. With advancements in technology, these portable devices offer better displays, enhanced graphics, and user-friendly interfaces, making them ideal for reading digital comics. The ubiquity of these devices ensures that readers can access their favorite comics anytime and anywhere, thus significantly contributing to market growth. Moreover, the integration of augmented reality (AR) and virtual reality (VR) in digital comics provides an immersive reading experience, further attracting readers and boosting market demand.



    Another significant driver is the convenience and accessibility offered by digital platforms. Unlike traditional comic books, digital comics are available for instant download and can be stored on various devices, reducing the need for physical storage space. Subscription-based and ad-based revenue models have made digital comics more affordable and accessible to a broader audience. Additionally, digital platforms often offer a vast library of comics from different genres and languages, catering to diverse reader preferences and thus fostering market growth.



    The increasing popularity of webtoons, particularly in Asia Pacific, has also been a critical factor in the market's expansion. Webtoons, which are digital comics designed to be read on smartphones, have gained immense popularity in countries like South Korea, Japan, and China. These webtoons are characterized by their unique vertical scrolling format, which enhances readability on mobile devices. The success of webtoons has prompted numerous publishers to adopt similar formats and expand their digital offerings, thereby driving the growth of the digital comics market.



    Despite the growing digital trend, the allure of the Physical Comic Book remains strong among collectors and traditionalists. Physical comic books offer a tactile experience that digital formats cannot replicate, from the feel of the paper to the vibrant colors and intricate artwork that come to life on each page. For many enthusiasts, collecting physical comic books is a hobby that involves hunting for rare editions and preserving them in pristine condition. The physical format also holds sentimental value, often serving as a nostalgic reminder of childhood memories and cherished reading experiences. As digital comics continue to rise, the physical comic book market maintains its niche, attracting those who appreciate the tangible aspects of comic book culture.



    Regionally, Asia Pacific holds a prominent share in the digital comics market, driven by the massive popularity of manga and webtoons. North America and Europe are also significant markets, with a high adoption rate of digital content and a strong presence of major comic book publishers. The growing acceptance of digital media and continuous innovation in storytelling formats are expected to further boost the market in these regions. Latin America and the Middle East & Africa, while smaller in comparison, are witnessing a gradual increase in digital comic consumption, propelled by improving internet connectivity and smartphone penetration.



    Device Type Analysis



    The digital comics market is segmented by device type into smartphones, tablets, laptops, desktops, and others. Smartphones dominate this segment, attributed to their portability, convenience, and the high penetration rate of mobile devices globally. The ease of access and the ability to read on-the-go are significant factors that have made smartphones the preferred choice for digital comic readers. The advancements in smartphone technology, including larger screens with high resolution and better graphic capabilities, further enhance the reading experience, maki

  12. Frequency of reading comics in the U.S. 2018, by age group

    • statista.com
    Updated Mar 14, 2022
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    Statista (2022). Frequency of reading comics in the U.S. 2018, by age group [Dataset]. https://www.statista.com/statistics/943127/comic-book-reading-frequency-by-age-us/
    Explore at:
    Dataset updated
    Mar 14, 2022
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Nov 13, 2018 - Nov 14, 2018
    Area covered
    United States
    Description

    This statistic shows the frequency of reading comic books among adults in the United States as of November 2018, broken down by age group. The data shows that 75 percent of U.S. respondents aged 55 or above said that they had never read a comic book, compared to 48 percent of those aged 18 to 34 years who said the same. Similarly, six percent of 18-34 year olds said that they read comics once a month, compared to just one percent of respondents aged 55 or older.

  13. C

    Comic Book Market Report

    • marketresearchforecast.com
    doc, pdf, ppt
    Updated Jan 17, 2025
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    AMA Research & Media LLP (2025). Comic Book Market Report [Dataset]. https://www.marketresearchforecast.com/reports/comic-book-market-3494
    Explore at:
    pdf, ppt, docAvailable download formats
    Dataset updated
    Jan 17, 2025
    Dataset provided by
    AMA Research & Media LLP
    License

    https://www.marketresearchforecast.com/privacy-policyhttps://www.marketresearchforecast.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The Comic Book Market size was valued at USD 15.35 USD Billion in 2023 and is projected to reach USD 21.38 USD Billion by 2032, exhibiting a CAGR of 4.85 % during the forecast period. A comic book is a periodical containing a story of visual and verbal art for entertainment. It covers entertainment and learning platforms that communicate via pictorial stories. There are different kinds including superhero comics, manga, graphic novels and independent or alternative comics. The positive aspects pertaining to comic books include literacy, creative thinking, cultural diversity. Some of the recent trends in comics are that there is an increase in the number of comic books that use digital platforms and incorporate more voices and characters that represent different demographics and perspectives as well as the use of comic books for making movies and television shows. Recent developments include: . Key drivers for this market are: Rising Growth of Urbanization to Aid Market Development. Potential restraints include: Wide Availability of Substitute Products to Restrain Market Progress.

  14. R

    comic-semantic_copy Dataset

    • universe.roboflow.com
    zip
    Updated Mar 1, 2024
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    George Mason University (2024). comic-semantic_copy Dataset [Dataset]. https://universe.roboflow.com/george-mason-university-tk2yn/comic-semantic_copy
    Explore at:
    zipAvailable download formats
    Dataset updated
    Mar 1, 2024
    Dataset authored and provided by
    George Mason University
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Variables measured
    Comic Semantic NgxB Bounding Boxes
    Description

    Here are a few use cases for this project:

    1. Comic Book Categorization: This model can be used by comic book creators, publishers, and platforms for automatic categorization and tagging of comic book content, which can significantly improve search functionality and user recommendations.

    2. Interactive Study Tool: Educators in the field of media and visual arts could use this model as a tool to help students study and understand the nuances of comic semantics, including differentiating characters, objects, and other elements.

    3. Animated Film Production: In the animation industry, this model can be utilized to help storyboard artists, animators, and directors identify and extract certain elements from existing comics for characters design, scene settings or plot inspiration.

    4. Comic Accessibility: For visually impaired individuals, this model can extract and describe comic semantic classes, providing an enhanced experience of enjoying comics through descriptive audio.

    5. AI-Powered Comic Creator: App developers can create a tool that uses the model to help amateur comic creators to recognize and improve their drawing of comic semantic classes, guiding them to produce professional-quality content.

  15. D

    Online Comic Book Market Research Report 2032

    • dataintelo.com
    csv, pdf, pptx
    Updated Oct 3, 2024
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    Dataintelo (2024). Online Comic Book Market Research Report 2032 [Dataset]. https://dataintelo.com/report/online-comic-book-market
    Explore at:
    pptx, pdf, csvAvailable download formats
    Dataset updated
    Oct 3, 2024
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Online Comic Book Market Outlook



    The global online comic book market size is projected to grow from USD 2.5 billion in 2023 to an impressive USD 4.8 billion by 2032, registering a compound annual growth rate (CAGR) of 7.2% during the forecast period. This robust growth is driven by the increasing adoption of digital platforms for reading and purchasing comic books, bolstered by the ongoing digital transformation and higher internet penetration across various regions.



    Several factors contribute to the burgeoning growth of the online comic book market. Firstly, the proliferation of smartphones and tablets has made it easier for consumers to access digital content on-the-go, significantly boosting the consumption of online comic books. Additionally, the convenience of digital subscriptions and the availability of a wider range of comic book genres online compared to traditional bookstores are attracting more readers. Another significant growth driver is the evolving reading habits of younger generations, who prefer digital media over physical books.



    Moreover, the pandemic has accelerated digital adoption worldwide, leading to a surge in online content consumption, including comic books. With people spending more time at home, there has been a noticeable uptick in the number of readers exploring online platforms for entertainment and leisure. This trend is further supported by the increasing collaboration between comic book publishers and digital platforms to offer exclusive releases and interactive content, enhancing the overall reader experience.



    In terms of regional outlook, Asia Pacific is expected to dominate the online comic book market, driven by the popularity of manga and anime culture, particularly in countries like Japan, South Korea, and China. North America and Europe will also see substantial growth, fueled by a strong base of comic book enthusiasts and well-established digital infrastructure. Latin America and the Middle East & Africa, although smaller markets compared to others, are emerging as lucrative regions due to rising internet penetration and growing interest in digital comic content.



    Genre Analysis



    The online comic book market is segmented into various genres, including Superhero, Manga, Science Fiction, Fantasy, Horror, and Others. Each genre has its unique characteristics and appeals to different audience segments. Superhero comics, for instance, have a massive fandom globally, largely driven by the popularity of characters from Marvel and DC Comics. These comics often feature strong narratives and visually captivating artwork, making them a staple in the comic book industry. The online availability of superhero comics has further amplified their reach, with digital platforms offering extensive archives and new releases.



    Manga, originating from Japan, has carved a significant niche for itself in the online comic book market. Manga's diverse themes, ranging from action and adventure to romance and slice-of-life, cater to a wide audience. The genre's popularity is particularly high in Asia Pacific, but it has also gained a considerable following in North America and Europe. Digital platforms specializing in manga, such as Crunchyroll and Manga Plus, provide easy access to a vast library of titles, contributing to the genre's growth.



    Science fiction and fantasy genres offer readers an escape into imaginative worlds, often featuring futuristic technology, space exploration, magic, and mythical creatures. These genres have a loyal fan base among adults and teenagers, who seek intricate plots and elaborate world-building. The digital format allows for enhanced storytelling techniques, such as animated panels and interactive elements, which enrich the reader's experience.



    Horror comics, with their spine-chilling narratives and dark themes, attract a niche but dedicated audience. The sense of immediacy and immersion provided by digital reading enhances the horror experience, making it more gripping for readers. Additionally, other genres such as historical, autobiographical, and educational comics, though not as mainstream, contribute to the diversity of content available on online platforms, appealing to varied tastes and preferences.



    Report Scope



    Attributes Detai

  16. C

    Comic Book Market Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Dec 28, 2024
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    AMA Research & Media LLP (2024). Comic Book Market Report [Dataset]. https://www.datainsightsmarket.com/reports/comic-book-market-12190
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    pdf, doc, pptAvailable download formats
    Dataset updated
    Dec 28, 2024
    Dataset provided by
    AMA Research & Media LLP
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The size of the Comic Book market was valued at USD XXX Million in 2023 and is projected to reach USD XXX Million by 2032, with an expected CAGR of 5.37% during the forecast period.Comic books are sequential art narratives where stories are presented through words and images. They contain panel images, dialogue bubbles, and captions for the most part. Comic books vary in genres, such as superhero tales, fantasy adventures, contemporary fiction, and many more. This genre appeals to all people, from children to adults, and has become one of the most significant cultural phenomena.Global Comic Book Market- The global comic book market is a booming business and a result of the rise of popularity for graphic novels and the translation of characters in comic books into big-time movies. The market comprises a diverse segment which includes physical comic books, digital comics, graphic novels, and manga. In this market, key players are major publishers like Marvel Comics, DC Comics, and Image Comics along with independent creators and small presses.Comic books are used for entertainment, storytelling, educational purposes, and social comment. They take readers to new worlds, introduce them to new ideas, and provide a space for artistic expression and social critique. New technologies and formats are constantly appearing in the market, making the comic book market continuously interesting to captivate readers worldwide with a unique blend of art and storytelling. Key drivers for this market are: Comic books as collector's item, Easy accessibility through online media. Potential restraints include: Complexity in the Manufacturing Process with Countable Number of Folds, Huge Price Tags with Products from Prominent Vendors. Notable trends are: Digital Comic Books are Expected to Hold Significant Share of the Market.

  17. D

    Comic Books Reading Apps Market Research Report 2032

    • dataintelo.com
    csv, pdf, pptx
    Updated Oct 5, 2024
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    Dataintelo (2024). Comic Books Reading Apps Market Research Report 2032 [Dataset]. https://dataintelo.com/report/comic-books-reading-apps-market
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    csv, pptx, pdfAvailable download formats
    Dataset updated
    Oct 5, 2024
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Comic Books Reading Apps Market Outlook



    The global market size for comic book reading apps was approximately USD 1.5 billion in 2023, with an anticipated growth to around USD 3.8 billion by 2032, reflecting a robust Compound Annual Growth Rate (CAGR) of 10.5%. The market is poised for significant expansion driven by several factors, including the increasing popularity of digital content, advancements in mobile technology, and a growing base of tech-savvy consumers who prefer reading comic books on their devices.



    One of the major growth factors for this market is the proliferation of smartphones and tablets, which has made it easier for users to access a wide range of comic books through dedicated reading apps. The convenience of having an extensive library of comics at one's fingertips, coupled with interactive features such as animated panels and soundtracks, is attracting a diverse and global audience. Additionally, the shift towards digitalization in the publishing industry has prompted many traditional comic book publishers to make their content available in digital formats, further driving the market growth.



    Another critical driver is the rise of niche markets and the ability of comic book reading apps to cater to various tastes and preferences. These apps offer a vast array of genres, from superhero sagas and manga to indie comics and graphic novels. This diversification is not only appealing to traditional comic book enthusiasts but also attracts new readers who may have previously been uninterested in physical comic books. Moreover, the inclusion of features such as personalized recommendations and community forums fosters a sense of community among users, enhancing the overall reading experience.



    The integration of advanced technologies such as artificial intelligence (AI) and augmented reality (AR) is also propelling the growth of this market. AI-driven algorithms enable apps to provide personalized content recommendations, while AR can bring comic book characters to life, offering an immersive reading experience. These technological advancements not only enhance user engagement but also open up new revenue streams for app developers through in-app purchases and premium content offerings. Consequently, both established companies and startups are heavily investing in these technologies to differentiate their apps in an increasingly competitive market.



    Regionally, North America remains a dominant player in the comic book reading apps market, owing to its large base of tech-savvy consumers and the presence of major comic book publishers. However, Asia Pacific is expected to witness the highest growth rate, driven by the increasing penetration of smartphones and the rising popularity of manga and anime culture. Europe also presents significant growth opportunities, with a growing number of users transitioning from physical to digital comic books. Each of these regions presents unique opportunities and challenges, influencing the overall market dynamics.



    Platform Analysis



    The comic book reading apps market is segmented based on the platform into iOS, Android, Windows, and Others. The iOS segment holds a significant market share due to the high adoption rate of Apple devices and the seamless integration of apps within the Apple ecosystem. Users of iOS devices often exhibit higher purchasing power, which translates into greater revenue generation from in-app purchases and subscriptions. The curated and quality-controlled nature of the Apple App Store also ensures a premium user experience, further enhancing the attractiveness of iOS for comic book reading apps.



    Android, however, captures a larger user base due to the sheer volume of Android devices in circulation globally. The open-source nature of Android allows for a more extensive range of apps and customization options, which is appealing to both developers and users. The affordability of Android devices makes them accessible to a broader demographic, including emerging markets where smartphone penetration is rapidly increasing. Consequently, Android-based comic book reading apps are witnessing substantial growth, particularly in regions like Asia Pacific and Latin America.



    The Windows segment, while smaller in comparison, still holds relevance, particularly among users who prefer reading comics on larger screens such as desktops and laptops. Windows-based comic book reading apps often offer features that are optimized for larger displays, including high-resolution graphics and more comprehensive navigation options. This segment appeals to a niche but dedicated

  18. w

    Books called DC comics : a celebration of the world's favourite comic book...

    • workwithdata.com
    Updated Oct 2, 2024
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    Work With Data (2024). Books called DC comics : a celebration of the world's favourite comic book heroes [Dataset]. https://www.workwithdata.com/datasets/books?f=1&fcol0=book&fop0=%3D&fval0=DC+comics+%3A+a+celebration+of+the+world%27s+favourite+comic+book+heroes
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    Dataset updated
    Oct 2, 2024
    Dataset authored and provided by
    Work With Data
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Area covered
    World
    Description

    This dataset is about books and is filtered where the book is DC comics : a celebration of the world's favourite comic book heroes. It has 7 columns such as book, author, ISBN, BNB id, and language. The data is ordered by publication date (descending).

  19. D

    Paper Comic Books Market Research Report 2032

    • dataintelo.com
    csv, pdf, pptx
    Updated Oct 3, 2024
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    Dataintelo (2024). Paper Comic Books Market Research Report 2032 [Dataset]. https://dataintelo.com/report/paper-comic-books-market
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    csv, pdf, pptxAvailable download formats
    Dataset updated
    Oct 3, 2024
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Paper Comic Books Market Outlook



    The global paper comic books market size was valued at approximately USD 3.5 billion in 2023 and is projected to reach around USD 4.7 billion by 2032, growing at a compound annual growth rate (CAGR) of 3.2%. This growth is driven primarily by the enduring popularity of comic book characters, the introduction of new storylines, and the nostalgia associated with traditional comics.



    One significant growth factor for the paper comic books market is the cultural resurgence of superhero genres, especially in the wake of successful movie franchises from Marvel and DC Comics. These films have reignited interest in the original comic books, drawing in a new generation of readers while retaining long-time fans. Collectors' markets also play a crucial role, as rare and special edition comic books hold significant monetary value and are seen as investment opportunities. The entertainment industry's focus on diversified media adaptations, including TV shows and video games, further strengthens the demand for original comic book narratives.



    Another key driver is the global rise in literacy rates and the growing acceptance of comic books as a legitimate form of literature. Educational institutions and libraries are increasingly recognizing the potential of comics in promoting literacy and engaging younger audiences. This has led to a rise in graphic novels and educational comic books aimed at children and teenagers, which contributes to market growth. Additionally, the expansion of Manga outside Japan and its adoption in various other cultures have significantly boosted sales in international markets.



    The paper comic books market is also benefiting from advancements in printing technologies, which have improved the quality and richness of comic book illustrations. High-definition printing and vibrant color schemes make modern comic books more appealing, encouraging purchases. Moreover, the nostalgic value associated with physically collecting and reading paper comic books, as opposed to digital versions, continues to draw consumers. Limited editions, special covers, and autographed copies further drive interest and sales in the market.



    Regionally, North America remains the largest market for paper comic books, driven by the strong presence of major publishers and a robust collector base. However, Asia Pacific is expected to witness the highest growth rate, propelled by the popularity of Manga and the increasing adoption of Western comic book genres. Europe also shows significant market potential, particularly in countries with high literacy rates and a strong tradition of graphic novel consumption, such as France and Belgium.



    Genre Analysis



    The paper comic books market is segmented by genre into Superhero, Manga, Science Fiction, Fantasy, Horror, and Others. The Superhero segment holds the largest market share, buoyed by iconic characters and franchises from publishers like Marvel and DC Comics. These stories, often intertwined with major cinematic releases, consistently attract a wide audience. The market's growth is further amplified by cross-promotional activities with movies, television series, and merchandise, creating a vibrant ecosystem around superhero comics.



    Manga, originating from Japan, has seen exponential growth globally, particularly in Asia Pacific and North America. The genre's unique storytelling style and diverse themes appeal to a broad demographic, from children to adults. Publishers have capitalized on this by translating Manga into multiple languages, making it accessible to a global audience. The rise of Manga conventions and dedicated retail spaces further propel this segment's growth.



    Science Fiction and Fantasy genres are gaining traction, especially among teenagers and young adults who prefer complex storylines and imaginative worlds. These genres often overlap with other media such as films, games, and television series, enhancing their appeal. The growth in these segments is driven by innovative narratives that explore futuristic and fantastical themes, attracting readers seeking escapism and adventure.



    The Horror genre, while niche, has a dedicated fan base that appreciates the unique blend of visual and narrative thrills that comics provide. Publishers often release horror comics around Halloween and other spooky-themed events to maximize sales. The genre's growth is supported by collaborations with horror filmmakers and authors, bringing a multi-dimensional experience to readers.


    &

  20. Digital Comic Book Market Analysis APAC, North America, Europe, South...

    • technavio.com
    Updated Jan 14, 2025
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    Technavio (2025). Digital Comic Book Market Analysis APAC, North America, Europe, South America, Middle East and Africa - Japan, US, China, India, South Korea, Australia, Canada, France, Germany, Brazil - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/digital-comic-book-market-analysis
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    Dataset updated
    Jan 14, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    License

    https://www.technavio.com/content/privacy-noticehttps://www.technavio.com/content/privacy-notice

    Time period covered
    2021 - 2025
    Area covered
    Global, United States
    Description

    Snapshot img

    Digital Comic Book Market Size 2025-2029

    The digital comic book market size is forecast to increase by USD 1.65 billion at a CAGR of 5.5% between 2024 and 2029.

    The market is experiencing significant growth, driven by the increasing demand for digital content and the convenience it offers to consumers. This trend is further fueled by the growing number of partnerships and acquisitions in the industry. Digital comics offer convenience and accessibility, allowing readers to enjoy their content on various devices, including smartphones and tablets. However, the integration of digital comic books into existing platforms and systems poses challenges, such as compatibility issues and the need for seamless user experiences. To stay competitive, market players must address these challenges and continue to innovate, providing high-quality digital comic book experiences for consumers. The market analysis also highlights the importance of effective marketing strategies and engaging content to attract and retain customers in the highly competitive digital landscape.
    

    What will be the Size of the Market During the Forecast Period?

    Request Free Sample

    The market has experienced significant growth in recent years, with e-commerce platforms emerging as a popular avenue for consumers to purchase and access their favorite titles. However, this shift from non-digital formats to digital comics has not diminished the demand for traditional comic books. The superhero and action genres, long-standing favorites among comic enthusiasts, continue to thrive in both digital and non-digital formats. The anime industry, with its vast array of genres such as science fiction and manga, also contributes significantly to the market.
    
    
    
    Female audiences have become an essential demographic in the market. Publishers like Aftershock Media have recognized this trend and have responded by producing a diverse range of titles that cater to this audience. The positive message and creativity enhancement that comics provide make them an attractive medium for readers of all ages. Comic events, such as Comic-Con, continue to draw large crowds, showcasing the enduring appeal of comic books. Comic collectors, both adults and kids, still value the physical copies of their favorite titles, with auctions and custom comic books being popular substitutes for the traditional reading experience.
    

    How is this market segmented and which is the largest segment?

    The market research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    Type
    
      Paid
      Free
    
    
    Genre
    
      Science-fiction
      Manga
      Superhero
      Non-fiction
      Others
    
    
    Geography
    
      APAC
    
        China
        India
        Japan
        South Korea
    
    
      North America
    
        Canada
        US
    
    
      Europe
    
        Germany
        France
    
    
      South America
    
        Brazil
    
    
      Middle East and Africa
    

    By Type Insights

    The paid segment is estimated to witness significant growth during the forecast period.
    

    The market has experienced steady growth due to the increasing popularity of science fiction genres, particularly among female audiences. This growth can be attributed to several factors, including the success of comic book-based TV shows and movies, as well as the availability of innovative offerings such as discounts for new subscribers. Additionally, the rise in paper pulp and raw material prices has made digital comic books a cost-effective alternative. Geopolitical issues and advancements in digital technology have also contributed to the market's expansion. Furthermore, the emergence of AI-illustrated comics and non-fungible token (NFT) comics has added new dimensions to the industry. The paid segment of the market is expected to continue growing moderately during the forecast period, driven by the increasing number of subscribers seeking access to the latest releases.

    Get a glance at the market report of share of various segments Request Free Sample

    The paid segment was valued at USD 1.53 billion in 2019 and showed a gradual increase during the forecast period.

    Regional Analysis

    APAC is estimated to contribute 64% to the growth of the global market during the forecast period.
    

    Technavio's analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

    For more insights on the market share of various regions Request Free Sample

    The market in the region is experiencing a significant shift as readers increasingly prefer digital formats over printed books. This trend is driven by the widespread availability of high-speed Internet and the growing number of consumers owning smartphones, tablets, and computers. Publishers are responding to this trend by offering digital comic books in various genres, including science

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Close
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Statista (2022). Frequency of reading comics in the U.S. 2018 [Dataset]. https://www.statista.com/statistics/943111/comic-book-reading-frequency-us/
Organization logo

Frequency of reading comics in the U.S. 2018

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3 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Mar 14, 2022
Dataset authored and provided by
Statistahttp://statista.com/
Time period covered
Nov 13, 2018 - Nov 14, 2018
Area covered
United States
Description

This statistic shows the frequency of reading comic books among adults in the United States as of November 2018. The data shows that just two percent of U.S. respondents said that they read comics every day, and 59 percent said that they had never read a comic book.

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