100+ datasets found
  1. Z

    Animation Market By Offering (Software and Services), By Deployment...

    • zionmarketresearch.com
    pdf
    Updated Jul 23, 2025
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    Zion Market Research (2025). Animation Market By Offering (Software and Services), By Deployment (On-premise and On-demand), By Type (2D Animation, Motion Graphics, 3D Animation, Stop Motion and Others), By Industry Vertical (Education & Academics, Media & Entertainment, Government & Defense, Healthcare & Life Sciences, Architecture & Construction, Manufacturing and Others) and By Region - Global and Regional Industry Overview, Market Intelligence, Comprehensive Analysis, Historical Data, and Forecasts 2024 - 2032 [Dataset]. https://www.zionmarketresearch.com/report/animation-market
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    pdfAvailable download formats
    Dataset updated
    Jul 23, 2025
    Dataset authored and provided by
    Zion Market Research
    License

    https://www.zionmarketresearch.com/privacy-policyhttps://www.zionmarketresearch.com/privacy-policy

    Time period covered
    2022 - 2030
    Area covered
    Global
    Description

    The Global Animation Market Size Was Worth USD 371.21 Billion in 2023 and Is Expected To Reach USD 580.82 Billion by 2032, CAGR of 5.1%.

  2. 3D animation modeling market size worldwide 2020-2026

    • statista.com
    Updated Apr 25, 2025
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    Laura Carollo (2025). 3D animation modeling market size worldwide 2020-2026 [Dataset]. https://www.statista.com/topics/9725/animation-industry/
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    Dataset updated
    Apr 25, 2025
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Laura Carollo
    Description

    The source estimated that, in 2022, the global 3D animation modeling market size would amount to approximately 7.3 billion U.S. dollars, up 11 percent from the 6.6 billion-dollar value a year earlier. The annual figure was forecast to continue to grow, surpassing 11 billion dollars by 2026. Model animation is a stop motion technique created to merge with live-action footage and provide more realistic sequences. According to another source, the global 3D animation software market size stood at 20.4 billion dollars in 2022.

  3. c

    Animation market size was USD 395.32 Billion in 2022!

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated Jun 15, 2025
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    Cognitive Market Research (2025). Animation market size was USD 395.32 Billion in 2022! [Dataset]. https://www.cognitivemarketresearch.com/animation-market-report
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jun 15, 2025
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    Global Animation market size was USD 395.32 Billion in 2022. Animation Industry's Compound Annual Growth Rate will be 5.3% from 2023 to 2030. What is driving the Animation Market Growth?

    Growing Demand for the Entertainment Industry
    

    The growing demand for the entertainment industry is propelling the growth of the animation market. In recent years there has been an increase in the entertainment industry ranging from movies, television shows, video games, and other online platforms have resulted in the demand for the entertainment industry and thus increasing the growth of the animation sector. Animated content is developing at a greater pace around the world, broadcasters are becoming more interested in introducing animated shows, and daily soaps for children are in high demand, which has increased since the launch of new daily soaps. For instance, in 2023, The Media and Entertainment industry accounts for around 6.9% of total US GDP. The advancement of computer-generated imagery (CGI), motion capture, and virtual reality technology has pushed the limits of what is visually possible. These developments have improved the immersive experience for viewers while also providing new creative opportunities for content developers. As a result, animation has become more complex and lifelike, capturing the attention of viewers of all ages. Because of the growth in the entertainment business over the last year, many companies are expanding their portfolio by offering animation products and services. For instance, in 2022, Autodesk launches VFX and animation for a film, game, and other commercials for improved flexibility and affordability.

    Increased use of the Internet across Various Regions (Access Detailed Analysis in the Full Report Version)
    
    
    Increasing Demand for 3D Mobile Games and Apps (Access Detailed Analysis in the Full Report Version)
    
    Availablity of Various tools Fuels the Market Growth
    

    Introduction of Animation

    Animation is the development and use of moving visuals and visual effects to enhance various forms of communication. It is a powerful tool for captivating and engaging people by bringing unchanged thoughts to life. Animation is used in a variety of business applications including presentations, marketing efforts, and advertising campaigns. Businesses can efficiently convey complex concepts, simplify explanations, and advertise their products or services by using animated content such as videos, explainer videos, and animated infographics. The global animation market has grown and evolved significantly over the years, becoming a major and competitive sector. Feature films, television programs, video games, web material, and ads are all examples of animation. Several factors have influenced the animation market which includes the increasing utility for high-quality entertainment across all age groups. Consumption of animated material has risen significantly due to developments in digital technology and improved accessibility to content via streaming platforms and internet channels. Furthermore, the globalization of media and the emergence of multinational collaborations helped promote the expansion of the animation sector. Co-productions bring together studios from many nations, combining resources and experience, resulting in the creation of diverse and culturally rich content. This has enabled animators, writers, and artists to collaborate on global projects. Furthermore, the increasing number of digital platforms and social media has created opportunities for the distribution and sale of animated content. Through online streaming services, video-sharing platforms, and social media networks, animators and studios may now reach a larger audience and communicate directly with fans. This has resulted in the growth of freelance animators and small studios capable of producing and distributing material globally while avoiding established distribution routes.

  4. Animation market size worldwide 2020-2030

    • statista.com
    Updated Apr 25, 2025
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    Laura Carollo (2025). Animation market size worldwide 2020-2030 [Dataset]. https://www.statista.com/topics/9725/animation-industry/
    Explore at:
    Dataset updated
    Apr 25, 2025
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Laura Carollo
    Description

    The source estimated that, in 2022, the value of the global animation market would amount to over 391 billion U.S. dollars, up five percent from 372.4 billion dollars a year earlier. The annual figure was forecast to continue to grow throughout the decade, surpassing 587 billion dollars by 2030. Highest-grossing animated movies As of mid-2022, the top-grossing animations in the history of Canada and the United States – collectively known as the North American cinema market – were popular titles worldwide. "Incredibles 2" (2018), "The Lion King" (2019), and "Finding Dory" (2016) led the ranking, with box office revenues of around 609 million, 544 million, and 486 million dollars, respectively. Disney is the studio behind the three titles, with the first and third-placed productions also featuring the signature of Pixar, acquired by Disney in 2006. Beloved animated franchises Only four animated film series were among the top 20 highest-grossing movie franchises worldwide as of June 2022. They were "Despicable Me," "Shrek" (both under the Universal umbrella), "Ice Age," and "Toy Story" (both part of Disney's catalog today). However, an online survey conducted in May 2022 showed that Pixar was the film franchise most adults in the U.S. approved of: almost three out of four respondents said they were at least somewhat favorable to the animation studio's movies, surpassing "Star Wars," the "Marvel Cinematic Universe," and "Jurassic World."

  5. c

    Global Animation Industry Market Report 2025 Edition, Market Size, Share,...

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated Jun 15, 2025
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    Cognitive Market Research (2025). Global Animation Industry Market Report 2025 Edition, Market Size, Share, CAGR, Forecast, Revenue [Dataset]. https://www.cognitivemarketresearch.com/animation-industry-market-report
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jun 15, 2025
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    Global Animation Industry market size 2025 was XX Million. Animation Industry Industry compound annual growth rate (CAGR) will be XX% from 2025 till 2033.

  6. Animation and VFX Industry Report | Market Analysis, Size & Growth Insights

    • mordorintelligence.com
    pdf,excel,csv,ppt
    Updated Jan 13, 2025
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    Mordor Intelligence (2025). Animation and VFX Industry Report | Market Analysis, Size & Growth Insights [Dataset]. https://www.mordorintelligence.com/industry-reports/animation-and-vfx-market
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jan 13, 2025
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2019 - 2030
    Area covered
    Global
    Description

    The Animation and VFX Market Report is Segmented by Type (Television and OTT, Films, Advertisement, Gaming, Other Animation Platforms (Ed-Tech, Etc. . )), by Geography (North America, Europe, Asia Pacific, and the Rest of the World). The Report Offers Market Forecasts and Size in Value (USD) for all the Above Segments.

  7. v

    Global Animation Market Size By Type (3D Animation, 2D Animation), By Age...

    • verifiedmarketresearch.com
    Updated Jul 28, 2025
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    VERIFIED MARKET RESEARCH (2025). Global Animation Market Size By Type (3D Animation, 2D Animation), By Age Group (Preschoolers And Above (Ages 0-7), Teenagers (Ages 13-19)), By Application (Films, Television And Streaming), By Geographic Scope And Forecast [Dataset]. https://www.verifiedmarketresearch.com/product/animation-market/
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    Dataset updated
    Jul 28, 2025
    Dataset authored and provided by
    VERIFIED MARKET RESEARCH
    License

    https://www.verifiedmarketresearch.com/privacy-policy/https://www.verifiedmarketresearch.com/privacy-policy/

    Time period covered
    2025 - 2032
    Area covered
    Global
    Description

    Animation Market size was valued at USD 413.84 Billion in 2024 and is projected to reach USD 657.19 Billion by 2032, growing at a CAGR of 6.83% from 2025 to 2032.Global Animation Market OverviewThe animation industry is a significant sector within the broader entertainment and media landscape, with a global market value that has been steadily increasing over the years. This growth is fueled by several key factors:• Increased Demand for Content: With the rise of streaming platforms and digital media consumption, there is a growing demand for animated content across various platforms, including films, television, streaming services, and social media.• Technological Advancements: Advances in technology, particularly in computer graphics and animation software, have democratized the animation process, making it more accessible and cost-effective for creators.

  8. 3D animation market value worldwide 2020-2026

    • statista.com
    Updated Apr 25, 2025
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    Laura Carollo (2025). 3D animation market value worldwide 2020-2026 [Dataset]. https://www.statista.com/topics/9725/animation-industry/
    Explore at:
    Dataset updated
    Apr 25, 2025
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Laura Carollo
    Description

    The source estimated that in 2022, the global 3D animation market value would amount to about 18 billion U.S. dollars, up 10.8 percent from 16.2 billion dollar a year earlier. The annual figure was forecast to continue to grow, surpassing 27 billion dollars by 2026. Meanwhile, according to another source, the global 3D animation software market value stood at 20.4 billion dollars in 2022.

  9. Film Animation Services in the US - Market Research Report (2015-2030)

    • ibisworld.com
    Updated Oct 15, 2024
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    IBISWorld (2024). Film Animation Services in the US - Market Research Report (2015-2030) [Dataset]. https://www.ibisworld.com/united-states/market-research-reports/film-animation-services-industry/
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    Dataset updated
    Oct 15, 2024
    Dataset authored and provided by
    IBISWorld
    License

    https://www.ibisworld.com/about/termsofuse/https://www.ibisworld.com/about/termsofuse/

    Time period covered
    2014 - 2029
    Area covered
    United States
    Description

    The Film Animation Services industry consists of companies that produce video animation for film and TV distribution companies. The industry has experienced inconsistent growth as animation techniques have become more sophisticated and high-value, with movie and TV studios continuing to vertically integrate industry-specific operations. The pandemic in 2020 compounded struggles and caused revenue to plummet by double digits. Overall, industry revenue is expected to have fallen an annualized 0.4% to $311.1 million through the end of 2024, including an anticipated rebound of 3.5% in 2024 alone. While revenue has struggled, industry profit improved as the industry has increasingly focused on advanced computer-generated animation, enabling animation companies to raise their rates. Despite some initial setbacks due to the pandemic, which curtailed commercial demand, the industry quickly adapted to a dominant streaming era. The popularity of streaming platforms has led to a heightened demand for animated content as these services sought to retain subscribers by offering exclusive, original programming. High-profile mergers and acquisitions, such as Disney's acquisition of 21st Century Fox and Netflix's purchase of Animal Logic, have further reshaped the landscape, consolidating major players and intensifying competition. The industry trend of shifting from traditional, hand-drawn animation to computer-generated animation has continued. However, while 3D animation remains dominant, other animation techniques, such as computer-generated animation designed to emulate 2D animation, have become increasingly popular. Motion capture technology is becoming an increasingly popular animation technique, driving industry demand as studios seek to outsource their production to companies with expertise in these methods. These trends will also support revenue growth and profitability growth moving forward. The industry will stabilize and gain in revenue as film and TV studios continue to produce high-profile releases requiring animation. Companies will benefit from robust demand for outsourced animation services on behalf of studios, particularly those unable to do animation in-house. Overall, industry revenue is poised to climb an annualized 3.5% to $368.8 million through the end of 2029. Companies like DreamWorks pivoting to a mixed production model of in-house and outsourced work exemplify the shifts in operational strategies aimed at cutting costs and optimizing productivity. Profit growth will align with revenue growth and technological innovation, enabling animation studios to generate revenue from higher-margin computer animation services.

  10. D

    Animation Market Report | Global Forecast From 2025 To 2033

    • dataintelo.com
    csv, pdf, pptx
    Updated Jan 7, 2025
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    Dataintelo (2025). Animation Market Report | Global Forecast From 2025 To 2033 [Dataset]. https://dataintelo.com/report/global-animation-market
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    pdf, pptx, csvAvailable download formats
    Dataset updated
    Jan 7, 2025
    Authors
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Animation Market Outlook



    The global animation market size was valued at approximately USD 370 billion in 2023 and is projected to reach USD 642 billion by 2032, growing at a CAGR of 6.3%. The growth of this market is primarily driven by advancements in technology, increasing demand for high-quality animated content across various media platforms, and the expanding scope of animation applications in industries beyond entertainment.



    The growth factors for the animation market are multifaceted. Firstly, the rapid development of animation technology, such as 3D animation and motion graphics, has significantly enhanced the quality and realism of animated content. This has led to increasing consumer demand for immersive and visually appealing experiences, particularly in entertainment and gaming. Furthermore, advancements in software tools and hardware capabilities have made it easier and more cost-effective for creators to produce high-quality animations, thus expanding the market's reach.



    Secondly, the proliferation of digital media platforms has created new opportunities for animated content. Streaming services like Netflix, Disney+, and Amazon Prime Video have heavily invested in animated series and movies, driving the demand for high-quality animation. Additionally, social media platforms and digital advertising have increasingly incorporated animated content to engage viewers more effectively. This trend is expected to continue, further propelling market growth.



    Thirdly, the application of animation in various sectors beyond entertainment is a significant growth driver. For instance, the education sector has increasingly adopted animated content for e-learning and instructional purposes, making complex concepts easier to understand. Similarly, the healthcare industry uses animation for medical training, patient education, and simulation purposes. The automotive industry also employs animation for design visualization and virtual prototyping. These diverse applications have broadened the market's scope and contributed to its expansion.



    Marketing Animation Video Production is becoming an essential component of many industries seeking to enhance their brand presence and engage audiences more effectively. With the rise of digital marketing, businesses are increasingly turning to animation to create compelling and memorable video content that captures the attention of viewers. Animated videos offer a unique way to convey complex messages and ideas in a visually engaging manner, making them a popular choice for marketing campaigns. As technology continues to advance, the production of marketing animation videos has become more accessible and cost-effective, allowing businesses of all sizes to leverage this powerful medium. The integration of animation into marketing strategies is expected to grow, providing new opportunities for creative storytelling and audience engagement.



    From a regional perspective, North America is expected to hold a significant share of the global animation market due to the presence of leading animation studios like Disney, Pixar, and DreamWorks. Asia Pacific is anticipated to witness substantial growth, driven by the booming entertainment industry in countries like China, Japan, and India. Europe also presents significant opportunities, with growth driven by countries like the United Kingdom and France, which have a rich tradition of animation. Overall, the regional outlook for the animation market is positive, with each region contributing to the global market's growth in unique ways.



    Component Analysis



    The animation market can be segmented by component into software, hardware, and services. Software forms a crucial part of the animation process, encompassing a wide range of tools and applications used for creating, editing, and rendering animations. The market for animation software is expected to grow significantly due to the continuous advancements in software capabilities, which make it easier for creators to produce high-quality animations. Popular software tools like Autodesk Maya, Adobe After Effects, and Blender have become industry standards, driving demand in this segment.



    Hardware, another critical component, includes the high-performance computers, graphics cards, and other specialized equipment required for animation production. The demand for advanced hardware is driven by the need for faster rendering times and the ability to handle

  11. c

    The global animated film market size will be USD 365251.2 million in 2024.

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated Jun 15, 2025
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    Cognitive Market Research (2025). The global animated film market size will be USD 365251.2 million in 2024. [Dataset]. https://www.cognitivemarketresearch.com/animated-films-market-report
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jun 15, 2025
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    According to Cognitive Market Research, the global animated film market size will be USD 365251.2 million in 2024. It will expand at a compound annual growth rate (CAGR) of 5.50% from 2024 to 2031.

    North America held the major market share for more than 40% of the global revenue with a market size of USD 146100.48 million in 2024 and will grow at a compound annual growth rate (CAGR) of 3.7% from 2024 to 2031.
    Europe accounted for a market share of over 30% of the global revenue with a market size of USD 109575.36 million.
    Asia Pacific held a market share of around 23% of the global revenue with a market size of USD 84007.78 million in 2024 and will grow at a compound annual growth rate (CAGR) of 7.5% from 2024 to 2031.
    Latin America had a market share of more than 5% of the global revenue with a market size of USD 18262.56 million in 2024 and will grow at a compound annual growth rate (CAGR) of 4.9% from 2024 to 2031.
    Middle East and Africa had a market share of around 2% of the global revenue and was estimated at a market size of USD 7305.02 million in 2024 and will grow at a compound annual growth rate (CAGR) of 5.2% from 2024 to 2031.
    The television series and web series category is the fastest growing segment of the animated film industry
    

    Market Dynamics of Animated Film Market

    Key Drivers for Animated Film Market

    Rising Popularity Of 3D Animation and CGI Technologies Is Driving Market Growth

    The growing popularity of 3D animation and CGI technology is propelling expansion in the animated film industry. These technologies enable more realistic, visually appealing, and engaging material that resonates with audiences of all ages. Filmmakers may build immersive worlds, intricate characters, and dynamic action sequences that are difficult to execute with standard animation methods. Furthermore, developments in CGI and 3D tools have lowered production time and costs, making them more affordable to a wider spectrum of studios. This tendency is supported even further by the growing demand for high-quality animation in films, video games, and streaming platforms, which drives the global animation industry forward. For instance, in September 2024, Govee announced the launch of its second-generation Curtain Lights in a special collaboration with DreamWorks Animation's thrilling new epic adventure, The Wild Robot, exclusively in theaters. This collaboration celebrated the film's powerful story with innovative lighting technology, offering an immersive experience beyond the ordinary. Govee also released The Wild Robot-themed Permanent Outdoor Lights 2 and TV Backlight 3 Lite, designed to enhance home entertainment setups.

    Expansion of the Gaming Industry and Its Reliance on Animated Content Propels Market Growth

    The expansion of the gaming sector contributes significantly to the expansion of the animated film market. Modern video games rely significantly on advanced animation technologies, such as 3D animation, motion capture, and CGI, to offer immersive experiences. As the gaming industry expands, there will be a demand for high-quality animated material that improves storytelling, character development, and visual appeal. Animation studios benefit from this collaboration by working with game developers on in-game cinematics, trailers, and promotional materials. Furthermore, the rise of eSports and gaming-related streaming platforms has increased the need for animated material. This collaboration between gaming and animation increases innovation, propelling both industries' overall market growth.

    Restraint Factor for the Animated Film Market

    Long Development Timeframes for Animation Projects Restrict Market Growth

    Long development timeframes for animation productions pose a substantial barrier to the animated film market's expansion. High-quality animated films generally take several years to complete, from concept to release. This lengthy process includes multiple careful steps, including storyboarding, character design, voice acting, animation, and post-production. As a result, studios face delays in providing content, limiting their capacity to meet expanding customer demand for new, compelling content. Furthermore, longer development cycles raise financial risk since market trends and audience preferences can change throughout production. This problem becomes more serious for smaller studios with limited resources, hampering market expansion and dimin...

  12. Animation Outsourcing Market Size & Share Analysis - Industry Research...

    • mordorintelligence.com
    pdf,excel,csv,ppt
    Updated Jul 9, 2025
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    Mordor Intelligence (2025). Animation Outsourcing Market Size & Share Analysis - Industry Research Report - Growth Trends, 2030 [Dataset]. https://www.mordorintelligence.com/industry-reports/animation-outsourcing-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jul 9, 2025
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2019 - 2030
    Area covered
    Global
    Description

    The Animation Outsourcing Market Report is Segmented by Animation Type (2D Animation, Stop-Motion Animation, and More), Production Stage (Pre-Production Services, Production Services, and Post-Production and VFX), End-Use Industry (Media and Entertainment, Gaming, and More), Platform (Film and Television, Video Games, OTT/Streaming Originals, and More), and Geography. The Market Forecasts are Provided in Terms of Value (USD).

  13. P

    Generative AI in Animation Market Size Worth USD 47.8 Billion by 2034

    • polarismarketresearch.com
    Updated Aug 1, 2025
    + more versions
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    Polaris Market Research (2025). Generative AI in Animation Market Size Worth USD 47.8 Billion by 2034 [Dataset]. https://www.polarismarketresearch.com/industry-analysis/generative-ai-in-animation-market
    Explore at:
    Dataset updated
    Aug 1, 2025
    Dataset authored and provided by
    Polaris Market Research
    License

    https://www.polarismarketresearch.com/privacy-policyhttps://www.polarismarketresearch.com/privacy-policy

    Description

    Generative AI in Animation Market is predicted to reach USD 47.8 Billion in 2034 and grow at a CAGR of 39.50% according to market forecast.

  14. m

    Comprehensive Animation Market Size, Share & Industry Insights 2033

    • marketresearchintellect.com
    Updated Jun 1, 2020
    + more versions
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    Market Research Intellect (2020). Comprehensive Animation Market Size, Share & Industry Insights 2033 [Dataset]. https://www.marketresearchintellect.com/product/global-animation-market-size-and-forecast/
    Explore at:
    Dataset updated
    Jun 1, 2020
    Dataset authored and provided by
    Market Research Intellect
    License

    https://www.marketresearchintellect.com/privacy-policyhttps://www.marketresearchintellect.com/privacy-policy

    Area covered
    Global
    Description

    Learn more about Market Research Intellect's Animation Market Report, valued at USD 300 billion in 2024, and set to grow to USD 500 billion by 2033 with a CAGR of 7.2% (2026-2033).

  15. Size of the 3D animation market in China 2020-2026

    • statista.com
    Updated Apr 25, 2025
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    Lai Lin Thomala (2025). Size of the 3D animation market in China 2020-2026 [Dataset]. https://www.statista.com/topics/9725/animation-industry/
    Explore at:
    Dataset updated
    Apr 25, 2025
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Lai Lin Thomala
    Description

    The source estimated that, in 2022, the 3D animation market size in China would stand at around 3.3 billion U.S. dollars, up 14 percent from the 2.9-billion-dollar value a year earlier. The annual figure was forecast to continue to grow, reaching 5.6 billion dollars by 2026.

  16. A

    Animation Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated May 3, 2025
    + more versions
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    Data Insights Market (2025). Animation Report [Dataset]. https://www.datainsightsmarket.com/reports/animation-1424390
    Explore at:
    doc, pdf, pptAvailable download formats
    Dataset updated
    May 3, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global animation market, valued at $298.2 million in 2025, is projected to experience robust growth, driven by a Compound Annual Growth Rate (CAGR) of 9.7% from 2025 to 2033. This expansion is fueled by several key factors. Firstly, the increasing demand for engaging and high-quality animated content across diverse applications, including films, television, video games, and advertising, is a significant driver. Secondly, technological advancements in animation software and rendering techniques are enabling more sophisticated and visually stunning productions, attracting broader audiences. Thirdly, the rise of streaming platforms and digital distribution channels has broadened the reach and accessibility of animated content, contributing to market growth. The market segmentation reveals strong performance across various application areas, with films and television likely holding the largest share, followed by video games and increasingly, advertising and other emerging applications. The animation types segment is expected to be dominated by animation and caricature styles, with other styles like stop-motion and 3D animation also contributing to the market's diversity. Geographic distribution reveals that North America and Asia-Pacific are major players, boosted by the presence of prominent animation studios and a large consumer base. However, emerging markets in other regions like South America and the Middle East & Africa show potential for considerable growth as consumption patterns shift and digital infrastructure improves. The competitive landscape is characterized by a mix of large established studios like Disney and Dreamworks, alongside smaller independent studios and emerging players specializing in digital animation. The market's future trajectory hinges on continued technological innovation, evolving consumer preferences, and successful adaptations to shifting distribution strategies in the ever-evolving digital landscape. The continued integration of animation into diverse sectors, such as education and marketing, will further contribute to its sustained growth.

  17. D

    Animation Services Market Report | Global Forecast From 2025 To 2033

    • dataintelo.com
    csv, pdf, pptx
    Updated Jan 7, 2025
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    Dataintelo (2025). Animation Services Market Report | Global Forecast From 2025 To 2033 [Dataset]. https://dataintelo.com/report/global-animation-services-market
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    csv, pdf, pptxAvailable download formats
    Dataset updated
    Jan 7, 2025
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Animation Services Market Outlook



    The global animation services market size was valued at USD 60 billion in 2023 and is projected to reach USD 125 billion by 2032, growing at a CAGR of 8.5% from 2024 to 2032. This robust growth is driven by increasing demand for high-quality animation across various sectors such as entertainment, education, and healthcare.



    The expanding entertainment industry, with its growing need for visually appealing content, is a primary growth factor for the animation services market. Animation is no longer confined to traditional media, as digital platforms like streaming services and social media have created an unprecedented demand for animated content. This has led to a surge in the production of animated series, movies, and short films, all of which require sophisticated animation services. Additionally, the increasing use of animation in video games and virtual reality experiences further bolsters market growth.



    Education is another significant sector contributing to the growth of the animation services market. With the rise of e-learning platforms and digital education tools, there is a growing need for animated content that can make learning more engaging and effective. Animated educational videos, interactive learning modules, and virtual classrooms are becoming increasingly popular, thereby driving the demand for animation services. Furthermore, advancements in technology have made it easier and more cost-effective to produce high-quality animations, encouraging more educational institutions to adopt these tools.



    The healthcare sector is also increasingly utilizing animation services for various applications, including medical training, patient education, and marketing. Animated explainer videos can simplify complex medical concepts, making them easier for patients to understand. Additionally, animations are used in medical simulations and training programs to provide healthcare professionals with realistic and interactive learning experiences. This growing adoption of animation in healthcare is expected to be a significant driver for the market during the forecast period.



    The evolution of 3D Animation has significantly transformed the landscape of the animation services market. With its ability to create lifelike and immersive experiences, 3D animation is increasingly being adopted across various sectors. In the film industry, it allows for the creation of complex characters and environments that captivate audiences. The gaming industry also benefits from 3D animation, as it enhances the realism and engagement of video games. Beyond entertainment, 3D animation is finding applications in education and healthcare, where it is used for simulations and interactive learning experiences. The continuous advancements in 3D animation technology, such as improved rendering techniques and AI integration, are expected to drive its growth further.



    Regionally, Asia Pacific is expected to witness the highest growth in the animation services market, driven by increasing investments in the entertainment industry and the rapid adoption of digital technologies. North America and Europe also remain strong markets due to their established media and entertainment sectors and the presence of major animation studios. Latin America and the Middle East & Africa are emerging markets with considerable growth potential, supported by increasing internet penetration and the rising popularity of animated content.



    Service Type Analysis



    The animation services market can be categorized by service type into 2D Animation, 3D Animation, Motion Graphics, Stop Motion, and Others. Each of these segments has unique applications and demand drivers that contribute to the overall growth of the market. The 2D Animation segment, despite being one of the oldest forms of animation, continues to be widely used due to its cost-effectiveness and simplicity. It is predominantly used in educational content, advertisements, and children's entertainment. The timeless appeal and versatility of 2D animation ensure its sustained demand across various industries.



    On the other hand, 3D Animation is experiencing rapid growth due to its ability to create highly realistic and immersive experiences. This segment is extensively used in the film and gaming industries, where there is a significant demand for lifelike characters and environments. The advancements in 3D animation technology, such as improved rendering techniques and

  18. Animation And Gaming Market Analysis North America, APAC, Europe, South...

    • technavio.com
    Updated Jul 15, 2024
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    Technavio (2024). Animation And Gaming Market Analysis North America, APAC, Europe, South America, Middle East and Africa - US, China, Japan, South Korea, UK - Size and Forecast 2024-2028 [Dataset]. https://www.technavio.com/report/animation-and-gaming-market-industry-analysis
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    Dataset updated
    Jul 15, 2024
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2021 - 2025
    Area covered
    South Korea, Japan, United Kingdom, United States, Global
    Description

    Snapshot img

    Animation And Gaming Market Size 2024-2028

    The animation and gaming market size is forecast to increase by USD 96.39 billion at a CAGR of 21.44% between 2023 and 2028.

    The market is experiencing significant growth, driven by the increasing sophistication in animation and gaming technologies. The rise of Pay TV channels has also contributed to the market's expansion, providing new platforms for the distribution of animated and gaming content. However, the industry faces challenges, including a shortage of skilled personnel to meet the growing demand for high-quality animation and gaming content. These trends and challenges offer opportunities for businesses In the animation and gaming sector to innovate and differentiate themselves in a competitive market. Companies that can effectively address the shortage of skilled labor and stay abreast of the latest technologies will be well-positioned for success.The market analysis report provides a comprehensive examination of these factors and more, offering valuable insights for businesses looking to capitalize on the opportunities In the animation and gaming sector.
    

    What will be the Size of the Animation And Gaming Market During the Forecast Period?

    Request Free Sample

    The market encompasses the creation and consumption of static images brought to life through the illusion of motion. This dynamic industry involves designing, drawing, and creating layouts and sequences for various applications, including gaming products and movies. Visual effects, digital art, and computer-generated imagery are integral components, with techniques ranging from traditional hand-drawn animation to motion graphics and stop motion. The market caters to diverse industries, such as advertising, teaching, and entertainment, including live action film, television, and immersive media experiences. Gaming platforms span console, PC, and mobile devices, with emerging technologies like augmented reality expanding the market's potential. The market continues to evolve, offering endless opportunities for innovation and growth.
    

    How is this Animation And Gaming Industry segmented and which is the largest segment?

    The animation and gaming industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2024-2028, as well as historical data from 2018-2022 for the following segments. ApplicationTVFilmOthersGeographyNorth AmericaUSAPACChinaJapanSouth KoreaEuropeUKSouth AmericaMiddle East and Africa

    By Application Insights

    The tv segment is estimated to witness significant growth during the forecast period.
    

    The market encompasses console, PC, mobile, augmented reality (AR), and virtual reality (VR) experiences. Publisher and hardware producer collaborations fuel innovation, with digital distribution platforms, cloud computing, and cloud-based solutions enabling seamless access. Streaming services, such as Netflix, Amazon Prime Video, and Hulu, have transformed traditional television (TV) by offering animation-rich content on demand, including popular series like 'Game of Thrones' and 'Stranger Things.' AR and VR technologies further enhance immersive media experiences, with applications extending to education, healthcare, and entertainment industries. The TV segment, including cable and satellite television and OTT platforms, benefits from the integration of visual effects (VFX) and animation in series production.

    Get a glance at the Animation And Gaming Industry report of share of various segments Request Free Sample

    The TV segment was valued at USD 11.15 billion in 2018 and showed a gradual increase during the forecast period.

    Regional Analysis

    North America is estimated to contribute 36% to the growth of the global market during the forecast period.
    

    Technavio’s analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

    For more insights on the market share of various regions, Request Free Sample

    The North American market leads the global animation and gaming industry, driven by the extensive use of software and services In the media and entertainment sector. The US is the primary contributor to this region's revenue, fueled by the high demand for locally produced animation content and the presence of major industry players like Disney and DreamWorks. The global market witnesses significant growth due to the increasing popularity of 3D animation. Key industry players, including Disney Enterprises Inc, Adobe Systems Incorporated, and Sony Corporation, are capitalizing on this trend to expand their market share. This industry's continued growth is underpinned by the increasing adoption of advanced technologies and the rising consumer preference for immersive entertainment experiences.

    Market Dynamics

    Our animation and

  19. The global Adult Animation market size will be USD 25142.2 million in 2024.

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated Jun 20, 2025
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    Cognitive Market Research (2025). The global Adult Animation market size will be USD 25142.2 million in 2024. [Dataset]. https://www.cognitivemarketresearch.com/adult-animation-market-report
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jun 20, 2025
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    According to Cognitive Market Research, the global Adult Animation market size will be USD 25142.2 million in 2024. It will expand at a compound annual growth rate (CAGR) of 8.50% from 2024 to 2031.

    North America held the major market share for more than 40% of the global revenue with a market size of USD 10056.88 million in 2024 and will grow at a compound annual growth rate (CAGR) of 6.7% from 2024 to 2031.
    Europe accounted for a market share of over 30% of the global revenue with a market size of USD 7542.66 million.
    Asia Pacific held a market share of around 23% of the global revenue with a market size of USD 5782.71 million in 2024 and will grow at a compound annual growth rate (CAGR) of 10.5% from 2024 to 2031.
    Latin America had a market share of more than 5% of the global revenue with a market size of USD 1257.11 million in 2024 and will grow at a compound annual growth rate (CAGR) of 7.9% from 2024 to 2031.
    Middle East and Africa had a market share of around 2% of the global revenue and was estimated at a market size of USD 502.84 million in 2024 and will grow at a compound annual growth rate (CAGR) of 8.2% from 2024 to 2031.
    The 2D animation is the dominant production technique in the adult animation market, favored for its versatility and cost-effectiveness
    

    Market Dynamics of Adult Animation Market

    Key Drivers for Adult Animation Market

    Growing Demand for Mature and Niche Content to Boost Market Growth

    One of the primary drivers of the Adult Animation Market is the growing demand for mature and niche content, particularly from streaming platforms like Netflix, Hulu, and HBO Max. Unlike traditional animated content geared towards children, adult animation tackles complex themes such as politics, relationships, and societal issues, appealing to an older demographic. The flexibility of streaming services, which allow for unfiltered creative expression, has further accelerated this demand. This shift has encouraged more production houses to develop adult animated series, catering to an audience seeking unconventional storytelling and thought-provoking narratives. For instance, in November 2023, SideFX announced the release of Houdini 20 which is available for download today. Houdini 20 includes hundreds of enhancements and new workflows.

    Expanding Global Reach Through Streaming Platforms to Drive Market Growth

    Another critical driver is the expanding global reach of adult animation through the proliferation of streaming platforms. The rise of localized content and multi-language dubbing has made it easier for adult animation to tap into diverse markets worldwide. This increased accessibility has helped adult animated series cross cultural boundaries and gain international followings. Additionally, streaming platforms offer creators a wide distribution network, allowing them to bypass traditional TV censorship restrictions. This global exposure not only boosts viewer engagement but also fosters a growing fanbase for adult animated content, driving further production and investment in this market.

    Restraint Factor for the Adult Animation Market

    High Production Costs and Resource-Intensive Development, will Limit Market Growth

    A significant restraint in the Adult Animation Market is the high production costs associated with creating quality content. Unlike traditional animation aimed at children, adult animation often requires more detailed and intricate animation techniques to cater to an older audience with higher expectations for visual and narrative sophistication. The process involves extensive creative input, including specialized animators, voice actors, and writers, leading to increased expenses. Additionally, adult animation projects tend to have longer production timelines, further inflating costs. These financial constraints can deter smaller studios or independent creators from entering or sustaining long-term projects in the market.

    Trend Factor for the Adult Animation Market

    Streaming companies are pouring more money into original material, which includes anything from provocative comedies to introspective dramas, fueling a significant surge in the adult animation industry. The rise in demand, especially from millennials and Gen Z, has resulted in a surge in serialized and hybrid-genre narrative, which includes topics such as science fiction, fantasy, mental health, and dark humor. Technological advancements, such as CGI, motion capture, and...

  20. m

    Europe Animation, VFX And Post Production Market Size & Share Analysis -...

    • mordorintelligence.com
    pdf,excel,csv,ppt
    Updated Feb 12, 2025
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    Mordor Intelligence (2025). Europe Animation, VFX And Post Production Market Size & Share Analysis - Industry Research Report - Growth Trends [Dataset]. https://www.mordorintelligence.com/industry-reports/europe-animation-vfx-and-post-production-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Feb 12, 2025
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2022 - 2030
    Area covered
    Europe
    Description

    Europe Animation, VFX and Post Production Market Report is Segmented by Animation Platform (Television and OTT, Films, Advertisement, Gaming, and Other Animation Platforms), and Countries (Germany, United Kingdom, France, Rest of Europe). The Market Size and Forecasts are Provided in Terms of Value (USD) for all the Above Segments.

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Zion Market Research (2025). Animation Market By Offering (Software and Services), By Deployment (On-premise and On-demand), By Type (2D Animation, Motion Graphics, 3D Animation, Stop Motion and Others), By Industry Vertical (Education & Academics, Media & Entertainment, Government & Defense, Healthcare & Life Sciences, Architecture & Construction, Manufacturing and Others) and By Region - Global and Regional Industry Overview, Market Intelligence, Comprehensive Analysis, Historical Data, and Forecasts 2024 - 2032 [Dataset]. https://www.zionmarketresearch.com/report/animation-market

Animation Market By Offering (Software and Services), By Deployment (On-premise and On-demand), By Type (2D Animation, Motion Graphics, 3D Animation, Stop Motion and Others), By Industry Vertical (Education & Academics, Media & Entertainment, Government & Defense, Healthcare & Life Sciences, Architecture & Construction, Manufacturing and Others) and By Region - Global and Regional Industry Overview, Market Intelligence, Comprehensive Analysis, Historical Data, and Forecasts 2024 - 2032

Explore at:
pdfAvailable download formats
Dataset updated
Jul 23, 2025
Dataset authored and provided by
Zion Market Research
License

https://www.zionmarketresearch.com/privacy-policyhttps://www.zionmarketresearch.com/privacy-policy

Time period covered
2022 - 2030
Area covered
Global
Description

The Global Animation Market Size Was Worth USD 371.21 Billion in 2023 and Is Expected To Reach USD 580.82 Billion by 2032, CAGR of 5.1%.

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