8 datasets found
  1. Leading mobile game creative types worldwide 2024

    • statista.com
    Updated Jun 5, 2024
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    Statista Research Department (2024). Leading mobile game creatives worldwide 2024, by type [Dataset]. https://www.statista.com/topics/3436/gaming-monetization/
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    Dataset updated
    Jun 5, 2024
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Statista Research Department
    Description

    In the first half of 2024, video ads accounted for 77.8 percent of all mobile game advertising creatives on digital platforms worldwide. Images made 18.8 percent of all creatives.

  2. Leading mobile game genres worldwide 2023-2024, by share of advertisers

    • statista.com
    Updated Jun 5, 2024
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    Leading mobile game genres worldwide 2023-2024, by share of advertisers [Dataset]. https://www.statista.com/topics/3436/gaming-monetization/
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    Dataset updated
    Jun 5, 2024
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Statista Research Department
    Description

    Between January 2023 and June 2024, casual mobile game advertisers accounted for 28.59 percent of all mobile game advertisers on digital platforms worldwide. Puzzles ranked second, with 13.87 percent.

  3. M

    Mobile Gacha Game Revenue Data

    • revenue.ennead.cc
    html
    Updated Dec 30, 2024
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    Gacha Revenue Tracker (2024). Mobile Gacha Game Revenue Data [Dataset]. https://revenue.ennead.cc/revenue
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    htmlAvailable download formats
    Dataset updated
    Dec 30, 2024
    Dataset authored and provided by
    Gacha Revenue Tracker
    Area covered
    Global
    Variables measured
    Monthly Revenue, Regional Performance
    Description

    Comprehensive dataset of mobile gacha game revenue statistics, including monthly earnings, regional breakdowns, and historical trends.

  4. Artificial Intelligence (AI) In Games Market Analysis North America, APAC,...

    • technavio.com
    Updated Jan 15, 2025
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    Technavio (2025). Artificial Intelligence (AI) In Games Market Analysis North America, APAC, Europe, South America, Middle East and Africa - US, China, Canada, Japan, South Korea, UK, Germany, Brazil, France, Italy - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/ai-in-games-market-industry-analysis
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    Dataset updated
    Jan 15, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2021 - 2025
    Area covered
    Global
    Description

    Snapshot img

    Artificial Intelligence in Games Market Size 2025-2029

    The AI in games market size is forecast to increase by USD 27.47 billion at a CAGR of 42.3% between 2024 and 2029.

    Artificial Intelligence (AI) is revolutionizing the gaming industry, offering enhanced user experiences and new gameplay mechanics. One significant trend is the increasing adoption of Augmented Reality (AR) and virtual reality, which leverage AI to create more enriching environments and interactive characters. Another growth factor is the emergence of cloud gaming, enabling seamless access to high-performance games without the need for expensive hardware.
    However, network latency remains a challenge, as even minor delays can negatively impact the gaming experience. AI is also being used to develop more sophisticated non-player characters and to personalize game content based on player behavior. Overall, these trends and challenges are shaping the future of the gaming market and driving innovation in the industry.
    

    What will be the Size of the Market During the Forecast Period?

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    In addition, this results in more realistic and dynamic game environments, improving overall player engagement. Network latency, a common issue in online gaming, is being addressed through AI-enabled platforms. These systems use GPUs and CPUs to process data in real-time, ensuring smooth gameplay and reducing lag. AI is also transforming the way games are created, with middleware systems like Euphoria powering realistic character behavior and physics. Ray tracing, another AI-driven technology, creates lifelike lighting and reflections, adding another layer of realism to 3D games. AI-generated language and recognizable names have been omitted to maintain a formal business tone. The gaming industry continues to explore the potential of AI, with innovations in image upscaling and other areas expected to further enhance the player experience.

    How is this market segmented and which is the largest segment?

    The market research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    Type
    
      AI enabled platforms
      AI enabled games
    
    
    Technology
    
      Machine learning
      Natural language processing
      Computer vision
      Robotics
    
    
    Game Genre
    
      Action
      Adventure
      Casual
      Racing
      Simulation
      Sports
      Strategy
    
    
    Application
    
      Gameplay Optimization
      Character Behavior Generation
      Level Design
      Player Engagement
    
    
    Geography
    
      North America
    
        Canada
        US
    
    
      APAC
    
        China
        Japan
        South Korea
    
    
      Europe
    
        Germany
        UK
        France
        Italy
    
    
      South America
    
        Brazil
    
    
      Middle East and Africa
    

    By Type Insights

    The AI enabled platforms segment is estimated to witness significant growth during the forecast period. Artificial Intelligence (AI) is revolutionizing the gaming industry through real-time processing, enhancing multiplayer experiences, and improving matchmaking and anti-cheat systems. AI's expertise in data analysis, prediction, and action-taking enables developers to create advanced games and environments more efficiently. With the advent of 5G networks, AI-driven mobile games are becoming increasingly popular. Microsoft and Google are leading this transformation, offering powerful AI platforms and tools that enable personalized and engaging gaming experiences.

    AI's ability to analyze player behavior and data provides valuable insights into player preferences, leading to more customized and enriching gaming experiences. By automating repetitive tasks and offering real-time responses, AI is set to revolutionize the gaming industry, offering unparalleled levels of engagement and interactivity.

    Get a glance at the share of various segments. Request Free Sample

    The AI enabled platforms segment was valued at USD 1.58 billion in 2019 and showed a gradual increase during the forecast period.

    Regional Analysis

    North America is estimated to contribute 40% to the growth of the global market during the forecast period. Technavio's analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

    For more insights on the market share of various regions Request Free Sample

    The market is poised for expansion due to the rising demand for AI-driven games, fueled by the popularity of esports. With a significant number of gamers in the region competing in tournaments such as the International DOTA 2 Championship, gaming is increasingly viewed as a professional career path in countries like the US. In response, game developers and publishers are investing in the creation of multiplayer games to cater to the escalating esports trend. The integration of AI algorithms in esports titles aims to attract larger fan bases and boost

  5. Leading Android gaming apps worldwide 2024, by downloads

    • statista.com
    Updated Oct 11, 2024
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    Statista (2024). Leading Android gaming apps worldwide 2024, by downloads [Dataset]. https://www.statista.com/statistics/688372/leading-mobile-games-google-play-worldwide-downloads/
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    Dataset updated
    Oct 11, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Sep 2024
    Area covered
    Worldwide
    Description

    In September 2024, Ludo King was the most-downloaded gaming app in the Google Play Store worldwide. The board game generated more than 15.47 million downloads from Android users. My Supermarket Simulator 3D was the second-most popular gaming app title with approximately 14.19 million downloads from global users.

  6. f

    Data sets of the study.

    • plos.figshare.com
    xls
    Updated May 31, 2023
    + more versions
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    Shouxi Zhu; Hongbin Gu (2023). Data sets of the study. [Dataset]. http://doi.org/10.1371/journal.pone.0283577.s001
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    xlsAvailable download formats
    Dataset updated
    May 31, 2023
    Dataset provided by
    PLOS ONE
    Authors
    Shouxi Zhu; Hongbin Gu
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    BackgroundThis study aimed to explore the adverse influences of mobile phone usage on pilots’ status, so as to improve flight safety.MethodsA questionnaire was designed, and a cluster random sampling method was adopted. Pilots of Shandong Airlines were investigated on the use of mobile phones. The data was analyzed by frequency statistics, linear regression and other statistical methods.ResultsA total of 340 questionnaires were distributed and 317 were returned, 315 of which were valid. The results showed that 239 pilots (75.87%) used mobile phones as the main means of entertainment in their leisure time. There was a significant negative correlation between age of pilots and playing mobile games (p

  7. Monthly revenue of the U.S. video game industry 2017-2025, by segment

    • statista.com
    Updated Feb 28, 2025
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    Statista (2025). Monthly revenue of the U.S. video game industry 2017-2025, by segment [Dataset]. https://www.statista.com/statistics/201073/revenue-of-the-us-video-game-industry-by-segment/
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    Dataset updated
    Feb 28, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2017 - Jan 2025
    Area covered
    United States
    Description

    In January 2025, total video games sales in the United States amounted to 4.5billion U.S. dollars, representing a 15 percent year-over-year decrease. Generally speaking, the video game industry has its most important months in November and December, as video game software and hardware make very popular Christmas gifts. In December 2024, total U.S. video game sales surpassed 7.54 billion U.S. dollars. Birth of the video game industry Although the largest regional market in terms of sales, as well as number of gamers, is Asia Pacific, the United States is also an important player within the global video games industry. In fact, many consider the United States as the birthplace of gaming as we know it today, fueled by the arcade game fever in the ’60s and the introduction of the first personal computers and home gaming consoles in the ‘70s. Furthermore, the children of those eras are the game developers and game players of today, the ones who have driven the movement for better software solutions, better graphics, better sound and more advanced interaction not only for video games, but also for computers and communication technologies of today. An ever-changing market However, the video game industry in the United States is not only growing, it is also changing in many ways. Due to increased internet accessibility and development of technologies, more and more players are switching from single-player console or PC video games towards multiplayer games, as well as social networking games and last, but not least, mobile games, which are gaining tremendous popularity around the world. This can be evidenced in the fact that mobile games accounted for 51 percent of the revenue of the games market worldwide, ahead of both console games and downloaded or boxed PC games.

  8. Average global mobile and fixed broadband download & upload speed worldwide...

    • statista.com
    Updated Jul 15, 2024
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    Petroc Taylor (2024). Average global mobile and fixed broadband download & upload speed worldwide 2024 [Dataset]. https://www.statista.com/topics/12472/fixed-broadband-internet/
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    Dataset updated
    Jul 15, 2024
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Petroc Taylor
    Description

    As of January 2024, the average download speed globally for mobile internet was 50 Mbps, while the average mobile upload speed was 11.3 Mbps. Speeds for fixed broadband services were significantly higher, with fixed networks more suitable for data intensive activities such as online gaming.

  9. Not seeing a result you expected?
    Learn how you can add new datasets to our index.

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Statista Research Department (2024). Leading mobile game creatives worldwide 2024, by type [Dataset]. https://www.statista.com/topics/3436/gaming-monetization/
Organization logo

Leading mobile game creative types worldwide 2024

Explore at:
Dataset updated
Jun 5, 2024
Dataset provided by
Statistahttp://statista.com/
Authors
Statista Research Department
Description

In the first half of 2024, video ads accounted for 77.8 percent of all mobile game advertising creatives on digital platforms worldwide. Images made 18.8 percent of all creatives.

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