According to a survey conducted at the beginning of January 2025, just under 65 percent of Millennials in the United States enjoyed amusement parks. In contrast, fewer members of Gen X stated that they liked amusement parks when surveyed, at 60.1 percent. A little less than 50 percent of Baby Boomers said they enjoyed amusement parks.
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The summary statistics by North American Industry Classification System (NAICS) which include: operating revenue (dollars x 1,000,000), operating expenses (dollars x 1,000,000), salaries wages and benefits (dollars x 1,000,000), and operating profit margin (by percent), of all NAICS under amusement parks and arcades (7131) and other amusement and recreation industries (7139), annual, for four years of data.
This statistic shows the results of a representative survey on visitor demographics in theme parks in Germany in 2013. That year, a total of 21 percent of single respondents from 25 to 49 years of age stated that they went to a theme park at least once last year.
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Employment statistics on the Amusement Parks industry in United States
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BASE YEAR | 2024 |
HISTORICAL DATA | 2019 - 2024 |
REPORT COVERAGE | Revenue Forecast, Competitive Landscape, Growth Factors, and Trends |
MARKET SIZE 2023 | 54.44(USD Billion) |
MARKET SIZE 2024 | 56.41(USD Billion) |
MARKET SIZE 2032 | 75.0(USD Billion) |
SEGMENTS COVERED | Theme Park Type, Visitor Demographics, Attraction Type, Operating Model, Regional |
COUNTRIES COVERED | North America, Europe, APAC, South America, MEA |
KEY MARKET DYNAMICS | Rising disposable incomes, Increasing tourism rates, Growing popularity of experiential entertainment, Technological advancements in attractions, Expanding global urbanization |
MARKET FORECAST UNITS | USD Billion |
KEY COMPANIES PROFILED | Merlin Entertainments, Parques Reunidos, Gulliver's Theme Parks, Nanjing Yangtze River Cruise, Herschend Family Entertainment, Universal Parks and Resorts, The Walt Disney Company, WhiteWater West, Six Flags Entertainment Corporation, Chimelong Group, Cedar Fair Entertainment Company, Puy du Fou, Fantasialand, SeaWorld Parks and Entertainment, Efteling |
MARKET FORECAST PERIOD | 2025 - 2032 |
KEY MARKET OPPORTUNITIES | Sustainable theme park designs, Integration of augmented reality experiences, Expansion into emerging markets, Themed resorts and accommodations, Enhanced health and safety measures |
COMPOUND ANNUAL GROWTH RATE (CAGR) | 3.63% (2025 - 2032) |
This table contains 24 series, with data for years 2006 - 2012 (not all combinations necessarily have data for all years), and was last released on 2015-07-13. This table contains data described by the following dimensions (Not all combinations are available): Geography (1 items: Canada ...), North American Industry Classification System (NAICS) (6 items: Amusement parks and arcades; Skiing facilities; Golf courses and country clubs; Other amusement and recreation industries ...), Summary statistics (4 items: Operating revenue; Salaries; wages and benefits; Operating profit margin; Operating expenses ...).
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Graph and download economic data for Producer Price Index by Industry: Amusement and Theme Parks: Amusement and Theme Park Food and Beverage Sales (PCU7131107131102) from Jun 2006 to May 2025 about parking, amusements, recreation, beverages, food, sales, PPI, industry, inflation, price index, indexes, price, and USA.
According to a survey conducted in early January 2025, a little over 63 percent of women in the United States enjoyed amusement parks. In contrast, fewer men stated that they liked amusement parks when surveyed, at 59 percent.
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Amusement Parks Market size was valued at USD 66.25 Billion in 2024 and is projected to reach USD 101.9 Billion by 2031, growing at a CAGR of 6.10% from 2024 to 2031.
Global Amusement Parks Market Drivers
Increasing Disposable Income: People are more likely to spend money on recreational activities like going to amusement parks when their levels of disposable income rise. Enhanced accessibility is positively correlated with increased park attendance and expenditure.
Population Growth and Urbanization: As a result of both urbanization and population growth, there is a greater pool of potential guests for amusement parks. Potential park visitors are frequently concentrated in urbanized areas.
Expansion of the Tourism Industry: As the world's tourism sector grows, so does the demand for entertainment and leisure time activities, which makes amusement parks a popular destination for both visitors and residents.
New and Innovative Rides, Attractions, and Technologies: Adding cutting-edge rides, attractions, and technologies improves the entire tourist experience by drawing in repeat business and sparking interest from a wider audience.
Family and Group Entertainment: Families and groups seeking for shared entertainment options are catered to by amusement parks. These parks are popular because they offer a wide variety of rides and attractions for all age groups.
Seasonal Events and Festivals: During various seasons or holidays, amusement parks frequently host unique events, festivals, and themed attractions. These activities draw crowds and help boost park attendance during particular times of the year.
Marketing and Promotions: Bringing people to amusement parks is largely dependent on successful offline and online marketing campaigns and promotional initiatives. Advertising campaigns, package discounts, and special offers can all have a big influence on attendance.
Increasing Urban Stress Levels: People look for recreational activities to relax and have fun as urban living get increasingly demanding. Families and individuals searching for pleasure and relaxation can easily find solace in amusement parks.
Investing in safety and security: measures contributes to the development of visitor trust. An environment that is guaranteed to be safe and secure attracts more people to amusement parks.
Customer Demand for Experiences: The amusement park industry profits from the shift in consumer priorities from material things to experiences. Amusement parks provide a wide range of entertainment options to satisfy the desires of visitors who are looking for unforgettable and one-of-a-kind experiences.
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BASE YEAR | 2024 |
HISTORICAL DATA | 2019 - 2024 |
REPORT COVERAGE | Revenue Forecast, Competitive Landscape, Growth Factors, and Trends |
MARKET SIZE 2023 | 57.85(USD Billion) |
MARKET SIZE 2024 | 60.87(USD Billion) |
MARKET SIZE 2032 | 91.5(USD Billion) |
SEGMENTS COVERED | Type of Attractions, Demographics, Visitor Type, Operational Model, Regional |
COUNTRIES COVERED | North America, Europe, APAC, South America, MEA |
KEY MARKET DYNAMICS | Rising disposable income, Growing popularity of experiential entertainment, Advancements in technology and attractions, Increased focus on safety regulations, Expansion of themed attractions |
MARKET FORECAST UNITS | USD Billion |
KEY COMPANIES PROFILED | SeaWorld Parks and Entertainment, Legoland, Parques Reunidos, Ocean Park Hong Kong, Chime Long Group, Efteling, Universal Parks and Resorts, Walt Disney Company, Fujikyu Highland, Gardaland, Asia Parks, Everland, Cedar Fair Entertainment Company, Merlin Entertainments, Six Flags Entertainment Corporation |
MARKET FORECAST PERIOD | 2025 - 2032 |
KEY MARKET OPPORTUNITIES | Diversification of attractions, Expansion into emerging markets, Integration of technology experiences, Sustainable and eco-friendly practices, Development of themed partnerships |
COMPOUND ANNUAL GROWTH RATE (CAGR) | 5.22% (2025 - 2032) |
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This dataset shows the Principal statistics of museums, amusement and cultural activity by states, 2015 Source: Department of Statistics, Malaysia No. of Views : 77
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The global amusement parks facilities market size was valued at approximately USD 52 billion in 2023 and is projected to reach USD 84 billion by 2032, growing at a Compound Annual Growth Rate (CAGR) of 5.4% during the forecast period. The steady growth of this market can be attributed to the increasing disposable income, the rising trend of family vacations, and significant technological advancements in ride and attraction designs.
A major growth factor contributing to the expansion of the amusement parks facilities market is the rising disposable incomes across various regions, particularly in emerging economies. This increase in income allows more families to spend on leisure activities, including visits to amusement parks. Moreover, as urbanization continues to rise, more people are seeking entertainment options close to home, boosting the local amusement park visits. Additionally, the growth of the middle-class population is expected to further enhance the market as this demographic is inclined to spend more on recreational activities.
Technological advancements play a crucial role in the growth of the amusement parks facilities market. Innovations in ride engineering, virtual reality (VR), and augmented reality (AR) are revolutionizing the visitor experience by offering more immersive and thrilling attractions. Parks are increasingly adopting these technologies to keep up with consumer demands for unique and high-quality experiences. This trend is not only attracting new visitors but also encouraging repeat visits, thereby driving revenue growth.
Another significant factor driving the market growth is the increasing trend of themed entertainment. Amusement parks are continuously evolving their themes and introducing new areas to attract visitors. From movie-themed zones to adventure-themed attractions, the focus on themes helps in creating a unique brand identity and enhancing the overall visitor experience. This thematic diversification allows parks to target different demographics effectively, boosting visitor numbers and increasing market share.
Waterparks and Attractions have become an integral part of the amusement park experience, offering a refreshing escape and a variety of entertainment options for visitors of all ages. These attractions not only provide a fun-filled environment but also serve as a major draw during the warmer months, significantly boosting attendance numbers. The inclusion of innovative water features, such as wave pools and interactive splash zones, enhances the appeal of these parks. As families seek diverse entertainment options, waterparks are increasingly being integrated into larger amusement park complexes, creating a comprehensive leisure destination. This trend is particularly evident in regions with warmer climates, where water-based attractions are in high demand.
Regionally, North America holds a significant share of the amusement parks facilities market, driven by well-established parks and a strong culture of frequent visits. However, the Asia Pacific region is expected to witness the highest growth rate during the forecast period. This growth can be attributed to the rising middle-class population, increasing disposable incomes, and significant investments in new amusement park projects in countries such as China and India. The expansion of international amusement park brands into the Asia Pacific region further propels market growth.
The amusement parks facilities market is segmented by facility type, including rides, water attractions, themed areas, food and beverage, retail, and others. The rides segment comprises various types of mechanical rides such as roller coasters, carousels, and drop towers. This segment is one of the primary revenue generators for amusement parks due to the high demand for thrilling experiences. Technological innovations in ride safety and experience enhancement are continuously being developed, ensuring visitor attraction and retention.
Water attractions are another crucial segment, including water slides, wave pools, and lazy rivers. These facilities are especially popular during the hot summer months and in regions with warmer climates. The demand for water attractions is driven by the need for family-friendly activities that cater to all age groups. Parks are increasingly investing in unique and innovative water attractions to differentiate themselves in th
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United States Employment: NF: LH: Amusement Park & Arcade data was reported at 214.600 Person th in Oct 2018. This records a decrease from the previous number of 228.400 Person th for Sep 2018. United States Employment: NF: LH: Amusement Park & Arcade data is updated monthly, averaging 157.850 Person th from Jan 1990 (Median) to Oct 2018, with 346 observations. The data reached an all-time high of 265.900 Person th in Jul 2018 and a record low of 58.900 Person th in Jan 1990. United States Employment: NF: LH: Amusement Park & Arcade data remains active status in CEIC and is reported by Bureau of Labor Statistics. The data is categorized under Global Database’s United States – Table US.G024: Current Employment Statistics Survey: Employment: Non Farm.
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Graph and download economic data for Producer Price Index by Industry: Amusement and Theme Parks (PCU71317131) from Jun 2006 to May 2025 about amusements, recreation, PPI, industry, inflation, price index, indexes, price, and USA.
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This dataset shows the Principal statistics of museums, amusement and cultural activity, 2010, 2015 and 2017, MalaysiaSource: Department of Statistics, Malaysia
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The global amusement and theme parks market size was estimated at approximately $60 billion in 2023 and is projected to reach around $95 billion by 2032, growing at a compound annual growth rate (CAGR) of 5.2% from 2024 to 2032. The growth factors fueling this market include rising disposable incomes, increased urbanization, and a burgeoning middle class across the globe that is contributing to a higher demand for recreational activities and entertainment options. Additionally, technological advancements in rides and attractions, as well as significant investments in infrastructure development, are enhancing visitor experiences and driving market growth.
A key growth factor for the amusement and theme parks market is the rise in consumer spending on leisure activities. As the global middle-class population expands, there is a notable increase in disposable income, which translates to more expenditure on entertainment and leisure pursuits. Amusement parks, with their diverse offerings, cater to this demand by providing an escape from daily routines, making them an attractive option for families and individuals alike. Furthermore, the integration of advanced technologies and virtual reality (VR) in rides and attractions has elevated the consumer experience, making amusement parks a preferred destination for entertainment worldwide. This trend is expected to continue, contributing significantly to market expansion over the forecast period.
Another notable factor driving the growth of the amusement and theme parks market is the increasing focus on sustainable and eco-friendly practices. Park operators are increasingly adopting green technologies and sustainable practices to reduce their environmental footprint. This includes the use of renewable energy sources, efficient waste management systems, and eco-friendly landscaping. By aligning with global environmental sustainability goals, amusement parks are not only attracting environmentally-conscious visitors but are also benefitting from cost savings associated with resource efficiency. The trend towards sustainability is increasingly becoming a competitive differentiator in the industry, further fueling market growth.
The ever-evolving consumer preferences and demand for unique experiences are also propelling the amusement and theme parks market. There is a growing trend of themed and immersive experiences, whether itÂ’s through character-driven attractions or culturally inspired themes, which are proving to be significant draws for visitors. Parks are constantly innovating and updating attractions to keep them fresh and appealing, often incorporating popular culture elements or seasonal events to increase visitor numbers. This continuous innovation and adaptation to consumer trends are crucial drivers for market growth, ensuring that parks remain relevant and continue to attract diverse demographics.
In the realm of operational efficiency and visitor satisfaction, Amusement Park Management Software plays a pivotal role. This software encompasses a wide range of functionalities designed to streamline park operations, from ticketing and reservations to ride maintenance and customer relationship management. By integrating these systems, park operators can enhance the overall guest experience, reduce wait times, and optimize resource allocation. Moreover, the data analytics capabilities of such software provide valuable insights into visitor behavior and preferences, enabling parks to tailor their offerings and marketing strategies effectively. As the industry continues to evolve, the adoption of advanced management software is becoming increasingly essential for maintaining competitiveness and ensuring sustainable growth.
Regionally, the Asia Pacific region is expected to witness significant growth in the amusement and theme parks market. The rapid urbanization and economic growth in countries like China and India are leading to a surge in the construction of new parks and expansion of existing ones. Moreover, government initiatives aimed at boosting tourism and entertainment sectors play a pivotal role in this regional growth. North America and Europe, while already mature markets, continue to see steady growth driven by technological advancements and the introduction of new attractions. Meanwhile, the Middle East & Africa and Latin America regions are emerging markets, with increasing investments in entertainment infrastructure and rising disposable incomes contributing to market expansion.
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Statistics illustrates the export price of Amusement park rides and water park amusements; Roller coasters in San Marino from 2007 to 2024 by trade partner.
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This dataset shows the Principal statistics of theme parks, 2006 - 2009, MalaysiaFootnote Starting from year 2010 onwards, the information on the above data has been combined into the table Principal statistics of museums, amusement and cultural activity, 2010 and 2015No survey were conducted in 2008Source: Department of Statistics, Malaysia
The average household in the United States used about 13.1 different sources to get their entertainment as of October 2024. Households with kids were most likely to use more sources, with 16.9 sources averaged per such home.
The Magic Kingdom theme park at Walt Disney World Resort near Orlando, Florida, was visited by approximately ***** million people in 2023, making it the most visited amusement park in North America that year. The only park outside of the U.S. to make the list was Canada's Wonderland in Ontario.
According to a survey conducted at the beginning of January 2025, just under 65 percent of Millennials in the United States enjoyed amusement parks. In contrast, fewer members of Gen X stated that they liked amusement parks when surveyed, at 60.1 percent. A little less than 50 percent of Baby Boomers said they enjoyed amusement parks.