Facebook
TwitterMIT Licensehttps://opensource.org/licenses/MIT
License information was derived automatically
This dataset simulates anonymized mobile screen time and app usage data collected from Android/iOS users over a 3-month period (Jan–April 2024). It captures daily usage trends across various app categories including:
Productivity: Google Docs, Notion, Slack
Entertainment: YouTube, Netflix, TikTok
Social Media: Instagram, WhatsApp, Facebook
Utilities: Chrome, Gmail, Maps
For YouTube, additional engagement statistics such as views, likes, and comments are included to analyze video popularity and content consumption behavior.
The dataset enables exploration of:
Productivity vs. entertainment screen time patterns
Daily usage fluctuations
App-specific user engagement
Correlation between time spent and user interactions
YouTube content virality metrics
This is a great resource for:
EDA projects
Behavioral clustering
Dashboard development
Time series and anomaly detection
Building recommendation or focus-assistive apps
Facebook
TwitterThis dataset was created by Michael Lomuscio
Facebook
TwitterAndroid maintained its position as the leading mobile operating system worldwide in the third quarter of 2025 with a market share of about ***** percent. Android's closest rival, Apple's iOS, had a market share of approximately ***** percent during the same period. The leading mobile operating systems Both unveiled in 2007, Google’s Android and Apple’s iOS have evolved through incremental updates introducing new features and capabilities. The latest version of iOS, iOS 18, was released in September 2024, while the most recent Android iteration, Android 15, was made available in September 2023. A key difference between the two systems concerns hardware - iOS is only available on Apple devices, whereas Android ships with devices from a range of manufacturers such as Samsung, Google and OnePlus. In addition, Apple has had far greater success in bringing its users up to date. As of February 2024, ** percent of iOS users had iOS 17 installed, while in the same month only ** percent of Android users ran the latest version. The rise of the smartphone From around 2010, the touchscreen smartphone revolution had a major impact on sales of basic feature phones, as the sales of smartphones increased from *** million units in 2008 to **** billion units in 2023. In 2020, smartphone sales decreased to **** billion units due to the coronavirus (COVID-19) pandemic. Apple, Samsung, and lately also Xiaomi, were the big winners in this shift towards smartphones, with BlackBerry and Nokia among those unable to capitalize.
Facebook
Twitterhttps://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/
Benchmarks allow for easy comparison between multiple devices by scoring their performance on a standardized series of tests, and they are useful in many instances: When buying a new phone or tablet
Newest data as of May 3rd, 2022. This dataset contains benchmarks of Android and iOS devices
Benchmark apps gives your device an overall numerical score as well as individual scores for each test it performs. The overall score is created by adding the results of those individual scores. These score numbers don't mean much on their own, they're just helpful for comparing different devices. For example, if your device's score is 300000, a device with a score of 600000 is about twice as fast. You can use individual test scores to compare the relative performance of specific parts of different devices. For example, you could compare how fast your phone's storage performs compared to another phone's storage.
The first part of the overall score is your CPU score. The CPU score in turn includes the output of CPU Mathematical Operations, CPU Common Algorithms, and CPU Multi-Core. In simpler words, the CPU score means how fast your phone processes commands. Your device's central processing unit (CPU) does most of the number-crunching. A faster CPU can run apps faster, so everything on your device will seem faster. Of course, once you get to a certain point, CPU speed won't affect performance much. However, a faster CPU may still help when running more demanding applications, such as high-end games.
The second part of the overall score is your GPU score. This score is comprised of the output of graphical components like Metal, OpenGL or Vulkan, depending on your device. The GPU score means how well your phone displays 2D and 3D graphics. Your device's graphics processing unit (GPU) handles accelerated graphics. When you play a game, your GPU kicks into gear and renders the 3D graphics or accelerates the shiny 2D graphics. Many interface animations and other transitions also use the GPU. The GPU is optimized for these sorts of graphics operations. The CPU could perform them, but it's more general-purpose and would take more time and battery power. You can say that your GPU does the graphics number-crunching, so a higher score here is better.
The third part of the overall score is your MEM score. The MEM score includes the results of the output of RAM Access, ROM APP IO, ROM Sequential Read and Write, and ROM Random Access. In simpler words, the MEM score means how fast and how much memory your phone possesses. RAM stands for random-access memory; while ROM stands for read-only memory. Your device uses RAM as working memory, while flash storage or an internal SD card is used for long-term storage. The faster it can write to and read data from its RAM, the faster your device will perform. Your RAM is constantly being used on your device, whatever you're doing. While RAM is volatile in nature, ROM is its opposite. RAM mostly stores temporary data, while ROM is used to store permanent data like the firmware of your phone. Both the RAM and ROM make up the memory of your phone, helping it to perform tasks efficiently.
The fourth and final part of the overall score is your UX score. The UX score is made up of the results of the output of the Data Security, Data Processing, Image Processing, User Experience, and Video CTS and Decode tests. The UX score means an overall score that represents how the device's "user experience" will be in the real world. It's a number you can look at to get a feel for a device's overall performance without digging into the above benchmarks or relying too much on the overall score.
Data scrapped from AnTuTu, cross-platform adjusted using 3DMark and Geekbench
Facebook
TwitterAttribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
CSV file with code smell occurrences per application. One file for iOS and one for Android. Analysis of open source applications.
Facebook
TwitterThis dataset encompasses mobile smartphone application (app) usage, collected from over 150,000 triple-opt-in first-party US Daily Active Users (DAU). Use it for measurement, attribution or surveying to understand the why. iOS and Android operating system coverage.
Facebook
TwitterMIT Licensehttps://opensource.org/licenses/MIT
License information was derived automatically
This dataset offers a comprehensive overview of the iPhone's journey in the global smartphone market from 2010 to 2024 . It includes:
📊 Number of iPhone Users: Total users worldwide and within the USA. 📈 Sales Figures: Yearly iPhone sales data. 🏆 Market Share: Comparison of iOS and Android market shares across years. This dataset is perfect for:
Market forecasting and trend analysis. Competitive landscape studies between iOS and Android. Consumer behavior research in the tech industry. Whether you're a data scientist, market analyst, or tech enthusiast, this dataset provides valuable insights to support your research and projects.
Facebook
TwitterAttribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Differences between operating systems (Android, iOS, Mac OS, and Windows; Study 2).
Facebook
TwitterComprehensive YouTube channel statistics for OGLPLAYS Android iOS Gameplays, featuring 346,000 subscribers and 65,113,547 total views. This dataset includes detailed performance metrics such as subscriber growth, video views, engagement rates, and estimated revenue. The channel operates in the Gaming category and is based in US. Track 10,701 videos with daily and monthly performance data, including view counts, subscriber changes, and earnings estimates. Analyze growth trends, engagement patterns, and compare performance against similar channels in the same category.
Facebook
Twitterhttps://www.paradoxintelligence.com/termshttps://www.paradoxintelligence.com/terms
App download rankings, usage metrics, and user engagement data (iOS/Android)
Facebook
TwitterThis dataset encompasses mobile web clickstream behavior on any browser, collected from over 150,000 triple-opt-in first-party US Daily Active Users (DAU). Use it for measurement, attribution or path to purchase and consumer journey understanding. Full URL deliverable available including searches.
Facebook
TwitterAttribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Summary statistics for GPS quality metrics and incidence of outliers by participants’ residential and activity space locations.
Facebook
TwitterAttribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
This is a public release of Beiwe-generated data. The Beiwe Research Platform collects high-density data from a variety of smartphone sensors such as GPS, WiFi, Bluetooth, gyroscope, and accelerometer in addition to metadata from active surveys. A description of passive and active data streams, and a documentation concerning the use of Beiwe can be found here. This data was collected from an internal test study and is made available solely for educational purposes. It contains no identifying information; subject locations are de-identified using the noise GPS feature of Beiwe.
As part of the internal test study, data from 6 participants were collected from the start of March 21, 2022 to the end of March 28, 2022. The local time zone of this study is Eastern Standard Time. Each participant was notified to complete a survey at 9am EST on Monday, Thursday, and Saturday of the study week. An additional survey was administered on Tuesday at 5:15pm EST. For each survey, subjects were asked to respond to the prompt "How much time (in hours) do you think you spent at home?".
Facebook
TwitterMIT Licensehttps://opensource.org/licenses/MIT
License information was derived automatically
This dataset contains detailed information about phones listed on Amazon, including product specifications, user reviews, ratings, and pricing. The dataset can be useful for analyzing product trends, consumer preferences, pricing strategies, and technical features of smartphones sold on the platform. It includes both new and Amazon-renewed phones.
The dataset includes the following key features:
This dataset includes a comprehensive range of variables, offering insight into both the technical aspects and customer perceptions of various smartphones sold on Amazon. The dataset allows for:
The dataset can be used for several purposes, including but not limited to:
This Amazon product phones dataset provides an in-depth look at smartphones sold on Amazon, covering everything from technical specifications to user reviews and pricing. It is ideal for anyone looking to analyze trends in the smartphone market, consumer preferences, or technical specifications. The data can be leveraged for a wide array of projects such as market analysis, machine learning, and competitive intelligence.
Facebook
TwitterThis dataset was created by Amady Ba
Facebook
TwitterComprehensive YouTube channel statistics for Gameplay Android iOS, featuring 2,270,000 subscribers and 1,207,193,557 total views. This dataset includes detailed performance metrics such as subscriber growth, video views, engagement rates, and estimated revenue. The channel operates in the Gaming category and is based in US. Track 10,636 videos with daily and monthly performance data, including view counts, subscriber changes, and earnings estimates. Analyze growth trends, engagement patterns, and compare performance against similar channels in the same category.
Facebook
TwitterComprehensive YouTube channel statistics for Gameplay - Android /ios Gaming Channel, featuring 963,000 subscribers and 360,905,484 total views. This dataset includes detailed performance metrics such as subscriber growth, video views, engagement rates, and estimated revenue. The channel operates in the Gaming category and is based in US. Track 4,952 videos with daily and monthly performance data, including view counts, subscriber changes, and earnings estimates. Analyze growth trends, engagement patterns, and compare performance against similar channels in the same category.
Facebook
TwitterThis dataset encompasses mobile app usage, web clickstream and location visitation behavior, collected from over 150,000 triple-opt-in first-party US Daily Active Users (DAU). The only omnichannel meter at scale representing iOS and Android platforms.
Facebook
TwitterAttribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Summary of statistical applications available on Apple iOS and Google Android mobile platforms.
Facebook
TwitterInstall App dataset provides comprehensive, first-party app install intelligence across the APAC region, sourced from AI-driven OS-level keyboard and utility applications. It captures highly granular insights into mobile app installations, updates, and user behavior, enabling precise market analytics, attribution tracking, and growth optimization.
Each record includes hashed device and advertising identifiers, application metadata (package name, app version, category), and timestamped install/update events. The field is_new_install indicates whether the app installation is first-time or an existing reinstall/update, helping distinguish between new user acquisition and returning user activity — a critical signal for campaign performance and user lifecycle analytics.
Alongside app-level insights, the dataset provides detailed device intelligence — including manufacturer, model, OS type/version, language, and user agent — combined with IP-based location data (country, region, city) and daily server timestamps for freshness tracking.
All data is hashed, privacy-compliant, and refreshed daily, making it ideal for organizations seeking high-quality, real-world app install signals across Android and iOS ecosystems.
📊 Key Features • First-party, consented data from OS-level applications • Hashed identifiers (device_id, advertising_id) for privacy-safe integration • Install and update timestamps for temporal and behavioral analysis • is_new_install flag to separate new installs from reinstalls or app updates • Comprehensive app, device, and location attributes • Daily refreshed dataset ensuring data accuracy and timeliness
⚙️ Primary Use Cases • Mobile Attribution & User Acquisition Tracking – Identify new users vs. re-engaged ones via the is_new_install flag • Market Intelligence & Competitive Benchmarking – Analyze install trends across app categories and geographies • Audience Segmentation – Classify users by device type, OS version, and app install behavior • Ad Targeting Optimization – Refine lookalike and re-engagement audiences with verified install data • Product & Growth Analytics – Study retention, uninstall rates, and user churn patterns • App Store Strategy – Evaluate app update frequency and version distribution
📍 Industries Benefiting • Ad-Tech & Mar-Tech Platforms • Mobile App Publishers & Developers • Telecom Operators & Device OEMs • Market Research & Analytics Firms • E-commerce, Fintech & Gaming Companies • Media, Entertainment & OTT Platforms
With millions of verified app installs tracked across Android and iOS, this AI-powered, consent-based dataset delivers actionable insights into app discovery, engagement, and retention, driving smarter decisions in mobile marketing, audience intelligence, and growth analytics.
Facebook
TwitterMIT Licensehttps://opensource.org/licenses/MIT
License information was derived automatically
This dataset simulates anonymized mobile screen time and app usage data collected from Android/iOS users over a 3-month period (Jan–April 2024). It captures daily usage trends across various app categories including:
Productivity: Google Docs, Notion, Slack
Entertainment: YouTube, Netflix, TikTok
Social Media: Instagram, WhatsApp, Facebook
Utilities: Chrome, Gmail, Maps
For YouTube, additional engagement statistics such as views, likes, and comments are included to analyze video popularity and content consumption behavior.
The dataset enables exploration of:
Productivity vs. entertainment screen time patterns
Daily usage fluctuations
App-specific user engagement
Correlation between time spent and user interactions
YouTube content virality metrics
This is a great resource for:
EDA projects
Behavioral clustering
Dashboard development
Time series and anomaly detection
Building recommendation or focus-assistive apps