100+ datasets found
  1. Augmented Reality Market Size, Growth Report | Industry Report 2030

    • mordorintelligence.com
    pdf,excel,csv,ppt
    Updated Jun 30, 2025
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    Mordor Intelligence (2025). Augmented Reality Market Size, Growth Report | Industry Report 2030 [Dataset]. https://www.mordorintelligence.com/industry-reports/augmented-reality-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jun 30, 2025
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2019 - 2030
    Area covered
    Global
    Description

    The Augmented Reality Market Report is Segmented by Offering (Hardware and Software), Core Technology (OLED / Micro-OLED, Microled, Waveguide and Diffractive Optics, and More), Application (Remote Assistance and Maintenance, Product Visualisation and Configuration, and More), End-User Vertical (Gaming and Entertainment, Education, Healthcare, and More), and Geography. The Market Forecasts are Provided in Terms of Value (USD).

  2. Augmented Reality And Virtual Reality Market Analysis North America, APAC,...

    • technavio.com
    pdf
    Updated Feb 14, 2025
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    Technavio (2025). Augmented Reality And Virtual Reality Market Analysis North America, APAC, Europe, Middle East and Africa, South America - US, UK, China, Japan, Canada, Germany, India, France, Italy, Brazil - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/augmented-reality-and-virtual-reality-market-industry-analysis
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Feb 14, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    License

    https://www.technavio.com/content/privacy-noticehttps://www.technavio.com/content/privacy-notice

    Time period covered
    2025 - 2029
    Description

    Snapshot img

    Augmented Reality And Virtual Reality Market Size 2025-2029

    The augmented reality and virtual reality market size is forecast to increase by USD 641.25 billion, at a CAGR of 51.8% between 2024 and 2029.

    The Augmented Reality (AR) and Virtual Reality (VR) market is experiencing significant growth, fueled by increasing demand for immersive technologies in various industries. This demand is driven by the potential of AR and VR to revolutionize sectors such as gaming, education, healthcare, and retail, offering enhanced user experiences and improved productivity. Meanwhile, the investment landscape is favorable, with growing funding for startups specializing in AR and VR technologies. This financial support is enabling innovation and the development of new applications, further expanding the market's potential. However, the market's growth is not without challenges. High development costs associated with creating AR and VR applications pose a significant hurdle for companies looking to enter the market. These costs, which include hardware, software, and human resources, can act as a barrier to entry for smaller players and require strategic planning and substantial investment to overcome. Companies seeking to capitalize on the opportunities presented by the AR and VR market must navigate these challenges effectively to remain competitive and succeed in this dynamic and innovative landscape.

    What will be the Size of the Augmented Reality And Virtual Reality Market during the forecast period?

    Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
    Request Free SampleThe Extended Reality (XR) market continues to evolve, with new technologies and applications emerging at an unprecedented rate. XR encompasses Augmented Reality (AR), Virtual Reality (VR), and Mixed Reality (MR), each offering unique immersive experiences. Key components of XR include user comfort, interaction fidelity, and cybersecurity measures. High-performance computing, network infrastructure, and high-resolution displays are essential for delivering seamless experiences. Voice recognition and motion tracking sensors enable natural interaction, while 360-degree cameras and 3D scanning provide realistic environments. AR applications span various sectors, from training simulations and data analytics to computer vision and education. VR headsets offer immersive experiences in gaming, entertainment, and virtual tourism. MR combines the best of both worlds, enabling interactive simulations and virtual environments. Price point remains a critical factor, with cloud-based platforms and AI-powered personalization driving cost savings. Haptic feedback devices and spatial audio add depth to the user experience. 3D modeling software and rendering techniques are essential for creating engaging content. Market adoption is on the rise, with applications in healthcare, military, and e-commerce. Digital twin technology and virtual reality systems are revolutionizing industries, from manufacturing to construction. SLAM technology and object recognition enable advanced AR applications. Network infrastructure, data privacy, and cybersecurity measures are becoming increasingly important as XR becomes more prevalent. High frame rates and depth sensing are essential for delivering realistic experiences. The future of XR is bright, with endless possibilities for innovation and growth.

    How is this Augmented Reality And Virtual Reality Industry segmented?

    The augmented reality and virtual reality industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments. TechnologyARVRApplicationConsumerEnterpriseComponentHardwareSoftwareEnd-userAerospace and defenseConsumerCommercialEnterpriseOthersGeographyNorth AmericaUSCanadaEuropeFranceGermanyItalyUKAPACChinaIndiaJapanSouth AmericaBrazilRest of World (ROW)

    By Technology Insights

    The ar segment is estimated to witness significant growth during the forecast period.The Extended Reality (XR) market, encompassing Augmented Reality (AR) and Virtual Reality (VR), is experiencing significant growth due to several key factors. New product launches, both in hardware and software, are driving innovation in the sector. The expanding adoption of XR in various industries, including retail and consumer goods, healthcare, education, and military applications, is increasing demand. AR, in particular, is gaining traction due to its ability to provide immersive experiences by overlaying digital information onto the real world. This technology is being used in training simulations, data analytics, computer vision, and 3D modeling, among other applications. VR, on the other hand, offers fully immersive environments for gaming, education, and virtual touri

  3. m

    Global Augmented Reality Technology Market Analysis, Share & Industry...

    • marketresearchintellect.com
    Updated Jul 8, 2025
    + more versions
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    Market Research Intellect (2025). Global Augmented Reality Technology Market Analysis, Share & Industry Outlook 2033 [Dataset]. https://www.marketresearchintellect.com/product/global-augmented-reality-technology-market-size-and-forecast/
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    Dataset updated
    Jul 8, 2025
    Dataset authored and provided by
    Market Research Intellect
    License

    https://www.marketresearchintellect.com/privacy-policyhttps://www.marketresearchintellect.com/privacy-policy

    Area covered
    Global
    Description

    Market Research Intellect presents the Augmented Reality Technology Market Report-estimated at USD 49.3 billion in 2024 and predicted to grow to USD 198.7 billion by 2033, with a CAGR of 17.5% over the forecast period. Gain clarity on regional performance, future innovations, and major players worldwide.

  4. v

    Global Augmented Reality And Virtual Reality Market Size By Offering...

    • verifiedmarketresearch.com
    Updated Sep 21, 2025
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    VERIFIED MARKET RESEARCH (2025). Global Augmented Reality And Virtual Reality Market Size By Offering (Hardware, Software), By Device Type (AR Technology, VR Technology), By End User Industry (Aerospace And Defense, Consumer), By Geographic Scope And Forecast [Dataset]. https://www.verifiedmarketresearch.com/product/augmented-reality-and-virtual-reality-market/
    Explore at:
    Dataset updated
    Sep 21, 2025
    Dataset authored and provided by
    VERIFIED MARKET RESEARCH
    License

    https://www.verifiedmarketresearch.com/privacy-policy/https://www.verifiedmarketresearch.com/privacy-policy/

    Time period covered
    2026 - 2032
    Area covered
    Global
    Description

    Augmented Reality And Virtual Reality Market size was valued at USD 25.42 Billion in 2024 and is projected to reach USD 174.16 Billion by 2032, growing at a CAGR of 30% from 2026 to 2032.Rising Adoption of Immersive Technologies in Gaming and Entertainment Enhancing User Experiences: The gaming and entertainment industries have long been pioneers in embracing cutting edge technology, and AR/VR are no exception.Increasing Use of AR and VR in Education and Training for Interactive and Practical Learning Solutions: Beyond entertainment, the transformative power of AR and VR is revolutionizing education and professional training. Traditional learning methods are increasingly being augmented by interactive and practical immersive solutions that offer unparalleled engagement and knowledge retention.

  5. m

    Augmented Reality Market - Global Opportunity Analysis And Industry Forecast...

    • meticulousresearch.com
    Updated Jul 19, 2024
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    Meticulous Market Research Pvt Ltd (2024). Augmented Reality Market - Global Opportunity Analysis And Industry Forecast (2025-2032) [Dataset]. https://www.meticulousresearch.com/product/augmented-reality-market-1223
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    Dataset updated
    Jul 19, 2024
    Dataset authored and provided by
    Meticulous Market Research Pvt Ltd
    License

    https://www.meticulousresearch.com/privacy-policyhttps://www.meticulousresearch.com/privacy-policy

    Area covered
    North America, Asia Pacific, Latin America, Middle East & Africa, Global, Europe
    Description

    Augmented Reality Market Size, Share, Forecast, & Trends Analysis by Offering (Smart Glasses, Headsets), Type, Application (Training & Learning, Gaming, Promotion & Advertising), End User (Retail & E-commerce, Media & Entertainment, Healthcare, Travel & Tourism), and Geography — Global Forecast to 2032

  6. e

    Augmented Reality Industry Growth | Augmented Reality (AR) Market Forecast...

    • emergenresearch.com
    pdf,excel,csv,ppt
    Updated Feb 24, 2022
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    Emergen Research (2022). Augmented Reality Industry Growth | Augmented Reality (AR) Market Forecast to 2028 [Dataset]. https://www.emergenresearch.com/industry-report/augmented-reality-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Feb 24, 2022
    Dataset authored and provided by
    Emergen Research
    License

    https://www.emergenresearch.com/privacy-policyhttps://www.emergenresearch.com/privacy-policy

    Area covered
    Global
    Variables measured
    Base Year, No. of Pages, Growth Drivers, Forecast Period, Segments covered, Historical Data for, Pitfalls Challenges, 2028 Value Projection, Tables, Charts, and Figures, Forecast Period 2021 - 2028 CAGR, and 1 more
    Description

    The global Augmented Reality market size was USD 15.72 Billion in 2020 and is expected to reach USD 332.60 Billion in 2028 and register a CAGR of 46.4%. Augmented Reality (AR) industry report classifies global market by share, trend, and based on component, deployment type, application, end-use, and...

  7. Mobile Augmented Reality (AR) Market Analysis, Size, and Forecast 2025-2029:...

    • technavio.com
    pdf
    Updated Apr 29, 2025
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    Technavio (2025). Mobile Augmented Reality (AR) Market Analysis, Size, and Forecast 2025-2029: North America (US and Canada), Europe (France, Germany, Italy, and UK), APAC (China, India, Japan, and South Korea), and Rest of World (ROW) [Dataset]. https://www.technavio.com/report/mobile-augmented-reality-market-industry-size-analysis
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Apr 29, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    License

    https://www.technavio.com/content/privacy-noticehttps://www.technavio.com/content/privacy-notice

    Time period covered
    2025 - 2029
    Area covered
    United States, Canada
    Description

    Snapshot img

    Mobile Augmented Reality (AR) Market Size 2025-2029

    The mobile augmented reality (AR) market size is forecast to increase by USD 507.27 billion at a CAGR of 61.7% between 2024 and 2029.

    The market is experiencing significant growth, driven by the increasing dependence on apps for various activities and the emergence of depth-sensing cameras in mobile devices. AR technology offers experiences by overlaying digital information onto the real world, revolutionizing industries such as retail, education, and entertainment. The market is experiencing significant growth due to increasing dependence on mobile applications and the proliferation of AR apps for various activities. However, the market faces constraints in hardware capabilities used in mobile AR, which can limit the quality of the user experience and hinder mass adoption. Regulatory hurdles also impact adoption, particularly in industries requiring stringent compliance, such as healthcare and transportation. To capitalize on market opportunities and navigate challenges effectively, companies must focus on addressing these constraints through technological advancements and strategic partnerships.
    Investments in research and development, particularly in areas like miniaturization of sensors and power efficiency, will be crucial to overcome hardware limitations. Collaborations with regulatory bodies and industry associations can help navigate regulatory challenges and ensure compliance. Overall, the Mobile AR market presents substantial growth potential for companies that can effectively address these challenges and deliver innovative, high-quality AR experiences to consumers.
    

    What will be the Size of the Mobile Augmented Reality (AR) Market during the forecast period?

    Request Free Sample

    The market encompasses a diverse range of applications, from entertainment to industrial uses. AR for entertainment offers experiences through location-based games and interactive storytelling. AR-driven product design enables 3D object placement, allowing consumers to virtually try on items before purchase. AR in architecture and construction facilitates project visualization and planning. AR overlays enhance user experiences in healthcare, events, logistics, e-commerce, transportation, and accessibility. AR-powered product demos provide interactive and engaging ways to showcase offerings. AR in healthcare improves patient care through virtual training and diagnostic tools.
    AR for events creates unique experiences for attendees, while AR in logistics streamlines supply chain management. AR-powered e-commerce and transportation enable virtual try-on and route planning, respectively. Overall, the AR market continues to evolve, offering innovative solutions across various industries.
    

    How is this Mobile Augmented Reality (AR) Industry segmented?

    The Mobile Augmented Reality (Ar) industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    Application
    
      M and A
      Gaming and entertainment
      Education and learning
      Travel and tourism
      Others
    
    
    End-user
    
      Enterprise
      Consumer
    
    
    Type
    
      Marker-based AR
      Markerless AR
      Anchor-based AR
    
    
    Device
    
      Smartphones
      Tablets
      Personal digital assistants (PDAs)
      Handheld gaming consoles
      Others
    
    
    Geography
    
      North America
    
        US
        Canada
    
    
      Europe
    
        France
        Germany
        Italy
        UK
    
    
      APAC
    
        China
        India
        Japan
        South Korea
    
    
      Rest of World (ROW)
    

    By Application Insights

    The M and A segment is estimated to witness significant growth during the forecast period. AR technology has been making waves in various industries, offering innovative solutions for marketing, education, healthcare, manufacturing, and more. AR Software Development Kits (SDKs) and processors are at the core of this technology, enabling the creation of AR experiences. AR applications, powered by these tools, bring virtual objects and content to life in real-world environments. AR headsets and sensors provide the necessary hardware for these experiences, while AR Image Recognition technology adds an extra layer of interactivity. Ethical considerations are essential in the AR market, with privacy and security being key concerns. AR is being adopted in healthcare for training and simulations, enhancing the learning experience and improving patient care.

    In education, AR is used to make learning more engaging and interactive, while in manufacturing, it aids in prototyping and assembly line optimization. AR rendering and interaction technologies enable users to manipulate virtual objects in real-world environments, creating a balanced blend of digital and physical worlds. AR location-based services and object recognition capabilities add a new dimension to consumer experience

  8. c

    Augmented Reality (AR) market Will Grow at a CAGR of 31.5% from 2024 to...

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated Aug 26, 2025
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    Cognitive Market Research (2025). Augmented Reality (AR) market Will Grow at a CAGR of 31.5% from 2024 to 2031. [Dataset]. https://www.cognitivemarketresearch.com/augmented-reality-ar-market-report
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Aug 26, 2025
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    According to Cognitive Market Research, the global Augmented Reality (AR) market size was USD 88.4 billion in 2024 and will expand at a compound annual growth rate (CAGR) of 31.5% from 2024 to 2031. Market Dynamics of Augmented Reality (AR) Market

    Key Drivers for Augmented Reality (AR) Market

    Rising Investments in the AR Market to Increase the Demand Globally - Investments in the augmented reality (AR) market have witnessed huge growth over the past few years. Companies such as Facebook Corporation, Intel Corporation, Qualcomm, Inc., Alphabet, Inc., Comcast Ventures, and Samsung Group are investing heavily in the augmented reality market. Private firms and venture capitalists are funding a few research institutes, while governments are funding some. Industries such as consumer, aerospace & defense, healthcare, enterprises, retail, and marketing embrace the benefits of AR. For instance, Boeing announced a new setup named HorizonX to forge a broader external investment fund. Increasing Adoption of AR Technology in the Healthcare Industry

    Key Restraints for Augmented Reality (AR) Market

    Health Issues Associated with Excessive Usage of AR Long-Term Impacts of AR on Mental Health Introduction of the Augmented Reality (AR) Market

    The augmented reality market for the software segment is expected to hold a larger size during the forecast period owing to the growth in the number of apps and platforms in space. The growing penetration of augmented reality software and its compatibility with existing hardware is expected to drive the growth of the AR market for the software segment during the forecast period. Augmented Reality (AR) technology has a wide range of applications in entertainment, training, brand engagement, augmented surgeries, virtual tours, and quality control, to name a few. The COVID-19 pandemic severely impacted global industries. However, during such a crisis, the technology showcased potential uses in different sectors. According to IBM's U.S. Retail Index report of 2020, retail businesses and their customers shifted to digital shopping during the pandemic.

  9. N

    Augmented Reality Market Analysis | 2023-2030

    • nextmsc.com
    pdf,excel,csv,ppt
    Updated Oct 26, 2025
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    Next Move Strategy Consulting (2025). Augmented Reality Market Analysis | 2023-2030 [Dataset]. https://www.nextmsc.com/report/augmented-reality-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Oct 26, 2025
    Dataset authored and provided by
    Next Move Strategy Consulting
    License

    https://www.nextmsc.com/privacy-policyhttps://www.nextmsc.com/privacy-policy

    Time period covered
    2022 - 2030
    Area covered
    Global
    Description

    Augmented Reality Market is predicted to reach $515.51 billion by 2030 with a CAGR of 40.2% from 2023 to 2030

  10. v

    Global Augmented Reality Market Size By Technology (Marker-based AR, Marker...

    • verifiedmarketresearch.com
    Updated Sep 17, 2025
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    VERIFIED MARKET RESEARCH (2025). Global Augmented Reality Market Size By Technology (Marker-based AR, Marker AR, Projection-based AR), By Component (Hardware, Software, Services), By Application (Gaming, Entertainment, Commercial, Training), By Geographic Scope And Forecast [Dataset]. https://www.verifiedmarketresearch.com/product/augmented-reality-market/
    Explore at:
    Dataset updated
    Sep 17, 2025
    Dataset authored and provided by
    VERIFIED MARKET RESEARCH
    License

    https://www.verifiedmarketresearch.com/privacy-policy/https://www.verifiedmarketresearch.com/privacy-policy/

    Time period covered
    2026 - 2032
    Area covered
    Global
    Description

    Augmented Reality Market size was valued at USD 57.04 Billion in 2024 and is projected to reach USD 298.45 Billion by 2032, growing at a CAGR of 25.35% from 2026 to 2032.The Augmented Reality (AR) market is driven by several factors, including the increasing adoption of smartphones and other mobile devices, the growing popularity of virtual and augmented reality applications, and advancements in AR technology. AR is used in various industries, such as gaming, education, retail, and manufacturing, to enhance user experiences and provide interactive content. The rising demand for immersive experiences and the integration of AR with other technologies, such as artificial intelligence and the Internet of Things, are also contributing to market growth. Additionally, the increasing focus on social media and content sharing platforms is driving the demand for tools that allow users to create and share engaging AR content.

  11. T

    Mobile Augmented Reality Market Analysis by Solution, Application, and...

    • futuremarketinsights.com
    html, pdf
    Updated Mar 26, 2025
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    Sudip Saha (2025). Mobile Augmented Reality Market Analysis by Solution, Application, and Region Through 2035 [Dataset]. https://www.futuremarketinsights.com/reports/mobile-augmented-reality-market
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    pdf, htmlAvailable download formats
    Dataset updated
    Mar 26, 2025
    Authors
    Sudip Saha
    License

    https://www.futuremarketinsights.com/privacy-policyhttps://www.futuremarketinsights.com/privacy-policy

    Time period covered
    2025 - 2035
    Area covered
    Worldwide
    Description

    The market will grow to USD 40 billion in 2025 and to USD 120 billion by 2035, with a CAGR of 13.5% during the forecast period. Organizations are implementing AI-powered mobile AR solutions, cloud-based AR platforms, and real-time 3D visualization technologies to drive user interaction and digital experiences. Investments in AR-powered commerce, immersive gaming, and smart city applications will fuel growth.

    Contracts and Deals Analysis

    CompanyContract Value (USD Million)
    Google and HTCApproximately USD 240 - 260
    Meta Platforms and Essilor LuxotticaApproximately USD 400 - 450
    Microsoft and Anduril IndustriesApproximately USD 500 - 550

    Country-wise Analysis

    CountryCAGR (2025 to 2035)
    The USA12.1%
    The UK11.7%
    European Union (EU)11.9%
    Japan11.8%
    South Korea12.3%

    Competitive Outlook

    Company NameEstimated Market Share (%)
    Google (ARCore)20-25%
    Apple (ARKit)15-20%
    Niantic12-17%
    Snap Inc. (Snap AR)8-12%
    Microsoft (HoloLens Mobile)5-9%
    Other Companies (combined)20-30%
  12. Augmented Reality Market Size, Share, Growth Analysis Report By Application...

    • fnfresearch.com
    pdf
    Updated Oct 16, 2025
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    Facts and Factors (2025). Augmented Reality Market Size, Share, Growth Analysis Report By Application (Automotive, Energy, Aerospace & Defense, Healthcare, Manufacturing, Commercial, and Consumer,), By Display (Head-Mounted Display & Smart Glass, Head-Up Display, Handheld Devices), Offering (Hardware, Software), By Technology (Anchor-Based AR Technology, Markerless-Based AR Technology, and Marker-Based AR Technology), and By Region - Global and Regional Industry Insights, Overview, Comprehensive Analysis, Trends, Statistical Research, Market Intelligence, Historical Data and Forecast 2023 – 2030 [Dataset]. https://www.fnfresearch.com/augmented-reality-market
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Oct 16, 2025
    Dataset provided by
    Authors
    Facts and Factors
    License

    https://www.fnfresearch.com/privacy-policyhttps://www.fnfresearch.com/privacy-policy

    Time period covered
    2022 - 2030
    Area covered
    Global
    Description

    [230+ Pages Report] The global augmented reality market size is expected to grow from USD 33 billion in 2022 to USD 597.54 billion by 2030, at a CAGR of 40.6% from 2023-2030

  13. Consumer and enterprise AR glasses revenue worldwide 2023-2028, by forecast

    • statista.com
    Updated Dec 3, 2024
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    Thomas Alsop (2024). Consumer and enterprise AR glasses revenue worldwide 2023-2028, by forecast [Dataset]. https://www.statista.com/topics/3286/augmented-reality-ar/
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    Dataset updated
    Dec 3, 2024
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Thomas Alsop
    Description

    In 2024, consumer and enterprise augmented reality (AR) glasses hardware and software revenue was expected to amount to 3.47 billion U.S. dollars as a conservative estimate, while optimistic forecasts suggest the market could be worth up to 6.45 billion U.S. dollars. In addition to glasses and headsets, AR can be accessed using smartphones AR technology allows users to view and interact with digital content in the real world. This is achieved by overlaying digital information on top of the user's view of the physical world, giving the illusion that the digital content is a part of the real-world environment. In addition to glasses and headsets, immersive experiences can be fulfilled by AR on smartphones, with the mobile AR market valued at 11.9 billion U.S. dollars in 2024. New AR headset devices entering the market could act as a catalyst The AR hardware market was expected to grow by more than 160 percent in 2024 as more companies and devices entered the market, especially with tech giants like Meta and Apple continuing to take an even greater interest in immersive technologies. While much noise has been made by Meta’s Mark Zuckerberg about the metaverse – a concept that also includes virtual reality technology – Apple‘s Tim Cook instead looks toward AR solutions, with the release of Apple Vision Pro a significant step in the company’s journey into the extended reality sphere.

  14. E

    Augmented Reality Market Growth Analysis - Forecast Trends and Outlook...

    • expertmarketresearch.com
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    Claight Corporation (Expert Market Research), Augmented Reality Market Growth Analysis - Forecast Trends and Outlook (2025-2034) [Dataset]. https://www.expertmarketresearch.com/reports/augmented-reality-market
    Explore at:
    pdf, excel, csv, pptAvailable download formats
    Dataset authored and provided by
    Claight Corporation (Expert Market Research)
    License

    https://www.expertmarketresearch.com/privacy-policyhttps://www.expertmarketresearch.com/privacy-policy

    Time period covered
    2025 - 2034
    Area covered
    Global
    Variables measured
    CAGR, Forecast Market Value, Historical Market Value
    Measurement technique
    Secondary market research, data modeling, expert interviews
    Dataset funded by
    Claight Corporation (Expert Market Research)
    Description

    The global augmented reality market size reached a value of about USD 42.89 Billion in 2024. The market is further expected to grow at a CAGR of 41.80% in the forecast period of 2025-2034 to reach a value of nearly USD 1409.67 Billion by 2034.

    The augmented reality market size is expanding rapidly, driven by advancements in artificial intelligence and the innovation and popularity of augmented reality across industries. As technology evolves, companies are leveraging AR to enhance operational efficiency, customer engagement, and brand interaction. The integration of 3D mapping enables real-time spatial awareness, providing users with a highly immersive and interactive experience. Industries such as gaming, healthcare, retail, and manufacturing are adopting augmented reality (AR) to streamline workflows, improve training modules, and enable real-time simulations. This widespread adoption is significantly driving market expansion, fostering new opportunities for AR applications.

  15. F

    Augmented and Virtual Reality Market By Technology (Augmented Reality &...

    • fnfresearch.com
    pdf
    Updated Oct 15, 2025
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    Facts and Factors (2025). Augmented and Virtual Reality Market By Technology (Augmented Reality & Virtual Reality), By Offering (Hardware & Software), By Application (Augmented Reality & Virtual Reality), And By Regions - Global & Regional Industry Perspective, Comprehensive Analysis, and Forecast 2021 – 2026 [Dataset]. https://www.fnfresearch.com/augmented-and-virtual-reality-market-report
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Oct 15, 2025
    Dataset authored and provided by
    Facts and Factors
    License

    https://www.fnfresearch.com/privacy-policyhttps://www.fnfresearch.com/privacy-policy

    Time period covered
    2022 - 2030
    Area covered
    Global
    Description

    [197+ Pages Report] Global augmented and virtual reality market is estimated to grow at a CAGR rate of 35.8% to an overall value of USD 76.7 Billion by 2026.

  16. D

    Augmented Reality Hardware and Software Market Report | Global Forecast From...

    • dataintelo.com
    csv, pdf, pptx
    Updated Jan 7, 2025
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    Dataintelo (2025). Augmented Reality Hardware and Software Market Report | Global Forecast From 2025 To 2033 [Dataset]. https://dataintelo.com/report/global-augmented-reality-hardware-and-software-market
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    pptx, csv, pdfAvailable download formats
    Dataset updated
    Jan 7, 2025
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Augmented Reality Hardware and Software Market Outlook



    The global augmented reality (AR) hardware and software market is expected to witness a significant expansion, with a market size estimated to reach approximately USD 100 billion by 2032, up from USD 30 billion in 2023, reflecting a compound annual growth rate (CAGR) of 13.2% during the forecast period. This impressive growth is primarily fueled by technological advancements, increasing demand for immersive experiences, and the broadening applicability of AR technology across various sectors, including healthcare, education, and retail. As industries seek innovative solutions to enhance operational efficiency and consumer engagement, augmented reality emerges as a transformative tool driving market dynamics.



    One of the primary growth factors of the augmented reality hardware and software market is the continuous development and integration of cutting-edge technologies. The advent of 5G technology has significantly bolstered AR capabilities by providing faster data speeds and low latency, which are crucial for seamless AR experiences. Additionally, advancements in artificial intelligence and machine learning are enhancing the functionality and interactivity of AR applications, enabling more realistic and personalized user experiences. These technological innovations are fostering increased adoption of AR solutions across sectors, further propelling market growth as businesses recognize the potential of AR to revolutionize their operations and customer engagement strategies.



    Another driving force behind the market's expansion is the rising demand for AR in the gaming and entertainment industry. The immersive nature of AR technology offers players an unparalleled experience by blending digital content with the real world, thereby enhancing user engagement and satisfaction. This demand is further amplified by the increasing popularity of mobile gaming and the widespread availability of smartphones and tablets capable of supporting AR applications. Moreover, the entertainment industry is leveraging AR to create compelling marketing campaigns and interactive experiences, attracting a broader audience and opening new revenue streams. This trend is expected to continue as companies explore innovative ways to integrate AR into their offerings.



    The education and healthcare sectors also contribute significantly to the growth of the AR market. In education, AR technology provides interactive and immersive learning experiences that enhance student engagement and improve learning outcomes. Educators are increasingly employing AR tools to create dynamic and engaging content that facilitates better understanding and retention of information. Similarly, in healthcare, AR applications are being used for various purposes, such as surgical simulations, diagnostics, and patient education. The ability of AR to offer real-time, interactive, and accurate visualizations is revolutionizing medical training and practice, leading to improved patient care and outcomes. The growing adoption of AR in these sectors underscores its versatility and potential to drive substantial market growth.



    Regionally, North America is expected to dominate the augmented reality hardware and software market, driven by a strong technology infrastructure, high consumer adoption rates, and robust investment in research and development. The presence of leading AR companies and a tech-savvy population further bolster the region's market position. However, the Asia Pacific region is anticipated to exhibit the highest growth rate due to increasing technological advancements, a burgeoning consumer base, and growing investments in AR technology across countries like China, Japan, and South Korea. The European market is also poised for significant growth, supported by the rising adoption of AR in various industries and favorable government initiatives promoting digital transformation.



    Component Analysis



    The component segmentation of the augmented reality market is primarily divided into hardware and software. The hardware segment includes devices such as AR headsets, smart glasses, and other supportive equipment essential for the AR experience. This segment is witnessing substantial growth due to the increasing demand for AR devices in both consumer and enterprise applications. As industries like retail and healthcare increasingly adopt AR technology to improve operational efficiencies and customer engagement, the demand for hardware components is expected to soar. Moreover, ongoing advancements in hardware design and functionality, coupled with decreasing costs, are making AR devices more accessibl

  17. c

    Augmented Reality (AR) Market Size, Trends | Industry Growth Report - 2032

    • consegicbusinessintelligence.com
    pdf,excel,csv,ppt
    Updated Sep 29, 2025
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    Consegic Business Intelligence Pvt Ltd (2025). Augmented Reality (AR) Market Size, Trends | Industry Growth Report - 2032 [Dataset]. https://www.consegicbusinessintelligence.com/augmented-reality-ar-market
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Sep 29, 2025
    Dataset authored and provided by
    Consegic Business Intelligence Pvt Ltd
    License

    https://www.consegicbusinessintelligence.com/privacy-policyhttps://www.consegicbusinessintelligence.com/privacy-policy

    Area covered
    Global
    Description

    The Global Augmented Reality (AR) Market size was estimated at USD 643.58 bn by 2032 from a value of USD 79.94 bn in 2024 and is expected to grow at a USD 102.36 bn in 2025, exhibiting a CAGR of 35.1% from 2025 to 2032.

  18. c

    Augmented Reality and Virtual Reality Software Market is estimated to be...

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated Aug 26, 2025
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    Cognitive Market Research (2025). Augmented Reality and Virtual Reality Software Market is estimated to be valued at USD 33.25 Billion in 2022 [Dataset]. https://www.cognitivemarketresearch.com/ar-and-vr-software-market-report
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Aug 26, 2025
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    The Augmented Reality and Virtual Reality Software Market is estimated to be valued at USD 33.25 Billion in 2022 and is projected to reach USD 242.02 Billion by 2030, registering a CAGR of 28.2% during the forecast period. Factors Impacting AR and VR Software market growth

    Virtual reality software, especially virtual reality headsets, is mostly used for gaming and e-sports. The excessive usage of VR headsets led to health problems like lethargy, low eyesight, dizziness, lack of concentration, and issues with hearing. Therefore, the excessive use of VR headsets causes health problems, which hinder the growth of the VR software market. AR-related health issues among gamers are becoming more prevalent with the introduction of new gaming devices and technology. AR market games are highly engaging and keep the player immersed in the game for excessive periods of time, generating difficulties such as lack of attention, weight, anxiety, and eye strain. The immersive nature of AR technology might cause anxiety or worry after using the AR headset for extended periods of time which drastically affects the health of people which is hindering the AR market growth. Aside from stress, AR devices expose consumers to potentially hazardous electromagnetic frequency radiation. The National Toxicology Program a federal inter-agency program within the National Health Institutes conducted experiments on mice. This study found that participants who were exposed to electromagnetic radiation were more likely to develop cancer.

    Increasing demand for Augmented Reality in E-commerce is fuelling the growth of the AR Software Market.
    

    The outbreak of COVID-19 has changed the preference of customers towards online shopping. During COVID-19 the replace and return policies were disabled on many websites, then the virtual try-on for make-up, and virtual dress fitting rooms helped the customers to buy and identify the products. Augmented Reality software simplifies customer satisfaction; therefore, the comfort of customers will increase the popularity of the sector, which contributes to the growth of the augmented reality market. Online shopping websites such as Amiksasa AR application allows one to design a dream house using furniture from real brands, and lens kart, a VR application helps customer identify the set of glasses good on them. Increasing customer preference for online shopping and VR application is boosting the growth of the augmented reality software market.

    Increasing demand for Virtual Reality in many industries is fuelling the growth of Virtual Reality Software Market
    

    Virtual Reality is used in numerous industries, like healthcare and automotive because of its operational benefits. Virtual reality allows engineers, designers, and marketers to experience car applications, features, and capabilities in a proper environment, helping to improve the quality and safety of vehicles. Furthermore, the introduction of VR exposure therapy is projected to accelerate the trend of adopting new technologies to treat persons suffering from mental illnesses. Additionally, travel businesses use virtual reality technology to allow potential tourists to take virtual tours of landmarks, renowned sites, parks, and other attractions. During the COVID-19 outbreak, numerous industries were briefly shut down and lockdowns were enacted to prevent the virus from spreading, affecting commercial operations across regions. What is meant by Augmented Reality and Virtual Reality Software?

    Augmented Reality software is an amplifying and interactive version of the real-world surrounding which is received through digital visual elements, and other sensory stimuli through holographic technology. Virtual Reality is a mesmeric experience that may need a headset to replace the users surrounding view completely with stimulated, mesmeric, and interactive virtual surroundings. AR users control their existence in the environment and VR users are dominated by the system. AR enhances both the real and virtual world while VR enhances only the fictional world. AR requires a headset device, and VR can be controlled by a smartphone. The growth in live virtual entertainment and increases demand for augmented reality in the e-commerce AR market are spiking the growth of the AR and VR Software Market.

  19. Augmented Reality and Virtual Reality Market Demand Analysis Research Report...

    • marketreportservice.com
    Updated Nov 4, 2023
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    Market Report Service (2023). Augmented Reality and Virtual Reality Market Demand Analysis Research Report (By Device Type: AR technology, VR Technology; By Offering Type: Hardware, Software; By End Use: Aerospace & Defense, Consumer, Commercial, Enterprise, Gaming and Entertainment, Healthcare, Others) - Industry Analysis, Growth, Trends, Regional Outlook, and Forecast Till 2023-2030 [Dataset]. https://marketreportservice.com/reports/augmented-reality-and-virtual-reality-market-54690
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    Dataset updated
    Nov 4, 2023
    Dataset provided by
    Authors
    Market Report Service
    License

    https://marketreportservice.com/privacy-policyhttps://marketreportservice.com/privacy-policy

    Description

    Augmented Reality and Virtual Reality Market Demand Analysis Research Report (By Device Type: AR technology, VR Technology; By Offering Type: Hardware, Software; By End Use: Aerospace & Defense, Consumer, Commercial, Enterprise, Gaming and Entertainment, Healthcare, Others)

  20. t

    Augmented Reality Market Demand, Size and Competitive Analysis | TechSci...

    • techsciresearch.com
    Updated Oct 23, 2024
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    TechSci Research (2024). Augmented Reality Market Demand, Size and Competitive Analysis | TechSci Research [Dataset]. https://www.techsciresearch.com/report/augmented-reality-market/24153.html
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    Dataset updated
    Oct 23, 2024
    Dataset authored and provided by
    TechSci Research
    License

    https://www.techsciresearch.com/privacy-policy.aspxhttps://www.techsciresearch.com/privacy-policy.aspx

    Description

    Global Augmented Reality Market was valued at USD 32.27 Billion in 2023 and is anticipated to project robust growth in the forecast period with a CAGR of 32.54% through 2029.

    Pages185
    Market Size2023: USD 32.27 billion
    Forecast Market Size2029: USD 176.51 billion
    CAGR2024-2029: 32.54%
    Fastest Growing SegmentAnchor-Based AR Technology
    Largest MarketNorth America
    Key Players1. Apple Inc 2. Alphabet Inc 3. Qualcomm Incorporated 4. Samsung Electronics Co., Ltd 5. Meta Platforms, Inc 6. Magic Leap, Inc 7. Snap Inc. 8. Cisco Systems, Inc 9. PTC Inc 10. Vuzix Corporation

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Mordor Intelligence (2025). Augmented Reality Market Size, Growth Report | Industry Report 2030 [Dataset]. https://www.mordorintelligence.com/industry-reports/augmented-reality-market
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Augmented Reality Market Size, Growth Report | Industry Report 2030

Explore at:
7 scholarly articles cite this dataset (View in Google Scholar)
pdf,excel,csv,pptAvailable download formats
Dataset updated
Jun 30, 2025
Dataset authored and provided by
Mordor Intelligence
License

https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

Time period covered
2019 - 2030
Area covered
Global
Description

The Augmented Reality Market Report is Segmented by Offering (Hardware and Software), Core Technology (OLED / Micro-OLED, Microled, Waveguide and Diffractive Optics, and More), Application (Remote Assistance and Maintenance, Product Visualisation and Configuration, and More), End-User Vertical (Gaming and Entertainment, Education, Healthcare, and More), and Geography. The Market Forecasts are Provided in Terms of Value (USD).

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