We asked Australian consumers about "Most used headphones by brand" and found that ******* takes the top spot, while ************ is at the other end of the ranking.These results are based on a representative online survey conducted in 2025 among 2,050 consumers in Australia.
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For the third consecutive year, the Australian headphone market recorded growth in sales value, which increased by 15% to $2.3B in 2024. Overall, consumption, however, enjoyed a buoyant increase. Headphone consumption peaked in 2024 and is likely to see steady growth in the immediate term.
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The Australia headphones market is expected to grow at a CAGR of 8.20% between 2025 and 2034.
The average volume per capita in the 'Headphones' segment of the consumer electronics market in Australia was forecast to continuously increase between 2024 and 2029 by in total **** pieces (+* percent). The indicator is estimated to amount to **** pieces in 2029. Find further information concerning the volume change in the 'Televisions' segment of the consumer electronics market in the world and the average revenue per capita in the consumer electronics market in Vietnam. The Statista Market Insights cover a broad range of additional markets.
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Explore the rising demand for headphones in Australia and the projected market trends for the next decade, including expected increases in market volume and value.
The average revenue per capita in the 'Headphones' segment of the consumer electronics market in Australia was forecast to continuously decrease between 2024 and 2029 by in total *** U.S. dollars (-**** percent). After the ***** consecutive decreasing year, the indicator is estimated to reach *** U.S. dollars and therefore a new minimum in 2029. Find more key insights for the average revenue per capita in countries and regions like the revenue in the 'Game Consoles' segment of the consumer electronics market in the world and the average volume per capita in the consumer electronics market in Norway. The Statista Market Insights cover a broad range of additional markets.
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Discover the latest trends and forecast for the headphone market in Australia, as demand continues to rise. By 2035, the market volume is expected to reach 32M units and a value of $1.1B.
According to a survey conducted between July 2024 and June 2025, around ** percent of respondents in India reported owning headphones/earphones from boAt. Meanwhile, Apple was the most popular headphone/earphone brand in Australia, with around ** percent of the respondents owning headphones from the brand at the time of the survey.
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For the third consecutive year, the headphone market in Australia and Oceania recorded growth in sales value, which increased by 10% to $2.4B in 2024. Over the period under review, consumption, however, continues to indicate a prominent increase. Over the period under review, the market reached the maximum level in 2024 and is likely to see steady growth in the immediate term.
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The Wireless Headphones Market is likely to hold the global market at a moderate CAGR of 14.2% during the forecast period. The global market holds a forecasted revenue of US$ 48.15 Billion in 2022 and is likely to cross US$ 181.66 Billion by the end of 2032.
Attribute | Details |
---|---|
The Wireless Headphones Market Estimated Size (2021) | US$ 47.1 Billion |
The Wireless Headphones Market Estimated Size (2022) | US$ 48.15 Billion |
The Wireless Headphones Market Projected Size (2032) | US$ 181.66 Billion |
The Wireless Headphones Market CAGR (2022 to 2032) | 14.2% |
Scope of Report
Attribute | Details |
---|---|
Growth Rate | CAGR of 14.2% from 2022 to 2032 |
The base year for estimation | 2021 |
Historical Data Available for | 2017 to 2021 |
Forecast Period | 2022 to 2032 |
Quantitative units | Revenue in USD Billion, volume in Units and CAGR from 2022 to 2032 |
Report Coverage | Revenue forecast, volume forecast, company ranking, competitive landscape, growth factors and trends, pricing analysis |
Segments Covered | Headphone Fit, Connectivity Mode, Distribution Channel, Region |
Country scope | USA, Canada, Mexico, Germany, United Kingdom, France, Italy, Spain, Russia, India, Thailand, China, India, Japan, Australia, Brazil, Argentina, Colombia, Saudi Arabia, United Arab Emirates, South Africa |
Key Companies Profiled | Skullcandy; Sony Corporation; Sennheiser electronic GmbH & Co; Apple Inc.; Jabra; V-MODA LLC; Master & Dynamic.; Bang & Olufsen; Harman International Industries Inc.; Bose Corporation; AfterShokz; JLab Audio; Wicked Audio Inc.; Others |
Customization scope | Free report customization (equivalent to up to 8 analysts' working days) with purchase. Addition or alteration to country, regional & segment scope. |
Pricing and purchase options | Avail customized purchase options to meet your exact research needs. |
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Audio visual electronic equipment manufacturers have faced challenging trading conditions . A high level of globalisation has characterised the Audio Visual Electronic Equipment Manufacturing industry in recent years, as imports account for a considerable portion of domestic demand. Foreign manufacturers have placed significant competitive pressure on manufacturers, with low-cost overseas manufacturers that can leverage economies of scale dominating the domestic market. This trend has forced domestic manufacturers to focus on higher quality, specialised items to gain a competitive advantage on quality rather than a price basis.The Audio Visual Electronic Equipment Manufacturing industry is highly fragmented, with a low level of market concentration and multiple diverse product segments. Largely driven by the COVID-19 pandemic which has substantially reduced demand from key markets like the defence segment, revenue is expected to plunge at an annualised 6.3% over the five years through 2023-24, to $2.7 billion. This includes an estimated dip of 0.2% in the current year, due to the rise in the value of the Australian dollar, which makes foreign products more price-competitive and domestically manufactured equipment pricier.The performance of audio visual electronic equipment manufacturers is set to recover over the next few years, with revenue to grow at an annual average rate of 3.4%, through the end of 2028-29, to an estimated $3.1 billion. Import penetration is poised to remain high, as the Australian dollar is set to rise, causing domestic manufacturers to face greater competition from cheaper foreign products. However, commercial and industrial construction activities are set to rise, driving up demand for audio visual electronic equipment. Rising capital expenditure on defence and private capital expenditure on machinery and equipment is also set to boost industry revenue. The export market is poised to grow, as global demand recovers from the effects of COVID-19, and the demand for high-quality products strengthens. Improving downstream demand and export growth are to encourage an increasing number of manufacturers to enter the market, with enterprise and establishment numbers set to rise in the next few years. However, imports are anticipated to remain high, especially low-cost electronic components and parts, continuing to be a key source of competition for industry operators.
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The industry is projected to grow from USD 19.2 billion in 2025 to USD 39.5 billion by 2035, reflecting a CAGR of 8.2% over the forecast period.
Metrics | Values |
---|---|
Industry Size (2025E) | USD 19.2 billion |
Industry Value (2035F) | USD 39.5 billion |
CAGR (2025 to 2035) | 8.2% |
Segment-wise Analysis
Segment | Share |
---|---|
In-ear earphones | 68.4% |
Segment | Share |
---|---|
Wireless | 65.8% |
Country-wise Analysis
Countries | CAGR (2025 to 2035) |
---|---|
USA | 7.2% |
UK | 6.9% |
France | 6.8% |
Germany | 7% |
Italy | 6.5% |
South Korea | 7.3% |
Japan | 6.7% |
China | 7.8% |
Australia | 6.6% |
New Zealand | 6.4% |
Competitive Outlook
Company Name | Estimated Market Share (%) |
---|---|
Apple ( AirPods ) | 30-35% |
Samsung (Galaxy Buds) | 15-20% |
Sony | 10-15% |
Bose | 8-12% |
Other Companies (combined) | 25-35% |
Over the forecast period until 2029, the average revenue per capita is forecast to exhibit fluctuations among the five segments. The average revenue per capita is forecast to follow predominantly a negative trend. A closer examination reveals that the values decrease in more segments than they increase. For example, the segment Digital Cameras experiences an exceptionally strong decrease at 2029, with a value of *** U.S. dollars. Find further statistics on other topics such as a comparison of the average volume per capita in Switzerland and a comparison of the volume in the world. The Statista Market Insights cover a broad range of additional markets.
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As per Cognitive Market Research's latest published report, the Global Headphones for Kids market size will be $12,614.55 Million by 2028. The headphones for Kids Industry's Compound Annual Growth Rate will be 18.27% from 2023 to 2030.
The Cell Phone segment Revenue (USD Million) in Headphones for Kids will be USD 5,676.03 Million by 2028.
The Direct Revenue (USD Million) in Headphones for Kids will be USD 8,115.25 Million by 2028.
The North America Headphones for Kids market size will be USD 3,843.65 Million by 2028. What is Driving Headphones for Kids Industry Growth?
Rapidly increasing online education
In the era of increasing digitization, it’s hard to deny that the new generation is far away from it. Increased use of smartphones has attracted millennials towards it. Smartphones give us opportunity for much more than just entertainment. With everything getting digitized education system is also not far behind in this race. Increased awareness of electrical gadgets has also led it’s for various purpose. As pandemic has hit hard with social distancing and safety protocols these gadgets have come handy. Headphones have become huge part of our day-to-day lifestyle.
It doesn't just allow you to immerse in your favorite music but it has something more to it. Nowadays classroom for kids have gone online and because of that demand for headphones has increased to above and beyond. It has various perks to it in that it helps children focus and pay attention to the ongoing class. Distractions and unwanted noise in classroom are cut off in this way which helps kids to pay more attention to class. These days even audiobooks are being introduced which has increased learning abilities for children.
Headphones block out noise and make children focus on voice coming from headphones. It let them hear clearly as to what teacher is speaking. This can be a very powerful tool while teaching language lessons, as it lets the children hear the subtleties in pronunciation, which improves fluency.
For kids it’s hard to adapt to new surroundings so headphones can help them to calm down and relax. It can also cancel out the loud noises going on in surroundings as they are harsh on kids’ ears. Things like noises from construction site, constant droning noises and other stuff are potentially bad for our ears in general and headphones cancel them out.
Headphones can be a great tool for improving focus and learning the material better. It also helps them relax and take a break from all the noise and chatter that’s around them. As a parent or teacher, it’s important to keep these things in mind to ensure that the kids are always in their most comfortable and relaxed conditions for learning. A pair of kid’s headphones can be a cost-effective way of helping parents and teachers achieve these goals. Online learning has shown significant growth from last decade due to the high internet penetration and adoption of smart gadgets. This encourages the online education system and helps to grow the demand of kid’s headphone market.
Restraints for Headphones for Kids Market
Harmful Effects due to uncontrolled use of headphone.(Access Detailed Analysis in the Full Report Version)
Opportunities for Headphones for Kids Market
Technological advancement in online learning.(Access Detailed Analysis in the Full Report Version)
Introduction of Headphones for Kids
Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. Kids headphones are the headphones specially design considering the size, length, and other features like noise reduction and volume limit etc. Kid’s headphones are usually preferring for education purpose or to keep the child busy and maintain the other work balance. Rapid adoption of smart devices coupled with growing online education system is the primary driving factor of the global headphones for kids’ market. Experts often warn against the possibility of hearing loss due to repeated use of headphones. This might hamper the growth of the kid headphone market.
From the selected regions, the ranking by price per unit in the 'Headphones' segment of the consumer electronics market is led by Australia with ***** U.S. dollars and is followed by New Zealand (***** U.S. dollars). In contrast, the ranking is trailed by Cambodia with **** U.S. dollars, recording a difference of ***** U.S. dollars to Australia. Find other insights concerning similar markets and segments, such as a ranking by country regarding revenue in the telephony segment of the consumer electronics market and a ranking by country regarding revenue in the televisions segment of the consumer electronics market. The Statista Market Insights cover a broad range of additional markets.
Over the forecast period until 2029, the price per unit is forecast to exhibit fluctuations among the five segments. The price per unit is forecast to follow predominantly a negative trend. A closer examination reveals that the values decrease in more segments than they increase. For example, the segment Speakers experiences an exceptionally strong decrease at 2029, with a value of 2.1 U.S. dollars. Find further statistics on other topics such as a comparison of the average revenue per capita in Denmark and a comparison of the revenue in Brazil. The Statista Market Insights cover a broad range of additional markets.
Office And Contact Center Headsets Market Size 2025-2029
The office and contact center headsets market size is forecast to increase by USD 2.7 billion, at a CAGR of 13.8% between 2024 and 2029.
The market is driven by the increasing need for enhanced productivity in office environments and call centers. With the growing emphasis on efficient communication, headsets have become an essential tool for professionals, enabling multitasking and hands-free operation. Furthermore, the distribution channels for headsets have expanded, offering greater accessibility and convenience for consumers. VR devices, including head-mounted displays and gesture-tracking devices, are being adopted by large technology companies and healthcare provisions for patient care systems, medical training, planned ries, and healthcare applications. However, the market faces challenges as well. The availability of counterfeit products in the headsets industry poses a significant threat, undermining the quality and reliability of genuine products. Companies must navigate this challenge by implementing robust quality control measures and educating consumers on the risks associated with counterfeit headsets.
In summary, the market is characterized by growing demand for productivity-enhancing tools and expanding distribution channels, while facing the challenge of counterfeit products that threaten market integrity. Augmented Reality (AR) and Virtual Reality (VR) technologies are revolutionizing user experiences. Companies seeking to capitalize on market opportunities and navigate challenges effectively should focus on delivering high-quality, authentic products and implementing effective distribution strategies.
What will be the Size of the Office And Contact Center Headsets Market during the forecast period?
Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
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The office and contact center headset market continues to evolve, driven by the need for advanced communication solutions that enhance productivity and customer experience. Network Security and data encryption ensure confidentiality during remote workforce interactions. Seamlessly integrating call routing, transfer, performance monitoring, speech recognition, call recording, mute button, charging time, unified communications, and other features, headsets are becoming indispensable tools in various sectors. Wireless connectivity and microphone sensitivity are essential elements in ensuring call clarity and data privacy. Call holding, customer service, and wideband audio enable effective call handling and improved customer interactions. Noise cancellation and frequency response help minimize distractions and ensure optimal audio quality. Industry standards for call control buttons, volume control, and headset microphone design prioritize user-friendliness and ergonomics.
Acoustic echo cancellation and headset comfort are crucial for maintaining a professional and efficient work environment. Call queuing, call answering, and call center management solutions offer advanced call control and analytics capabilities. Digital signal processing, voice recognition, and softphone integration further enhance agent productivity and customer satisfaction. Headset weight and battery life are essential considerations for ensuring long-term comfort and uninterrupted use. Health and safety regulations and call center training programs ensure the effective implementation of these technologies. The continuous unfolding of market activities and evolving patterns in the office and contact center headset market reflect the industry's commitment to innovation and meeting the evolving needs of businesses and customers.
How is this Office And Contact Center Headsets Industry segmented?
The office and contact center headsets industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.
Application
Contact center
Office
Type
Wired
Wireless
Connectivity
USB
3.5-mm plug
Registered jack
QD
2.5-mm plug
Geography
North America
US
Canada
Europe
France
Germany
UK
APAC
Australia
China
India
Japan
Philippines
Rest of World (ROW)
. By Application Insights
The contact center segment is estimated to witness significant growth during the forecast period. In today's business landscape, call centers play a pivotal role in delivering exceptional customer service. To meet the evolving needs of customers and stay competitive, companies are investing in advanced technologies and equipment for their call centers. One such essential tool is the wireless headset, which offers featu
The price per unit in the 'Headphones' segment of the consumer electronics market in Norway was forecast to continuously increase between 2024 and 2029 by in total *** U.S. dollars (+**** percent). After the tenth consecutive increasing year, the indicator is estimated to reach ***** U.S. dollars and therefore a new peak in 2029. Notably, the price per unit of the 'Headphones' segment of the consumer electronics market was continuously increasing over the past years.Find further information concerning the volume in the consumer electronics market in Indonesia and the average volume per capita in the 'Computing' segment of the consumer electronics market in Australia. The Statista Market Insights cover a broad range of additional markets.
In the Australian tablet market of 2023, Apple and Samsung were the key players, with Apple having the majority share of ** percent. Samsung came second, with a market share of ** percent. Tablet usage in Australia Tablet usage in Australia is quite prevalent, with many people utilizing this device for a range of purposes. In 2017, around ** percent of the total population used tablets, and this number was forecasted to reach around ** percent by 2022. Tablets are commonly used for entertainment activities such as streaming videos and playing games, as well as browsing the internet and social media. In a recent survey about communications and media in Australia, ** percent of respondents claimed that they accessed the internet via tablet computer multiple times a day. Consumer electronics in Australia Consumer electronics ownership in Australia is high, with most of the population owning a range of devices. Smartphones are the most prevalent consumer electronics device owned by Australians, followed by TV, laptops, and headphones. Other commonly owned gadgets include tablets and gaming consoles. Overall, the high ownership rates of consumer electronics in Australia demonstrate the country's tech-savvy population and their desire to stay connected and up to date with the latest technological advancements.
Significant fluctuations are estimated for all segments over the forecast period for the average revenue per capita. The average revenue per capita decreases only in the segment Radios towards the end of the forecast period, while the remaining segments follow a positive trend. The absolute difference between 2019 and 2029 is **** U.S. dollars. Find further statistics on other topics such as a comparison of the average volume per capita in the Netherlands and a comparison of the average revenue per capita in Australia. The Statista Market Insights cover a broad range of additional markets.
We asked Australian consumers about "Most used headphones by brand" and found that ******* takes the top spot, while ************ is at the other end of the ranking.These results are based on a representative online survey conducted in 2025 among 2,050 consumers in Australia.