8 datasets found
  1. Roblox user distribution worldwide 2024, by age group

    • statista.com
    Updated Jul 16, 2025
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    Statista (2025). Roblox user distribution worldwide 2024, by age group [Dataset]. https://www.statista.com/statistics/1190869/roblox-games-users-global-distribution-age/
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    Dataset updated
    Jul 16, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2024
    Area covered
    Worldwide
    Description

    As of December 2024, gaming company Roblox Corporation reported that 20 percent of Roblox games users worldwide were aged from nine to 12 years. Additionally, 20 percent of Roblox games users were under the age of nine. Only 19 percent of Roblox audiences were aged 25 years and older. Roblox gamer demographics With more than four in ten Roblox gamers being 12 years old or younger, Roblox has managed to target a specific user demographic. In contrast, three-quarters of adult U.S. gamers aged 18 to 34 did not play Roblox games, and this share of non-usage only increased with age. Additionally, over half of Roblox users were male, and eight in ten of Roblox users signed up for the platform via mobile. Roblox engagement across the entire family In the fourth quarter of 2024, gamers aged 13 years and older generated 12 billion hours worth of engagement with Roblox games, compared to 6.6 billion hours by younger players. Among children in the United States, 21 percent of Roblox users spent more than ten hours per week on the gaming platform. Roblox games are also utilized as a family experience - among U.S. gamers who play Roblox and have kids who play Roblox, an October 2022 survey found that 27 percent of respondents spent six to ten hours per week playing with or watching their child play Roblox game experiences.

  2. Average spend on video games by Roblox players 2023, by content type

    • statista.com
    Updated Jun 10, 2024
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    Statista (2024). Average spend on video games by Roblox players 2023, by content type [Dataset]. https://www.statista.com/statistics/1472096/average-game-expenditure-roblox-players/
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    Dataset updated
    Jun 10, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the second quarter of 2023, Roblox players spent an average of 137 U.S. dollars on game-related purchases in the past three months. Surveyed users spent the most on digital full game purchases, amounting to an average of 32.4 U.S. dollars, followed by in-game spending and physical new game purchases. Only 12.5 U.S. dollars were spent on paid expansions for existing new games.

  3. Roblox games global DAU as of Q2 2025, by age group

    • statista.com
    Updated Aug 1, 2025
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    Statista (2025). Roblox games global DAU as of Q2 2025, by age group [Dataset]. https://www.statista.com/statistics/1190309/daily-active-users-worldwide-roblox/
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    Dataset updated
    Aug 1, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the second quarter of 2025, gaming company Roblox Corporation had 39.7 million daily active users of Roblox games under the age of 13. This figure is up from the previous year's daily active user count of 32.4 million in the same age group. The Roblox Corporation is a video game development company based in the United States and was founded in 2006.

  4. Roblox mobile player spending worldwide 2025, by region

    • statista.com
    Updated Jan 29, 2025
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    Statista (2025). Roblox mobile player spending worldwide 2025, by region [Dataset]. https://www.statista.com/statistics/1376564/roblox-mobile-spending-share-country/
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    Dataset updated
    Jan 29, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2025
    Area covered
    Worldwide
    Description

    As of January 2025, the United States accounted for 56 percent of global player spending on the Roblox mobile gaming app. Users in the United Kingdom generated five percent of player spending in the preceding 30 days. Roblox is one of the most popular mobile gaming apps worldwide.

  5. UK children daily time on gaming apps 2019-2024

    • statista.com
    • ai-chatbox.pro
    Updated Jun 23, 2025
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    Statista (2025). UK children daily time on gaming apps 2019-2024 [Dataset]. https://www.statista.com/statistics/1248927/uk-time-spent-by-children-on-gaming-apps/
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    Dataset updated
    Jun 23, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United Kingdom
    Description

    In 2024, children and young teens in the United Kingdom spent on average around *** minutes per day playing ****** on their mobile devices, almost double the amount of time spent on the platform than in 2019. By comparison, ********* players under 18 years decreased their in-app gaming time from ** minutes in 2023 to ** minutes in 2024.

  6. U.S. children daily time on gaming apps 2019-2024

    • statista.com
    Updated Apr 11, 2025
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    Statista (2025). U.S. children daily time on gaming apps 2019-2024 [Dataset]. https://www.statista.com/statistics/1249021/us-time-spent-by-children-on-gaming-apps/
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    Dataset updated
    Apr 11, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    In 2024, children and teenagers in the United States spent an average of 152 minutes playing Roblox games via their mobile devices. By comparison, weekly engagement levels with Minecraft app among players aged 18 and younger decreased from 48 daily minutes in 2023 to 40 minutes in 2024.

  7. Leading gaming apps used by children in the UK 2023

    • statista.com
    • ai-chatbox.pro
    Updated Jun 20, 2025
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    Jessica Clement (2025). Leading gaming apps used by children in the UK 2023 [Dataset]. https://www.statista.com/topics/9445/social-media-and-children-in-the-uk/
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    Dataset updated
    Jun 20, 2025
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Jessica Clement
    Area covered
    United Kingdom
    Description

    In 2023, the creative gaming platform Roblox was the most popular game app among children aged 4 to 18 years old in the United Kingdom. Approximately half of the young gamers in the UK engaged with the mobile app version of the Roblox platform in the last examined year. Minecraft was the second most popular game app with 18 percent usage.

  8. Leading gaming apps used by children in the U.S. 2023

    • statista.com
    Updated Jan 8, 2024
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    Jessica Clement (2024). Leading gaming apps used by children in the U.S. 2023 [Dataset]. https://www.statista.com/topics/7621/mobile-gaming-habits-in-the-united-states/
    Explore at:
    Dataset updated
    Jan 8, 2024
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Jessica Clement
    Area covered
    United States
    Description

    In 2023, the mobile app of gaming platform Roblox reported the highest usage among children aged between four and 18 years in the United States, with half of the surveyed kids and teens reporting playing Roblox games on their smartphones. Minecraft ranked second, with a usage reach of about 21 percent among kids and teens in the United States, while Among Us ranked third.

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Statista (2025). Roblox user distribution worldwide 2024, by age group [Dataset]. https://www.statista.com/statistics/1190869/roblox-games-users-global-distribution-age/
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Roblox user distribution worldwide 2024, by age group

Explore at:
14 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Jul 16, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Time period covered
Dec 31, 2024
Area covered
Worldwide
Description

As of December 2024, gaming company Roblox Corporation reported that 20 percent of Roblox games users worldwide were aged from nine to 12 years. Additionally, 20 percent of Roblox games users were under the age of nine. Only 19 percent of Roblox audiences were aged 25 years and older. Roblox gamer demographics With more than four in ten Roblox gamers being 12 years old or younger, Roblox has managed to target a specific user demographic. In contrast, three-quarters of adult U.S. gamers aged 18 to 34 did not play Roblox games, and this share of non-usage only increased with age. Additionally, over half of Roblox users were male, and eight in ten of Roblox users signed up for the platform via mobile. Roblox engagement across the entire family In the fourth quarter of 2024, gamers aged 13 years and older generated 12 billion hours worth of engagement with Roblox games, compared to 6.6 billion hours by younger players. Among children in the United States, 21 percent of Roblox users spent more than ten hours per week on the gaming platform. Roblox games are also utilized as a family experience - among U.S. gamers who play Roblox and have kids who play Roblox, an October 2022 survey found that 27 percent of respondents spent six to ten hours per week playing with or watching their child play Roblox game experiences.

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