100+ datasets found
  1. Leading industries worldwide 2019-2023, by revenue

    • statista.com
    Updated Aug 7, 2024
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    Statista (2024). Leading industries worldwide 2019-2023, by revenue [Dataset]. https://www.statista.com/statistics/264730/the-top-20-most-profitable-branches-of-industry-worldwide/
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    Dataset updated
    Aug 7, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    World
    Description

    Between 2019 and 2023, oil and gas explorers and producers logged the highest total revenue worldwide, reaching 5.3 trillion U.S. dollars. Life and health insurance carriers followed behind.

  2. Biggest companies in the world by market value 2024

    • statista.com
    • wwwexpressvpn.online
    • +1more
    Updated Mar 10, 2025
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    Statista (2025). Biggest companies in the world by market value 2024 [Dataset]. https://www.statista.com/statistics/263264/top-companies-in-the-world-by-market-capitalization/
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    Dataset updated
    Mar 10, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    May 17, 2024
    Area covered
    World
    Description

    With a market capitalization of 3.12 trillion U.S. dollars as of May 2024, Microsoft was the world’s largest company that year. Rounding out the top five were some of the world’s most recognizable brands: Apple, NVIDIA, Google’s parent company Alphabet, and Amazon. Saudi Aramco led the ranking of the world's most profitable companies in 2023, with a pre-tax income of nearly 250 billion U.S. dollars. How are market value and market capitalization determined? Market value and market capitalization are two terms frequently used – and confused - when discussing the profitability and viability of companies. Strictly speaking, market capitalization (or market cap) is the worth of a company based on the total value of all their shares; an important metric when determining the comparative value of companies for trading opportunities. Accordingly, many stock exchanges such as the New York or London Stock Exchange release market capitalization data on their listed companies. On the other hand, market value technically refers to what a company is worth in a much broader context. It is determined by multiple factors, including profitability, corporate debt, and the market environment as a whole. In this sense it aims to estimate the overall value of a company, with share price only being one element. Market value is therefore useful for determining whether a company’s shares are over- or undervalued, and in arriving at a price if the company is to be sold. Such valuations are generally made on a case-by-case basis though, and not regularly reported. For this reason, market capitalization is often reported as market value. What are the top companies in the world? The answer to this question depends on the metric used. Although the largest company by market capitalization, Microsoft's global revenue did not manage to crack the top 20 companies. Rather, American multinational retailer Walmart was ranked as the largest company in the world by revenue. Walmart also had the highest number of employees in the world.

  3. Dollar Industries Limited operating profit 2020 to 2023

    • statista.com
    Updated Mar 11, 2025
    + more versions
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    Statista (2025). Dollar Industries Limited operating profit 2020 to 2023 [Dataset]. https://www.statista.com/statistics/1587218/dollar-industries-limited-operating-profit/
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    Dataset updated
    Mar 11, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    India
    Description

    The operating profit of Dollar Industries Limited with headquarters in India amounted to 1.4 billion Indian rupees in 2023. The reported fiscal year ends on March 31.Compared to the earliest depicted value from 2020 this is a total increase by approximately 164.45 million Indian rupees. The trend from 2020 to 2023 shows, however, that this increase did not happen continuously.

  4. Music industry revenue in the U.S. 2012-2021

    • statista.com
    Updated May 29, 2024
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    Statista (2024). Music industry revenue in the U.S. 2012-2021 [Dataset]. https://www.statista.com/statistics/259980/music-industry-revenue-in-the-us/
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    Dataset updated
    May 29, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2012 - 2015
    Area covered
    United States
    Description

    The statistic provides information on the music industry revenue in the United States from 2012 to 2015, as well as a forecast for 2016 to 2021. According to the source, the revenue will grow from 15.87 billion U.S. dollars in 2014 to 22.61 billion in 2021. In the first half of 2016, 47 percent of the revenue in the music industry came from streaming and a further 31 percent was derived from permanent downloads. Subscription and streaming digital music revenue in the United States was worth over 3.83 billion U.S. dollars in 2016.

  5. Estimated revenue of the ad, PR, and related services industry in the U.S....

    • statista.com
    Updated Apr 11, 2024
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    Statista (2024). Estimated revenue of the ad, PR, and related services industry in the U.S. 2004-2022 [Dataset]. https://www.statista.com/statistics/183932/estimated-revenue-in-advertising-and-related-services-since-2000/
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    Dataset updated
    Apr 11, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    In 2022, revenues of the advertising, public relations (PR), and related services sector in the United States reached nearly 171 billion U.S. dollars, up from little more than 153 billion dollars a year earlier – an annual growth of almost 11.5 percent. For comparison, the U.S. ad, PR & media buying sector's expenses increased by 12.5 percent to about 107 billion dollars in 2022.

    Ad audiences and where to find them TV remained the leading offline advertising touchpoint in the U.S. as of December 2023. Almost half of surveyed consumers included the silver screen among the non-digital media where they came across ads throughout the four weeks preceding the data collection. However, the internet quasi ubiquity was undeniable: social media was the online channel with the highest reach in the U.S., mentioned by 44 percent of respondents. Video portals like YouTube and video streaming platforms like Netflix tied for second, each selected by 37 percent.

    What Americans want from online ads: less nuisance, more fun During the same December 2023 study, about 40 percent of U.S. consumers reported feeling annoyed by digital ads. Some 35 percent also disliked receiving online ads based on their search history. A digital format that intends to be less invasive and more conversational is that of influencer marketing. According to that survey, the most popular digital influencer categories in the U.S. were, by far comedy and music, chosen by 42 and 39 percent of responding adults, respectively.

  6. Forecast filmed entertainment revenue in selected countries worldwide 2026

    • statista.com
    Updated Dec 4, 2024
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    Forecast filmed entertainment revenue in selected countries worldwide 2026 [Dataset]. https://www.statista.com/statistics/958127/filmed-entertainment-revenue-worldwide-by-country-forecast/
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    Dataset updated
    Dec 4, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2022
    Area covered
    World
    Description

    The sources forecast that, in 2026, the filmed entertainment revenue in the United States would amount to nearly 34.58 billion U.S. dollars, making that market a global leader. China and the UK would follow with around 17.25 billion and 4.67 billion dollars, respectively.

  7. United States: dollar & variety store industry revenue 2016-2022

    • statista.com
    Updated Oct 9, 2024
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    Statista (2024). United States: dollar & variety store industry revenue 2016-2022 [Dataset]. https://www.statista.com/statistics/1222898/revenue-of-the-us-dollar-and-variety-store-industry/
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    Dataset updated
    Oct 9, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    The dollar and variety stores market was estimated to generate a revenue of 101.3 billion U.S. dollars in 2022, very slightly down from the revenue of the previous year. This figure is, however, still higher than the years preceding 2021. Dollar Tree and Dollar General are the market leaders of the U.S. dollar store industry.

  8. Dollar Industries Limited total equity 2020 to 2023

    • statista.com
    Updated Mar 11, 2025
    + more versions
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    Statista (2025). Dollar Industries Limited total equity 2020 to 2023 [Dataset]. https://www.statista.com/statistics/1587220/dollar-industries-limited-total-equity/
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    Dataset updated
    Mar 11, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    India
    Description

    The total equity of Dollar Industries Limited with headquarters in India amounted to 7.84 billion Indian rupees in 2023. The reported fiscal year ends on March 31.Compared to the earliest depicted value from 2020 this is a total increase by approximately 2.47 billion Indian rupees. The trend from 2020 to 2023 shows, furthermore, that this increase happened continuously.

  9. Dollar Industries Limited liabilities 2020 to 2023

    • statista.com
    Updated Mar 11, 2025
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    Statista (2025). Dollar Industries Limited liabilities 2020 to 2023 [Dataset]. https://www.statista.com/statistics/1587214/dollar-industries-limited-liabilities/
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    Dataset updated
    Mar 11, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    India
    Description

    The liabilities of Dollar Industries Limited with headquarters in India amounted to 5.63 billion Indian rupees in 2023. The reported fiscal year ends on March 31.Compared to the earliest depicted value from 2020 this is a total increase by approximately 2.63 billion Indian rupees. The trend from 2020 to 2023 shows, however, that this increase did not happen continuously.

  10. Emerging unicorns worldwide 2025, by industry

    • statista.com
    • flwrdeptvarieties.store
    Updated Feb 27, 2025
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    Statista (2025). Emerging unicorns worldwide 2025, by industry [Dataset]. https://www.statista.com/statistics/1093213/emerging-unicorns-worldwide-by-industry/
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    Dataset updated
    Feb 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Feb 2025
    Area covered
    Worldwide
    Description

    The software industry leads the pack in emerging unicorns worldwide as of February 2025, with 248 companies expected to reach billion-dollar valuations. This surge in software unicorns highlights the continued dominance of technology-driven startups in the global business landscape. Financial services, and science and engineering follow, with 107 and 101 projected unicorns respectively, indicating a diverse range of sectors contributing to the next wave of high-value startups.

  11. Dollar Industries Limited net cash 2020 to 2023

    • statista.com
    Updated Mar 11, 2025
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    Statista (2025). Dollar Industries Limited net cash 2020 to 2023 [Dataset]. https://www.statista.com/statistics/1587217/dollar-industries-limited-net-cash/
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    Dataset updated
    Mar 11, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    India
    Description

    The net cash of Dollar Industries Limited with headquarters in India amounted to -255.69 million Indian rupees in 2023. The reported fiscal year ends on March 31.Compared to the earliest depicted value from 2020 this is a total decrease by approximately 1.6 billion Indian rupees. The trend from 2020 to 2023 shows, however, that this decrease did not happen continuously.

  12. Number of billion USD companies in European countries in 2019

    • statista.com
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    Statista, Number of billion USD companies in European countries in 2019 [Dataset]. https://www.statista.com/statistics/1074933/billion-dollar-companies-europe/
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    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2019
    Area covered
    Europe
    Description

    This statistic shows the number of companies worth billion USD or more in Europe in 2019, ranked by countries. The United Kingdom (UK) has the highest number of billion dollar companies in Europe with 29 companies. Germany ranked second with 17 enterprises worth at least one billion USD.

  13. Marketing technology industry size in the U.S. UK, and worldwide 2021

    • statista.com
    Updated Jan 5, 2023
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    Statista (2023). Marketing technology industry size in the U.S. UK, and worldwide 2021 [Dataset]. https://www.statista.com/statistics/661020/marketing-technology-revenue/
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    Dataset updated
    Jan 5, 2023
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2021
    Area covered
    United States
    Description

    During a study analyzing the global marketing technology landscape, it was estimated that the martech industry worldwide was worth 344.8 billion U.S. dollars in 2021. At the same time the UK and U.S. markets saw martech value at the level of 149.7 billion dollars.

  14. Dollar Industries Limited net income 2020 to 2023

    • statista.com
    Updated Mar 11, 2025
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    Statista (2025). Dollar Industries Limited net income 2020 to 2023 [Dataset]. https://www.statista.com/statistics/1587211/dollar-industries-limited-net-income/
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    Dataset updated
    Mar 11, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    India
    Description

    The net income of Dollar Industries Limited with headquarters in India amounted to 901.97 million Indian rupees in 2023. The reported fiscal year ends on March 31.Compared to the earliest depicted value from 2020 this is a total increase by approximately 48.8 million Indian rupees. The trend from 2020 to 2023 shows, however, that this increase did not happen continuously.

  15. Number of new unicorns in the U.S. 2000-2025

    • statista.com
    Updated Feb 13, 2025
    + more versions
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    Statista (2025). Number of new unicorns in the U.S. 2000-2025 [Dataset]. https://www.statista.com/statistics/1553436/new-unicorns-in-the-united-states/
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    Dataset updated
    Feb 13, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    Since 2000, the number of unicorn companies - privately held startups valued at one billion U.S. dollars or more - has grown significantly in the United States. The term “unicorn” was first coined in 2013, when there were around 100 such companies in the U.S. However, with the rise of venture capital funding, technological advancements, and increased market opportunities, the number of unicorns has surged. By 2020, the U.S. had 849 unicorns, and in 2021 alone, fueled by record-breaking investment levels, nearly 500 new unicorns were created. The peak of unicorn growth was driven by sectors like fintech, AI, and enterprise software. While the pace of new unicorns slowed in 2023 due to economic downturns and tighter investment conditions, the U.S. remains the global leader in unicorn creation. Founded in 1998, Google reached a one billion U.S. dollars valuation in 1999 or early 2000 before going public in 2004, which made it the first unicorn company in history. Other early unicorns include Facebook, LinkedIn, and Twitter, all of which achieved billion-dollar valuations before their IPOs.

  16. Global music industry revenue 2012-2023

    • statista.com
    Updated May 29, 2024
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    Statista (2024). Global music industry revenue 2012-2023 [Dataset]. https://www.statista.com/statistics/259979/global-music-industry-revenue/
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    Dataset updated
    May 29, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In 2018, preliminary estimates suggested that the total revenue of the global music industry amounted to 53.77 billion U.S. dollars, up from just under 51 billion a year earlier. The figure is expected to consistently increase each year and surpass 65 billion U.S. dollars in 2023.

  17. Total sports market revenue worldwide 2022-2028

    • statista.com
    Updated May 22, 2024
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    Statista (2024). Total sports market revenue worldwide 2022-2028 [Dataset]. https://www.statista.com/statistics/370560/worldwide-sports-market-revenue/
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    Dataset updated
    May 22, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2022
    Area covered
    Worldwide
    Description

    The global sports industry revenue was forecast to grow in the coming years. In 2022, the industry’s revenue amounted to over 403 billion U.S. dollars and was expected to grow at a compound annual growth rate of 9.13 percent between 2022 and 2028. By 2028, the global sports market was expected to be worth over 680 billion U.S. dollars. This massive industry includes the people, activities, and organizations that are involved with producing, facilitating, or organizing sports activities.

    How big is the global sports betting and lottery market?

    In 2022, the market size of the sports betting and lottery sector worldwide was valued at around 235.46 billion U.S. dollars. This figure showed a decrease from the previous year's total of 242.82 billion and by 2023, the market was forecast to reach 242 billion. Sports betting is a type of gambling that refers to the activity of placing a wager on the outcome of a sporting event. Events on which wagers are made could be anything from more traditional activities like horse or dog racing, to sports such as soccer and American football.

    How big is the global youth sports market?

    The youth sports market is a big industry, ranging from organized sports leagues to recreational activities. In 2022, the global market for youth sports was estimated at 37.5 billion U.S. dollars. The market was forecast to increase at a compound annual growth rate of 9.2 percent and reach 69.4 billion U.S. dollars in 2030. Youth sports do not necessarily take place within the education system; however, many competitors involved with youth sports are generally at a primary or secondary level of education and participate in school-organized sport programs.

  18. Global revenue of the recorded music industry 1999-2023

    • statista.com
    Updated May 29, 2024
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    Statista (2024). Global revenue of the recorded music industry 1999-2023 [Dataset]. https://www.statista.com/statistics/272305/global-revenue-of-the-music-industry/
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    Dataset updated
    May 29, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    1999 - 2023
    Area covered
    Worldwide
    Description

    In 2023, the total revenue of the recorded music industry amounted to 28.6 billion U.S. dollars. Global streaming revenues reached 19.3 billion U.S. dollars in the same year. Overall, recorded music increased by 10 percent, representing a steady growth rate compared to the previous year. Music streaming – the motor of the industry Data on the revenue generated by the different segments of the music industry worldwide show that music streaming is responsible for by far the biggest share in the industry in recent years. The streaming revenue has been growing year by year since the late 2000s and early 2010s and overtook the revenue from physical sales as of 2017. While two thirds of the global music revenue in 2023 came from streaming, making it undoubtedly the backbone of the industry, the physical segment recorded a higher growth rate than streaming compared to the year before. This is based on a resurging interest in CD and vinyl purchases. Smaller regional markets are catching up While the global music market rose by around 10 percent in 2023, this growth rate varied significantly when broken down regionally. Whereas growth in the two biggest regional music markets, North America and Europe, remained in single digits, the music markets in Africa, Latin America, and Asia grew at a fairly higher rate. Sub-Saharan Africa showed the fastest regional growth, at almost 25 percent. At country level, China recorded the highest growth rate within the global top 10 markets, at nearly 26 percent.

  19. Total revenue of the global health club industry 2009-2019

    • statista.com
    Updated Jun 9, 2022
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    Statista (2022). Total revenue of the global health club industry 2009-2019 [Dataset]. https://www.statista.com/statistics/275035/global-market-size-of-the-health-club-industry/
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    Dataset updated
    Jun 9, 2022
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    The statistic depicts the global market size of the health club industry from 2009 to 2019. In 2019, the global health and fitness club industry generated estimated revenues of 96.7 billion U.S. dollars.

  20. Market value of the largest gaming companies worldwide 2020-2024

    • statista.com
    Updated Nov 29, 2024
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    Market value of the largest gaming companies worldwide 2020-2024 [Dataset]. https://www.statista.com/statistics/1197213/market-value-of-the-largest-gaming-companies-worldwide/
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    Dataset updated
    Nov 29, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    May 2020 - Nov 2024
    Area covered
    Worldwide
    Description

    As of November 2024, Nintendo held the top spot among the largest gaming companies by market cap. The multinational gaming company is headquartered in Kyoto, Japan, and develops as well as publishes both video games and gaming consoles. Nintendo’s market cap was 65 billion U.S. dollars, ahead of second-ranked Electronic Arts with 42 billion U.S. dollars. Roblox – a newcomer briefly shakes up the market (Formerly) indie gaming company Roblox Corporation started trading publicly on March 10, 2021, and closed its first day of trading activity with a market cap of over 37 billion U.S. dollars, ahead of several well-established industry heavyweights. After a significant decline throughout 2022 and 2023, Roblox Corporation was still ranked among the biggest gaming companies worldwide, with a market cap of 23.89 billion U.S. dollars in April 2024. Activision Blizzard – a giant exits the stage A summer of litigation caused Activision Blizzard's value to drop and the company to be relegated to second place with a market cap of nearly 46.98 billion U.S. dollars in October 2021 before bouncing back to 67.06 billion U.S. dollars in early 2023. Microsoft purchased the company in January 2022 in one of the biggest video game acquisitions of all time. After months of negotiations with regulatory bodies around the world, the deal was finalized in October 2023, and the company was taken off the market.

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Statista (2024). Leading industries worldwide 2019-2023, by revenue [Dataset]. https://www.statista.com/statistics/264730/the-top-20-most-profitable-branches-of-industry-worldwide/
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Leading industries worldwide 2019-2023, by revenue

Explore at:
Dataset updated
Aug 7, 2024
Dataset authored and provided by
Statistahttp://statista.com/
Area covered
World
Description

Between 2019 and 2023, oil and gas explorers and producers logged the highest total revenue worldwide, reaching 5.3 trillion U.S. dollars. Life and health insurance carriers followed behind.

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