40 datasets found
  1. C

    CGI Software Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Feb 24, 2025
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    Archive Market Research (2025). CGI Software Report [Dataset]. https://www.archivemarketresearch.com/reports/cgi-software-46244
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    doc, pdf, pptAvailable download formats
    Dataset updated
    Feb 24, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global computer-generated imagery (CGI) software market is anticipated to grow significantly over the forecast period, driven by the increasing demand for CGI in various industries such as entertainment, gaming, and architecture. The market is segmented by type (on-premise and on-cloud) and application (personal use and enterprise use). Key players in the market include Autodesk, Side Effects Software, Pixologic, The Foundry Visionmongers, and Adobe. North America is expected to hold the largest market share, followed by Europe and Asia Pacific. The growth of the CGI software market is primarily attributed to the increasing demand for high-quality visual effects in movies, TV shows, and video games. The advancements in technology have made it possible to create realistic and visually stunning CGI effects, which has fueled the demand for CGI software. Additionally, the growing popularity of virtual reality and augmented reality is expected to further drive the demand for CGI software. The on-cloud segment is expected to grow at a faster rate than the on-premise segment, due to the increasing adoption of cloud-based solutions by businesses and individuals. The enterprise use segment is expected to dominate the market, as large enterprises require sophisticated CGI software for their marketing and product development needs.

  2. m

    CGI Software Market Size, Share & Future Trends Analysis 2033

    • marketresearchintellect.com
    Updated Nov 9, 2025
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    Market Research Intellect (2025). CGI Software Market Size, Share & Future Trends Analysis 2033 [Dataset]. https://www.marketresearchintellect.com/product/cgi-software-market/
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    Dataset updated
    Nov 9, 2025
    Dataset authored and provided by
    Market Research Intellect
    License

    https://www.marketresearchintellect.com/privacy-policyhttps://www.marketresearchintellect.com/privacy-policy

    Area covered
    Global
    Description

    Access Market Research Intellect's CGI Software Market Report for insights on a market worth USD 4.5 billion in 2024, expanding to USD 9.2 billion by 2033, driven by a CAGR of 8.5%.Learn about growth opportunities, disruptive technologies, and leading market participants.

  3. C

    CGI Software Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Nov 9, 2025
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    Data Insights Market (2025). CGI Software Report [Dataset]. https://www.datainsightsmarket.com/reports/cgi-software-1434120
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    pdf, ppt, docAvailable download formats
    Dataset updated
    Nov 9, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global CGI Software market is poised for robust growth, projected to reach an estimated market size of $20,800 million by 2025 and expand significantly to $30,240 million by 2033, exhibiting a Compound Annual Growth Rate (CAGR) of approximately 6.5% during the forecast period of 2025-2033. This expansion is primarily fueled by the escalating demand for high-quality visual content across diverse industries, including entertainment, gaming, advertising, and architectural visualization. The increasing adoption of CGI in virtual and augmented reality applications, coupled with advancements in rendering technologies and the growing prevalence of remote work and collaborative platforms, are key drivers propelling market expansion. Furthermore, the rising popularity of animated films, video games, and immersive digital experiences, all heavily reliant on sophisticated CGI software, will continue to shape market dynamics. The market is segmented into "Personal Use" and "Enterprise Use" applications, with Enterprise Use anticipated to dominate owing to substantial investments by businesses in marketing, product design, and simulation. Type-wise, both "On-Premise" and "On-Cloud" solutions are prevalent, though the latter is expected to witness faster adoption due to its scalability, flexibility, and cost-effectiveness, especially for smaller enterprises and individual users. Major players such as Autodesk, Side Effects Software, Pixologic, The Foundry Visionmongers, and Adobe are actively innovating and expanding their product portfolios to cater to evolving industry needs. Geographically, North America and Asia Pacific are expected to lead the market, driven by strong technological infrastructure, a thriving digital content creation ecosystem, and a large consumer base. Restraints such as the high cost of advanced CGI software and the need for skilled professionals might temper growth in certain segments, but the overall outlook remains exceptionally positive.

  4. C

    CGI Software Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Jul 29, 2025
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    Archive Market Research (2025). CGI Software Report [Dataset]. https://www.archivemarketresearch.com/reports/cgi-software-566417
    Explore at:
    ppt, pdf, docAvailable download formats
    Dataset updated
    Jul 29, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The CGI software market is experiencing robust growth, driven by increasing demand across diverse sectors like film, gaming, advertising, and architecture. While precise figures for market size and CAGR weren't provided, a reasonable estimation, based on industry reports and the typical growth trajectories of software markets, suggests a current market size (2025) of approximately $15 billion. Considering the continuous advancements in rendering technology, VR/AR integration, and the expansion of cloud-based solutions, a conservative Compound Annual Growth Rate (CAGR) of 12% is projected for the forecast period (2025-2033). This translates to a market value exceeding $40 billion by 2033. Key drivers include the rising adoption of real-time rendering, the increasing affordability of high-performance computing, and the growing demand for immersive experiences. Trends indicate a shift toward subscription-based models, cloud-based rendering solutions, and the integration of AI and machine learning for enhanced workflow efficiency and creative capabilities. However, the market faces restraints like the high cost of specialized hardware and software, the need for skilled professionals, and the challenges associated with integrating diverse software solutions. The major players in this competitive landscape, including Autodesk, Side Effects Software, Pixologic, The Foundry Visionmongers, and Adobe, are constantly innovating to improve their offerings and expand their market share. The diverse segments within the market— encompassing 3D modeling, animation, VFX, and simulation software—contribute to its overall growth. Geographic expansion, particularly in rapidly developing economies, presents a significant opportunity for growth in the years to come. Continued technological advancements, along with strategic partnerships and acquisitions, are likely to further shape the dynamics of the CGI software market during the forecast period.

  5. C

    CGI Software Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated May 31, 2025
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    Data Insights Market (2025). CGI Software Report [Dataset]. https://www.datainsightsmarket.com/reports/cgi-software-1450581
    Explore at:
    ppt, doc, pdfAvailable download formats
    Dataset updated
    May 31, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The CGI software market is experiencing robust growth, driven by increasing demand across various sectors like film, gaming, advertising, and architecture. The market's expansion is fueled by advancements in rendering technology, the rise of real-time rendering capabilities, and the growing adoption of cloud-based solutions for collaborative workflows. The increasing affordability of high-performance computing hardware and the proliferation of accessible software options are further contributing to market expansion. Key players like Autodesk, Side Effects Software, Pixologic, The Foundry, and Adobe are constantly innovating, releasing updates with enhanced features and functionalities, fostering a competitive landscape that benefits consumers with advanced tools and improved performance. This competition also encourages pricing strategies that make CGI software more accessible to a wider range of users, further stimulating market growth. While the market faces challenges, such as the steep learning curve associated with some advanced software and the need for specialized hardware, these are being mitigated by the growing availability of online tutorials, training courses, and user communities. Furthermore, the development of more intuitive interfaces and user-friendly tools is reducing the barrier to entry for new users. The overall outlook for the CGI software market remains exceptionally positive, with a projected continued high Compound Annual Growth Rate (CAGR) throughout the forecast period (2025-2033). Segmentation within the market, including software type (3D modeling, animation, rendering, compositing), industry application, and geographic location, provides further opportunities for specialization and market penetration by different players. The global nature of the digital media industry ensures consistent growth and a diverse range of applications for CGI software.

  6. CGI Software Market Size By Deployment Type (On-Premise, Cloud-Based), By...

    • verifiedmarketresearch.com
    pdf,excel,csv,ppt
    Updated Oct 7, 2025
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    Verified Market Research (2025). CGI Software Market Size By Deployment Type (On-Premise, Cloud-Based), By Application (Pre-Production Visualization, Post-Production), By End-User (Media & Entertainment, Gaming, Healthcare, Education & Training, Manufacturing & Automotive), By Geographic Scope And Forecast [Dataset]. https://www.verifiedmarketresearch.com/product/cgi-software-market/
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Oct 7, 2025
    Dataset authored and provided by
    Verified Market Researchhttps://www.verifiedmarketresearch.com/
    License

    https://www.verifiedmarketresearch.com/privacy-policy/https://www.verifiedmarketresearch.com/privacy-policy/

    Time period covered
    2026 - 2032
    Area covered
    Global
    Description

    CGI Software Market size was valued at USD 3.8 Billion in 2024 and is projected to reach USD 8.2 Billion by 2032, growing at a CAGR of 10.3% during the forecast period 2026 to 2032. The increased demand for visually rich media in films, advertising, and social media is driving CGI software demand. Audiences expect immersive, lifelike images, requiring studios and producers to use advanced CGI techniques to meet quality expectations.

  7. C

    CGI Software Report

    • marketresearchforecast.com
    doc, pdf, ppt
    Updated Jun 16, 2025
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    Market Research Forecast (2025). CGI Software Report [Dataset]. https://www.marketresearchforecast.com/reports/cgi-software-548006
    Explore at:
    pdf, ppt, docAvailable download formats
    Dataset updated
    Jun 16, 2025
    Dataset authored and provided by
    Market Research Forecast
    License

    https://www.marketresearchforecast.com/privacy-policyhttps://www.marketresearchforecast.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    Discover the booming CGI software market! This comprehensive analysis reveals key trends, growth drivers, and market size projections through 2033. Learn about leading companies like Autodesk and Adobe, and explore the impact of AI and cloud computing on this dynamic industry. Invest in the future of visual effects.

  8. C

    Computer-Generated Imagery (CGI) Solutions Report

    • marketreportanalytics.com
    doc, pdf, ppt
    Updated Apr 3, 2025
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    Market Report Analytics (2025). Computer-Generated Imagery (CGI) Solutions Report [Dataset]. https://www.marketreportanalytics.com/reports/computer-generated-imagery-cgi-solutions-57095
    Explore at:
    doc, ppt, pdfAvailable download formats
    Dataset updated
    Apr 3, 2025
    Dataset authored and provided by
    Market Report Analytics
    License

    https://www.marketreportanalytics.com/privacy-policyhttps://www.marketreportanalytics.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The CGI solutions market is booming, driven by advancements in rendering technology and rising demand across entertainment, advertising, and gaming. Explore market trends, key players (Autodesk, Adobe, Foundry), and future growth projections in this comprehensive analysis. Discover lucrative opportunities in 3D modeling, animation, and visual effects.

  9. C

    Computer-Generated Imagery (CGI) Solutions Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Jun 26, 2025
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    Data Insights Market (2025). Computer-Generated Imagery (CGI) Solutions Report [Dataset]. https://www.datainsightsmarket.com/reports/computer-generated-imagery-cgi-solutions-1935737
    Explore at:
    pdf, ppt, docAvailable download formats
    Dataset updated
    Jun 26, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The Computer-Generated Imagery (CGI) solutions market is experiencing robust growth, driven by increasing demand across various sectors including film, advertising, gaming, and architecture. The market's expansion is fueled by advancements in rendering technology, the rising adoption of cloud-based solutions offering enhanced scalability and accessibility, and the growing need for realistic and immersive visual experiences. Factors such as the proliferation of high-performance computing resources and the continuous development of sophisticated software tools further contribute to the market's dynamism. We estimate the market size in 2025 to be around $15 billion, considering the current growth trajectory of related digital media markets. A compound annual growth rate (CAGR) of 12% is projected for the period 2025-2033, indicating significant future potential. However, challenges remain. The high cost of specialized hardware and software can be a barrier to entry for smaller businesses. Furthermore, the skill gap in CGI expertise continues to constrain market expansion. Despite these limitations, the ongoing technological advancements and the increasing demand for high-quality CGI across diverse applications are expected to outweigh these challenges, ensuring sustained market growth. The segmentation of the market is broad, encompassing software solutions (such as 3D modeling, animation, rendering, and compositing software), hardware solutions (high-performance computing), and services (training, consulting, and outsourcing). Key players such as Autodesk, Adobe, and Foundry are actively innovating to maintain their market share, while emerging companies and open-source solutions like Blender are disrupting the market with competitive offerings. This competitive landscape is expected to drive further innovation and affordability.

  10. C

    Computer-Generated Imagery (CGI) Solutions Report

    • marketresearchforecast.com
    doc, pdf, ppt
    Updated Mar 10, 2025
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    Market Research Forecast (2025). Computer-Generated Imagery (CGI) Solutions Report [Dataset]. https://www.marketresearchforecast.com/reports/computer-generated-imagery-cgi-solutions-31897
    Explore at:
    pdf, ppt, docAvailable download formats
    Dataset updated
    Mar 10, 2025
    Dataset authored and provided by
    Market Research Forecast
    License

    https://www.marketresearchforecast.com/privacy-policyhttps://www.marketresearchforecast.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    Discover the booming Computer-Generated Imagery (CGI) solutions market! This comprehensive analysis reveals key trends, growth drivers, and leading companies shaping the future of CGI, with projections through 2033. Explore regional market shares and the impact of AI and real-time rendering.

  11. C

    Computer-generated Imagery (CGI) Services Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Feb 24, 2025
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    Archive Market Research (2025). Computer-generated Imagery (CGI) Services Report [Dataset]. https://www.archivemarketresearch.com/reports/computer-generated-imagery-cgi-services-45613
    Explore at:
    doc, pdf, pptAvailable download formats
    Dataset updated
    Feb 24, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global Computer-generated Imagery (CGI) services market size is valued at USD 20.7 billion in 2023 and is projected to reach USD 48.7 billion by 2033, exhibiting a CAGR of 10.1% during the forecast period. The market growth is primarily driven by the increasing adoption of CGI in various industries such as television, film, video games, and advertising. Additionally, advancements in technology, such as the development of more sophisticated software and hardware tools, are enabling the creation of more realistic and immersive CGI experiences, which is further fueling the market growth. In terms of segmentation, the market is divided into type and application. Based on type, the 3D CGI segment is expected to hold the largest market share over the forecast period due to its widespread use in creating realistic and immersive visual effects for films, video games, and other forms of entertainment. In terms of application, the film segment is projected to dominate the market due to the high demand for CGI in movie production. However, the advertising segment is expected to witness significant growth during the forecast period as CGI becomes increasingly vital in creating visually appealing and captivating advertisements.

  12. m

    CGI Inc - Total-Assets

    • macro-rankings.com
    csv, excel
    Updated Aug 23, 2025
    + more versions
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    macro-rankings (2025). CGI Inc - Total-Assets [Dataset]. https://www.macro-rankings.com/markets/stocks/gib-a-to/balance-sheet/total-assets
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    csv, excelAvailable download formats
    Dataset updated
    Aug 23, 2025
    Dataset authored and provided by
    macro-rankings
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Area covered
    canada
    Description

    Total-Assets Time Series for CGI Inc. CGI Inc., together with its subsidiaries, provides information technology (IT) and business process services. Its services include the business and strategic IT consulting, systems integration, and software solutions. The company also provides application development, application portfolio management, quality engineering and testing, application modernization, modernization and maintenance, DevOps transformation, digital transformation, intelligent automation, cybersecurity, advanced analytics, and business process services; intellectual property-based solutions; business consulting; managed IT services; and IT infrastructure services. It serves clients operating in government, banking and capital market, health, utility, communication and media, oil and gas, space, manufacturing, insurance, life sciences, retail and consumer service, and transportation and logistics industries. The company operates in Canada, France, Spain, Portugal, the United States, Germany, Sweden, Norway, the United Kingdom, Australia, Finland, Poland, Baltics, the Netherlands, Denmark, Czech Republic, India, Asia Pacific, and internationally. The company was formerly known as CGI Group Inc. and changed its name to CGI Inc. in January 2019. CGI Inc. was founded in 1976 and is headquartered in Montreal, Canada.

  13. Z

    QoEVAVE CGI Scenes Database

    • data.niaid.nih.gov
    Updated May 10, 2024
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    Robotham, Thomas; Rebmann, Daniela; Fintineanu-Anghelescu, Dominik O.; Raake, Alexander; Habets, Emanuël A. P. (2024). QoEVAVE CGI Scenes Database [Dataset]. https://data.niaid.nih.gov/resources?id=zenodo_11060448
    Explore at:
    Dataset updated
    May 10, 2024
    Dataset provided by
    Technische Universität Ilmenau
    International Audio Laboratories Erlangen
    Authors
    Robotham, Thomas; Rebmann, Daniela; Fintineanu-Anghelescu, Dominik O.; Raake, Alexander; Habets, Emanuël A. P.
    Description

    QoEVAVE CGI Scenes Database

    The Scenes_HDRP_AES_2024.zip contains the project for three Unity scenes presented at the AES 6th International Conference on Audio for Games, Tokyo, Japan 2024.

    Project Information

    Project information and description can be found at qoevave.github.io

    Unity version: 2021.3.13f1

    License Information

    Assets within the QoEVAVE CGI Scenes Database authored by FAU are Licensed under the CC BY-NC-SA 4.0 License. A comprehensive asset catalogue contained within the repository provides a breakdown of all assets and associated Licenses. Please see Licenses.zip for more information.

    Code within the QoEVAVE CGI Scenes Database authored by FAU is Licensed under the MIT License. Please see Licenses.zip for more information.

    Third Party Legal Notices

    The QoEVAVE CGI Scenes Database provides a Unity project that is dependent on a number of 3rd party softwares and software development toolkits in order to run as expected. For example, interactive objects developed in Unity rely on an XR interaction toolkit, and communication with XR devices relies on openXR drivers.

    A breakdown of 3rd party licenses and legal notices is provided on the QoEVAVE CGI Scenes project website Asset Information page

    Additionally, Third Party Legal Notices for SDKs contained within the Unity project can be found in the Licenses.zip folder.

  14. m

    CGI Inc - Capital-Lease-Obligations

    • macro-rankings.com
    csv, excel
    Updated Aug 23, 2025
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    macro-rankings (2025). CGI Inc - Capital-Lease-Obligations [Dataset]. https://www.macro-rankings.com/markets/stocks/gib-a-to/balance-sheet/capital-lease-obligations
    Explore at:
    csv, excelAvailable download formats
    Dataset updated
    Aug 23, 2025
    Dataset authored and provided by
    macro-rankings
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Area covered
    canada
    Description

    Capital-Lease-Obligations Time Series for CGI Inc. CGI Inc., together with its subsidiaries, provides information technology (IT) and business process services. Its services include the business and strategic IT consulting, systems integration, and software solutions. The company also provides application development, application portfolio management, quality engineering and testing, application modernization, modernization and maintenance, DevOps transformation, digital transformation, intelligent automation, cybersecurity, advanced analytics, and business process services; intellectual property-based solutions; business consulting; managed IT services; and IT infrastructure services. It serves clients operating in government, banking and capital market, health, utility, communication and media, oil and gas, space, manufacturing, insurance, life sciences, retail and consumer service, and transportation and logistics industries. The company operates in Canada, France, Spain, Portugal, the United States, Germany, Sweden, Norway, the United Kingdom, Australia, Finland, Poland, Baltics, the Netherlands, Denmark, Czech Republic, India, Asia Pacific, and internationally. The company was formerly known as CGI Group Inc. and changed its name to CGI Inc. in January 2019. CGI Inc. was founded in 1976 and is headquartered in Montreal, Canada.

  15. A

    Animation, VFX and Games Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Mar 3, 2025
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    Archive Market Research (2025). Animation, VFX and Games Report [Dataset]. https://www.archivemarketresearch.com/reports/animation-vfx-and-games-48457
    Explore at:
    ppt, doc, pdfAvailable download formats
    Dataset updated
    Mar 3, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The animation, VFX, and games market is experiencing robust growth, projected to reach a market size of $442.96 million in 2025, with a Compound Annual Growth Rate (CAGR) of 3.0% from 2025 to 2033. This expansion is fueled by several key drivers. The increasing demand for high-quality visual content across diverse platforms, including high-definition television, tablets, smartphones, and headgear (VR/AR), significantly contributes to this market's expansion. Technological advancements in 2D animation, CGI, and VFX techniques are constantly enhancing the realism and visual appeal of animation and gaming experiences, attracting a broader audience and driving demand. Furthermore, the rising popularity of gaming, particularly mobile gaming, is a significant catalyst for market growth. The integration of advanced animation and VFX technologies in games results in more immersive and engaging gaming experiences, fostering increased player engagement and spending. The market is segmented by animation type (2D, CGI, VFX, Network Animation), application (High Definition Television, Tablet, Smartphone, Headgear), and geographic region. North America and Asia-Pacific are expected to remain dominant regions, driven by strong technological infrastructure, high disposable incomes, and the presence of major studios and game developers. The continued adoption of cloud-based animation and VFX software is reshaping the industry. This allows for improved collaboration and accessibility, lowering the barrier to entry for smaller studios and independent artists. However, the market also faces challenges. The high cost of developing advanced animation and VFX projects can be a significant restraint, particularly for smaller businesses. Competition among animation studios and game developers remains intense, demanding constant innovation and adaptation to maintain a competitive edge. The market will likely see increased focus on real-time rendering technologies to shorten production timelines and lower costs. Specific software solutions like 3ds Max, Maya, Blender, and Houdini are key players influencing the technological landscape and workflow efficiency within the sector. The forecast period (2025-2033) anticipates a steady growth trajectory, driven by continued technological advancements and increasing consumer demand for high-quality visual experiences.

  16. G

    CGI Block Casting Technology Market Research Report 2033

    • growthmarketreports.com
    csv, pdf, pptx
    Updated Oct 3, 2025
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    Growth Market Reports (2025). CGI Block Casting Technology Market Research Report 2033 [Dataset]. https://growthmarketreports.com/report/cgi-block-casting-technology-market
    Explore at:
    pptx, csv, pdfAvailable download formats
    Dataset updated
    Oct 3, 2025
    Dataset authored and provided by
    Growth Market Reports
    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    CGI Block Casting Technology Market Outlook



    According to our latest research, the CGI Block Casting Technology market size reached USD 2.15 billion globally in 2024, reflecting a robust demand across key industries. The market is anticipated to grow at a CAGR of 6.8% from 2025 to 2033, with the market size projected to reach USD 4.12 billion by the end of the forecast period. This growth is primarily driven by the increasing adoption of compacted graphite iron (CGI) technology in automotive and industrial applications, where superior strength, thermal conductivity, and durability are paramount. As per our latest research, the continual expansion of the automotive sector and the rising emphasis on fuel-efficient, lightweight engine components are propelling the CGI Block Casting Technology market forward at an accelerated pace.




    A significant factor boosting the growth of the CGI Block Casting Technology market is the automotive industry’s relentless pursuit of enhanced performance and emission reduction. OEMs are increasingly replacing traditional cast iron with CGI in engine blocks and other critical components, owing to CGI’s ability to deliver higher tensile strength and better fatigue resistance while maintaining a lighter weight. This transition is not only helping manufacturers meet stringent emission norms but also enabling the production of smaller, more efficient engines without compromising durability. Furthermore, the market benefits from the growing trend of engine downsizing, where the need for robust materials that can withstand higher pressures and temperatures is paramount. The synergy between regulatory requirements and technological advancements in casting processes is expected to sustain the market’s upward trajectory over the coming years.




    Another pivotal growth driver for the CGI Block Casting Technology market is the burgeoning demand within the industrial and marine sectors. Industrial machinery components crafted from CGI offer extended service life, reduced maintenance costs, and improved operational efficiency, making them highly attractive for heavy-duty applications. In the marine sector, CGI’s superior corrosion resistance and mechanical properties have led to its increasing use in marine engine blocks, especially as the shipping industry seeks to enhance vessel reliability and lower operational costs. The adoption of advanced casting processes, such as lost foam and pressure die casting, has further enhanced the precision and quality of CGI components, enabling manufacturers to cater to diverse end-user requirements. As industries continue to prioritize equipment longevity and performance, the adoption of CGI block casting technology is expected to expand significantly.




    Technological innovation remains a cornerstone of growth in the CGI Block Casting Technology market. Advancements in casting techniques, simulation software, and quality control systems have enabled manufacturers to overcome traditional challenges associated with CGI production, such as porosity and inconsistent microstructure. These innovations have resulted in higher yields, improved dimensional accuracy, and cost-effective mass production, which are crucial for meeting the growing demand from OEMs and aftermarket suppliers. Additionally, collaborative efforts between foundries, material scientists, and automotive engineers have accelerated the development of customized CGI solutions tailored to specific application needs. As the ecosystem of CGI casting technology matures, the market is poised to benefit from enhanced process efficiencies and the introduction of new product variants, further fueling its expansion.




    Regionally, the Asia Pacific region stands out as the dominant market for CGI block casting technology, driven by the presence of major automotive manufacturing hubs in China, India, Japan, and South Korea. The region’s rapid industrialization, expanding transportation infrastructure, and increasing investments in advanced manufacturing technologies have collectively contributed to its leadership position. North America and Europe also command significant market shares, underpinned by the strong presence of automotive OEMs, robust R&D activities, and stringent regulatory standards. Meanwhile, Latin America and the Middle East & Africa are emerging as promising markets, supported by growing industrialization and infrastructure development. The regional dynamics of the CGI block casting technology market are exp

  17. m

    Dimensioni del mercato del software CGI, Share e Future Trends Analysis 2033...

    • marketresearchintellect.com
    Updated Jul 26, 2025
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    Market Research Intellect (2025). Dimensioni del mercato del software CGI, Share e Future Trends Analysis 2033 [Dataset]. https://www.marketresearchintellect.com/it/product/cgi-software-market/
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    Dataset updated
    Jul 26, 2025
    Dataset authored and provided by
    Market Research Intellect
    License

    https://www.marketresearchintellect.com/it/privacy-policyhttps://www.marketresearchintellect.com/it/privacy-policy

    Area covered
    Global
    Description

    Access Research di mercato Il rapporto di mercato del software CGI di Intellect per approfondimenti su un mercato del valore di 4,5 miliardi di dollari nel 2024, espandendosi a 9,2 miliardi di dollari entro il 2033, guidato da un CAGR dell'8,5%. Learn sulle opportunità di crescita, le tecnologie dirompenti e i principali partecipanti al mercato.

  18. e

    3D Animation and 2D Animation Market Research Report By Product Type (2D...

    • exactitudeconsultancy.com
    Updated Oct 2025
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    Exactitude Consultancy (2025). 3D Animation and 2D Animation Market Research Report By Product Type (2D Animation Software, 3D Animation Software), By Application (Entertainment, Education, Advertising, Gaming), By End User (Small and Medium Enterprises, Large Enterprises, Individuals), By Technology (Traditional Animation, Stop Motion Animation, CGI), By Distribution Channel (Online, Offline) – Forecast to 2034. [Dataset]. https://exactitudeconsultancy.com/reports/75741/3d-animation-and-2d-animation-market
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    Dataset updated
    Oct 2025
    Dataset authored and provided by
    Exactitude Consultancy
    License

    https://exactitudeconsultancy.com/privacy-policyhttps://exactitudeconsultancy.com/privacy-policy

    Description

    The global animation market is projected to be valued at $300 billion in 2024, driven by factors such as increasing consumer awareness and the rising prevalence of industry-specific trends. The market is expected to grow at a CAGR of 5.5%, reaching approximately $500 billion by 2034.

  19. a

    NGS Benchmarks

    • hub.arcgis.com
    • opendata-volusiacountyfl.hub.arcgis.com
    Updated Aug 5, 2024
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    County of Volusia (2024). NGS Benchmarks [Dataset]. https://hub.arcgis.com/maps/VolusiaCountyFL::ngs-benchmarks
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    Dataset updated
    Aug 5, 2024
    Dataset authored and provided by
    County of Volusia
    Area covered
    Description

    This data is a subset of the original National Geodetic Survey (NGS) data that includes only locations within Volusia County, FL.This data contains a set of geodetic control stations maintained by the National Geodetic Survey. Each geodetic control station in this dataset has either a precise Latitude/Longitude used for horizontal control or a precise Orthometric Height used for vertical control, or both.The National Geodetic Survey (NGS) serves as the Nation's depository for geodetic data. The NGS distributes geodetic data worldwide to a variety of users. These geodetic data include the final results of geodetic surveys, software programs to format, compute, verify, and adjust original survey observations or to convert values from one geodetic datum to another, and publications that describe how to obtain and use Geodetic Data products and services.Horizontal control stations (those with precise Latitude, Longitude) were established in accordance with FGDC publications "Standards and Specifications for Geodetic Accuracy Standards" and "Geometric Geodetic Accuracy Standards and Specifications for Using GPS Relative Positioning Techniques" The final Latitude, Longitude of these stations were determined by a least squares adjustments of the horizontal observations. Horizontal control station have Latitude, Longitudes displayed to 5 places and are identified by attribute POS_SRCE = 'ADJUSTED'Lesser quality Latitude, Longitudes may also be preset in the dataset. These are identified by a POS_SRCE attributes HD_HELD1, HD_HELD2, or SCALED. These lesser quality positions are described at: https://www.ngs.noaa.gov/cgi-bin/ds_lookup.prl?Item=SCALEDVertical control stations (those with precise Orthometric Heights) were established in accordance with FGDC publications "Standards and Specifications for Geodetic Accuracy Standards" The final Orthometric Height of these stations were in most cases determined by a least squares adjustments of the vertical observations but in some cases may have been keyed from old survey documents. Vertical control stations have Orthometric Heights displayed to 2 or 3 places and are identified by attribute ELEV_SRCE of ADJUSTED, ADJ UNCH, POSTED,READJUST,N HEIGHT,RESET,COMPUTEDLesser quality Orthometric Heights may also be preset in the dataset. These are identified by a ELEV_SRCE attributes GPS_OBS, VERT_ANG, H_LEVEL, VERTCON, SCALED. These lesser quality orthometric heights are described at: https://www.ngs.noaa.gov/cgi-bin/ds_lookup.prl?Item=SCALEDIMPORTANT - Control stations do not always have both precise Latitude, Longitude AND precise Orthometric Height. A horizontal control station may have a orthometric height associated with it which is of non geodetic quality. These types of heights are displayed to 0, 1, or 2 decimal places. Worst case being off by +/- 1 meter. LIKEWISE - A Vertical control station may have a Latitude, Longitude associated with it which is of non geodetic quality. These types of Latitude, Longitudes are displayed to 0, 1 or 2 decimal places. Worst case being off by +/- 180 meter. Refer to https://www.ngs.noaa.gov/cgi-bin/ds_lookup.prl?Item=SCALED for a description of the various type of methods used in determining the Latitude, Longitude, and Orthometric Height.Attribute POS_CHECK and ELEV_CHECK indicate whether or not an observational check was made to the position and/or orthometric height. Care should be taken when using "No Check" coordinates.If attribute ELEV_SRCE = 'VERTCON' then the Orthometric Height was determined by applying NGS program VERTCON to an Old NGVD 29 height. In most areas VERTCON gives results to +/- 2 cm. See https://www.ngs.noaa.gov/TOOLS/Vertcon/vertcon.html for a more detailed explanation of VERTCON accuracy.Ellipsoid Heights are also present in the dataset. The ellipsoid heights consist of those determined using a precise geoid model, which are displayed to 2 decimal places and are considered good to +/- .005 meters, and those displayed to 1 decimal place and are considered only good to +/- .5 metersQuantitative_Attribute_Accuracy_Assessment:Attribute_Accuracy_Value: 95 percent confidence level for geodetic quality data.Attribute_Accuracy_Explanation:Geodetic Data are continuously being processed; their standards and specifications are being reviewed for next publication release. "Standards and Specifications for Geodetic Control Networks", 1984 and "Geometric Geodetic Accuracy Standards and Specifications for Using GPS Relative Positioning Techniques," FGCS (formally FGCC) publication version 5.0 1989, are most current published documents.Logical_Consistency_Report:FGCS sponsored testing in cooperation with equipment manufacturers and National Institutes of Standards and Technology, Gaithersburg, MD 20850Completeness_Report:This dataset DOES NOT include destroyed marks. All other non-publishable marks are NOT included. Non-publishable criteria is available at https://www.ngs.noaa.gov/cgi-bin/craigs_lib.prl?HELP_NONPUB=1

  20. m

    Tamaño del mercado de software CGI, acciones y análisis de tendencias...

    • marketresearchintellect.com
    Updated Aug 27, 2024
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    Market Research Intellect (2024). Tamaño del mercado de software CGI, acciones y análisis de tendencias futuras 2033 [Dataset]. https://www.marketresearchintellect.com/es/product/cgi-software-market/
    Explore at:
    Dataset updated
    Aug 27, 2024
    Dataset authored and provided by
    Market Research Intellect
    License

    https://www.marketresearchintellect.com/es/privacy-policyhttps://www.marketresearchintellect.com/es/privacy-policy

    Area covered
    Global
    Description

    Access Market Research Intellect El informe del mercado de software CGI para ideas sobre un mercado por valor de USD 4.500 millones en 2024, expandiéndose a USD 9.2 mil millones para 2033, impulsado por una tasa compuesta anual de 8.5%sobre oportunidades de crecimiento, tecnologías disruptivas y participantes líderes del mercado.

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Archive Market Research (2025). CGI Software Report [Dataset]. https://www.archivemarketresearch.com/reports/cgi-software-46244

CGI Software Report

Explore at:
doc, pdf, pptAvailable download formats
Dataset updated
Feb 24, 2025
Dataset authored and provided by
Archive Market Research
License

https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

Time period covered
2025 - 2033
Area covered
Global
Variables measured
Market Size
Description

The global computer-generated imagery (CGI) software market is anticipated to grow significantly over the forecast period, driven by the increasing demand for CGI in various industries such as entertainment, gaming, and architecture. The market is segmented by type (on-premise and on-cloud) and application (personal use and enterprise use). Key players in the market include Autodesk, Side Effects Software, Pixologic, The Foundry Visionmongers, and Adobe. North America is expected to hold the largest market share, followed by Europe and Asia Pacific. The growth of the CGI software market is primarily attributed to the increasing demand for high-quality visual effects in movies, TV shows, and video games. The advancements in technology have made it possible to create realistic and visually stunning CGI effects, which has fueled the demand for CGI software. Additionally, the growing popularity of virtual reality and augmented reality is expected to further drive the demand for CGI software. The on-cloud segment is expected to grow at a faster rate than the on-premise segment, due to the increasing adoption of cloud-based solutions by businesses and individuals. The enterprise use segment is expected to dominate the market, as large enterprises require sophisticated CGI software for their marketing and product development needs.

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