4 datasets found
  1. Clash of Clans and Clash Royale annual mobile revenue 2024

    • statista.com
    Updated Jan 8, 2025
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    Statista (2025). Clash of Clans and Clash Royale annual mobile revenue 2024 [Dataset]. https://www.statista.com/statistics/557510/clash-of-clans-and-clash-royale-sales-revenue/
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    Dataset updated
    Jan 8, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In 2024, Clash of Clans generated over 355 million U.S. dollars in in-app purchase revenues. Supercell's main IP is still going strong after it's initial release in 2012. The more recently released Clash Royale generated 202 million U.S. dollars in IAP revenues during the same period.

  2. Clash of Clans IAP revenue worldwide 2015-2024

    • statista.com
    Updated Jan 8, 2025
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    Statista (2025). Clash of Clans IAP revenue worldwide 2015-2024 [Dataset]. https://www.statista.com/statistics/1089399/clash-of-clans-player-spending/
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    Dataset updated
    Jan 8, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    First released in 2012, Clash of Clans is a mobile strategy game developed by Supercell. Although the game is free to download, players can purchase gems, the in-game currency, to advance their villages and acquire special items. In-app revenue within the game peaked at a cumulative 1.3 billion U.S. dollars in 2015. In 2024, this figure had declined to a still impressive 355 million U.S. dollars.

  3. Supercell mobile gaming revenue worldwide 2025, by title

    • statista.com
    Updated Jan 29, 2025
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    Supercell mobile gaming revenue worldwide 2025, by title [Dataset]. https://www.statista.com/statistics/1135746/supercell-games-spending/
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    Dataset updated
    Jan 29, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2025
    Area covered
    Worldwide
    Description

    Clash of Clans is the top-grossing mobile title published by Finnish mobile gaming publisher Supercell, generating approximately 5.8 billion U.S. dollars in lifetime in-app purchase revenues as of January 2025. Second-ranked Clash Royale has generated about 3.19 billion U.S. dollars in lifetime IAP revenues.

  4. Supercell annual revenue 2012-2024

    • statista.com
    Updated Feb 12, 2025
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    Statista (2025). Supercell annual revenue 2012-2024 [Dataset]. https://www.statista.com/statistics/298766/supercell-annual-revenue/
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    Dataset updated
    Feb 12, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    Finnish mobile game developer and publisher Supercell generated approximately two billion U.S. dollars in revenue in 2024. That year, the company reported annual earnings of 287 million U.S. dollars. Supercell regularly ranks among the leading Google gaming app publishers based on revenue in the United States. As of 2025, Supercell has only fully released six mobile games, all of which are commercially successful. Early beginnings: Hay Day After starting out with browser games, Supercell started developing games for mobile devices in 2011. In early 2012, the company released its first international game, Hay Day. The free-to-play game with in-game purchase options was similar to Zynga’s then-popular farming simulator Farmville and quickly became one of the top grossing mobile titles worldwide. Supercell immensely profited off the rapidly growing mobile gaming market and as of January 2025, Hay Day’s lifetime in-app revenue amounted to almost 1.4 billion U.S. dollars. Finding the niche: strategy games Released in 2012, multiplayer strategy game Clash of Clans is Supercell’s other big hit and has remained the company’s top-grossing app in 2024. The mobile app title allows players to form groups with other gamers called clans, train troops, and attack other players to earn resources. Facing off against other players in clan wars is one of the key components of the game, with loot and trophies available for the winners. Clash of Clans also features a single-player mode, but the core gameplay it based on multiplayer. Squad Busters Supercell’s latest blockbuster mobile gaming title Squad Busters was released in May 2024 and features characters from Clash of Clans, Clash Royale, Brawl Stars, Hay Day, and Boom Beach. Squad Busters is a multiplayer online battle area (MOBA) hero shooter where players compete against other players or AI opponents in multiple game modes with hero characters they unlocked via gameplay or purchases. Squad Busters was Supercell’s second-most downloaded mobile game in 2024, generating more than 46 million downloads during that year.

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Cite
Statista (2025). Clash of Clans and Clash Royale annual mobile revenue 2024 [Dataset]. https://www.statista.com/statistics/557510/clash-of-clans-and-clash-royale-sales-revenue/
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Clash of Clans and Clash Royale annual mobile revenue 2024

Explore at:
2 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Jan 8, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Area covered
Worldwide
Description

In 2024, Clash of Clans generated over 355 million U.S. dollars in in-app purchase revenues. Supercell's main IP is still going strong after it's initial release in 2012. The more recently released Clash Royale generated 202 million U.S. dollars in IAP revenues during the same period.

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