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TwitterAn October 2021 report examined the number of job losses in the out-of-home leisure economy due to the coronavirus (COVID-19) pandemic in the United Kingdom in 2020. According to the study's estimates, the food-led subsector suffered the most from within the out-of-home leisure industry, having lost roughly *** thousand jobs in the first year of the pandemic.
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TwitterDue to the impact of the coronavirus (COVID-19) pandemic, it was estimated that the global travel and tourism market had lost roughly 63 million jobs in 2020. While this scenario improved significantly in 2022, the sector still reported around 39 million fewer jobs worldwide compared to 2019. Overall, the Asia-Pacific region recorded the most significant employment loss due to the COVID-19 pandemic, with approximately 28 million fewer travel and tourism jobs in 2022 compared to 2019.
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TwitterThe data contained in this repository relates to London's Creative Enterprise Zones. It can be used to review job and business data for each CEZ, as well as several other creative areas across London. About the data Sectors The data relates specifically to creative sector SIC codes (standard industrial classification) as defined by the Department for Digital, Culture, Media and Sport (DCMS). The list of SIC codes is provided in the repository below (activity_subsector_sic.csv). Sources Job counts are from the ONS Business Register & Employment Survey. Job counts are estimated through a survey of a sample businesses throughout the country. The survey takes place annually in September. Job data is available from 2015 to 2023. The data only counts employees registered for PAYE; it generally does not include sole traders/freelancers. Business counts are from the ONS UK Business Counts. The count is based on active businesses and takes place annually in March. Business data is available from 2015 to 2024. Freelancers/sole traders may be included in these counts if they are registered with Companies House (e.g. as a limited company) at an address within the relevant creative area. Note that because of the difference in survey months, there may be a lag between job and business trends. For example, job counts taken in 2020 (September) will likely be lower than previous years because they will be affected by Covid-19 related job losses, whereas business counts taken in 2020 (March) will likely not show major fluctuation from previous years because the Covid-19 related impacts won't yet have registered. Turnover and births & deaths information comes from ONS Interdepartmental Business Register (IDBR). Information is available from 2015 to 2023. Because of data suppression, it is only available down to local authority level. The data has been scaled to estimate the amount of turnover, births, and deaths per creative area. For example, if a borough has 500 creative businesses producing 50m turnover, we would average 100k turnover per business. If the creative area in that borough has 100 creative businesses, 100 x 100,000 in turnover = 10m throughout the creative area. For CEZ across two or more authorities, we have used the sum of turnover/births/deaths in the composite authorities as the basis for calculation. Note that subsector or activity counts for births/deaths may not add up to the figures in the total births/deaths data due to rounding. As a result, data on turnover, births & deaths should be treated as broad estimates only. Geographies Job counts and business counts relate to the best-fit middle super output areas (MSOAs) for the boundary of each Creative Enterprise Zone. The MSOAs have been agreed with CEZ managers. Turnover and births & deaths have been scaled from local authority-level data to the MSOAs above. The list of MSOAs is provided in the repository below (cez_msoas.csv). Guide to spreadsheets The spreadsheets below provide various configurations of the job and business counts, turnover, and births & deaths data. Breakdowns are provided for area and aggregate data: Area data relates to individual creative areas (i.e. individual Creative Enterprise Zones and non-CEZ comparison areas) Aggregate data relates to collections of creative areas (e.g. all CEZ areas, all comparator areas) For both area and aggregate data, the following configurations are provided per year (listed from most general to most granular): Headline data Activities (i.e. consumption or production) Subsectors (e.g. architecture, photography) Activities x subsectors (e.g. consumption - screen and digital, production - screen and digital) Specific subsectors by 5-digit SIC code (job and business counts only) Guide to Creative Enterprise Zones data explorer The data has been built into an interactive explorer for quick visualisation and analysis, which is available here. The explorer takes around five seconds to load initially and works best on a laptop or desktop (not mobile). Tips for using the explorer:
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TwitterRetail footfall in British high streets bounced back from the pandemic-driven sluggish shopper numbers around January 2023. But despite the recovering numbers, high streets still struggled with diminishing visits and frequent fluctuations. In the most recently reported period (October 2025), there was an increase of *** percent of visitors to UK high streets after a year-on-year decrease the previous month. Similar fluctuations in footfall trends appeared in shopping centers as well. Retail locations out of favor With more and more shoppers turning to the convenience of online shopping, the landscape of high street retailing is transforming as store closures are dealing many retail and leisure store categories hard blows. This was exacerbated by the impact of the coronavirus (COVID-19) pandemic. In 2024, there were over ****** store closures in the United Kingdom. Store closures before the pandemic Even before the coronavirus (COVID-19) pandemic hit, UK retail sector had been going through what many have dubbed as "the retail apocalypse". Many retailers saw store closures and ensuing job losses a year before the pandemic. Among these, Poundland had the highest number of staff lay-offs resulting from store closures.
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TwitterAn October 2021 report examined the number of job losses in the out-of-home leisure economy due to the coronavirus (COVID-19) pandemic in the United Kingdom in 2020. According to the study's estimates, the food-led subsector suffered the most from within the out-of-home leisure industry, having lost roughly *** thousand jobs in the first year of the pandemic.