DOTA is a large-scale dataset for object detection in aerial images. It can be used to develop and evaluate object detectors in aerial images. The images are collected from different sensors and platforms. Each image is of the size in the range from 800 × 800 to 20,000 × 20,000 pixels and contains objects exhibiting a wide variety of scales, orientations, and shapes. The instances in DOTA images are annotated by experts in aerial image interpretation by arbitrary (8 d.o.f.) quadrilateral. We will continue to update DOTA, to grow in size and scope to reflect evolving real-world conditions. Now it has three versions:
DOTA-v1.0 contains 15 common categories, 2,806 images and 188, 282 instances. The proportions of the training set, validation set, and testing set in DOTA-v1.0 are 1/2, 1/6, and 1/3, respectively.
DOTA-v1.5 uses the same images as DOTA-v1.0, but the extremely small instances (less than 10 pixels) are also annotated. Moreover, a new category, ”container crane” is added. It contains 403,318 instances in total. The number of images and dataset splits are the same as DOTA-v1.0. This version was released for the DOAI Challenge 2019 on Object Detection in Aerial Images in conjunction with IEEE CVPR 2019.
DOTA-v2.0 collects more Google Earth, GF-2 Satellite, and aerial images. There are 18 common categories, 11,268 images and 1,793,658 instances in DOTA-v2.0. Compared to DOTA-v1.5, it further adds the new categories of ”airport” and ”helipad”. The 11,268 images of DOTA are split into training, validation, test-dev, and test-challenge sets. To avoid the problem of overfitting, the proportion of training and validation set is smaller than the test set. Furthermore, we have two test sets, namely test-dev and test-challenge. Training contains 1,830 images and 268,627 instances. Validation contains 593 images and 81,048 instances. We released the images and ground truths for training and validation sets. Test-dev contains 2,792 images and 353,346 instances. We released the images but not the ground truths. Test-challenge contains 6,053 images and 1,090,637 instances.
—In the past decade, object detection has achieved significant progress in natural images but not in aerial images, due to the massive variations in the scale and orientation of objects caused by the bird’s-eye view of aerial images. More importantly, the lack of large-scale benchmarks has become a major obstacle to the development of object detection in aerial images (ODAI). In this paper, we present a large-scale Dataset of Object deTection in Aerial images (DOTA) and comprehensive baselines for ODAI. The proposed DOTA dataset contains 1,793,658 object instances of 18 categories of oriented-bounding-box annotations collected from 11,268 aerial images. Based on this large-scale and well-annotated dataset, we build baselines covering 10 state-of-the-art algorithms with over 70 configurations, where the speed and accuracy performances of each model have been evaluated. Furthermore, we provide a code library for ODAI and build a website for evaluating different algorithms. Previous challenges run on DOTA have attracted more than 1300 teams worldwide. We believe that the expanded large-scale DOTA dataset, the extensive baselines, the code library and the challenges can facilitate the designs of robust algorithms and reproducible research on the problem of object detection in aerial images.
https://captain-whu.github.io/DOTA/dataset.htmlhttps://captain-whu.github.io/DOTA/dataset.html
In the past decade, significant progress in object detection has been made in natural images, but authors of the DOTA v2.0: Dataset of Object deTection in Aerial images note that this progress hasn't extended to aerial images. The main reason for this discrepancy is the substantial variations in object scale and orientation caused by the bird's-eye view of aerial images. One major obstacle to the development of object detection in aerial images (ODAI) is the lack of large-scale benchmark datasets. The DOTA dataset contains 1,793,658 object instances spanning 18 different categories, all annotated with oriented bounding box annotations (OBB). These annotations were collected from a total of 11,268 aerial images. Using this extensive and meticulously annotated dataset, the authors establish baselines covering ten state-of-the-art algorithms, each with over 70 different configurations. These configurations are evaluated for both speed and accuracy performance.
CC0 1.0 Universal Public Domain Dedicationhttps://creativecommons.org/publicdomain/zero/1.0/
License information was derived automatically
## Overview
Dota V2 Dev Training is a dataset for object detection tasks - it contains Plane Ship Storage Tank Baseb annotations for 8,388 images.
## Getting Started
You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
## License
This dataset is available under the [Public Domain license](https://creativecommons.org/licenses/Public Domain).
Hello!:) Are you looking for a comprehensive dota2 dataset? This will meet all your needs.
This is a raw dataset, which means you need to preprocess the data according to your task!!!
You can use this dataset to train real-time win prediction models, trend prediction models, lineup recommendation models, and so on.
This dataset contains 30697 dota2 pro matches(2018/7/11-2020/6/9) raw data. The data is parsed every 30 seconds by Clarity2 from replays. File name means match_id. Each file is stored by time slices, which including timestamps, forts, towers, barracks, hero attributes, hero items, and so on. Every feature in the file has a label. If you have any questions or want to use this dataset in your paper, please contact me at 1572872924@qq.com.
Thank you for using my dataset!!!😁 😁 😁
Not seeing a result you expected?
Learn how you can add new datasets to our index.
DOTA is a large-scale dataset for object detection in aerial images. It can be used to develop and evaluate object detectors in aerial images. The images are collected from different sensors and platforms. Each image is of the size in the range from 800 × 800 to 20,000 × 20,000 pixels and contains objects exhibiting a wide variety of scales, orientations, and shapes. The instances in DOTA images are annotated by experts in aerial image interpretation by arbitrary (8 d.o.f.) quadrilateral. We will continue to update DOTA, to grow in size and scope to reflect evolving real-world conditions. Now it has three versions:
DOTA-v1.0 contains 15 common categories, 2,806 images and 188, 282 instances. The proportions of the training set, validation set, and testing set in DOTA-v1.0 are 1/2, 1/6, and 1/3, respectively.
DOTA-v1.5 uses the same images as DOTA-v1.0, but the extremely small instances (less than 10 pixels) are also annotated. Moreover, a new category, ”container crane” is added. It contains 403,318 instances in total. The number of images and dataset splits are the same as DOTA-v1.0. This version was released for the DOAI Challenge 2019 on Object Detection in Aerial Images in conjunction with IEEE CVPR 2019.
DOTA-v2.0 collects more Google Earth, GF-2 Satellite, and aerial images. There are 18 common categories, 11,268 images and 1,793,658 instances in DOTA-v2.0. Compared to DOTA-v1.5, it further adds the new categories of ”airport” and ”helipad”. The 11,268 images of DOTA are split into training, validation, test-dev, and test-challenge sets. To avoid the problem of overfitting, the proportion of training and validation set is smaller than the test set. Furthermore, we have two test sets, namely test-dev and test-challenge. Training contains 1,830 images and 268,627 instances. Validation contains 593 images and 81,048 instances. We released the images and ground truths for training and validation sets. Test-dev contains 2,792 images and 353,346 instances. We released the images but not the ground truths. Test-challenge contains 6,053 images and 1,090,637 instances.