100+ datasets found
  1. ENTERTAINMENT

    • kaggle.com
    zip
    Updated Mar 24, 2025
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    Rallapalli Shahul (2025). ENTERTAINMENT [Dataset]. https://www.kaggle.com/datasets/rallapallishahul/entertainment
    Explore at:
    zip(157631 bytes)Available download formats
    Dataset updated
    Mar 24, 2025
    Authors
    Rallapalli Shahul
    License

    https://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/

    Description

    The Dataset includes demographic questions such as age, gender, and location, along with preferences related to entertainment and media consumption. Which may be used for research purpose. The key topics covered in the survey are: • Age, Gender, and Location: Respondents' demographic details. • Movie Preferences: Favorite types of movies and preferred cinema industries (Bollywood, Tollywood, Hollywood, etc.). • Streaming Platforms: Commonly used streaming services like Hotstar, Netflix, YouTube, Ibomma, etc. • Social Media Usage: Preferred social media platforms such as Instagram, WhatsApp, Facebook, and Snapchat. • Leisure Activities: Interests such as watching movies, playing video games, reading books, or listening to music. • Video Games: Favorite games like Free Fire, BGMI, Candy Crush, and Asphalt. • Music Genres: Preferences for different genres, including rock, pop, hip-hop, and classic. • Sports and IPL Preferences: Favorite sportspersons (Sachin Tendulkar, Virat Kohli, Dhoni, etc.) and IPL teams (CSK, SRH, RCB, MI). • Favorite Directors: Preferences for movie directors like SS Rajamouli, Sukumar, Prasanth Neel, and Trivikram.

  2. Media & Entertainment Datasets

    • promptcloud.com
    csv
    Updated Feb 12, 2026
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    PromptCloud (2026). Media & Entertainment Datasets [Dataset]. https://www.promptcloud.com/dataset/media-entertainment/
    Explore at:
    csvAvailable download formats
    Dataset updated
    Feb 12, 2026
    Dataset authored and provided by
    PromptCloud
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    Media and entertainment datasets provide a deep dive into content performance, viewer behavior, pricing trends, and platform dynamics. These datasets empower content creators, distributors, and OTT platforms to make informed decisions around content acquisition, programming, marketing, and monetization strategies. By harnessing data from digital streaming platforms, businesses can stay ahead of evolving audience preferences and […]

  3. A

    Annual Entertainment Licenses

    • data.boston.gov
    csv, pdf
    Updated Aug 20, 2020
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    Consumer Affairs and Licensing Department (2020). Annual Entertainment Licenses [Dataset]. https://data.boston.gov/dataset/entertainment-licenses-legacy
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    pdf(17430), csv(1347778), pdf(17223), csv(418082)Available download formats
    Dataset updated
    Aug 20, 2020
    Dataset authored and provided by
    Consumer Affairs and Licensing Department
    License

    ODC Public Domain Dedication and Licence (PDDL) v1.0http://www.opendatacommons.org/licenses/pddl/1.0/
    License information was derived automatically

    Description

    The Entertainment Licensing Division for the City of Boston enforces entertainment license law under MGL Chapter 140 Section 177A-183A which includes concert, dance exhibition, automatic amusement devices (pin ball or video games), cabaret, and public shows consisting of dancing by patrons, performers, recorded or live music, use of amplification, theatrical play, exhibition, film, floor show, or light show, and any kind of dynamic audio or visual show.

  4. Entertainment Dataset

    • kaggle.com
    zip
    Updated Mar 2, 2025
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    Omkarr Surve (2025). Entertainment Dataset [Dataset]. https://www.kaggle.com/datasets/omkarrsurve/entertainment-dataset
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    zip(693401 bytes)Available download formats
    Dataset updated
    Mar 2, 2025
    Authors
    Omkarr Surve
    License

    MIT Licensehttps://opensource.org/licenses/MIT
    License information was derived automatically

    Description

    Dataset

    This dataset was created by Omkarr Surve

    Released under MIT

    Contents

  5. R

    Media & Entertainment Dataset

    • universe.roboflow.com
    zip
    Updated May 19, 2024
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    Daniel K (2024). Media & Entertainment Dataset [Dataset]. https://universe.roboflow.com/daniel-k-6wcz5/media-entertainment-n1lpf/dataset/1
    Explore at:
    zipAvailable download formats
    Dataset updated
    May 19, 2024
    Dataset authored and provided by
    Daniel K
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Variables measured
    Fist Bounding Boxes
    Description

    Media & Entertainment

    ## Overview
    
    Media & Entertainment is a dataset for object detection tasks - it contains Fist annotations for 298 images.
    
    ## Getting Started
    
    You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
    
      ## License
    
      This dataset is available under the [CC BY 4.0 license](https://creativecommons.org/licenses/CC BY 4.0).
    
  6. A

    One Time Entertainment Licenses

    • data.boston.gov
    csv, pdf
    Updated Aug 20, 2020
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    Consumer Affairs and Licensing Department (2020). One Time Entertainment Licenses [Dataset]. https://data.boston.gov/dataset/one-time-entertainment-licenses
    Explore at:
    pdf(17223), csv(2304615)Available download formats
    Dataset updated
    Aug 20, 2020
    Dataset authored and provided by
    Consumer Affairs and Licensing Department
    License

    ODC Public Domain Dedication and Licence (PDDL) v1.0http://www.opendatacommons.org/licenses/pddl/1.0/
    License information was derived automatically

    Description

    The Entertainment Licensing Division issues one-time entertainment licenses for special events, venues without an annual entertainment license, and for annual entertainment licenses who do not have certain categories of entertainment on their annual license. These licenses are issued for a short increment of time from one day to a few months (seasonal). The licensing process is designed to ensure public events do not violate any laws or cause disruptions. Included in this dataset are also one-time carnival licenses and one-time solicitation licenses for non-profit organizations.

  7. F

    Expenditures: Entertainment: All Consumer Units

    • fred.stlouisfed.org
    json
    Updated Dec 19, 2025
    + more versions
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    (2025). Expenditures: Entertainment: All Consumer Units [Dataset]. https://fred.stlouisfed.org/series/CXUENTRTAINLB0101M
    Explore at:
    jsonAvailable download formats
    Dataset updated
    Dec 19, 2025
    License

    https://fred.stlouisfed.org/legal/#copyright-public-domainhttps://fred.stlouisfed.org/legal/#copyright-public-domain

    Description

    Graph and download economic data for Expenditures: Entertainment: All Consumer Units (CXUENTRTAINLB0101M) from 1984 to 2024 about entertainment, consumer unit, expenditures, and USA.

  8. h

    news-entertainment-dataset

    • huggingface.co
    Updated Dec 23, 2025
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    Sachin Rao (2025). news-entertainment-dataset [Dataset]. https://huggingface.co/datasets/Sachin21112004/news-entertainment-dataset
    Explore at:
    Dataset updated
    Dec 23, 2025
    Authors
    Sachin Rao
    License

    MIT Licensehttps://opensource.org/licenses/MIT
    License information was derived automatically

    Description

    Sachin21112004/news-entertainment-dataset dataset hosted on Hugging Face and contributed by the HF Datasets community

  9. Netflix Movies and Shows

    • kaggle.com
    zip
    Updated Nov 19, 2023
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    Masood Ahmed (2023). Netflix Movies and Shows [Dataset]. https://www.kaggle.com/datasets/maso0dahmed/netflix-movies-and-shows
    Explore at:
    zip(176353 bytes)Available download formats
    Dataset updated
    Nov 19, 2023
    Authors
    Masood Ahmed
    License

    Apache License, v2.0https://www.apache.org/licenses/LICENSE-2.0
    License information was derived automatically

    Description

    Description:

    This dataset provides a comprehensive view of movies and shows available on Netflix. It captures a range of information, offering insights into the type of content, its popularity, and other significant aspects. This dataset is ideal for exploring trends in entertainment, understanding preferences among different age groups, and conducting comparative analysis of genres and production locations.

    Features:

    • title: The name of the movie or show, an essential identifier.
    • type: Distinguishes between a movie and a show, indicating the format of the content.
    • release_year: The year the content was released, providing a temporal context.
    • age_certification: Indicates the age suitability rating, important for audience targeting.
    • runtime: Duration of the movie or show in minutes, reflecting content length.
    • genres: Categories of the content, such as comedy, drama, or horror, crucial for understanding its theme.
    • production_countries: The countries where the content was produced, highlighting geographical influences.
    • seasons: Number of seasons (applicable for shows), indicating the extent of the content.
    • imdb_id: A unique identifier for each title on IMDb, useful for cross-referencing.
    • imdb_score: The IMDb rating of the content, reflecting its popularity and quality.
    • imdb_votes: The number of votes the content received on IMDb, indicative of viewer engagement and popularity.

    Use Case:

    This dataset is invaluable for tasks like trend analysis in entertainment, predictive modeling for viewer preferences, and comparative studies of genres and release years. It allows for an in-depth understanding of the factors that contribute to the success and popularity of movies and shows on Netflix.

    Note: - The dataset is a rich resource for researchers and analysts in the field of entertainment and media studies. - It can be used to correlate various features like genre, release year, and IMDb scores to understand audience preferences and trends over time.

  10. h

    Cultural Heritage: Entertainment - Dataset - Natural Asset Register Data...

    • openscience.hutton.ac.uk
    • dtechtive.com
    • +1more
    Updated Sep 29, 2021
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    (2021). Cultural Heritage: Entertainment - Dataset - Natural Asset Register Data Portal [Dataset]. https://openscience.hutton.ac.uk/dataset/cultural-heritage-entertainment
    Explore at:
    Dataset updated
    Sep 29, 2021
    Description

    This data set provides information on references in cultural media to landscape and local setting. It is based on work undertaken by AECOM following a commision by SNH to map the cultural association to landscapes of five different art forms (film/TV, music, novels, poetry and painting).

  11. Average number of sources of entertainment used by consumers U.S. 2024, by...

    • statista.com
    Updated Nov 27, 2025
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    Statista (2025). Average number of sources of entertainment used by consumers U.S. 2024, by category [Dataset]. https://www.statista.com/statistics/1362538/average-number-sources-entertainment-consumers-us/
    Explore at:
    Dataset updated
    Nov 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Sep 2024
    Area covered
    United States
    Description

    In 2024, the most common source of entertainment used by consumers in the United States were big brand SVODs (subscription video on demand services) with an average of *** types of sources per household. Social media platforms were the next most-commonly-used source of entertainment with about *** types of sources per household.

  12. m

    Middle East Media and Entertainment Industry Analysis | Market Report, Size...

    • mordorintelligence.com
    pdf,excel,csv,ppt
    Updated Feb 13, 2026
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    Mordor Intelligence (2026). Middle East Media and Entertainment Industry Analysis | Market Report, Size & Forecast [Dataset]. https://www.mordorintelligence.com/industry-reports/middle-east-media-and-entertainment-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Feb 13, 2026
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2020 - 2031
    Area covered
    Middle East
    Description

    The Middle East Media and Entertainment Market is Segmented by Type (Digital Music, Video Games, and More), Platform (Online/Digital, Traditional/Linear, and Hybrid), Revenue Model (Subscription-Based, Advertising-Supported, and More), End-User Age Group (Generation Z, Millennials, and More), Device (Smartphones, Smart TVs and Connected TV Devices, and More), and Country. The Market Forecasts are Provided in Terms of Value (USD).

  13. Number of sources of entertainment used by consumers U.S. 2022-2024, by type...

    • statista.com
    Updated Nov 27, 2025
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    Statista (2025). Number of sources of entertainment used by consumers U.S. 2022-2024, by type [Dataset]. https://www.statista.com/statistics/1441135/number-sources-entertainment-consumers-type-us/
    Explore at:
    Dataset updated
    Nov 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Mar 2022 - Oct 2024
    Area covered
    United States
    Description

    As of October 2024, the average number of entertainment sources used by consumers in the United States reached ****. At the same time, respondents in the country used *** sources that they classified as must have, meaning they cannot do without them.

  14. F

    Expenditures: Entertainment by Occupation: Total Wage and Salary Earners

    • fred.stlouisfed.org
    json
    Updated Dec 19, 2025
    + more versions
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    (2025). Expenditures: Entertainment by Occupation: Total Wage and Salary Earners [Dataset]. https://fred.stlouisfed.org/series/CXUENTRTAINLB1203M
    Explore at:
    jsonAvailable download formats
    Dataset updated
    Dec 19, 2025
    License

    https://fred.stlouisfed.org/legal/#copyright-public-domainhttps://fred.stlouisfed.org/legal/#copyright-public-domain

    Description

    Graph and download economic data for Expenditures: Entertainment by Occupation: Total Wage and Salary Earners (CXUENTRTAINLB1203M) from 1984 to 2024 about entertainment, occupation, salaries, expenditures, wages, and USA.

  15. E

    Data from: Entertainment Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Jan 16, 2026
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    Data Insights Market (2026). Entertainment Report [Dataset]. https://www.datainsightsmarket.com/reports/entertainment-1456597
    Explore at:
    doc, ppt, pdfAvailable download formats
    Dataset updated
    Jan 16, 2026
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2026 - 2034
    Area covered
    Global
    Variables measured
    Market Size
    Description

    Explore the booming Entertainment market, projected to reach $1.6 trillion by 2033 with a 10% CAGR. Discover key drivers, restraints, and trends shaping digital gaming, live events, and mass media.

  16. h

    not-entertainment

    • huggingface.co
    Updated Feb 7, 2024
    + more versions
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    Aniketh Hebbar (2024). not-entertainment [Dataset]. https://huggingface.co/datasets/ahebbar69/not-entertainment
    Explore at:
    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Dataset updated
    Feb 7, 2024
    Authors
    Aniketh Hebbar
    Description

    ahebbar69/not-entertainment dataset hosted on Hugging Face and contributed by the HF Datasets community

  17. Value of the entertainment & media market in the UK 2023-2028

    • statista.com
    Updated Nov 27, 2025
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    Statista (2025). Value of the entertainment & media market in the UK 2023-2028 [Dataset]. https://www.statista.com/statistics/237778/value-of-the-entertainment-and-media-market-in-the-uk/
    Explore at:
    Dataset updated
    Nov 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2023
    Area covered
    United Kingdom
    Description

    Between 2024 and 2028, the entertainment and media market in the United Kingdom is expected to grow at a **** percent compound annual growth rate (CAGR) and reach *** billion British pounds. Shifting consumer habits shape the industry’s future The entertainment and media sector is a dynamic and fast-paced ecosystem that is constantly adapting to the ever-evolving needs and demands of consumers. As such, the industry contains some of the sectors most heavily affected by the coronavirus (COVID-19) pandemic, alongside others that were among its primary beneficiaries. For example, SVOD revenue in the UK jumped by approximately ** percent amid national lockdowns during the first year of the pandemic, while UK box office revenues simultaneously plummeted by ** percent. And even though some traditional media formats are already experiencing an uplift in demand and revenues, recovery is not equally as swift across the UK’s entire media and entertainment landscape. Media and entertainment is on a global upward path The continuous growth of the UK market is in line with overarching global industry trends. In 2023, the global entertainment and media market was valued at *** trillion U.S. dollars, and according to the latest projections, this figure will reach *** trillion by 2028. A more in-depth look at the future of the E&M industry reveals that virtual reality, cinema, and data consumption were expected to see the highest growth rates among all media and entertainment segments in the next few years, whereas traditional media such as newspapers are set to experience negative growth.

  18. w

    Global Entertainment and Media Market Research Report: By Content Type...

    • wiseguyreports.com
    Updated Sep 29, 2025
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    (2025). Global Entertainment and Media Market Research Report: By Content Type (Movies, Music, Television Shows, Video Games, Streaming Services), By Distribution Channel (Online Streaming, Television, Theatrical Releases, Digital Downloads, Physical Media), By User Demographics (Children, Teenagers, Adults, Senior Citizens, Families), By Entertainment Format (Live Events, Recorded Content, Interactive Media) and By Regional (North America, Europe, South America, Asia Pacific, Middle East and Africa) - Forecast to 2035 [Dataset]. https://www.wiseguyreports.com/reports/entertainment-and-media-market
    Explore at:
    Dataset updated
    Sep 29, 2025
    License

    https://www.wiseguyreports.com/pages/privacy-policyhttps://www.wiseguyreports.com/pages/privacy-policy

    Time period covered
    Aug 25, 2026
    Area covered
    Global
    Description
    BASE YEAR2024
    HISTORICAL DATA2019 - 2023
    REGIONS COVEREDNorth America, Europe, APAC, South America, MEA
    REPORT COVERAGERevenue Forecast, Competitive Landscape, Growth Factors, and Trends
    MARKET SIZE 2024782.3(USD Billion)
    MARKET SIZE 2025813.6(USD Billion)
    MARKET SIZE 20351200.0(USD Billion)
    SEGMENTS COVEREDContent Type, Distribution Channel, User Demographics, Entertainment Format, Regional
    COUNTRIES COVEREDUS, Canada, Germany, UK, France, Russia, Italy, Spain, Rest of Europe, China, India, Japan, South Korea, Malaysia, Thailand, Indonesia, Rest of APAC, Brazil, Mexico, Argentina, Rest of South America, GCC, South Africa, Rest of MEA
    KEY MARKET DYNAMICSDigital transformation, Streaming service growth, Content personalization, Advertising evolution, Globalization of media
    MARKET FORECAST UNITSUSD Billion
    KEY COMPANIES PROFILEDViacomCBS, Walt Disney, Sony, Google, AT&T, Tencent, Apple, Warner Bros Discovery, Amazon, Netflix, Live Nation, Comcast, Bertelsmann, Alibaba, Universal Music Group
    MARKET FORECAST PERIOD2025 - 2035
    KEY MARKET OPPORTUNITIESStreaming subscription growth, Augmented reality experiences, Interactive content creation, Global esports expansion, Personalized advertising solutions
    COMPOUND ANNUAL GROWTH RATE (CAGR) 4.0% (2025 - 2035)
  19. c

    Entertainment Licensing Market Analysis 2026, Market Size, Share, Growth,...

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated Dec 15, 2025
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    Cognitive Market Research (2025). Entertainment Licensing Market Analysis 2026, Market Size, Share, Growth, CAGR, Forecast, Trends, Revenue, Industry Experts, Consultation, Online/Offline Surveys, Syndicate Reports [Dataset]. https://www.cognitivemarketresearch.com/entertainment-licensing-market-report
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Dec 15, 2025
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2022 - 2034
    Area covered
    Global
    Description

    Global Entertainment Licensing market size 2021 was recorded $281.978 Billion whereas by the end of 2025 it will reach $363.3 Billion. According to the author, by 2033 Entertainment Licensing market size will become $603.069. Entertainment Licensing market will be growing at a CAGR of 6.54% during 2025 to 2033.

  20. Value of the entertainment & media market in Mexico 2017-2027

    • statista.com
    Updated Nov 27, 2025
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    Statista (2025). Value of the entertainment & media market in Mexico 2017-2027 [Dataset]. https://www.statista.com/statistics/990214/mexico-value-entertainment-media-market/
    Explore at:
    Dataset updated
    Nov 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Mexico
    Description

    The source estimated that, in 2023, the value of the Mexican entertainment and media market would amount to around ** billion U.S. dollars, up *** percent from **** billion dollars a year earlier. The annual figure was forecast to continue to grow in the following years, surpassing ** billion dollars by 2027. Overall, the value of the worldwide entertainment and media market was estimated at *** trillion dollars in 2023.

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Rallapalli Shahul (2025). ENTERTAINMENT [Dataset]. https://www.kaggle.com/datasets/rallapallishahul/entertainment
Organization logo

ENTERTAINMENT

A Survey on Entertainment Preferences: Movies, Music, Gaming, and Sports

Explore at:
zip(157631 bytes)Available download formats
Dataset updated
Mar 24, 2025
Authors
Rallapalli Shahul
License

https://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/

Description

The Dataset includes demographic questions such as age, gender, and location, along with preferences related to entertainment and media consumption. Which may be used for research purpose. The key topics covered in the survey are: • Age, Gender, and Location: Respondents' demographic details. • Movie Preferences: Favorite types of movies and preferred cinema industries (Bollywood, Tollywood, Hollywood, etc.). • Streaming Platforms: Commonly used streaming services like Hotstar, Netflix, YouTube, Ibomma, etc. • Social Media Usage: Preferred social media platforms such as Instagram, WhatsApp, Facebook, and Snapchat. • Leisure Activities: Interests such as watching movies, playing video games, reading books, or listening to music. • Video Games: Favorite games like Free Fire, BGMI, Candy Crush, and Asphalt. • Music Genres: Preferences for different genres, including rock, pop, hip-hop, and classic. • Sports and IPL Preferences: Favorite sportspersons (Sachin Tendulkar, Virat Kohli, Dhoni, etc.) and IPL teams (CSK, SRH, RCB, MI). • Favorite Directors: Preferences for movie directors like SS Rajamouli, Sukumar, Prasanth Neel, and Trivikram.

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