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TwitterIn 2024, video game publisher and software developer Epic Games is projected to generate approximately 5.8 billion U.S. dollars in gross revenues, up from 5.1 billion U.S. dollars in 2020.
How does Epic Games make money? Epic Games' gross does not only include game revenue from the company battle royale hit Fortnite, but also engine revenue derived from game licenses and royalties, as well as Unreal Engine assets. Epic is the developer of the gaming engine Unreal Engine, which is currently monetized under a royalty model, meaning that is can be downloaded for free and Epic claims a percentage of sales revenue. Currently, Epic is not claiming a fee for developers that publish their games on the Epic Games Store. The Epic Games Store (EGS) was launched in December 2018. In May 2020, Epic announced that their share of royalties for games developed in Unreal Engine are waived until developers have earned their first 1 million U.S. dollars in revenue. Other income streams of the company include Epic Games Store revenue, and Merchandise and other revenue. Epic Games Store upsetting the industry standard One of the biggest headlines regarding the launch of Epic’s own digital storefront was the company’s attitude to developer / store revenue split. Gaming stores and app platforms including Valve’s Steam, the Apple App Store, or Google Play, usually take a 30 percent commission cut from game sales and in-game revenues. The Epic Games Store was released with the announcement that the EGS would only claim 12 percent of revenue, leaving 88 percent to the developers. This approach, as well as Epic’s attempt to circumvent Apple’s monetization strategies in the iOS app of Fortnite, has made many headlines, led to Apple removing the app from its App Store, and resulted in the still ongoing lawsuit Epic vs. Apple.
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TwitterAs of April 2024, it was estimated that ******* was the top-earning creator on Fortnite Creative with total earnings of approximately **** million U.S. dollars. Creator ********* was ranked second with about **** million U.S. dollars in earnings from user-generated content for online gaming title Fortnite.
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TwitterIn 2024, video game publisher and software developer Epic Games is projected to generate approximately 907 million U.S. dollars in gross income, down from 1.83 billion U.S. dollars in 2019. In the most recently ended year, the company's gross revenue was estimated to be5.6 billion U.S. dollars.
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TwitterFirst released in 2017, the battle royale game Fortnite has become popular with audiences worldwide. The game also has a sizeable eSports segment, and Kyle Giersdorf, also known as Bugha, is the most successful Fortnite eSports player, with lifetime earnings from the game of 3.77 million U.S. dollars. Second-ranked David Wang, also known as Aqua, has accumulated about 2.19 million U.S. dollars in winnings from the game.
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TwitterIn 2022, the multi-platform free-to-play (F2P) gaming title Fortnite generated an estimated 4.4 billion U.S. dollars in annual revenues. This figure decreased from the previous year when the battle royale title made about 4.8 billion U.S. dollars in revenues.
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TwitterTeam Liquid is a professional eSports team founded in the Netherlands in 2000. The team primarily plays in Dota 2 eSports tournaments, with its total prize money won throughout its existence exceeding 32 million U.S dollars. However, the most successful Dota 2 eSports team as of July 2025 is OG, having amassed total winnings of over 37 million U.S. dollars through eSports tournaments. OG is also home to the most successful Dota 2 player of all time, N0tail. Who are the most successful Dota 2 heroes? Defense of the Ancients 2, better known as Dota 2, is a free-to-play multiplayer online battle arena (MOBA) game which was launched for PC in 2013. In the game, players control characters, known as heroes, with unique skillsets and collaborate to attack a structure called the Ancient within their enemies’ homebase. From among the 124 playable characters to choose from, Zeus was the leading Dota 2 hero based on their kills/deaths/assists (KDA) ratio in the 12 months preceding August 2024. Meanwhile, Abaddon was the leading Dota 2 hero according to win rate, scoring a slightly higher victory percentage than the second placed hero Wraith King. Looking at popularity, Pudge was the Dota 2 hero with the most matches, having been selected in more than 75 million games during the aforementioned time period. How many people stream games on Twitch? Twitch is a live-streaming platform that offers gaming video content, among other forms of online entertainment, to millions of fans worldwide. As of October 2024, there were nearly 6.91 million active Twitch streamers worldwide, although this figure had been experiencing a downward trend since February of that year. As of December 2024, Richard Tyler Blevins was the most followed live streamer on Twitch globally, with close to 19 million fans subscribing to watch his content online. Being a professional gamer himself, Blevins plays and streams under the alias “ninja”, with some of his most famous content being centered around the battle royale videogame Fortnite. As of December 2024, Fortnite was the most popular game on Twitch by hours streamed.
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Facebook
TwitterIn 2024, video game publisher and software developer Epic Games is projected to generate approximately 5.8 billion U.S. dollars in gross revenues, up from 5.1 billion U.S. dollars in 2020.
How does Epic Games make money? Epic Games' gross does not only include game revenue from the company battle royale hit Fortnite, but also engine revenue derived from game licenses and royalties, as well as Unreal Engine assets. Epic is the developer of the gaming engine Unreal Engine, which is currently monetized under a royalty model, meaning that is can be downloaded for free and Epic claims a percentage of sales revenue. Currently, Epic is not claiming a fee for developers that publish their games on the Epic Games Store. The Epic Games Store (EGS) was launched in December 2018. In May 2020, Epic announced that their share of royalties for games developed in Unreal Engine are waived until developers have earned their first 1 million U.S. dollars in revenue. Other income streams of the company include Epic Games Store revenue, and Merchandise and other revenue. Epic Games Store upsetting the industry standard One of the biggest headlines regarding the launch of Epic’s own digital storefront was the company’s attitude to developer / store revenue split. Gaming stores and app platforms including Valve’s Steam, the Apple App Store, or Google Play, usually take a 30 percent commission cut from game sales and in-game revenues. The Epic Games Store was released with the announcement that the EGS would only claim 12 percent of revenue, leaving 88 percent to the developers. This approach, as well as Epic’s attempt to circumvent Apple’s monetization strategies in the iOS app of Fortnite, has made many headlines, led to Apple removing the app from its App Store, and resulted in the still ongoing lawsuit Epic vs. Apple.