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TwitterHow many people play Fortnite? After bursting onto the scene in 2017, Fortnite has since become a worldwide phenomenon, amassing 650 million players across the globe as of November 2023, up from 400 million in May 2021. Why is Fortnite so popular? The reasons Fortnite has become such a global hit are clear. Not only is the game free to play, but it is also available on most gaming platforms. On top of this, Fortnite's most popular gameplay mode is the battle royale mode, in which up to 100 players fight it at once. This means that the re-playability of the game is infinite – each game is unique. Keeping players engaged with live services Fortnite Battle Royale is also a live service game, meaning that the game receives regular content updates to keep players engaged. Each season of the game roughly lasts 10 weeks and features events such as online concerts, and cosmetic changes. The game’s current iteration is called "鬼HUNTERS (Demon HUNTERS)" with a theme around yōkai, hunters and Japanese culture. Live service games are here to stay By offering cross-platform, multiplayer gaming with a live service schedule, Fortnite covers two of the biggest gaming industry trends, which the majority of the industry intend to follow. A 2023 of global gaming studios found that more than nine in ten studios were either working on or intending to release a live services title. With regular, cadenced, and themed updates to free-to-play games, studios motivate players to keep returning and, eventually, spend not only time but also money on the game. This seems to work for the parent company Epic Games – Fortnite was one of the most downloaded PlayStation F2P game in the EU and North America in 2024.
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TwitterFortnite is an online battle royale video game developed by Epic Games and released in 2017. Fortnite events on the video streaming service Twitch were watched by an average of 42,600 viewers in September 2025. Engagement with the game spiked after the re-release of the original map in November 2023 as part of the OG season, as well as the launch of Lego Fortnite in December 2023.
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TwitterHaving burst onto the scene in 2017, Fortnite has since become a worldwide phenomenon, amassing almost 250 million players across the globe as of March 2019. Having first been released in July 2017, the battle royale game took just two weeks to reach 10 million players, a figure which doubled to 20 million players after only six weeks. In less than a year, the game had acquired a staggering 125 million players.
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TwitterSince its release in 2017, Fortnite has become one of the most popular games in the world. The Battle Royale game pits up to 100 players against each other at one time until only one player emerges victorious. Given the nature of the gaming world and of shooter games in particular, it comes as no surprise that the majority of Fortnite players are male – **** percent of the game’s players in the United States are male, in comparison to **** percent who are female.
The rise of Fortnite The meteoric rise of Fortnite can be seen no more clearly than in its registered user number. It recorded just one million users in its humble beginnings in August 2017, but this had soared to 250 million players by March 2019. The battle royale game is particularly loved by the younger generations – **** percent of users in the U.S. were aged between 18 and 24, and a further **** percent fell into the ** to ** age range. While the gameplay makes it easy to play just one game in a sitting, it seems that players are putting far more hours into their favorite game. Over ** percent of Fortnite players admitted to spending over ** hours a week playing the game and **** percent stated that they played between ** and ** hours weekly.
Fortnite raking in the revenue One of the biggest selling points of Fortnite is that it is free to play. This does not mean, however, that the developer, Epic Games, is not reaping the rewards for its hit game. Gamers can spend money on upgrades within the game for everything ranging from how their character looks to how they celebrate their victory. These in-game purchases were carried out by **** percent of Fortnite gamers in the United States, with modifications to outfits or characters being the most popular choice. As a result of these purchases, Fortnite generated revenue of *** million U.S. dollars in May 2018 alone, more than doubling the figure from February 2018.
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TwitterSince its release in 2017, Fortnite has become one of the most popular games in the world. The Battle Royale game, in which up to 100 players fight it out at one time, is especially loved amongst the younger generations as **** percent of Fortnite players are aged between 18 and 24, and a further **** percent are between ** and 34.
The rise of Fortnite Having amassed over *** million registered users in just two years, it is safe to say that Fortnite is nothing short of a gaming phenomenon. The developers of the hit, Epic Games, certainly picked the right time to enter the market as revenue in the Battle Royale premium console segment amounted to *** billion U.S. dollars in 2018 and was estimated to more than double to *** billion U.S. dollars in 2019. Fortnite undoubtedly contributed to this estimated jump in revenue as the game generated *** million U.S. dollars in May 2018 alone and it also raked in considerable revenue through its mobile game. If Fortnite itself is free to play, how is it generating so much money?
In-game purchases key to success The answer is in-game purchases. Regular currency will not get you very far in the Fortnite universe, but it will give you access to V-Bucks, which will unlock everything from Fortnite outfits to celebrations (emotes) and gliders. It seems that players are spending their hard-earned money on making their Fortnite characters stand out from the crowd, with over two-thirds of Fortnite fans confessing to spending money on in-game purchases. The most popular upgrades were to the characters themselves and their outfits, whilst almost ** percent of in-game spending was on emotes, so that the victorious players could celebrate their victories in style.
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TwitterComprehensive YouTube channel statistics for Fortnite, featuring 13,300,000 subscribers and 3,192,201,159 total views. This dataset includes detailed performance metrics such as subscriber growth, video views, engagement rates, and estimated revenue. The channel operates in the Gaming category and is based in US. Track 1,835 videos with daily and monthly performance data, including view counts, subscriber changes, and earnings estimates. Analyze growth trends, engagement patterns, and compare performance against similar channels in the same category.
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TwitterFirst released in 2017, the battle royale game Fortnite has become popular with audiences worldwide. The game also has a sizeable eSports segment, and Kyle Giersdorf, also known as Bugha, is the most successful Fortnite eSports player, with lifetime earnings from the game of 3.77 million U.S. dollars. Second-ranked David Wang, also known as Aqua, has accumulated about 2.19 million U.S. dollars in winnings from the game.
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TwitterBattle royale game Fortnite has hosted several high-profile in-game events which have drawn millions of players worldwide. The Galactus event, which concluded Fortnite's Marvel-themed season 4 of chapter 2 in November 2020, drew 15.3 million concurrent players and still holds the record to date. In November 2024, Remix: The Finale event set the record for a Fortnite in-game concert, attracting 14.3 million players. Additionally, while not a concert or a special event, the launch of Fortnite OG, featuring the game's original map, in November 2023, was the most successful day for the battle royale title, drawing over 44 million players in a day.
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TwitterFirst released at the start of 2017, PUBG: Battlegrounds (previously known as PlayerUnknown's Battlegrounds) is one of the most popular games on Steam and had 944,484 peak concurrent players in the last recorded month, July 2025. The highest number of concurrent players was recorded in January 2018 at 3.24 million. One of the biggest games on Steam PUBG gained a devoted legion of fans in a short space of time after its release, and cumulative unit sales of the game hit 75 million in December 2021. The game has also been critically acclaimed — it won the Best Multiplayer Game at The Game Awards in 2017 and its free-to-play mobile version for Android and iOS, released in 2018, was nominated for Best Mobile Game at The 2018 Game Awards. This critical success has also translated into commercial success, as the game generated millions of U.S. dollars of revenue, most successfully in the United States. On January 12, 2022, the game has become free to play. Battle of the Battle Royale games PlayerUnknown’s Battlegrounds is an online battle royale game in which up to 100 hundred players battle it out until there is only one player or one team left standing. This format of game has become very popular in recent years. While PUBG has a strong following, especially on Steam, it has come under pressure from rival battle royale game Fortnite. First released just several months after PUBG, Fortnite has since become a cultural phenomenon, amassing 500 million registered users in just six years. As of 2025, both PUB and Fortnite are still going strong with their loyal audiences.
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TwitterKyle Giersdorf, more commonly known by his gamertag Bugha, was the most successful Fortnite player in the United States based on prize money earnings as of January 2025. Giersdorf's total career earnings through Fortnite, as of that month, exceeded 3.7 million U.S. dollars. Meanwhile, Harrison Chang aka psalm came in second place with total career earnings amounting to around 1.87 million U.S. dollars. eSports tournament prize pools Professional eSports players can earn up to millions of dollars in prize money at international competitions. As of the year-end 2024, the Dota 2 championships had amassed the highest cumulative prize pool from eSports games worldwide. The International, which is a Dota 2 tournament, was the most lucrative eSports tournament worldwide, with the winners of the 2021 iteration of The International walking away with approximately 40 million U.S. dollars. Popular battle royale games Battle royale games are multiplayer games which combine aspects of free-for-all or team-based shooters with components from survival games, such as having to scavenge for equipment within a hostile open-world environment. As of January 2025, Fortnite was the most popular PlayStation 5 game based on monthly active users worldwide, ranking above entries such as Call of Duty and Grand Theft Auto V. When it came to the most streamed battle royale games worldwide Fortnite also took the top spot, surpassing Apex Legends and Call of Duty: Warzone, which racked up 4.7 million weekly viewer hours in March 2025.
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TwitterIn March 2025, Fortnite was the top battle royale title across Twitch with more than 12 million weekly viewer hours. Call Of Duty: Modern Warfare, which was published by Activision Blizzard, was ranked third with 4.7 million viewership hours during the measured period.
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TwitterSince its release in 2017, Fortnite has become one of the most popular games in the world. The battle royale game, in which up to 100 players fight it out at one time until one player is left standing, generated revenue of 3.7 billion U.S. dollars in 2019, down from 5.4 billion U.S. dollars in 2018.
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TwitterSince its release in 2017, Fortnite has become one of the most popular games in the world. The Battle Royale game, in which up to 100 players fight it out at one time until one player is left standing, generated revenue of *** U.S. dollars in December 2019, more an increase of *** million U.S. dollars compared to the precious month.
Fortnite – the money maker With *** million users registered worldwide in early 2020, it is no wonder that Fortnite is making its developers, Epic Games, a lot of money. The game has found the most success in the United States, where it generated a staggering ** million U.S. dollars in its first year after release. Given the nature of the game and the trend in gaming as a whole, it will come as no shock that the vast majority of Fortnite players in the United States were male, with over ** percent falling into the 18-34 age category.
In-game purchases key to success Given that Fortnite is a free-to-play game, how does it generate such a vast amount of revenue? The answer lies, as with many other commercially successful free-to-play games, in in-game purchases. According to a survey carried out in the United States in February 2020, about 77 percent of Fortnite players admitted to making in-game purchases. Using their hard-earned cash to purchase V-Bucks, gamers then use the game’s currency to buy upgrades ranging from outfits and characters to gliders. What’s more, almost ** percent of U.S. Fortnite players confessed to spending money on emotes, which allow their character to celebrate their kills and victories with elaborate dance moves.
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TwitterThe 2019 World Cup finals remained the top Fortnite tournament of all time, with a peak viewership of 2.33 million viewers. Most of the most viewed Fortnite eSports tournaments were from the game's early years of popularity. However, some more recent tournaments, such as the FNCS 2025 Global Championship in September 2025, still managed to crack the top charts.
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TwitterIn 2022, the multi-platform free-to-play (F2P) gaming title Fortnite generated an estimated 4.4 billion U.S. dollars in annual revenues. This figure decreased from the previous year when the battle royale title made about 4.8 billion U.S. dollars in revenues.
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TwitterBattle royale game Fortnite has hosted several high-profile in-game events which have drawn millions of players worldwide and are also immensely popular on streaming platforms. In December 2023, Fortnite hosted an in-game Eminem concert as part of its Big Bang Event, the finale of the then-ending OG season. The concert was a success, peaking at 3 million concurrent streaming viewers.
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TwitterBased on a ranking of the all-time prize money earned by the leading eSports players in Fortnite from Finland, BELAEU (the gamer tag of Lassi Kallio) outperformed all other players earning a total of 180,555 U.S. dollars as of August 2025. Fortnite on Twitch The popularity of Fortnite on the streaming platform Twitch waxed and waned greatly throughout the months between January 2018 and April 2025. The highest peak occurred in July 2018, with over 205,000 viewers. Since then, the viewership of Fortnite events reached an average of 49,000 viewers. Prize money in eSports Fortnite tournaments had a cumulative prize pool of approximately 0.61 million U.S. dollars in 2025. The leader of the ranking that year was DOTA 2, with an impressive 6.84 million U.S. dollars in prizes, followed by Counter-Strike: Global Offensive and Rocket League.
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TwitterThe inaugural Fortnite World Cup took place in 2019, with the final taking place at the Arthur Ashe Stadium in New York in July 2019. The finals were streamed across the official Fortnite channels on Twitch and YouTube, with viewers watching a total of **** million hours. The latest installment of the FNCS 2025 Global Championships took place in the LDLC Arena in Lyon-Décines, France, and claimed a total of **** million hours of watch time. Despite its popularity, Fortnite struggled with hosting world championships after its inaugural event, as the COVID-19 pandemic impacted offline competitive gaming events between 2020 and 2022. With the Fortnite Championship Series (FNCS) finals every September, publisher Epic Games seems to have found a workable solution.
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TwitterDuring the coronavirus (COVID-19) pandemic in April 2020 when many people were stuck at home, gamers turned to their favorite pastime to help them through lockdown. To capitalize on this captive audience, the popular battle royale game Fortnite collaborated with U.S. rapper Travis Scott to put on a live event within the game. This series of five events, named Fortnite: Astronomical, featured various songs from the artist, as well as a world preview song. During the first live show, a peak of 12.3 million players participated in the event, marking an all-time record for the game.
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TwitterWhile the number of daily active users of the iOS Fortnite app in Sweden declined shortly after the coronavirus outbreak, the amount significantly grew from the end of March 2020. According to Airnow, the popular battle royal gaming app exceeded ******* daily active users in the Scandinavian country on May 1 and increased further. The first coronavirus case in Sweden was confirmed on February 4, 2020, but only since the beginning of March, the number considerably increased.
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TwitterHow many people play Fortnite? After bursting onto the scene in 2017, Fortnite has since become a worldwide phenomenon, amassing 650 million players across the globe as of November 2023, up from 400 million in May 2021. Why is Fortnite so popular? The reasons Fortnite has become such a global hit are clear. Not only is the game free to play, but it is also available on most gaming platforms. On top of this, Fortnite's most popular gameplay mode is the battle royale mode, in which up to 100 players fight it at once. This means that the re-playability of the game is infinite – each game is unique. Keeping players engaged with live services Fortnite Battle Royale is also a live service game, meaning that the game receives regular content updates to keep players engaged. Each season of the game roughly lasts 10 weeks and features events such as online concerts, and cosmetic changes. The game’s current iteration is called "鬼HUNTERS (Demon HUNTERS)" with a theme around yōkai, hunters and Japanese culture. Live service games are here to stay By offering cross-platform, multiplayer gaming with a live service schedule, Fortnite covers two of the biggest gaming industry trends, which the majority of the industry intend to follow. A 2023 of global gaming studios found that more than nine in ten studios were either working on or intending to release a live services title. With regular, cadenced, and themed updates to free-to-play games, studios motivate players to keep returning and, eventually, spend not only time but also money on the game. This seems to work for the parent company Epic Games – Fortnite was one of the most downloaded PlayStation F2P game in the EU and North America in 2024.