17 datasets found
  1. O

    Selected Online Casino Gaming Data

    • data.ct.gov
    • catalog.data.gov
    application/rdfxml +5
    Updated Mar 17, 2025
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    Department of Consumer Protection (2025). Selected Online Casino Gaming Data [Dataset]. https://data.ct.gov/Government/Selected-Online-Casino-Gaming-Data/imqd-at3c
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    tsv, application/rssxml, csv, json, application/rdfxml, xmlAvailable download formats
    Dataset updated
    Mar 17, 2025
    Dataset authored and provided by
    Department of Consumer Protection
    License

    U.S. Government Workshttps://www.usa.gov/government-works
    License information was derived automatically

    Description

    Notes: (1) Monthly payments are due to the State by the 15th of the following month. (2) The operation of the online casino gaming began on October 12, 2021. (3) This amount shall only include coupons and credits issued for use for gaming in the state and redeemed in the State of Connecticut. (4) Per Public Act 21-23, from October 2021 – September 2022 the promotional deduction is limited to the lesser of 25% of online casino gaming Win/Loss, or actual promotional coupons or credits wagered. From October 2022 – September 2023 this limit drops to 20%, and to 15% thereafter. (5) Payment rate is 18% of Gross Gaming Revenue until September 2026; 20% for all subsequent periods. Monthly payment is the greater of the calculated payment or $0 (if calculated payment is negative). (6) MPTN began on-reservation online casino gaming on December 7, 2021, the Mohegan Tribe began on-reservation online casino gaming on May 6, 2022. (7) In July 2024, Mohegan Digital, LLC's online gaming operator identified and reported data latency issues that caused errors in the May 2024 payment calculations submitted to the State of Connecticut. Mohegan Digital, LLC amended their May 2024 return, which resulted in a decrease of $679 in both Wagers and Win/(loss) and a decrease of $104 in Payment. Amended figures are shown above.

  2. C

    China Lottery Sales: Sport: Game Quiz

    • ceicdata.com
    Updated Jan 15, 2025
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    China Lottery Sales: Sport: Game Quiz [Dataset]. https://www.ceicdata.com/en/china/government-finance-lottery-sales/lottery-sales-sport-game-quiz
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    Dataset updated
    Jan 15, 2025
    Dataset provided by
    CEICdata.com
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Feb 1, 2024 - Jan 1, 2025
    Area covered
    China
    Variables measured
    Government Budget
    Description

    China Lottery Sales: Sport: Game Quiz data was reported at 20,663.215 RMB mn in Jan 2025. This records a decrease from the previous number of 27,518.400 RMB mn for Dec 2024. China Lottery Sales: Sport: Game Quiz data is updated monthly, averaging 5,901.026 RMB mn from Jan 2008 (Median) to Jan 2025, with 205 observations. The data reached an all-time high of 42,994.681 RMB mn in Dec 2022 and a record low of 0.000 RMB mn in Feb 2020. China Lottery Sales: Sport: Game Quiz data remains active status in CEIC and is reported by Ministry of Finance. The data is categorized under China Premium Database’s Government and Public Finance – Table CN.FO: Government Finance: Lottery Sales.

  3. G

    Great Lakes Mesoscale Boundary Database - TO2015 Pan and Parapan American...

    • open.canada.ca
    • datasets.ai
    • +1more
    csv, fgdb/gdb, html +2
    Updated Jul 27, 2021
    + more versions
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    Environment and Climate Change Canada (2021). Great Lakes Mesoscale Boundary Database - TO2015 Pan and Parapan American Games [Dataset]. https://open.canada.ca/data/en/dataset/8adf372b-8cc4-48a2-9a2a-d9dc8d4b4f2a
    Explore at:
    csv, fgdb/gdb, html, xls, txtAvailable download formats
    Dataset updated
    Jul 27, 2021
    Dataset provided by
    Environment and Climate Change Canada
    License

    Open Government Licence - Canada 2.0https://open.canada.ca/en/open-government-licence-canada
    License information was derived automatically

    Time period covered
    Jul 10, 2015 - Aug 15, 2015
    Area covered
    The Great Lakes
    Description

    Mesoscale boundaries have an important influence on mesoscale weather. They can trigger, enhance or inhibit convections and severe weather. They are also indicators of shifts in wind speed and direction, temperature and relative humidity, and can affect air quality and heat indices. Around the Great Lakes, it has been observed that mesoscale boundaries are prevalent and can have complex interactions between each other. A mesoscale boundary is the interface between two air masses for weather phenomenon on a scale of 5km to 100km. Mesoscale boundaries are generally associated with wind and differences in temperature, pressure and relative humidity. During the 2015 Pan Am and Parapan Am Games periods, boundary information were collected from July 10 to August 15, 2015. These included lake and land breeze fronts, outflow boundaries, as well as merged and other boundaries. Each mesoscale boundary is represented as a curve on the surface of the Earth with a list of coordinates. The data are stored in GeoJSON format and Shapefiles. A CSV file summarizes all the properties of the boundaries, but does not include any geometric information.

  4. d

    Lottery Sweet Million Winning Numbers: 2009 - 2014 (Retired Game)

    • catalog.data.gov
    • datadiscoverystudio.org
    • +2more
    Updated Sep 15, 2023
    + more versions
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    State of New York (2023). Lottery Sweet Million Winning Numbers: 2009 - 2014 (Retired Game) [Dataset]. https://catalog.data.gov/dataset/lottery-sweet-million-winning-numbers-2009-2014-retired-game
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    Dataset updated
    Sep 15, 2023
    Dataset provided by
    State of New York
    Description

    Go to http://on.ny.gov/1CLzbRT on the New York Lottery website for past Sweet Million results and payouts.

  5. O

    Sport and recreation—training providers

    • data.qld.gov.au
    • researchdata.edu.au
    csv
    Updated Apr 16, 2021
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    Sport, Racing and Olympic and Paralympic Games (2021). Sport and recreation—training providers [Dataset]. https://www.data.qld.gov.au/dataset/sport-and-recreation-services-training-providers
    Explore at:
    csv(2560), csv(7168)Available download formats
    Dataset updated
    Apr 16, 2021
    Dataset authored and provided by
    Sport, Racing and Olympic and Paralympic Games
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    List of providers delivering departmental training events.

  6. Dead Game (non-hunt mortality) data

    • ouvert.canada.ca
    • catalogue.arctic-sdi.org
    • +1more
    csv, geojson, html +6
    Updated Jan 9, 2025
    + more versions
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    Government of New Brunswick (2025). Dead Game (non-hunt mortality) data [Dataset]. https://ouvert.canada.ca/data/dataset/82cd7a8a-3ca9-c06d-940c-4a0201bb1f65
    Explore at:
    kml, kmz, xls, csv, html, geojson, xml, shp, rssAvailable download formats
    Dataset updated
    Jan 9, 2025
    Dataset provided by
    Government of New Brunswickhttps://www.gnb.ca/
    License

    Open Government Licence - Canada 2.0https://open.canada.ca/en/open-government-licence-canada
    License information was derived automatically

    Description

    The Dead Game (non-hunt mortality) database tracks mortalities for big game in NB not related to hunting or trapping. Each mortality record indicates the cause of mortality, such as: Vehicular, Predators, Humans, and Disease/Starvation. Latitude and Longitude coordinates are specified beginning in 2011. Other attributes include: Species, Sex, Age Class, Actual age, Death Date, Date Collected, Wildlife Management Zone, ERD Office, ERD Region, Fetuses present, Highway Number (if applicable), and general location. Data included from 2011 to April 2018.

  7. S

    Win4

    • data.ny.gov
    application/rdfxml +5
    Updated Mar 26, 2025
    + more versions
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    New York State Gaming Commission (2025). Win4 [Dataset]. https://data.ny.gov/Government-Finance/Win4/qsvk-sg7y
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    csv, application/rssxml, json, application/rdfxml, xml, tsvAvailable download formats
    Dataset updated
    Mar 26, 2025
    Authors
    New York State Gaming Commission
    Description

    Winning Numbers for New York’s Numbers and Win-4 games by draw date

  8. Lottery Take 5 Winning Numbers: Beginning 1992

    • data.ny.gov
    • catalog.data.gov
    application/rdfxml +5
    Updated Mar 26, 2025
    + more versions
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    New York State Gaming Commission (2025). Lottery Take 5 Winning Numbers: Beginning 1992 [Dataset]. https://data.ny.gov/Government-Finance/Lottery-Take-5-Winning-Numbers-Beginning-1992/dg63-4siq
    Explore at:
    application/rdfxml, xml, application/rssxml, tsv, csv, jsonAvailable download formats
    Dataset updated
    Mar 26, 2025
    Dataset authored and provided by
    New York State Gaming Commissionhttps://gaming.ny.gov/
    Description

    Go to http://on.ny.gov/1DYGlWJ on the New York Lottery website for past Take 5 results and payouts.

  9. I

    India ASI: No of Employees: Daily Average: Manufacturing: Games and Toys

    • ceicdata.com
    Updated Nov 15, 2019
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    CEICdata.com (2019). India ASI: No of Employees: Daily Average: Manufacturing: Games and Toys [Dataset]. https://www.ceicdata.com/en/india/annual-survey-of-industries-number-of-employees-daily-average-by-industries-nic-2008/asi-no-of-employees-daily-average-manufacturing-games-and-toys
    Explore at:
    Dataset updated
    Nov 15, 2019
    Dataset provided by
    CEICdata.com
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Mar 1, 2009 - Mar 1, 2013
    Area covered
    India
    Variables measured
    Employment
    Description

    India ASI: Number of Employees: Daily Average: Manufacturing: Games and Toys data was reported at 2,665.000 Person in 2013. This records an increase from the previous number of 2,171.000 Person for 2012. India ASI: Number of Employees: Daily Average: Manufacturing: Games and Toys data is updated yearly, averaging 2,936.000 Person from Mar 2009 (Median) to 2013, with 5 observations. The data reached an all-time high of 4,036.000 Person in 2009 and a record low of 2,171.000 Person in 2012. India ASI: Number of Employees: Daily Average: Manufacturing: Games and Toys data remains active status in CEIC and is reported by Labour Bureau Government of India. The data is categorized under India Premium Database’s Labour Market – Table IN.GBA022: Annual Survey of Industries: Number of Employees: Daily Average: by Industries: NIC 2008.

  10. O

    Total Queensland Gaming Machine Data

    • data.qld.gov.au
    • data.wu.ac.at
    csv, xlsx
    Updated Mar 17, 2025
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    Justice (2025). Total Queensland Gaming Machine Data [Dataset]. https://www.data.qld.gov.au/dataset/total-queensland-gaming-machine-data
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    xlsx(11264), csv(11940)Available download formats
    Dataset updated
    Mar 17, 2025
    Dataset authored and provided by
    Justice
    License

    Attribution 3.0 (CC BY 3.0)https://creativecommons.org/licenses/by/3.0/
    License information was derived automatically

    Area covered
    Queensland
    Description

    Monthly gaming machine data for all QLD Clubs and Hotels.

  11. I

    India ASI: No of Contract Workers: Daily Average: Manufacturing: Games and...

    • ceicdata.com
    Updated Aug 9, 2021
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    India ASI: No of Contract Workers: Daily Average: Manufacturing: Games and Toys [Dataset]. https://www.ceicdata.com/en/india/annual-survey-of-industries-number-of-contract-workers-daily-average-by-industries-nic-2008/asi-no-of-contract-workers-daily-average-manufacturing-games-and-toys
    Explore at:
    Dataset updated
    Aug 9, 2021
    Dataset provided by
    CEICdata.com
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Mar 1, 2009 - Mar 1, 2013
    Area covered
    India
    Variables measured
    Employment
    Description

    India ASI: Number of Contract Workers: Daily Average: Manufacturing: Games and Toys data was reported at 25.000 Person in 2013. This records an increase from the previous number of 15.000 Person for 2012. India ASI: Number of Contract Workers: Daily Average: Manufacturing: Games and Toys data is updated yearly, averaging 95.000 Person from Mar 2009 (Median) to 2013, with 5 observations. The data reached an all-time high of 602.000 Person in 2009 and a record low of 15.000 Person in 2012. India ASI: Number of Contract Workers: Daily Average: Manufacturing: Games and Toys data remains active status in CEIC and is reported by Labour Bureau Government of India. The data is categorized under India Premium Database’s Labour Market – Table IN.GBA028: Annual Survey of Industries: Number of Contract Workers: Daily Average: by Industries: NIC 2008.

  12. I

    India ASI: Labour Cost per Manday Worked: All Employees: Manufacturing:...

    • ceicdata.com
    + more versions
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    CEICdata.com, India ASI: Labour Cost per Manday Worked: All Employees: Manufacturing: Games and Toys [Dataset]. https://www.ceicdata.com/en/india/annual-survey-of-industries-labour-cost-per-manday-worked-all-employees-by-industries-nic-2008/asi-labour-cost-per-manday-worked-all-employees-manufacturing-games-and-toys
    Explore at:
    Dataset provided by
    CEICdata.com
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Mar 1, 2009 - Mar 1, 2013
    Area covered
    India
    Variables measured
    Labour Cost
    Description

    India ASI: Labour Cost per Manday Worked: All Employees: Manufacturing: Games and Toys data was reported at 588.440 INR in 2013. This records an increase from the previous number of 545.430 INR for 2012. India ASI: Labour Cost per Manday Worked: All Employees: Manufacturing: Games and Toys data is updated yearly, averaging 462.840 INR from Mar 2009 (Median) to 2013, with 5 observations. The data reached an all-time high of 588.440 INR in 2013 and a record low of 297.380 INR in 2009. India ASI: Labour Cost per Manday Worked: All Employees: Manufacturing: Games and Toys data remains active status in CEIC and is reported by Labour Bureau Government of India. The data is categorized under India Premium Database’s Labour Market – Table IN.GBB044: Annual Survey of Industries: Labour Cost per Manday Worked: All Employees: by Industries: NIC 2008.

  13. I

    India ASI: Wages per Manday Worked: Contract Workers: Manufacturing: Games...

    • ceicdata.com
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    India ASI: Wages per Manday Worked: Contract Workers: Manufacturing: Games and Toys [Dataset]. https://www.ceicdata.com/en/india/annual-survey-of-industries-wages-per-manday-worked-contract-workers-by-industries-nic-2008/asi-wages-per-manday-worked-contract-workers-manufacturing-games-and-toys
    Explore at:
    Dataset provided by
    CEICdata.com
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Mar 1, 2009 - Mar 1, 2013
    Area covered
    India
    Variables measured
    Wage/Earnings
    Description

    India ASI: Wages per Manday Worked: Contract Workers: Manufacturing: Games and Toys data was reported at 186.490 INR in 2013. This records an increase from the previous number of 101.020 INR for 2012. India ASI: Wages per Manday Worked: Contract Workers: Manufacturing: Games and Toys data is updated yearly, averaging 169.390 INR from Mar 2009 (Median) to 2013, with 5 observations. The data reached an all-time high of 315.360 INR in 2011 and a record low of 101.020 INR in 2012. India ASI: Wages per Manday Worked: Contract Workers: Manufacturing: Games and Toys data remains active status in CEIC and is reported by Labour Bureau Government of India. The data is categorized under India Premium Database’s Labour Market – Table IN.GBB053: Annual Survey of Industries: Wages per Manday Worked: Contract Workers: by Industries: NIC 2008.

  14. G

    Big Game Harvest Statistics 1976 to Current

    • open.canada.ca
    csv, html, pdf, xlsx
    Updated Feb 12, 2025
    + more versions
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    Government of British Columbia (2025). Big Game Harvest Statistics 1976 to Current [Dataset]. https://open.canada.ca/data/dataset/f2303645-5952-4766-bd5c-3b9b50dda1ca
    Explore at:
    csv, xlsx, pdf, htmlAvailable download formats
    Dataset updated
    Feb 12, 2025
    Dataset provided by
    Government of British Columbiahttps://www2.gov.bc.ca/
    License

    Open Government Licence - Canada 2.0https://open.canada.ca/en/open-government-licence-canada
    License information was derived automatically

    Description

    The Big Game Harvest Statistics annual dataset provides a summary of hunting activity for big game species in British Columbia. The data is presented at the wildlife management unit (WMU), region and province levels, and is compiled from the following data sources: - Compulsory Inspection database - Hunter Sample Survey estimates - Guide Outfitter Reports (Declarations) - Permit to Accompany Reports See the Background & Interpretation document for tips on using the Big Game Harvest Statistics dataset.

  15. O

    Get Started Registered Clubs

    • data.qld.gov.au
    • researchdata.edu.au
    csv
    Updated Apr 16, 2021
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    Sport, Racing and Olympic and Paralympic Games (2021). Get Started Registered Clubs [Dataset]. https://www.data.qld.gov.au/dataset/get-started-registered-clubs
    Explore at:
    csv(389120)Available download formats
    Dataset updated
    Apr 16, 2021
    Dataset authored and provided by
    Sport, Racing and Olympic and Paralympic Games
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    Contact details of clubs registered for the Get Started program.

  16. 印度 ASI: No of Workers: Daily Average: Manufacturing: Games and Toys

    • ceicdata.com
    + more versions
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    CEICdata.com, 印度 ASI: No of Workers: Daily Average: Manufacturing: Games and Toys [Dataset]. https://www.ceicdata.com/zh-hans/india/annual-survey-of-industries-number-of-workers-daily-average-by-industries-nic-2008
    Explore at:
    Dataset provided by
    CEICdata.com
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Mar 1, 2009 - Mar 1, 2013
    Area covered
    印度
    Variables measured
    Employment
    Description

    ASI: No of Workers: Daily Average: Manufacturing: Games and Toys在2013达1,935.000 人口,相较于2012的1,657.000 人口有所增长。ASI: No of Workers: Daily Average: Manufacturing: Games and Toys数据按每年更新,2009至2013期间平均值为2,375.000 人口,共5份观测结果。该数据的历史最高值出现于2009,达3,103.000 人口,而历史最低值则出现于2012,为1,657.000 人口。CEIC提供的ASI: No of Workers: Daily Average: Manufacturing: Games and Toys数据处于定期更新的状态,数据来源于Labour Bureau Government of India,数据归类于India Premium Database的Labour Market – Table IN.GBA025: Annual Survey of Industries: Number of Workers: Daily Average: by Industries: NIC 2008。

  17. 印度 ASI: Labour Cost per Manday Worked: All Employees: Manufacturing: Games...

    • ceicdata.com
    + more versions
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    CEICdata.com, 印度 ASI: Labour Cost per Manday Worked: All Employees: Manufacturing: Games and Toys [Dataset]. https://www.ceicdata.com/zh-hans/india/annual-survey-of-industries-labour-cost-per-manday-worked-all-employees-by-industries-nic-2008
    Explore at:
    Dataset provided by
    CEICdata.com
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Mar 1, 2009 - Mar 1, 2013
    Area covered
    印度
    Variables measured
    Labour Cost
    Description

    ASI: Labour Cost per Manday Worked: All Employees: Manufacturing: Games and Toys在2013达588.440 INR,相较于2012的545.430 INR有所增长。ASI: Labour Cost per Manday Worked: All Employees: Manufacturing: Games and Toys数据按每年更新,2009至2013期间平均值为462.840 INR,共5份观测结果。该数据的历史最高值出现于2013,达588.440 INR,而历史最低值则出现于2009,为297.380 INR。CEIC提供的ASI: Labour Cost per Manday Worked: All Employees: Manufacturing: Games and Toys数据处于定期更新的状态,数据来源于Labour Bureau Government of India,数据归类于India Premium Database的Labour Market – Table IN.GBB044: Annual Survey of Industries: Labour Cost per Manday Worked: All Employees: by Industries: NIC 2008。

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Department of Consumer Protection (2025). Selected Online Casino Gaming Data [Dataset]. https://data.ct.gov/Government/Selected-Online-Casino-Gaming-Data/imqd-at3c

Selected Online Casino Gaming Data

Explore at:
tsv, application/rssxml, csv, json, application/rdfxml, xmlAvailable download formats
Dataset updated
Mar 17, 2025
Dataset authored and provided by
Department of Consumer Protection
License

U.S. Government Workshttps://www.usa.gov/government-works
License information was derived automatically

Description

Notes: (1) Monthly payments are due to the State by the 15th of the following month. (2) The operation of the online casino gaming began on October 12, 2021. (3) This amount shall only include coupons and credits issued for use for gaming in the state and redeemed in the State of Connecticut. (4) Per Public Act 21-23, from October 2021 – September 2022 the promotional deduction is limited to the lesser of 25% of online casino gaming Win/Loss, or actual promotional coupons or credits wagered. From October 2022 – September 2023 this limit drops to 20%, and to 15% thereafter. (5) Payment rate is 18% of Gross Gaming Revenue until September 2026; 20% for all subsequent periods. Monthly payment is the greater of the calculated payment or $0 (if calculated payment is negative). (6) MPTN began on-reservation online casino gaming on December 7, 2021, the Mohegan Tribe began on-reservation online casino gaming on May 6, 2022. (7) In July 2024, Mohegan Digital, LLC's online gaming operator identified and reported data latency issues that caused errors in the May 2024 payment calculations submitted to the State of Connecticut. Mohegan Digital, LLC amended their May 2024 return, which resulted in a decrease of $679 in both Wagers and Win/(loss) and a decrease of $104 in Payment. Amended figures are shown above.

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