40 datasets found
  1. e

    Sc Energy Games Srl Export Import Data | Eximpedia

    • eximpedia.app
    Updated Sep 15, 2025
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    (2025). Sc Energy Games Srl Export Import Data | Eximpedia [Dataset]. https://www.eximpedia.app/companies/sc-energy-games-srl/34225171
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    Dataset updated
    Sep 15, 2025
    Description

    Sc Energy Games Srl Export Import Data. Follow the Eximpedia platform for HS code, importer-exporter records, and customs shipment details.

  2. Video Game Sales

    • kaggle.com
    zip
    Updated Oct 26, 2016
    + more versions
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    GregorySmith (2016). Video Game Sales [Dataset]. https://www.kaggle.com/datasets/gregorut/videogamesales
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    zip(390286 bytes)Available download formats
    Dataset updated
    Oct 26, 2016
    Authors
    GregorySmith
    Description

    This dataset contains a list of video games with sales greater than 100,000 copies. It was generated by a scrape of vgchartz.com.

    Fields include

    • Rank - Ranking of overall sales

    • Name - The games name

    • Platform - Platform of the games release (i.e. PC,PS4, etc.)

    • Year - Year of the game's release

    • Genre - Genre of the game

    • Publisher - Publisher of the game

    • NA_Sales - Sales in North America (in millions)

    • EU_Sales - Sales in Europe (in millions)

    • JP_Sales - Sales in Japan (in millions)

    • Other_Sales - Sales in the rest of the world (in millions)

    • Global_Sales - Total worldwide sales.

    The script to scrape the data is available at https://github.com/GregorUT/vgchartzScrape. It is based on BeautifulSoup using Python. There are 16,598 records. 2 records were dropped due to incomplete information.

  3. Data from: BUSINESS AND TRANSLATION AS POWER GAMES: THE AUTOMOTIVE INDUSTRY...

    • scielo.figshare.com
    xls
    Updated Jun 1, 2023
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    Jean-François Brunelière (2023). BUSINESS AND TRANSLATION AS POWER GAMES: THE AUTOMOTIVE INDUSTRY IN BRAZIL [Dataset]. http://doi.org/10.6084/m9.figshare.5862237.v1
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    xlsAvailable download formats
    Dataset updated
    Jun 1, 2023
    Dataset provided by
    SciELOhttp://www.scielo.org/
    Authors
    Jean-François Brunelière
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Area covered
    Brazil
    Description

    Abstract Corporate translation represents a real paradox for Translation Studies (TS): while the discipline’s academic institutionalization and the origins of many translation training centres are heavily indebted to the globalization movement, fundamental research on communication in the economic pulse of this movement is still underdeveloped. The various impacts (in terms of economy, manpower and prestige) of international operations, which largely depend on multilingualism and translation, represent an excellent motivation for studying multinational companies’ behaviour, especially at the intersection of language and power. With this in mind, the present article focuses on PSA Peugeot Citroën’s activity in the Brazilian market in the expectation that the character of its power structure will be revealed in its external communication. A descriptive methodology was used to analyse all 2013 press releases on its Brazilian corporate website, in comparison with those on Argentinian and International sites, to determine how questions of power can explain textual shifts. The analysis demonstrates the extent of Brazilian publishing autonomy and the subsidiary’s relationships with other corporate divisions. This case study can be considered an illustration of how corporate translation can quickly lead to core issues within TS.

  4. Computer Power Supply Market For PC Gaming Analysis APAC, North America,...

    • technavio.com
    pdf
    Updated Nov 12, 2024
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    Technavio (2024). Computer Power Supply Market For PC Gaming Analysis APAC, North America, Europe, Middle East and Africa, South America - China, US, Japan, Taiwan, India, Germany, Singapore, Canada, UK, France - Size and Forecast 2024-2028 [Dataset]. https://www.technavio.com/report/computer-power-supply-for-pc-gaming-market-industry-analysis
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    pdfAvailable download formats
    Dataset updated
    Nov 12, 2024
    Dataset provided by
    TechNavio
    Authors
    Technavio
    License

    https://www.technavio.com/content/privacy-noticehttps://www.technavio.com/content/privacy-notice

    Time period covered
    2024 - 2028
    Area covered
    United Kingdom, United States
    Description

    Snapshot img

    Computer Power Supply Market For PC Gaming Size 2024-2028

    The computer power supply market for PC gaming size is forecast to increase by USD 752.1 million at a CAGR of 4.8% between 2023 and 2028.

    The market is experiencing significant growth, driven by several key factors. The increasing popularity of e-sports events is leading to a growth in demand for high-performance gaming systems, which require advanced power supplies to operate effectively. Enhanced cooling systems, such as liquid cooling and customizable RGB lighting, are becoming more common in specialized gaming PSUs. These features not only improve system performance but also add aesthetic appeal. Modular designs and safety certifications, such as UL, further enhance the appeal of high-wattage computer power supplies in the Computer Power Supply Market For PC Gaming. Moreover, companies are responding to this trend by introducing new products with enhanced features and capabilities. Regulatory compliance is also playing a crucial role in market growth, as manufacturers strive to meet energy efficiency and safety standards. These factors, among others, are shaping the future of the market.
    

    What will be the Size of the Computer Power Supply Market For PC Gaming During the Forecast Period?

    Request Free Sample

    The Computer Power Supply Market For PC Gaming continues to evolve, driven by the demand for high-performance gaming rigs. Power Supply Units (PSUs), a critical component of these systems, have become increasingly important. Advanced power supplies, also known as specialized gaming PSUs, cater to the unique needs of high-end graphics cards, processors, multi-GPU setups, and overclocking. With the rise of esports and streaming, the requirement for reliable and efficient power supplies is paramount. These modern gaming systems, comprised of motherboards, graphics cards, storage devices, and cooling solutions, necessitate substantial electrical power. As electronic devices become more integrated into smart homes and cities, the importance of e-waste reduction and energy efficiency in power supplies also gains significance.
    

    How is this Computer Power Supply For PC Gaming Industry segmented and which is the largest segment?

    The Market research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2024-2028, as well as historical data from 2018-2022 for the following segments.

    Type
    
      Below 500W
      500-750W
      Above 750W
    
    
    Distribution Channel
    
      Offline
      Online
    
    
    Geography
    
      APAC
    
        China
        India
        Japan
        Singapore
    
    
      North America
    
        Canada
        US
    
    
      Europe
    
        Germany
        UK
        France
    
    
      Middle East and Africa
    
    
    
      South America
    

    By Type Insights

    The below 500w segment is estimated to witness significant growth during the forecast period.
    

    The market caters to various segments, with the 500W segment primarily serving entry-level gaming systems and basic computer setups. These power supplies offer less than 500 watts of output, making them suitable for systems without demanding graphics or intensive processing tasks. Notably, FSP GROUP introduced the FSP400-50AMB, a 400W industrial power supply, on April 11, 2023, expanding the options for budget-friendly gaming setups. Enhancements in this segment include MultiGPU setups, overclocking capabilities, and specialized cooling systems. Additionally, eSports participants and streamers may require power supplies with enhanced features for uninterrupted performance. Customizable RGB lighting is another trend in this market, adding aesthetic value to gaming rigs.

    Get a glance at the Computer Power Supply For PC Gaming Industry report of share of various segments Request Free Sample

    The below 500W segment was valued at USD 1.19 billion in 2018 and showed a gradual increase during the forecast period.

    Regional Analysis

    APAC is estimated to contribute 58% to the growth of the global market during the forecast period.
    

    Technavio's analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

    For more insights on the market share of various regions, Request Free Sample

    The Asia-Pacific (APAC) region is a major contributor to The market, driven by the largest and most active gaming communities in countries such as China, Japan, South Korea, and India. Factors fueling this growth include increasing disposable income, greater access to high-performance gaming hardware, and a growing enthusiasm for e-sports and competitive gaming. China, in particular, stands out with its massive video game player population, which reached a record 668 million as of June 30, 2023.

    Moreover, this figure represents nearly half of China's total population, highlighting the pervasive popularity of gaming in the region. In response to the demands of modern gaming hardware, p

  5. Gaming Software Market Analysis, Size, and Forecast 2025-2029: North America...

    • technavio.com
    pdf
    Updated May 31, 2025
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    Technavio (2025). Gaming Software Market Analysis, Size, and Forecast 2025-2029: North America (US and Canada), Europe (Germany, Russia, and UK), APAC (Australia, China, India, Japan, and South Korea), and Rest of World (ROW) [Dataset]. https://www.technavio.com/report/gaming-software-market-industry-analysis
    Explore at:
    pdfAvailable download formats
    Dataset updated
    May 31, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    License

    https://www.technavio.com/content/privacy-noticehttps://www.technavio.com/content/privacy-notice

    Time period covered
    2025 - 2029
    Area covered
    United States, Canada
    Description

    Snapshot img

    Gaming Software Market Size 2025-2029

    The gaming software market size is forecast to increase by USD 56.3 million, at a CAGR of 6.4% between 2024 and 2029.

    The market is experiencing significant growth, driven by revolutionary advancements in gaming engines that support experiences in tablet games. This technological evolution is attracting a larger player base and fueling the market's expansion. Another key trend is the increasing popularity of eSports, which has transformed gaming from a pastime into a professional sport, creating new revenue streams and opportunities for market participants. However, the high capital requirement for developing advanced gaming software and the need for strong online platforms and development tools pose challenges.
    Companies must invest heavily in research and development, marketing, and infrastructure to compete effectively in this dynamic and competitive landscape. To capitalize on market opportunities and navigate challenges, gaming software companies must stay abreast of emerging technologies and consumer preferences, while also maintaining a strong financial position. Augmented reality and virtual reality technologies are revolutionizing the gaming industry, providing new dimensions to gaming experiences.
    

    What will be the Size of the Gaming Software Market during the forecast period?

    Request Free Sample

    The market is witnessing significant advancements, with artificial intelligence (AI) playing a pivotal role in enhancing game accessibility and player experience. The market also caters to video gamers on mobile devices, including smartphones and tablets, through mobile gaming software. Cultural sensitivity is a growing concern, leading to the adoption of inclusive design and localization tools. Game preservation is another trend, with data mining and procedural generation techniques used to revive legacy games. Live operations, game events, and player behavior analysis are essential for monetization strategies, which include content updates, player support, and game balance adjustments. 
    Game Engines are being optimized with AI to improve performance and enable cross-platform development. Machine learning algorithms are employed for game economy modeling and player segmentation. Cloud infrastructure, edge computing, and game physics are crucial for delivering seamless gaming experiences. Security is paramount, with game updates addressing vulnerabilities and advertising networks ensuring player privacy. Game modding and graphical fidelity continue to be key areas of focus for developers.
    

    How is this Gaming Software Industry segmented?

    The gaming software industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    Type
    
      Mobile games
      Console games
      PC games
    
    
    Revenue Stream
    
      Box and CD game
      Shareware
      Freeware
      In-app purchases
    
    
    Platform
    
      Game engine
      Gaming tools
      Audio engine
      Physics engine
    
    
    End-user
    
      Individual
      Enterprise
    
    
    Geography
    
      North America
    
        US
        Canada
    
    
      Europe
    
        Germany
        Russia
        UK
    
    
      APAC
    
        Australia
        China
        India
        Japan
        South Korea
    
    
      Rest of World (ROW)
    

    By Type Insights

    The mobile games segment is estimated to witness significant growth during the forecast period. Mobile Gaming software, a segment of the dynamic gaming industry, has witnessed significant growth due to the widespread use of mobile phones and tablets. The availability of affordable, high-resolution mobile devices and increasing access to high-speed Internet through 5G technology in major markets like China, the US, Germany, and the UK, has boosted mobile gaming as a preferred platform. In 2024, approximately 2 billion mobile gamers were active worldwide. Mobile games dominate online application stores such as Apple App Store and Google Play, accounting for 25%-30% of the applications downloaded on Android and iOS platforms in 2023.

    One significant segment of this market includes games used for competitive play, such as those in the E-sports scene. These include popular titles like Dota 2 and League of Legends, which are supported by platforms like Faceit and ESL. Game analytics, an essential component of the gaming industry, is used to monitor and analyze player behavior, game performance, and user experience. AI scripting and physics engines power game mechanics, ensuring realistic gameplay user experiences. App stores serve as crucial distribution channels for game developers, enabling them to reach a global audience. Game streaming and cloud gaming have emerged as new trends, offering players the convenience of playing games on various devices without the need for high-end hardware. Game design software, including level design, level editor, user experience

  6. Arcade Gaming Market Analysis, Size, and Forecast 2025-2029: APAC (China,...

    • technavio.com
    pdf
    Updated Dec 17, 2024
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    Technavio (2024). Arcade Gaming Market Analysis, Size, and Forecast 2025-2029: APAC (China, India, Japan), North America (US and Canada), Europe (France, Germany, UK), Middle East and Africa , and South America (Brazil) [Dataset]. https://www.technavio.com/report/arcade-gaming-market-size-industry-analysis
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Dec 17, 2024
    Dataset provided by
    TechNavio
    Authors
    Technavio
    License

    https://www.technavio.com/content/privacy-noticehttps://www.technavio.com/content/privacy-notice

    Time period covered
    2025 - 2029
    Area covered
    United States, Canada
    Description

    Snapshot img

    Arcade Gaming Market Size 2025-2029

    The arcade gaming market size is forecast to increase by USD 2 billion, at a CAGR of 1.9% between 2024 and 2029.

    The market is experiencing significant growth, driven by the increasing popularity of physical activities in gaming. This trend is reflected in the rising demand for arcade gaming experiences, which offer a unique blend of social interaction and immersive entertainment. Another key driver is the integration of Virtual Reality (VR) technology in arcade games, providing players with more engaging and realistic experiences. However, this market also faces challenges, with the high cost of arcade gaming machines being a significant obstacle for some businesses. Despite this, companies seeking to capitalize on market opportunities can explore partnerships and collaborations to share costs and resources, while also focusing on offering diverse gaming options and innovative experiences to attract and retain customers.
    The integration of VR technology, when executed effectively, can offer a competitive edge and help differentiate offerings in the market. Overall, the market presents both opportunities and challenges, requiring strategic planning and a focus on delivering engaging, accessible, and cost-effective gaming experiences.
    

    What will be the Size of the Arcade Gaming Market during the forecast period?

    Request Free Sample

    The market continues to evolve, with dynamic market activities unfolding across various sectors. Character and level design in game development are key elements of revenue management in arcades, where themed environments captivate players. Data analytics plays a crucial role in understanding player behavior and optimizing game offerings. Safety regulations and space planning are integral to arcade cabinet design, with network connectivity enabling multiplayer games and online gaming. Virtual reality (VR) and augmented reality (AR) technologies offer immersive experiences, while parts replacement and game maintenance ensure operational efficiency. Crane games, coin mechanisms, and ticket dispensers contribute to the revenue model, with franchise opportunities expanding the market reach.

    Power supplies and operating systems ensure smooth gameplay, while control panels and sound design enhance the player experience. Software licensing, game boards, and game software are essential components of the arcade ecosystem, with player retention strategies focusing on customer acquisition, customer service, and technical support. Energy consumption is a growing concern, with motion sensors and touchscreen technology offering energy-efficient solutions. Location-based entertainment (LBE) and licensing agreements offer investment opportunities, with player tracking and game programming enabling personalized experiences. Game physics and player experience are at the heart of game design, with fighting games and puzzle games catering to diverse player preferences.

    Safety regulations, prize redemption, and player age ratings are essential considerations in the arcade industry, with bill acceptors and camera systems ensuring operational efficiency and security. Light guns and interactive displays add excitement, while game violence and gambling regulations require careful attention. Air hockey and dance machines offer unique experiences, with game repair and marketing strategies ensuring customer satisfaction. The ongoing evolution of the market reflects the continuous integration of technology, design, and player experience.

    How is this Arcade Gaming Industry segmented?

    The arcade gaming industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    End-user
    
      Gaming hubs
      Semi-commercial
      Residential
    
    
    Genre
    
      Racing
      Shooting
      Sports
      Action
    
    
    Type
    
      Video games
      Simulation games
      Mechanical games
    
    
    Power
    
      Electric
      Battery
      Hybrid
    
    
    Control Mechanism
    
      Joystick
      Buttons
      Trackball
      Motion Controls
    
    
    Geography
    
      North America
    
        US
        Canada
    
    
      Europe
    
        France
        Germany
        UK
    
    
      APAC
    
        China
        India
        Japan
    
    
      South America
    
        Brazil
    
    
      Rest of World (ROW)
    

    By End-user Insights

    The gaming hubs segment is estimated to witness significant growth during the forecast period.

    The market encompasses various segments, including redemption games, pinball machines, revenue management, themed environments, data analytics, game development, safety regulations, space planning, arcade cabinets, network connectivity, ticket dispensers, power supplies, artificial intelligence (AI), and more. Arcade gaming hubs, which house these advanced machines, accounted for the largest market share in 2024. Gaming hubs offer consumers access to expensive equipment, such as h

  7. 8

    80 PLUS Platinum Power Supplies Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Jul 7, 2025
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    Archive Market Research (2025). 80 PLUS Platinum Power Supplies Report [Dataset]. https://www.archivemarketresearch.com/reports/80-plus-platinum-power-supplies-674051
    Explore at:
    doc, pdf, pptAvailable download formats
    Dataset updated
    Jul 7, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The 80 PLUS Platinum power supply market is experiencing robust growth, driven by increasing demand for high-efficiency power solutions in data centers, gaming PCs, and high-performance computing systems. The market's focus on energy efficiency aligns with global sustainability initiatives and reduces operating costs for consumers and businesses. While precise market sizing data is unavailable, we can infer a substantial market value based on industry trends. Assuming a conservative estimate of a $500 million market size in 2025 and a Compound Annual Growth Rate (CAGR) of 12%, the market is projected to reach approximately $800 million by 2033. This growth is fueled by several key drivers, including the rising adoption of high-end gaming PCs requiring powerful, efficient power supplies, the expansion of cloud computing and data centers needing reliable power infrastructure, and increasing awareness among consumers regarding energy efficiency and its long-term cost savings. The competitive landscape is characterized by both established players like Sea Sonic Electronics, Super Flower, and Delta-china, and smaller, specialized manufacturers. These companies are continually innovating to improve efficiency levels, reduce component size, and enhance features to cater to the diverse demands of the market. Despite the growth trajectory, potential restraints include fluctuations in raw material prices, global economic instability, and the potential emergence of disruptive technologies. However, the long-term outlook remains positive, driven by continued advancements in power supply technology and the ongoing need for highly efficient power solutions across various industries. The market segmentation, likely encompassing different wattage categories and form factors, presents additional opportunities for specialized players to carve out niche markets and drive innovation further.

  8. Energy Utilities User Data

    • kaggle.com
    zip
    Updated Aug 18, 2024
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    Dimitrios Pavlakis (2024). Energy Utilities User Data [Dataset]. https://www.kaggle.com/datasets/jamespauls/energy-utilities-application-data
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    zip(59030 bytes)Available download formats
    Dataset updated
    Aug 18, 2024
    Authors
    Dimitrios Pavlakis
    License

    Open Database License (ODbL) v1.0https://www.opendatacommons.org/licenses/odbl/1.0/
    License information was derived automatically

    Description

    Applications: Energy Utilities and Gaming Simulation - This dataset tracks real energy utilities application, usage, and online/mobile applications data from cities that have been renamed to futuristic Hellenic cities, while the user data have been altered and anonymized. - The dataset was based on 2014-2017 consumption data from utilities companies training datasets and was originally intended to be fused with multiple other datasets for a massive economy simulation. - The dataset can be used for training in actual energy utilities analyses but is also robust enough for other endeavors, one of which was to be used to simulate an energy economy for a realistic utilities management game.

  9. Game Feed Market Analysis North America, Europe, APAC, South America, Middle...

    • technavio.com
    pdf
    Updated Nov 8, 2024
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    Technavio (2024). Game Feed Market Analysis North America, Europe, APAC, South America, Middle East and Africa - US, Spain, India, Japan, China, Russia, Italy, Canada, Brazil, Saudi Arabia - Size and Forecast 2024-2028 [Dataset]. https://www.technavio.com/report/game-feed-market-industry-analysis
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Nov 8, 2024
    Dataset provided by
    TechNavio
    Authors
    Technavio
    License

    https://www.technavio.com/content/privacy-noticehttps://www.technavio.com/content/privacy-notice

    Time period covered
    2024 - 2028
    Area covered
    Spain, India, Russia, Saudi Arabia, Japan, Brazil, Italy, United States, Canada
    Description

    Snapshot img

    Game Feed Market Size 2024-2028

    The game feed market size is valued to increase by USD 11.71 billion, at a CAGR of 4.2% from 2023 to 2028. Growing popularity of animal sports will drive the game feed market.

    Market Insights

    North America dominated the market and accounted for a 52% growth during the 2024-2028.
    By Type - Protein segment was valued at USD 15.5 billion in 2022
    By segment2 - segment2_1 segment accounted for the largest market revenue share in 2022
    

    Market Size & Forecast

    Market Opportunities: USD 46.74 million 
    Market Future Opportunities 2023: USD 11713.70 million
    CAGR from 2023 to 2028 : 4.2%
    

    Market Summary

    The market encompasses the production and distribution of specialized nutritional formulas for animals engaged in competitive sports and entertainment industries. This market's expansion is driven by the growing popularity of animal sports and the increasing demand for optimized animal performance. An essential trend shaping the market is the introduction of medicated feed, which addresses various health concerns and enhances animal well-being. An illustrative business scenario demonstrates the significance of game feed in operational efficiency and regulatory compliance. Consider a large-scale livestock farm that raises animals for exhibition and competition. The farm's success hinges on the health and performance of its animals. By implementing a game feed regimen, the farm can ensure its animals receive the optimal balance of nutrients, leading to improved growth rates, enhanced muscle development, and better overall health. Additionally, game feed formulations can help the farm comply with stringent animal welfare regulations, as they often contain essential additives that promote animal health and minimize stress. The market is influenced by various factors, including technological advancements, changing consumer preferences, and evolving regulatory requirements. As the industry continues to evolve, game feed manufacturers must stay abreast of these trends and challenges to maintain a competitive edge.

    What will be the size of the Game Feed Market during the forecast period?

    Get Key Insights on Market Forecast (PDF) Request Free SampleThe market represents a dynamic and ever-evolving landscape, driven by advancements in player behavior analysis, distributed computing, and parallel processing. These technologies power mobile game optimization, cross-platform compatibility, and churn prediction models, among other innovations. One significant trend in this domain is game server architecture, which has seen a 30% increase in demand due to the rise of live stream integration and social media engagement. This shift necessitates boardroom-level decisions around network infrastructure, data enrichment processes, and data mining techniques to ensure seamless user experiences. Additionally, performance optimization and monetization strategies are critical areas of focus, with customized dashboards, in-game advertising, and dynamic content delivery playing essential roles. Player engagement metrics, such as retention rate analysis and data compression techniques, are also vital in understanding and retaining user bases. Game telemetry and real-time feedback loops further enable companies to make data-driven decisions, while data validation rules ensure the accuracy and reliability of the information. By staying informed of these trends and implementing effective strategies, businesses can remain competitive in the ever-changing the market.

    Unpacking the Game Feed Market Landscape

    In the dynamic and competitive landscape of the market, businesses leverage advanced technologies to optimize their data management and gain a competitive edge. API integration strategies enable real-time data access, enhancing operational efficiency by a factor of three compared to traditional methods. Machine learning models and predictive modeling algorithms power data stream management, delivering accurate in-game event detection and match outcome prediction with 95% accuracy. Scalable architecture designs, including serverless computing and microservice architecture, ensure database scalability and data pipeline optimization. Data security protocols safeguard sensitive information, while low-latency streaming and real-time analytics platforms facilitate instant decision-making. Big data infrastructure and data governance frameworks ensure data quality assurance and compliance alignment, ultimately driving significant ROI improvements.

    Key Market Drivers Fueling Growth

    The surge in popularity of animal sports serves as the primary catalyst for market growth. The market exhibits a dynamic and expanding scope, catering to the nutritional requirements of animals involved in various sports sectors. In Europe, bullfighting and horse racing necessitate specialized feed to ensure the animals' opt

  10. 8

    80 Plus Certified Power Supplies Report

    • marketreportanalytics.com
    doc, pdf, ppt
    Updated Jun 30, 2025
    + more versions
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    Market Report Analytics (2025). 80 Plus Certified Power Supplies Report [Dataset]. https://www.marketreportanalytics.com/reports/80-plus-certified-power-supplies-393122
    Explore at:
    pdf, doc, pptAvailable download formats
    Dataset updated
    Jun 30, 2025
    Dataset authored and provided by
    Market Report Analytics
    License

    https://www.marketreportanalytics.com/privacy-policyhttps://www.marketreportanalytics.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The market for 80 Plus certified power supplies is experiencing robust growth, driven by increasing demand for energy-efficient computing solutions across various sectors. The rising adoption of high-performance computing (HPC), data centers, and gaming PCs fuels this expansion. Consumers and businesses are increasingly prioritizing energy efficiency to reduce operational costs and minimize their environmental footprint. This trend, coupled with stricter energy regulations in several regions, is a significant catalyst for the market's expansion. Furthermore, technological advancements in power supply design, leading to improved efficiency and smaller form factors, are contributing to the market's growth. Key players in the market are actively investing in research and development to offer innovative products with enhanced features and improved energy efficiency. Competition is fierce, with established players and emerging companies vying for market share through product differentiation and competitive pricing strategies. The market is segmented based on wattage, form factor (ATX, SFX, etc.), and application (PCs, servers, industrial equipment). Looking forward, the market is projected to maintain a healthy Compound Annual Growth Rate (CAGR). This continued growth will be fueled by sustained demand from the aforementioned sectors, along with the burgeoning adoption of renewable energy sources and the growing awareness of environmental sustainability. While potential restraints include fluctuating raw material prices and potential supply chain disruptions, the long-term outlook for 80 Plus certified power supplies remains positive. The market is expected to see continued innovation, with a focus on higher efficiency ratings, advanced features like digital control, and improved reliability. This will solidify the position of 80 Plus certified power supplies as the preferred choice for consumers and businesses seeking high-quality, energy-efficient power solutions.

  11. e

    Eximpedia Export Import Trade

    • eximpedia.app
    Updated Oct 14, 2025
    + more versions
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    Seair Exim (2025). Eximpedia Export Import Trade [Dataset]. https://www.eximpedia.app/
    Explore at:
    .bin, .xml, .csv, .xlsAvailable download formats
    Dataset updated
    Oct 14, 2025
    Dataset provided by
    Eximpedia PTE LTD
    Eximpedia Export Import Trade Data
    Authors
    Seair Exim
    Area covered
    Tanzania, Cyprus, Brazil, Uruguay, Somalia, Russian Federation, Bhutan, Sierra Leone, Estonia, Timor-Leste
    Description

    Sc Energy Games Srl Shipping Export Import Data. Follow the Eximpedia platform for HS code, importer-exporter records, and customs shipment details.

  12. Koei Tecmo games

    • kaggle.com
    zip
    Updated Jun 20, 2025
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    Alonso Villa Rivera (2025). Koei Tecmo games [Dataset]. https://www.kaggle.com/datasets/alonsovillarivera/koei-tecmo-games
    Explore at:
    zip(35342 bytes)Available download formats
    Dataset updated
    Jun 20, 2025
    Authors
    Alonso Villa Rivera
    License

    Attribution-ShareAlike 4.0 (CC BY-SA 4.0)https://creativecommons.org/licenses/by-sa/4.0/
    License information was derived automatically

    Description

    This dataset contains a curated list of video games developed or published by Tecmo Koei, compiled via web scraping from Wikipedia. Tecmo and Koei, two prominent Japanese video game companies, merged in 2009, creating a legacy of titles across a wide range of platforms and genres.

    Purpose

    The main purpose of this dataset is to serve as a learning tool for practicing data cleaning, standardization, and exploratory analysis. Real-world data, even when sourced from structured platforms like Wikipedia, often comes with inconsistencies, missing values, and formatting issues. This dataset offers a realistic example of how to:

    • Clean textual data (e.g., standardizing genres and platforms).
    • Handle missing or inconsistent entries.
    • Normalize categorical values.
    • Prepare scraped data for machine learning or visualization tasks.
    • It's especially useful for students, junior data analysts, or anyone learning to work with messy data in Python using tools - like pandas, numpy, and regex.

    New in This Version: Enhanced Data and Platform Explosion

    This updated version of the dataset includes expanded coverage and a key pre-processed transformation to enhance its utility for analysis.

    Previously, the dataset provided core information about game titles, platforms, release dates, genres, developers, publishers, and descriptions. In this release, we've focused on two significant improvements:

    1. Expanded Game Coverage: We've broadened the scope of the original dataset to include a more comprehensive list of Tecmo Koei titles, ensuring a richer and more complete view of their extensive game catalog. This means you'll find even more games to analyze, providing a deeper understanding of their history and output.

    2. Pre-processed Platform Data (Exploded View): To facilitate more granular analysis, particularly for games released on multiple platforms, we've included a transformed version of the dataset where the Platforms column has been "exploded."

    Originally, the Platforms column might contain comma-separated values (e.g., "PC, PlayStation, Nintendo Switch"). This structure can be challenging for direct analysis when you want to count games per individual platform. The "exploded" dataset now presents each unique platform for a game as a separate row, duplicating the other game details. This means if "Ninja Gaiden" was released on "Xbox, PlayStation 3," it will appear as two separate rows in the exploded dataset—one for "Xbox" and one for "PlayStation 3."

    This transformation significantly simplifies tasks like:

    Counting games released on specific platforms. Analyzing platform-specific trends in genres or release dates. Creating more accurate visualizations of platform distribution. The original, untransformed data is also included, allowing users to practice the exploding technique themselves if desired.

  13. w

    Global ATX Power Market Research Report: By Power Output (500W, 600W, 750W,...

    • wiseguyreports.com
    Updated Aug 4, 2025
    + more versions
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    (2025). Global ATX Power Market Research Report: By Power Output (500W, 600W, 750W, 850W, 1000W), By Form Factor (ATX, SFX, TFX, FlexATX), By Efficiency Rating (80 Plus, 80 Plus Bronze, 80 Plus Silver, 80 Plus Gold, 80 Plus Platinum), By Application (Gaming PCs, Workstations, Servers) and By Regional (North America, Europe, South America, Asia Pacific, Middle East and Africa) - Forecast to 2035 [Dataset]. https://www.wiseguyreports.com/reports/atx-power-market
    Explore at:
    Dataset updated
    Aug 4, 2025
    License

    https://www.wiseguyreports.com/pages/privacy-policyhttps://www.wiseguyreports.com/pages/privacy-policy

    Time period covered
    Aug 25, 2025
    Area covered
    Global
    Description
    BASE YEAR2024
    HISTORICAL DATA2019 - 2023
    REGIONS COVEREDNorth America, Europe, APAC, South America, MEA
    REPORT COVERAGERevenue Forecast, Competitive Landscape, Growth Factors, and Trends
    MARKET SIZE 20243.46(USD Billion)
    MARKET SIZE 20253.6(USD Billion)
    MARKET SIZE 20355.5(USD Billion)
    SEGMENTS COVEREDPower Output, Form Factor, Efficiency Rating, Application, Regional
    COUNTRIES COVEREDUS, Canada, Germany, UK, France, Russia, Italy, Spain, Rest of Europe, China, India, Japan, South Korea, Malaysia, Thailand, Indonesia, Rest of APAC, Brazil, Mexico, Argentina, Rest of South America, GCC, South Africa, Rest of MEA
    KEY MARKET DYNAMICSGrowing demand for gaming PCs, Increasing need for reliable power supply, Rising adoption of energy-efficient products, Technological advancements in power supplies, Expansion of data centers globally
    MARKET FORECAST UNITSUSD Billion
    KEY COMPANIES PROFILEDSchneider Electric, KSTAR, Rittal, Delta Electronics, Legrand, CyberPower Systems, Vertiv Holdings, Fujitsu, APC by Schneider Electric, Tripp Lite, Eaton Corporation, Siemens, Belkin International, Hewlett Packard Enterprise, Emerson Electric
    MARKET FORECAST PERIOD2025 - 2035
    KEY MARKET OPPORTUNITIESRising demand for gaming PCs, Increased adoption of modular power supplies, Growth in data center infrastructure, Expansion of renewable energy solutions, Advancements in power efficiency technology
    COMPOUND ANNUAL GROWTH RATE (CAGR) 4.3% (2025 - 2035)
  14. P

    Power Supply Unit Report

    • marketreportanalytics.com
    doc, pdf, ppt
    Updated Jul 17, 2025
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    Market Report Analytics (2025). Power Supply Unit Report [Dataset]. https://www.marketreportanalytics.com/reports/power-supply-unit-393039
    Explore at:
    doc, ppt, pdfAvailable download formats
    Dataset updated
    Jul 17, 2025
    Dataset authored and provided by
    Market Report Analytics
    License

    https://www.marketreportanalytics.com/privacy-policyhttps://www.marketreportanalytics.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    Discover the latest trends and growth projections for the global Power Supply Unit (PSU) market. This comprehensive analysis covers market size, CAGR, key players (Corsair, Seasonic, Cooler Master, etc.), regional performance, and future forecasts (2025-2033). Learn about drivers, restraints, and segmentation impacting this crucial component of the computing industry.

  15. C

    Computer Power Supplies Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Apr 24, 2025
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    Data Insights Market (2025). Computer Power Supplies Report [Dataset]. https://www.datainsightsmarket.com/reports/computer-power-supplies-1687697
    Explore at:
    doc, pdf, pptAvailable download formats
    Dataset updated
    Apr 24, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global computer power supply market, encompassing modular and non-modular units for diverse applications like consumer PCs, servers, and industrial systems, is experiencing robust growth. Driven by the increasing demand for high-performance computing, particularly in data centers and the gaming sector, the market is projected to maintain a significant Compound Annual Growth Rate (CAGR). The rising adoption of cloud computing and the expansion of the Internet of Things (IoT) further fuel this growth, demanding efficient and reliable power solutions. The shift towards higher wattage power supplies to support more power-hungry components such as high-end graphics cards and CPUs is also a key factor. Furthermore, the increasing focus on energy efficiency and environmentally friendly designs is shaping market trends, pushing manufacturers to develop power supplies with higher efficiency ratings and lower energy consumption. Segmentation by application (consumer PCs, servers, etc.) and type (modular, non-modular) provides a granular view of market dynamics, highlighting the varying growth rates and profit margins within each segment. Leading companies are continuously innovating, introducing features like improved thermal management, digital control, and enhanced safety mechanisms to meet evolving consumer and industrial demands. The competitive landscape is characterized by established players and emerging companies vying for market share. Key factors influencing market growth include technological advancements, pricing strategies, and geographical expansion. While the market faces restraints such as fluctuating raw material prices and supply chain disruptions, the long-term outlook remains positive, with considerable potential for growth across different regions. North America and Asia Pacific are expected to dominate the market due to the high concentration of technology companies and robust electronics manufacturing sectors. The continued growth in data centers and expanding adoption of advanced technologies across various industries points to sustained demand for advanced computer power supplies in the coming years.

  16. Online Gaming Market Analysis APAC, North America, Europe, South America,...

    • technavio.com
    pdf
    Updated Jan 16, 2025
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    Technavio (2025). Online Gaming Market Analysis APAC, North America, Europe, South America, Middle East and Africa - US, China, Canada, Germany, Japan, UK, France, South Korea, India, Italy - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/online-gaming-market-industry-analysis
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Jan 16, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    License

    https://www.technavio.com/content/privacy-noticehttps://www.technavio.com/content/privacy-notice

    Time period covered
    2025 - 2029
    Area covered
    Germany, United Kingdom, France, South Korea, China, Japan, Italy, United States, Canada
    Description

    Snapshot img

    Online Gaming Market Size 2025-2029

    The online gaming market size is forecast to increase by USD 120.2 million, at a CAGR of 18.8% between 2024 and 2029.

    The market is experiencing significant growth, driven by the increasing popularity of e-sports and the widespread adoption of the free-to-play business model. The rise of e-sports has transformed gaming from a solitary pastime into a social and competitive experience, attracting millions of viewers and participants worldwide. The free-to-play model, which allows users to access games without upfront costs, has made online gaming more accessible than ever before, expanding the market's reach and increasing engagement. However, the market also faces challenges, primarily due to the high infrastructural requirements for supporting the massive user base and complex games.
    Ensuring seamless gameplay, low latency, and uninterrupted connectivity necessitates substantial investments in server capacity, network infrastructure, and data centers. Companies must navigate these challenges to provide an optimal gaming experience and retain their user base, making strategic partnerships, technological innovations, and operational efficiency crucial for success.
    

    What will be the Size of the Online Gaming Market during the forecast period?

    Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
    Request Free Sample

    The market continues to evolve, with dynamic market dynamics shaping its various sectors. User experience is paramount, with graphics settings and user interface optimized for seamless gameplay. Game engines, such as Unreal, drive innovation in game design, offering advanced features for esports tournaments and virtual reality gaming. Community management and player engagement are crucial, with cloud gaming and esports players relying on reliable network connections and low latency. Data security and cloud computing are essential for game accessibility and player data protection. Esports teams and leagues leverage game analytics and player behavior analysis for game optimization and performance improvement.

    Influencer marketing and social media marketing are integral to game marketing strategies, while game design elements like game mechanics, level design, and character design require continuous refinement for player retention. Game content remains king, with game development teams striving for game balance and game server infrastructure ensuring optimal frame rates. Accessibility features cater to diverse player needs, while augmented reality and battle royale games push the boundaries of the immersive gaming experience. Competitive gaming and account security are top priorities, with game analytics and player data essential for maintaining fair play and ensuring player privacy. The market's continuous evolution underscores its adaptability and resilience, with ongoing advancements in technology and player preferences shaping its future.

    How is this Online Gaming Industry segmented?

    The online gaming industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    Platform
    
      PC
      Console
      Mobile
    
    
    Type
    
      Action
      Adventure
      Puzzle
      Arcade
      Others
    
    
    Geography
    
      North America
    
        US
        Canada
    
    
      Europe
    
        France
        Germany
        Italy
        UK
    
    
      APAC
    
        China
        India
        Japan
        South Korea
    
    
      Rest of World (ROW)
    

    .

    By Platform Insights

    The pc segment is estimated to witness significant growth during the forecast period.

    The market encompasses various entities that shape its dynamics and trends. The subscription model allows gamers unlimited access to a vast library of games, fostering a dedicated user base. User experience is paramount, with graphics settings and user interface customization enhancing immersion. Game engines like Unreal power visually stunning experiences, while influencer marketing fuels community engagement. Network latency and game optimization ensure seamless gameplay, and in-game economies offer unique virtual goods and services. Cloud computing, game streaming, and virtual reality expand accessibility, while game design elements, such as frame rate, game balance, and character design, captivate players. Data security safeguards sensitive user information, and game analytics provide valuable insights into player behavior.

    Esports tournaments, leagues, and teams foster competitive gaming, and social media marketing amplifies game exposure. Game development, optimization, and performance are crucial for maintaining player retention. Accessibility features cater to diverse user needs, and game content caters to various genres and preferences. Game marketing strategies, including level design

  17. G

    Game Analytics AI Market Research Report 2033

    • growthmarketreports.com
    csv, pdf, pptx
    Updated Aug 29, 2025
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    Growth Market Reports (2025). Game Analytics AI Market Research Report 2033 [Dataset]. https://growthmarketreports.com/report/game-analytics-ai-market
    Explore at:
    csv, pptx, pdfAvailable download formats
    Dataset updated
    Aug 29, 2025
    Dataset authored and provided by
    Growth Market Reports
    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Game Analytics AI Market Outlook



    According to our latest research, the global Game Analytics AI market size was valued at USD 1.42 billion in 2024. The market is anticipated to grow at a robust CAGR of 21.6% from 2025 to 2033, reaching a forecasted value of USD 8.74 billion by 2033. This remarkable growth trajectory is underpinned by the increasing adoption of artificial intelligence in the gaming industry for optimizing player engagement, enhancing monetization strategies, and improving overall game performance. The demand for advanced analytics solutions is being driven by the need to process large volumes of in-game data and extract actionable insights to deliver personalized gaming experiences and maximize revenue streams.




    A key growth factor for the Game Analytics AI market is the exponential rise in the volume and complexity of data generated by modern games. As games become more immersive and multiplayer-centric, they produce vast datasets encompassing player behaviors, in-game transactions, and real-time performance metrics. Game developers and publishers are increasingly leveraging AI-powered analytics platforms to sift through this data, uncover hidden patterns, and make data-driven decisions that enhance player retention and lifetime value. The ability to analyze player sentiment, predict churn, and tailor content to individual preferences is proving indispensable in a highly competitive gaming landscape, thereby fueling demand for sophisticated analytics solutions.




    Another significant driver is the rapid proliferation of mobile and cloud gaming, which has expanded the global gaming audience and introduced new monetization models such as in-game advertising and microtransactions. AI-driven analytics tools enable publishers to optimize ad placements, measure campaign effectiveness, and detect fraudulent activities in real time. The integration of AI with cloud infrastructure further empowers game studios to scale their analytics capabilities, process data from millions of concurrent users, and deploy updates seamlessly. This confluence of technological advancements and evolving business models is accelerating the adoption of Game Analytics AI across both indie studios and AAA publishers.




    Furthermore, the rise of eSports and competitive gaming has amplified the need for advanced analytics to track player performance, audience engagement, and event outcomes. AI-powered solutions are being used to provide real-time insights for broadcasters, coaches, and sponsors, enabling more engaging content and strategic decision-making. The ability to analyze gameplay footage, predict match outcomes, and optimize team strategies is transforming the eSports ecosystem and creating new revenue opportunities. As the industry continues to professionalize, the demand for comprehensive analytics platforms that can handle the scale and complexity of eSports data is expected to surge, driving further growth in the Game Analytics AI market.




    From a regional perspective, North America currently dominates the Game Analytics AI market, accounting for the largest revenue share in 2024, followed closely by Europe and Asia Pacific. The strong presence of leading gaming companies, high investment in AI research, and a mature digital infrastructure are key factors supporting market expansion in these regions. Meanwhile, Asia Pacific is emerging as the fastest-growing market segment, propelled by the booming gaming industry in countries such as China, Japan, and South Korea. The increasing penetration of smartphones, rising disposable incomes, and a vibrant eSports scene are collectively contributing to the rapid adoption of AI-powered game analytics solutions across the region.



    Virtual Reality Analytics AI is increasingly becoming a pivotal component in the gaming industry, offering unprecedented insights into player interactions within immersive environments. By leveraging advanced AI algorithms, developers can analyze how players engage with virtual worlds, identifying patterns and preferences that can inform game design and content updates. This capability not only enhances player experiences but also opens up new avenues for monetization through personalized in-game offerings. As virtual reality continues to gain traction, the integration of analytics AI is set to transform how games are developed, marketed, and played, pr

  18. Toys and Games Market Analysis | Industry Forecast, Size & Growth Report...

    • mordorintelligence.com
    pdf,excel,csv,ppt
    Updated Jul 24, 2025
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    Mordor Intelligence (2025). Toys and Games Market Analysis | Industry Forecast, Size & Growth Report 2030 [Dataset]. https://www.mordorintelligence.com/industry-reports/toys-and-games-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jul 24, 2025
    Dataset provided by
    Authors
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2020 - 2030
    Area covered
    Global
    Description

    The global toys and games market is witnessing expansion due to factors such as increased interest in green toys, the resurgence of traditional toys and video games, and awareness about the cognitive benefits of building toys. The rising popularity of mobile-based gaming and traditional recreational activities like construction sets and puzzles among younger generations also drive the market. The demand for dolls and STEM-based games and toys remains high due to their appeal to children and collectors, providing a valuable learning experience while being entertaining. The market is experiencing growth in tech-based toys, with sustainability and digitalization being key focus areas. Children's preferences are shifting from traditional toys to digital entertainment forms like video games, mobile apps, and virtual reality experiences. The electronic games category dominates the market with the largest revenue share, while the games and puzzles segment is forecasted to grow at the fastest rate. The 15 years and above age group recorded the largest market share, with the offline channel dominating the global market. However, the online distribution channel segment is estimated to grow rapidly. Mordor Intelligence™ Industry Reports provide statistics for the Toys and Games market share, size, and revenue growth rate, including a market forecast outlook and a historical overview. A sample of this industry analysis is available as a free report PDF download.

       Toys And Games Also Known As: Fun and Games, Kids' Toys, Children's Playthings
    
       Toys And Games Report Covers the Following Regions: NA, North America, North American, EU, Europe, European, APAC, Asia Pacific, Asian, SA, South America, South American, MEA, Middle East and Africa, Middle Eastern and African, MENA, Middle East, Middle Eastern, Africa, African
    
       Toys And Games Report Covers the Following Countries: USA, United States, US, Canada, Mexican, Mexico, ES, Spain, Spanish, UK, United Kingdom, British, DE, Germany, German, FR, France, French, IT, Italy, Italian, RU, Russia, Russian, China, Chinese, JP, Japan, Japanese, IN, India, Indian, AU, Australia, Australian, BR, Brazil, Brazilian, AR, Argentina, Argentine, ZA, South Africa, South African, SA, Saudi Arabia, Saudi
    
  19. Black Myth: Wukong cumulative units sold worldwide 2025

    • statista.com
    Updated Aug 27, 2024
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    Statista (2024). Black Myth: Wukong cumulative units sold worldwide 2025 [Dataset]. https://www.statista.com/statistics/1488929/black-myth-wukong-games-sales-worldwide/
    Explore at:
    Dataset updated
    Aug 27, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Aug 2024 - Jan 2025
    Area covered
    Worldwide
    Description

    Released on August 19, 2024, and selling 10 million copies within three days, Black Myth: Wukong is one of the fastest-selling video games of all time. Heralded as the Chinese video game industry's first AAA video game production, the title was released on PC and PS5 with an Xbox version following shortly. Black Myth: Wukong was published by Game Science, which is backed by Tencent Gaming, one of the biggest gaming companies in China and worldwide. Lifetime unit sales of Black Myth: Wukong are currently at 25 million units. A record-breaking game release After first teasing the game in 2020, the anticipation for Black Myth: Wukong was extremely high. The title made headlines when Game Science revealed that it would transition the game’s development to the newly released game engine Unreal 5, making it one of the first major titles to do so. This hype caused the game to top charts as soon as pre-orders became available in summer 2024. Apart from selling an unprecedented number of copies within just a few days, Black Myth: Wukong crushed the competition in terms of user engagement, setting records as the second-most played video games on Steam based on peak concurrent players. A week post release, Wukong claimed over 2.4 million peak concurrent users on PC, ranking only behind PUBG, which is even more impressive considering that PUBG is a free-to-play online multiplayer title. Most Black Myth: Wukong’s sales are domestic, based on the fact that the majority of the over half a million reviews on Steam are in Chinese. Additionally, Chinese gamers accounted for about a third of Steam audiences, with nearly 32 percent of Steam users having Simplified Chinese and another 1.2 percent using Traditional Chinese as the language for the PC gaming platform. China’s gaming industry is starting to take off internationally Despite being the biggest video gaming market worldwide based on revenue, the Chinese gaming industry has been hampered by a gaming console ban (which has now been lifted), as well as strict regulations regarding video game releases and gaming consumption among citizens. Some of these strict regulations have caused raised eyebrows during the release of Black Myth: Wukong, as gaming content creators and streamers revealed they had been sent a list of topics to avoid talking about while livestreaming the game. Despite these growing pains, the Chinese gaming industry has been gaining international traction in recent years. Limited to mobile or domestic releases for long, China is now known for leading the way in free-to-play action role-playing titles like Genshin Impact, which gave rise to an entire genre of anime-style open-world online games. There are several factors that play into the popularity of Black Myth: Wukong. One of the key factors of the action game’s success is the source material – the main character of Black Myth: Wukong is based on Sun Wukong, or the Monkey King, a key character in Journey to the West, a beloved piece of classic Chinese literature which has inspired hundreds of interpretations on TV shows, cartoons, movies, and other media adaptions. The cultural relevance of the topic can be regarded as a soft-power move to promote Chinese culture through media content, which is currently booming internationally as Chinese TV drama productions are also gaining more international popularity among Western audiences.

  20. G

    GPU Power Optimization Market Research Report 2033

    • growthmarketreports.com
    csv, pdf, pptx
    Updated Oct 7, 2025
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    Growth Market Reports (2025). GPU Power Optimization Market Research Report 2033 [Dataset]. https://growthmarketreports.com/report/gpu-power-optimization-market
    Explore at:
    csv, pptx, pdfAvailable download formats
    Dataset updated
    Oct 7, 2025
    Dataset authored and provided by
    Growth Market Reports
    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    GPU Power Optimization Market Outlook



    According to our latest research, the GPU Power Optimization market size has reached USD 3.8 billion in 2024, demonstrating robust growth driven by the surging demand for energy-efficient graphics processing units across diverse industries. The market is experiencing a remarkable expansion, registering a CAGR of 13.7% from 2025 to 2033. By 2033, the GPU Power Optimization market is forecasted to attain a value of USD 11.6 billion. This growth is primarily fueled by heightened requirements for high-performance computing with minimal energy consumption, alongside increasing adoption of GPUs in data centers, AI applications, and gaming sectors.




    One of the primary growth factors propelling the GPU Power Optimization market is the escalating demand for high-performance yet energy-efficient GPUs in data centers and artificial intelligence workloads. As organizations increasingly migrate workloads to cloud and edge environments, the need for graphics processors that can deliver computational power without excessive energy draw has become paramount. The proliferation of AI-driven applications, including deep learning, machine learning, and large language models, places immense pressure on data center infrastructure. Optimized GPUs help mitigate operational costs by reducing power consumption, which is critical given the rising energy prices and sustainability mandates. Additionally, hyperscale data center operators are investing heavily in advanced power management solutions, further accelerating market growth.




    Another significant driver for the GPU Power Optimization market is the exponential growth of the gaming industry, coupled with the increasing sophistication of gaming hardware and software. Modern gaming applications demand ultra-realistic graphics, high frame rates, and seamless user experiences, all of which require powerful GPUs. However, as games become more resource-intensive, power consumption becomes a major concern for both developers and end-users. GPU power optimization technologies, including dynamic voltage and frequency scaling, advanced cooling systems, and intelligent power management algorithms, are being integrated into gaming consoles, PCs, and handheld devices. This not only enhances performance but also extends device lifespan and reduces heat generation, thereby meeting consumer expectations for efficiency and sustainability.




    The rapid adoption of GPUs in emerging sectors such as automotive, cryptocurrency mining, and consumer electronics is also contributing to the robust growth of the GPU Power Optimization market. In the automotive industry, the shift towards autonomous vehicles and advanced driver-assistance systems (ADAS) necessitates real-time processing of massive data streams, making efficient GPU power management essential. Similarly, cryptocurrency mining operations rely heavily on GPU clusters, and optimizing their power usage directly impacts profitability. Consumer electronics, including smartphones, tablets, and smart TVs, are increasingly incorporating GPUs for enhanced multimedia capabilities, making power optimization a key differentiator. These trends collectively underscore the pervasive impact of GPU power optimization across multiple verticals.




    From a regional perspective, North America currently dominates the GPU Power Optimization market, accounting for over 38% of global revenue in 2024. This leadership is attributed to the presence of major semiconductor companies, large-scale data centers, and a vibrant gaming ecosystem. However, the Asia Pacific region is poised to exhibit the fastest CAGR of 15.2% during the forecast period, driven by rapid industrialization, government initiatives promoting energy efficiency, and burgeoning demand for consumer electronics. Europe and Latin America are also witnessing significant growth, supported by increasing investments in AI and sustainable computing infrastructure. The Middle East & Africa, while still emerging, is expected to offer lucrative opportunities as digital transformation initiatives gain momentum.




    <b

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(2025). Sc Energy Games Srl Export Import Data | Eximpedia [Dataset]. https://www.eximpedia.app/companies/sc-energy-games-srl/34225171

Sc Energy Games Srl Export Import Data | Eximpedia

Explore at:
Dataset updated
Sep 15, 2025
Description

Sc Energy Games Srl Export Import Data. Follow the Eximpedia platform for HS code, importer-exporter records, and customs shipment details.

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