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The Report Covers Gaming Accessories Market Size & Outlook and It is Segmented by Product Type (Gamepads/Joysticks, Gaming Keyboards, Gaming Mice, Gaming Headsets, Virtual Reality Devices), Device Type (PC (Desktop and Laptop), Gaming Consoles, and Smartphones), and Geography (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa). The Market Sizes and Forecasts are Provided in Terms of Value (in USD) for all the Above Segments.
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The global gaming accessories market size reached USD 10.9 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 20.7 Billion by 2033, exhibiting a growth rate (CAGR) of 7.05% during 2025-2033. The growth of interactive entertainment industry, along with the rising number of smart device users, is bolstering the market.
Report Attribute
|
Key Statistics
|
---|---|
Base Year
| 2024 |
Forecast Years
|
2025-2033
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Historical Years
|
2019-2024
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Market Size in 2024 | USD 10.9 Billion |
Market Forecast in 2033 | USD 20.7 Billion |
Market Growth Rate (2025-2033) | 7.05% |
IMARC Group provides an analysis of the key trends in each segment of the market, along with the market forecasts at the global, regional, and country levels for 2025-2033. Our report has categorized the market based on component, device type, connectivity type, and sales channel.
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According to Cognitive Market Research, the global gaming accessories market size will be USD 7124.2 million in 2024. It will expand at a compound annual growth rate (CAGR) of 7.0% from 2024 to 2031.
North America held the major market share for more than 40% of the global revenue with a market size of USD 2849.68 million in 2024 and will grow at a compound annual growth rate (CAGR) of 5.2% from 2024 to 2031.
Europe accounted for a market share of over 30% of the global revenue with a market size of USD 2137.26 million.
Asia Pacific held a market share of around 23% of the global revenue with a market size of USD 1638.57 million in 2024 and will grow at a compound annual growth rate (CAGR) of 9.0% from 2024 to 2031.
Latin America had a market share of more than 5% of the global revenue with a market size of USD 356.21 million in 2024 and will grow at a compound annual growth rate (CAGR) of 6.4% from 2024 to 2031.
Middle East and Africa had a market share of around 2% of the global revenue and was estimated at a market size of USD 142.48 million in 2024 and will grow at a compound annual growth rate (CAGR) of 6.7% from 2024 to 2031.
The controllers category is the fastest growing segment of the gaming accessories industry
Market Dynamics of Gaming Accessories Market
Key Drivers for Gaming Accessories Market
Increased Demand for Smartphones to Boost Market Growth
The increased demand for smartphones has significantly fueled the growth of the gaming accessories market. As mobile gaming becomes more popular, consumers seek enhanced experiences through accessories like controllers, gaming earphones, and cooling pads tailored for smartphones. The rise of high-performance smartphones capable of handling graphics-intensive games has created a need for accessories that optimize gameplay and comfort. Additionally, the accessibility of mobile games and the growing e-sports culture on smartphones are driving the demand for specialized gaming peripherals, contributing to the expansion of the gaming accessories market. For instance, in June 2023, Razer Inc. declared the latest version of Razer Blade 14, a transportable 14-inch gaming laptop in the signature matt black and striking mercury white color. It offers the all-new AMD Ryzen 9 7940HS processor with DDR5-5600MHz SO-DIMM memory. With the most delinquent NVIDIA GeForce RTX 40 Series laptop graphics participating with this power, users are given an immersive 16:10 aspect ratio QHD+ 240 Hz display that delivers stunning color depth and contrast.
Technological Advancements in the Gaming Industry to Drive Market Growth
Technological advancements in the gaming industry, such as virtual reality (VR), augmented reality (AR), and cloud gaming, are significantly shaping the gaming accessories market. Enhanced hardware like VR headsets, haptic feedback controllers, and high-resolution gaming monitors are driving demand for more immersive experiences. Wireless technology and AI-powered peripherals further elevate gameplay, offering better precision and responsiveness. The rise of e-sports and streaming platforms is also boosting demand for specialized accessories like gaming chairs, microphones, and headsets, positioning the market for continuous growth and innovation.
Restraint Factor for the Gaming Accessories Market
High Cost of Production will Limit Market Growth
The high cost of production in the gaming accessories market is driven by several factors, including the utilization of advanced materials, cutting-edge technology, and the integration of specialized components such as sensors, haptic feedback systems, and RGB lighting. Manufacturers must also invest heavily in research and development to stay competitive and meet consumer expectations for performance and innovation. Additionally, increased labor costs, especially in manufacturing hubs, and supply chain disruptions, like semiconductor shortages, further elevate production expenses, leading to higher retail prices for consumers.
Impact of Covid-19 on the Gaming Accessories Market
The COVID-19 pandemic significantly boosted the Gaming Accessories Market, as lockdowns and social distancing measures increased global demand for home entertainment. With more people staying indoors, gaming became a popular activity, leading to a surge in sales of accessories like controllers, headsets, and gaming keyboards. E-sports and online multiplayer games also thrived, further drivi...
Gaming Accessories Market Size 2025-2029
The gaming accessories market size is forecast to increase by USD 3.11 billion at a CAGR of 7.2% between 2024 and 2029.
The market is experiencing significant growth, driven by the expansion of online gaming communities and advancements in technology. Online games and video game systems have gained immense popularity in the entertainment industry, leading to an increased demand for high-quality peripherals such as webcams, headphones, controllers, and headsets. These accessories enhance the gaming experience by providing superior comfort, functionality, and immersion. However, the market also faces challenges, including the proliferation of counterfeit gaming accessories. The availability of cheap imitations poses a threat to market players, as they can negatively impact brand reputation and consumer trust. To capitalize on market opportunities and navigate these challenges effectively, companies must focus on innovation, quality, and customer experience.
By offering unique features, exceptional build quality, and reliable customer support, they can differentiate themselves from competitors and build a loyal customer base. Additionally, partnerships with gaming influencers and collaborations with game developers can help increase brand visibility and reach new audiences. Overall, the market presents significant growth potential for companies that can effectively address the needs and preferences of their target demographic.
What will be the Size of the Gaming Accessories Market during the forecast period?
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The market encompasses a diverse range of specialized gear designed to enhance the user experience in the burgeoning world of gaming. This market caters to digital athletes seeking to optimize their performance in competitive gaming scenarios, as well as those seeking to elevate their console gaming experience with high-definition graphics and sound. Gaming peripherals, including mice, keyboards, and headsets, are key components of this market, catering to the unique needs of gamers. Furthermore, the rise of online gaming events and the integration of gaming content into the entertainment industries have fueled demand for webcams and other equipment.
With the increasing popularity of 4 K gaming and the ongoing advancements in graphics needs, the global gaming business continues to expand, offering significant opportunities for growth in the market.
How is the Gaming Accessories Industry segmented?
The industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.
Type
PC
Gaming console
Component
Controller
Keyboards
Headsets
Mice
Others
Connectivity
Wired
Wireless
Distribution Channel
Online
Offline
Geography
North America
US
Canada
Europe
France
Germany
Italy
The Netherlands
UK
APAC
China
India
Japan
South America
Middle East and Africa
By Type Insights
The PC segment is estimated to witness significant growth during the forecast period. The PC gaming market encompasses the use of personal computers for video gaming, incorporating various accessories such as keyboards, mice, headsets, controllers, monitors, and more. PC gaming offers customization and personalization options, enabling gamers to select accessories that cater to their gaming style, genre preferences, and budget. The escalating demand for customizable gaming setups propels the market's growth. PCs provide high-performance hardware components, which can be upgraded to meet evolving gaming requirements. Esports adoption and the rise of competitive gaming have fueled the need for specialized gear, including ultraprecise optical sensors, keyboard switches, programmable rear paddles, antisweat coating, and virtual reality (VR), augmented reality (AR), and artificial intelligence (AI) integration.
Additionally, gaming console manufacturers, mobile phones, video game consoles, tech-dependent vehicles, and esports contribute to the market's expansion. The integration of wireless technologies, online gaming events, streaming devices, and customizable settings further enhances the gaming experience. The entertainment industries, PC gaming hardware, and VR/AR gadgets continue to shape the market landscape.
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The PC segment was valued at USD 4.18 billion in 2019 and showed a gradual increase during the forecast period.
Regional Analysis
North America is estimated to contribute 46% to the growth of the global market during the forecast period. Technavio's analysts have elaborately explained the regional trends and drivers that shape t
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United States Gaming Accessories Market is Segmented by Type (Gamepads, Gaming Keyboards, Gaming Mice, Joysticks, Gaming Headsets, Virtual Reality Devices).
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According to Cognitive Market Research, the Worldwide Gaming Accessory market size will be USD 7154.21 million in 2024. It will increase at a CAGR or compounded annual growth rate of 6.5% from 2024 to 2031.
North America held the major market share for more than 40% of the Worldwide revenue with a market size of USD 2861.68 million in 2024 and will rise at a CAGR or compounded annual growth rate of 4.7% from 2024 to 2031.
Europe accounted for a market share of over 30% of the Worldwide revenue with a market size of USD 2146.26 million.
Asia Pacific held a market share of around 23% of the Worldwide revenue with a market size of USD 1645.47 million in 2024 and will rise at a CAGR or compounded annual growth rate of 8.5% from 2024 to 2031.
Latin America had a market share of more than 5% of the Worldwide revenue with a market size of USD 357.71 million in 2024 and will rise at a CAGR or compounded annual growth rate of 5.9% from 2024 to 2031.
Middle East and Africa had a market share of around 2% of the Worldwide revenue and was estimated at a market size of USD 143.08 million in 2024 and will rise at a CAGR or compounded annual growth rate of 6.2% from 2024 to 2031.
The Headsets and Audio Equipment held the highest Gaming Accessory market revenue share in 2024.
Market Dynamics of Gaming Accessory Market
Key Drivers for Gaming Accessory Market
Technological Improvements in the field of artificial intelligence (AI)
Artificial intelligence is changing every business, especially the field of gaming. Innovation and expansion have caused technology to surpass our expectations continuously. Video games employ artificial intelligence to create a responsive and adaptable experience. Although AI has always been a part of video games, it is currently seen as a rapidly emerging area for game development and design. AI games give the user more and more power over the gaming experience, as their actions have an impact on the game. With procedural narrative, an AI technique, game information is generated algorithmically rather than by hand.
Rise in E-Sports Gaming Will Drive Market Growth by Increasing Demand for Gaming Accessories Items
The global gaming business is currently being driven by e-sports due to the high market demand that exists in the current environment. It has been predicted that within the coming years, the export market will rise. The majority of esports viewers and competitors are millennials. For them to achieve this, eSPORTS publishers focus on these players by guaranteeing the game's user interface and making it available across many devices, including smartphones, PCs, and consoles. Because they are more accustomed to certain brands, gamers give greater thought to such important decisions as buying accessories.
Restraint Factor for the Gaming Accessory Market
Variations in Silicon Chip Production Causing Shortages
A global shortage of semiconductors has affected the supply of everyday devices such as game consoles, telephones, and tech-dependent cars. Because of this, the big gaming companies' plans for the coming year have been postponed, and as a result, the demand for the accessories that go along with their devices has decreased. The demand for console accessories has increased since the release of Microsoft's Xbox One and Sony's PS5 flagship models, which has contributed to the shortage.
Impact of Covid-19 on the Gaming Accessory Market
Since the majority of the production facilities are located in China, the COVID-19 epidemic caused a shortage of raw materials and manufacturing components, which resulted in shipment delays for a number of gaming accessory manufacturers. Following the sale of the current inventory, the businesses need a greater supply of products. These increases in the year were influenced by the COVID environment, which allowed players more gaming options. The release of these future gaming consoles and desktop Graphics has increased player spending on peripherals, gear, joysticks, and mice while also expanding the market for accessories. Introduction of the Gaming Accessory Market
With the increasing use of tablets and cell phones, mobile gaming has emerged as a major player in the market. The market for portable gaming peripherals, including controllers and headphones made especially for mobile devices, has expanded as a result of this change in consumer preferences. The gaming industry's technologic...
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The market size of the Gaming Accessories Market is categorized based on Type (Headsets, Mice, Keyboards, Surfaces, Controllers) and Application (Distribution Channels, Third-Party Retail Channels, Direct Channels) and geographical regions (North America, Europe, Asia-Pacific, South America, and Middle-East and Africa).
This report provides insights into the market size and forecasts the value of the market, expressed in USD million, across these defined segments.
The revenue of the gaming accessories market in the U.S. is forecast to experience significant growth in all segments in 2029. As part of the positive trend, the indicator reaches the maximum value for all 15 different segments at the end of the comparison period. Particularly noteworthy is the segment GPUs, which is expected to record a revenue of over 13 billion U.S. dollars in 2029.
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The size of the global gaming accessories market is projected to expand from 2025's USD 7,195.83 million to USD 11,405.66 million in 2033 with a CAGR of 6.3%. Growing interest in gaming coupled with advances in technology and adoption of VR and AR are key reasons. It has divided the market on the basis of product type such as gamepads/joysticks/controllers, gaming keyboards, gaming mice, headsets, surfaces, virtual reality (VR) devices, cooling fans, web cameras, and others; device type such as PC (desktop and laptop), smartphones, and gaming consoles; distribution channel such as online and offline; and end use like casual gaming and professional gaming.North America and Europe are the most significant markets for gaming accessories because of the highest penetration of gaming consoles and PCs. Asia Pacific region is projected to grow the most in the forecast period as a result of the boom in mobile gaming and increasing middle-class population. Some of the major companies in the market are Alienware (Dell), Logitech, Razer, Corsair, Turtle Beach, HyperX (HP), Mad Catz, Cooler Master, Sennheiser, Anker Innovations, Reddragon, SADES Technological Corporation, Plantronics, Nintendo, SteelSeries, and Sony Corporation. Recent developments include: In January 2024, Corsair launched the CSTM65 keyboard, a 65% mechanical keyboard that provides a compact canvas for personalization. The CSTM65 is the newest addition to Drop’s CSTM line of highly customizable keyboards that offer superior typing and customization experience. In May 2023, HyperX has announced the HyperX Cloud III Gaming Headset. The Cloud III gaming headset offers signature comfort and a game audio experience with re-engineered 53mm angled drivers and lifetime activation of DTS. Headphone :X for accurate 3D audio specialization. . Key drivers for this market are: The rise of eSports has led to a growing demand for high-quality gaming accessories. Professional gamers need equipment that can give them an edge over their opponents, and even casual gamers increasingly want to emulate their favorite professional players. The rapid pace of technological advancements is constantly driving the gaming accessories market forward. New innovations are constantly being introduced, such as new types of controllers, headsets, and other accessories that can enhance the gaming experience. he rising disposable income of consumers is also contributing to the growth of the gaming accessories market. People are willing to spend more money on their hobbies, and gaming is no exception.. Potential restraints include: Gaming accessories can be expensive, which can limit their accessibility to some gamers. The gaming accessories market is highly competitive, with many companies vying for market share. This can make it difficult for new companies to enter the market or for existing companies to maintain their market position. Gaming accessories can become obsolete quickly as new technologies are introduced. This can lead to consumers having to spend money on new accessories on a regular basis.. Notable trends are: The popularity of esports is driving the demand for high-quality gaming accessories. Professional gamers need products that can give them an edge over their opponents, and casual gamers increasingly want to emulate their favorite professional players. The growth of mobile gaming is creating new opportunities for gaming accessories manufacturers. Mobile devices offer unique challenges and opportunities for accessory developers, such as the need for products that are portable, lightweight, and easy to use. The emergence of VR gaming is creating new demands for gaming accessories. VR headsets require specialized controllers and other accessories that can provide immersive and realistic gaming experiences..
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Gaming Accessories Market Size, Share, Forecast, & Trends Analysis by Product (Gaming Chairs, Controllers, Headsets, Keyboards), Device (Smartphones, Consoles), Technology (Wired, Wireless), Distribution Channel—Global Forecast to 2032
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The size and share of the market is categorized based on Type (Headsets, Mice, Keyboards, Surfaces, Controllers) and Application (Distribution Channels, Third-Party Retail Channels, Direct Channels) and geographical regions (North America, Europe, Asia-Pacific, South America, and Middle-East and Africa).
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The North America Gaming Hardware and Accessories Market Report is Segmented Into Product Type (Gaming PCs, Gaming Consoles, Gaming Headsets (PC Headsets, Console Headsets), Gaming Keyboards, Gaming Mice, Gaming Controllers/Joysticks/Gamepads, Virtual Reality Devices, and Other Gaming Accessories), by Country (United States and Canada). The Report Offers Market Forecasts and Size in Value (USD) for all the Above Segments.
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The Middle East and Africa Gaming Accessory market will be USD 143.08 million in 2024 and will rise at a CAGR or compounded annual growth rate of 6.2% from 2024 to 2031. The market is foreseen to reach USD 233.5 million by 2031, owing to due in large part to the country's widespread usage of computers and the internet.
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The size and share of the market is categorized based on Type (Headphones, Keyboard, Mouse, Gamepad, Joystick, Virtual Reality Device, Cooling Fan, Webcam, Others) and Application (Online Sales, Hypermarket/Supermarket, Specialty Store) and geographical regions (North America, Europe, Asia-Pacific, South America, and Middle-East and Africa).
This graph presents a breakdown of the gaming accessories market in value in France in 2015. That year, Nintendo held a 34 percent market share, followed by Microsoft with 18 percent. "Other" manufacturers shared over 28 percent of the market value of gaming accessories.
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Virtual Reality Gaming Accessories Market size is expected to develop revenue and exponential market growth at a remarkable CAGR during the forecast period from 2024-2032
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Europe's Gaming Accessory market will be USD 2146.26 million in 2024 and will rise at a CAGR or compounded annual growth rate of 5.0% from 2024 to 2031. High investment in technology is expected to aid the sales to USD 3157.4 million by 2031
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The PC Accessories Market Report is Segmented by Product (Mice (Gaming and Non-Gaming (Enterprise and Consumer)), Keyboards (Gaming and Non-Gaming (Enterprise and Consumer)), Headsets (Gaming and Non-Gaming (Commercial)), Monitor Arms, Gaming Chairs, and Webcams) and Geography (North America, Europe, Asia-Pacific, Latin America, and Middle East and Africa). The Market Sizes and Forecasts are Provided in Value (USD) for all the Above Segments.
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The global computer accessories market is projected to reach a value of $674.52 million by 2033, expanding at a CAGR of 6.16% from 2025 to 2033. This growth is driven by the increasing adoption of computers and the need for accessories to enhance user experience. The market is segmented by product type, technology, compatibility, usage, and price range. Keyboards, mice, and headsets are the most common accessories, while wired, wireless, and gaming-specific technologies are gaining popularity. Accessories are compatible with PCs, Macs, consoles, and mobile devices, and are used for gaming, professional, casual, and home office applications. The market is dominated by major players such as Razer, HyperX, ASUS, Dell, Lenovo, SteelSeries, EVGA, Thermaltake, Logitech, HP, Acer, Apple, Corsair, Microsoft, and MSI. These companies offer a wide range of accessories to cater to the diverse needs of users. The market is also witnessing the emergence of new players, particularly in the gaming segment. These players are focusing on developing innovative and high-performance accessories to meet the demands of gamers. The Asia Pacific region is expected to witness the highest growth rate in the coming years, due to the increasing popularity of gaming and the rising disposable income in developing countries. Market Size The global computer accessories market was valued at $148.5 billion in 2022 and is projected to reach $252.3 billion by 2028, growing at a CAGR of 9.1% from 2023 to 2028. Key drivers for this market are: Growing Remote Work E-Sports Growth Advanced Gaming Accessories Wireless Peripheral Devices Customization And Personalization. Potential restraints include: Rising Demand for Gaming Accessories Technological Advancements Growing Adoption of Wireless Peripherals Increase in Disposable Income Expanding E-Commerce Industry.
This statistic presents the total gaming peripherals market revenue worldwide from 2017 to 2022. According to the findings, in 2019 the gaming peripherals market generated 3.044 billion U.S. dollars in revenue, and it is expected to reach 5.13 billion U.S. dollars in 2022.
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The Report Covers Gaming Accessories Market Size & Outlook and It is Segmented by Product Type (Gamepads/Joysticks, Gaming Keyboards, Gaming Mice, Gaming Headsets, Virtual Reality Devices), Device Type (PC (Desktop and Laptop), Gaming Consoles, and Smartphones), and Geography (North America, Europe, Asia Pacific, Latin America, and Middle East & Africa). The Market Sizes and Forecasts are Provided in Terms of Value (in USD) for all the Above Segments.