100+ datasets found
  1. Positive aspects of playing video games in the U.S. 2021

    • statista.com
    Updated Apr 28, 2025
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    Statista (2025). Positive aspects of playing video games in the U.S. 2021 [Dataset]. https://www.statista.com/statistics/1133150/positive-experiences-video-gaming/
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    Dataset updated
    Apr 28, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jun 7, 2021 - Jun 25, 2021
    Area covered
    United States
    Description

    Video gaming is no longer just a hobby of teenagers - thanks to developments in gaming technology and the accessibility of many games, the activity has become very popular among both genders and young and old alike. During a June 2021 survey in the United States, 89 percent of respondents stated that they had made friends through playing video games.

  2. Monthly revenue of the U.S. video game industry 2017-2025, by segment

    • statista.com
    Updated Jul 10, 2025
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    Statista (2025). Monthly revenue of the U.S. video game industry 2017-2025, by segment [Dataset]. https://www.statista.com/statistics/201073/revenue-of-the-us-video-game-industry-by-segment/
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    Dataset updated
    Jul 10, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2017 - May 2025
    Area covered
    United States
    Description

    In April 2025, total video games sales in the United States amounted to **** billion U.S. dollars, representing a one percent year-over-year increase. Generally speaking, the video game industry has its most important months in November and December, as video game software and hardware make very popular Christmas gifts. In December 2024, total U.S. video game sales surpassed **** billion U.S. dollars. Birth of the video game industry Although the largest regional market in terms of sales, as well as number of gamers, is Asia Pacific, the United States is also an important player within the global video games industry. In fact, many consider the United States as the birthplace of gaming as we know it today, fueled by the arcade game fever in the ’60s and the introduction of the first personal computers and home gaming consoles in the ‘70s. Furthermore, the children of those eras are the game developers and game players of today, the ones who have driven the movement for better software solutions, better graphics, better sound and more advanced interaction not only for video games, but also for computers and communication technologies of today. An ever-changing market However, the video game industry in the United States is not only growing, it is also changing in many ways. Due to increased internet accessibility and development of technologies, more and more players are switching from single-player console or PC video games towards multiplayer games, as well as social networking games and last, but not least, mobile games, which are gaining tremendous popularity around the world. This can be evidenced in the fact that mobile games accounted for ** percent of the revenue of the games market worldwide, ahead of both console games and downloaded or boxed PC games.

  3. f

    Evolutionary Games of Multiplayer Cooperation on Graphs

    • plos.figshare.com
    pdf
    Updated Jun 1, 2023
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    Jorge Peña; Bin Wu; Jordi Arranz; Arne Traulsen (2023). Evolutionary Games of Multiplayer Cooperation on Graphs [Dataset]. http://doi.org/10.1371/journal.pcbi.1005059
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    pdfAvailable download formats
    Dataset updated
    Jun 1, 2023
    Dataset provided by
    PLOS Computational Biology
    Authors
    Jorge Peña; Bin Wu; Jordi Arranz; Arne Traulsen
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    There has been much interest in studying evolutionary games in structured populations, often modeled as graphs. However, most analytical results so far have only been obtained for two-player or linear games, while the study of more complex multiplayer games has been usually tackled by computer simulations. Here we investigate evolutionary multiplayer games on graphs updated with a Moran death-Birth process. For cycles, we obtain an exact analytical condition for cooperation to be favored by natural selection, given in terms of the payoffs of the game and a set of structure coefficients. For regular graphs of degree three and larger, we estimate this condition using a combination of pair approximation and diffusion approximation. For a large class of cooperation games, our approximations suggest that graph-structured populations are stronger promoters of cooperation than populations lacking spatial structure. Computer simulations validate our analytical approximations for random regular graphs and cycles, but show systematic differences for graphs with many loops such as lattices. In particular, our simulation results show that these kinds of graphs can even lead to more stringent conditions for the evolution of cooperation than well-mixed populations. Overall, we provide evidence suggesting that the complexity arising from many-player interactions and spatial structure can be captured by pair approximation in the case of random graphs, but that it need to be handled with care for graphs with high clustering.

  4. Gaming Market Analysis, Size, and Forecast 2025-2029: APAC (China, Japan,...

    • technavio.com
    Updated Dec 15, 2024
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    Technavio (2024). Gaming Market Analysis, Size, and Forecast 2025-2029: APAC (China, Japan, South Korea), North America (US and Canada), Europe (France, Germany, Italy), Middle East and Africa (UAE), and South America (Brazil) [Dataset]. https://www.technavio.com/report/gaming-market-size-industry-analysis
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    Dataset updated
    Dec 15, 2024
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2021 - 2025
    Area covered
    Global, United States
    Description

    Snapshot img

    Gaming Market Size 2025-2029

    The gaming market size is forecast to increase by USD 100.8 billion, at a CAGR of 8.4% between 2024 and 2029.

    The market is experiencing significant growth and transformation, driven by the increasing adoption of augmented reality (AR) and virtual reality (VR) games. These immersive technologies offer players unprecedented levels of engagement and interaction, fueling the demand for more sophisticated and realistic gaming experiences. Additionally, the emergence of cloud gaming is disrupting traditional gaming models, enabling players to access high-performance games on demand and without the need for expensive hardware. However, the market faces challenges as well. Regulation of loot boxes, randomized in-game purchases, is gaining scrutiny from governments and consumer protection agencies, raising concerns over potential addictive behaviors and ethical issues. Companies must navigate these challenges by ensuring transparency and fairness in their gaming practices while continuing to innovate and meet the evolving demands of tech-savvy consumers. In summary, the market is poised for continued growth, driven by technological advancements and shifting consumer preferences, while navigating regulatory challenges to maintain a competitive edge.

    What will be the Size of the Gaming Market during the forecast period?

    Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
    Request Free SampleThe market continues to evolve, with dynamic innovations shaping its various sectors. Game audio integrates advanced technologies, enhancing immersive experiences. Player data analysis fuels personalized game recommendations and targeted advertising. Competitive multiplayer engages players, fostering vibrant gaming communities. Game design embraces procedural generation and mixed reality, offering fresh experiences. Gaming peripherals cater to diverse user preferences, optimizing gameplay. User experience and graphics fidelity remain paramount, pushing technological boundaries. In-game advertising and cloud gaming redefine monetization strategies. Game performance and game engines are continually refined, driving industry advancements. Game programming, game testing, and game development frameworks ensure seamless gameplay. Mobile gaming and console gaming cater to diverse platforms. Frame rate, game mechanics, and game physics optimize player engagement. Character design, cooperative multiplayer, and subscription models expand the gaming landscape. Game development tools, game localization, game art, and game development platforms facilitate creativity. Artificial intelligence and machine learning revolutionize game AI, non-player characters, and game engine optimization. The market's continuous dynamism reflects the industry's commitment to innovation and growth.

    How is this Gaming Industry segmented?

    The gaming industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments. TypeCasual gamingProfessional gamingPlatformOnlineOfflineDeviceMobile gamingConsole gamingPC gamingGeographyNorth AmericaUSCanadaEuropeFranceGermanyItalyMiddle East and AfricaUAEAPACChinaJapanSouth KoreaSouth AmericaBrazilRest of World (ROW).

    By Type Insights

    The casual gaming segment is estimated to witness significant growth during the forecast period.The casual the market is experiencing significant growth due to the increasing popularity of mobile gaming. This segment caters to players who prefer games that do not demand extensive time investment. Game development in this sector focuses on user experience, graphics fidelity, and easy-to-understand game mechanics. Augmented reality and virtual reality technologies are increasingly being integrated into casual games, enhancing immersion. Non-player characters and game physics add realism, while machine learning and artificial intelligence bring a new level of challenge and engagement. Game analytics and live streaming enable developers to gather player data and improve game design. Social gaming and cooperative multiplayer foster community building. Console gaming and PC gaming still hold a strong presence, but mobile gaming's convenience and accessibility make it a preferred choice for casual gamers. Frame rate and game mechanics are crucial factors in ensuring smooth gameplay. Wearable gaming and cloud gaming are emerging trends, offering new opportunities for developers. Game monetization models, such as subscription services and in-game advertising, provide revenue streams for casual gaming service providers. Game development tools, engines, and platforms facilitate the creation of engaging and immersive experiences.

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    The

  5. Video Games Market Research Report 2033

    • growthmarketreports.com
    csv, pdf, pptx
    Updated Jun 30, 2025
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    Growth Market Reports (2025). Video Games Market Research Report 2033 [Dataset]. https://growthmarketreports.com/report/video-games-market-global-industry-analysis
    Explore at:
    pptx, csv, pdfAvailable download formats
    Dataset updated
    Jun 30, 2025
    Dataset authored and provided by
    Growth Market Reports
    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Video Games Market Outlook



    According to our latest research, the global video games market size in 2024 stands at USD 221.4 billion, reflecting the industry’s robust momentum and widespread appeal. The market is currently experiencing a compound annual growth rate (CAGR) of 8.9% from 2025 to 2033, driven by technological innovation, the proliferation of mobile devices, and evolving consumer preferences. Based on this CAGR, the video games market is projected to reach a significant USD 479.3 billion by 2033. This impressive growth trajectory is underpinned by factors such as increasing internet penetration, advancements in gaming hardware and software, and a surge in eSports and online gaming communities globally.




    The primary growth driver for the video games market is the rapid advancement in gaming technology, including graphics processing units (GPUs), cloud computing, and artificial intelligence. These innovations have enabled developers to create highly immersive and visually stunning experiences, attracting a broad demographic of players. The integration of augmented reality (AR) and virtual reality (VR) has further elevated user engagement, providing interactive and lifelike environments that were previously unattainable. Moreover, the rise of 5G networks has significantly enhanced online multiplayer experiences by reducing latency and improving connectivity, thereby fostering the adoption of cloud gaming and mobile gaming platforms. The expansion of digital distribution channels has also made it easier for consumers to access a vast library of games, fueling market growth.




    Another significant factor contributing to the growth of the video games market is the shift in consumer behavior, particularly among younger demographics. With the increasing popularity of eSports and live-streaming platforms, gaming has evolved into a social activity that extends beyond mere entertainment. Gamers now participate in global competitions, engage with influencers, and form online communities, leading to greater retention and monetization opportunities for game publishers. The freemium and in-game purchase models have proven particularly successful, allowing developers to generate recurring revenue streams while offering players flexibility in how they engage with content. Additionally, the COVID-19 pandemic has accelerated digital adoption, as more individuals turned to video games for recreation and social interaction during periods of lockdown and social distancing.




    The proliferation of smartphones and affordable internet access has democratized gaming, making it accessible to a vast audience across emerging markets. Mobile gaming, in particular, has witnessed exponential growth, accounting for a significant share of the overall market revenue. This trend is further supported by the increasing availability of high-quality, free-to-play titles that appeal to casual gamers. At the same time, the console and PC gaming segments continue to thrive, driven by dedicated gamers seeking premium experiences and cutting-edge technology. Subscription-based models and cloud gaming services are also gaining traction, offering players the flexibility to access a wide range of games without the need for expensive hardware. Collectively, these factors are reshaping the competitive landscape and driving sustained growth in the video games market.




    From a regional perspective, Asia Pacific remains the largest and fastest-growing market for video games, accounting for a substantial portion of global revenue. This is primarily due to the large population base, high smartphone penetration, and a strong culture of online gaming in countries such as China, Japan, and South Korea. North America and Europe also represent significant markets, characterized by high consumer spending, advanced infrastructure, and a vibrant ecosystem of game developers and publishers. Meanwhile, Latin America and the Middle East & Africa are emerging as promising regions, fueled by rising disposable incomes and increasing internet connectivity. The diverse regional dynamics underscore the global appeal of video games and highlight the importance of localized content and marketing strategies in driving market expansion.



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  6. Global 3A Video Games Market Size By Game Type, By Platform, By Distribution...

    • verifiedmarketresearch.com
    Updated Aug 12, 2024
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    VERIFIED MARKET RESEARCH (2024). Global 3A Video Games Market Size By Game Type, By Platform, By Distribution Channel, By End-User, By Geographic Scope And Forecast [Dataset]. https://www.verifiedmarketresearch.com/product/3a-video-games-market/
    Explore at:
    Dataset updated
    Aug 12, 2024
    Dataset provided by
    Verified Market Researchhttps://www.verifiedmarketresearch.com/
    Authors
    VERIFIED MARKET RESEARCH
    License

    https://www.verifiedmarketresearch.com/privacy-policy/https://www.verifiedmarketresearch.com/privacy-policy/

    Time period covered
    2024 - 2031
    Area covered
    Global
    Description

    3A Video Games Market size was valued at USD 28 Billion in 2023 and is projected to reach USD 42.36 Billion by 2031, growing at a CAGR of 5.25% during the forecast period 2024-2031.

    Global 3A Video Games Market Drivers

    The market drivers for the 3A Video Games Market can be influenced by various factors. These may include:

    Increasing Adoption of Smartphones and Mobile Gaming: The proliferation of smartphones has revolutionized the gaming industry, making video games more accessible than ever. Mobile gaming accounts for a significant percentage of the gaming market, driven by the widespread availability of high-performance smartphones. As mobile devices evolve, they provide enhanced graphics, processing power, and gaming experiences comparable to traditional consoles. This surge in mobile game popularity encourages developers to create diverse content tailored to mobile users, leading to a dynamic and rapidly growing segment within the 3A video game market. Additionally, lower entry barriers for both players and developers have fueled this expansion.

    Advancements in Gaming Technology: Technological advancements drive innovation and enhance the gaming experience significantly. Developments in graphics rendering, artificial intelligence, and virtual reality contribute to more immersive and engaging gameplay. The introduction of next-gen consoles, capable of higher resolutions and faster load times, increases player expectations for quality and performance. Additionally, the rise of cloud gaming services allows players to access high-quality games without the need for expensive hardware, thus broadening the potential consumer base. These technological improvements not only attract new players but also encourage existing gamers to invest in the latest 3A video game titles.

    Global 3A Video Games Market Restraints

    Several factors can act as restraints or challenges for the 3A Video Games Market. These may include:

    High Development Costs: The 3A video game market faces significant financial constraints due to the high costs associated with game development. The production of AAA titles often requires substantial investment in technology, talent, and marketing, making it difficult for smaller studios to compete. High-quality graphics, immersive narratives, and compelling gameplay mechanics necessitate years of development and a large team of skilled professionals. Increased competition also drives up costs, as studios strive to deliver the best possible experience to capture market share. This financial burden can lead to fewer innovative projects, limiting diversity within the market and often resulting in sequels or remakes over original content.

    Intense Competition: The 3A video game market is characterized by fierce competition among major publishers and studios. With a few leading companies dominating the landscape, smaller developers often struggle to gain visibility and support. This competitive environment leads to a saturation of similar game concepts and genres, reducing consumer interest in new titles. Furthermore, players' loyalty to established franchises diminishes opportunities for newcomers to innovate or carve out a niche. As companies focus on blockbuster titles that guarantee returns, the risk of failure increases, hindering creativity and exploration within the industry, which can stifle unique and diverse gaming experiences.

  7. Online Gaming Market Analysis APAC, North America, Europe, South America,...

    • technavio.com
    Updated Jan 15, 2025
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    Technavio (2025). Online Gaming Market Analysis APAC, North America, Europe, South America, Middle East and Africa - US, China, Canada, Germany, Japan, UK, France, South Korea, India, Italy - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/online-gaming-market-industry-analysis
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    Dataset updated
    Jan 15, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2021 - 2025
    Area covered
    Japan, Canada, South Korea, United States, Global
    Description

    Snapshot img

    Online Gaming Market Size 2025-2029

    The online gaming market size is forecast to increase by USD 120.2 million, at a CAGR of 18.8% between 2024 and 2029.

    The market is experiencing significant growth, driven by the increasing popularity of e-sports and the widespread adoption of the free-to-play business model. The rise of e-sports has transformed gaming from a solitary pastime into a social and competitive experience, attracting millions of viewers and participants worldwide. The free-to-play model, which allows users to access games without upfront costs, has made online gaming more accessible than ever before, expanding the market's reach and increasing engagement. However, the market also faces challenges, primarily due to the high infrastructural requirements for supporting the massive user base and complex games.
    Ensuring seamless gameplay, low latency, and uninterrupted connectivity necessitates substantial investments in server capacity, network infrastructure, and data centers. Companies must navigate these challenges to provide an optimal gaming experience and retain their user base, making strategic partnerships, technological innovations, and operational efficiency crucial for success.
    

    What will be the Size of the Online Gaming Market during the forecast period?

    Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
    Request Free Sample

    The market continues to evolve, with dynamic market dynamics shaping its various sectors. User experience is paramount, with graphics settings and user interface optimized for seamless gameplay. Game engines, such as Unreal, drive innovation in game design, offering advanced features for esports tournaments and virtual reality gaming. Community management and player engagement are crucial, with cloud gaming and esports players relying on reliable network connections and low latency. Data security and cloud computing are essential for game accessibility and player data protection. Esports teams and leagues leverage game analytics and player behavior analysis for game optimization and performance improvement.

    Influencer marketing and social media marketing are integral to game marketing strategies, while game design elements like game mechanics, level design, and character design require continuous refinement for player retention. Game content remains king, with game development teams striving for game balance and game server infrastructure ensuring optimal frame rates. Accessibility features cater to diverse player needs, while augmented reality and battle royale games push the boundaries of the immersive gaming experience. Competitive gaming and account security are top priorities, with game analytics and player data essential for maintaining fair play and ensuring player privacy. The market's continuous evolution underscores its adaptability and resilience, with ongoing advancements in technology and player preferences shaping its future.

    How is this Online Gaming Industry segmented?

    The online gaming industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    Platform
    
      PC
      Console
      Mobile
    
    
    Type
    
      Action
      Adventure
      Puzzle
      Arcade
      Others
    
    
    Geography
    
      North America
    
        US
        Canada
    
    
      Europe
    
        France
        Germany
        Italy
        UK
    
    
      APAC
    
        China
        India
        Japan
        South Korea
    
    
      Rest of World (ROW)
    

    .

    By Platform Insights

    The pc segment is estimated to witness significant growth during the forecast period.

    The market encompasses various entities that shape its dynamics and trends. The subscription model allows gamers unlimited access to a vast library of games, fostering a dedicated user base. User experience is paramount, with graphics settings and user interface customization enhancing immersion. Game engines like Unreal power visually stunning experiences, while influencer marketing fuels community engagement. Network latency and game optimization ensure seamless gameplay, and in-game economies offer unique virtual goods and services. Cloud computing, game streaming, and virtual reality expand accessibility, while game design elements, such as frame rate, game balance, and character design, captivate players. Data security safeguards sensitive user information, and game analytics provide valuable insights into player behavior.

    Esports tournaments, leagues, and teams foster competitive gaming, and social media marketing amplifies game exposure. Game development, optimization, and performance are crucial for maintaining player retention. Accessibility features cater to diverse user needs, and game content caters to various genres and preferences. Game marketing strategies, including level

  8. Gaming Market Report | Global Forecast From 2025 To 2033

    • dataintelo.com
    csv, pdf, pptx
    Updated Sep 22, 2024
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    Dataintelo (2024). Gaming Market Report | Global Forecast From 2025 To 2033 [Dataset]. https://dataintelo.com/report/gaming-market
    Explore at:
    pptx, csv, pdfAvailable download formats
    Dataset updated
    Sep 22, 2024
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Gaming Market Outlook



    The global gaming market size was valued at approximately $196 billion in 2023 and is anticipated to reach an estimated $477 billion by 2032, growing at a robust compound annual growth rate (CAGR) of 10.1% during the forecast period. This remarkable growth is driven by various factors including technological advancements, increasing internet penetration, and the rising popularity of eSports. The proliferation of smartphones and the availability of affordable internet data have democratized access to gaming, enabling a wider demographic to engage in various gaming activities, thus propelling market growth.



    The rapid technological advancements in gaming, driven by cutting-edge developments in graphics, artificial intelligence, and virtual reality, are key growth factors for the market. Gaming systems and software have evolved to offer highly immersive and interactive experiences, attracting a broad spectrum of users from casual gamers to professional eSports athletes. High-quality graphics and more realistic gameplay have significantly enhanced user experience, making gaming a mainstream form of entertainment. Additionally, the increasing convergence of gaming with social media platforms has enabled gamers to share their experiences, thereby expanding the community and driving market growth.



    Another significant factor contributing to the growth of the gaming market is the rising popularity of eSports and competitive gaming. With eSports gaining recognition as a legitimate sport, substantial investments are being made into eSports infrastructure, including arenas, teams, and streaming platforms. Major brands and sponsors are actively entering the eSports market to capitalize on its growing popularity, leading to increased revenue streams and higher market valuations. The advent of professional gaming leagues and tournaments has also provided gamers with new career opportunities, further driving interest and engagement in gaming.



    The growth of gaming as a form of social interaction, particularly among younger demographics, is another critical factor. Online multiplayer games and social gaming platforms have transformed gaming into a collaborative and community-driven activity. The COVID-19 pandemic further accelerated this trend as lockdowns and social distancing measures led to a surge in online gaming activities. People turned to gaming not only for entertainment but also to stay connected with friends and family. This behavioral shift is expected to have lasting impacts on the market, sustaining its growth momentum even in the post-pandemic era.



    Regionally, the Asia Pacific region is expected to dominate the gaming market, driven by the large population base and increasing disposable income. Countries like China, Japan, and South Korea are major contributors to the market, with a high adoption rate of gaming technologies and strong eSports ecosystems. North America and Europe are also significant markets, with a well-established gaming infrastructure and high spending on gaming activities. The Middle East & Africa and Latin America are emerging markets with substantial growth potential, supported by increasing internet penetration and smartphone usage.



    Device Type Analysis



    The gaming market, segmented by device type, includes consoles, PCs, and mobile devices. Each device type caters to different segments of gamers and offers unique gaming experiences. Consoles, such as those developed by Sony, Microsoft, and Nintendo, remain popular among dedicated gamers who seek high-quality graphics and immersive gameplay. Console gaming has evolved significantly with the introduction of next-gen consoles, which offer advanced features like ray tracing, faster load times, and enhanced performance. Despite the premium pricing, the demand for consoles remains robust, driven by exclusive game titles and a loyal customer base.



    PC gaming, on the other hand, appeals to gamers who prioritize performance and customization. With the ability to upgrade components, PCs can deliver superior graphics and processing power compared to consoles. The popularity of PC gaming is also fueled by the extensive library of games available on platforms like Steam and Epic Games Store. Additionally, the advent of cloud gaming services, which allow gamers to stream high-end games on less powerful hardware, is expected to further drive the growth of the PC gaming segment. The flexibility and versatility of PCs make them a preferred choice for both casual and professional gamers.



    Mobile gaming has witnessed exponential growth in recent yea

  9. Gaming Graphic Processing Unit (Gpu) Market Analysis, Size, and Forecast...

    • technavio.com
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    Technavio, Gaming Graphic Processing Unit (Gpu) Market Analysis, Size, and Forecast 2025-2029: North America (US and Canada), Europe (France, Germany, UK), APAC (China, India, Japan, South Korea), South America (Brazil), and Middle East and Africa [Dataset]. https://www.technavio.com/report/gaming-gpu-market-analysis
    Explore at:
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2021 - 2025
    Area covered
    France, United Kingdom, Brazil, Germany, Japan, Canada, South Korea, United States, Global
    Description

    Snapshot img

    Gaming Graphic Processing Unit (GPU) Market Size 2025-2029

    The gaming graphic processing unit (gpu) market size is forecast to increase by USD 59.29 billion, at a CAGR of 21.4% between 2024 and 2029.

    The Gaming Graphics Processing Unit (GPU) market is experiencing significant growth, driven by the increasing popularity of PC games and next-generation gaming consoles. The launch of new, high-performance GPUs is fueling this demand, as gamers seek to enhance their gaming experience with more realistic graphics and smoother gameplay. However, this market is not without challenges. Cybercrime poses a significant threat to the gaming industry, with hackers targeting vulnerable systems and exploiting user data for financial gain. As the market continues to evolve, companies must prioritize cybersecurity measures to protect their customers and maintain trust. Additionally, staying ahead of the competition and continuously innovating to meet the ever-evolving demands of gamers will be crucial for market success. Companies that can effectively address these challenges and capitalize on the growing demand for advanced GPUs will be well-positioned to succeed in this dynamic and exciting market.

    What will be the Size of the Gaming Graphic Processing Unit (GPU) Market during the forecast period?

    Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
    Request Free SampleThe GPU market continues to evolve, driven by advancements in technology and expanding applications across various sectors. Graphics Processing Units (GPUs) have become essential components in cloud computing, enterprise solutions, and consumer electronics. In scientific computing, GPUs power simulations and modeling, while in machine learning, they accelerate AI workloads. The gaming industry remains a significant market for GPUs, with continuous advancements in graphics APIs, VR headsets, and AR devices. Clock speed, memory bandwidth, and performance metrics are key factors influencing the market. Cooling solutions, such as air cooling, liquid cooling, and water cooling, are crucial to managing power consumption and noise levels. E-waste management and semiconductor fabrication are also critical aspects of the GPU market. The supply chain, from silicon wafers to retail sales, is subject to ongoing dynamics. New technologies, such as ray tracing and tensor cores, are shaping the technology roadmap. Customer support and software optimization are essential for maximizing the value of GPU investments. HPC, CAD software, and content creation benefit from high-performance GPUs. The product lifecycle management of GPUs, from game engines to distribution channels, is a continuous process. The GPU market is characterized by its dynamic nature, with new applications and technologies continually emerging. From 3D modeling to virtual reality, GPUs are at the heart of innovation. The future of GPUs is bright, with exciting possibilities in areas such as mixed reality, deep learning, and professional visualization.

    How is this Gaming Graphic Processing Unit (GPU) Industry segmented?

    The gaming graphic processing unit (gpu) industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments. End-userMobile devicesPCs and workstationsGaming consolesOthersTypeDedicated graphic cardIntegrated graphic cardGeographyNorth AmericaUSCanadaEuropeFranceGermanyUKAPACChinaIndiaJapanSouth KoreaSouth AmericaBrazilRest of World (ROW)

    By End-user Insights

    The mobile devices segment is estimated to witness significant growth during the forecast period.The global gaming GPU market is experiencing significant growth, particularly in the cloud computing and enterprise solutions sectors. This expansion is fueled by the increasing demand for advanced graphics processing capabilities in video editing, scientific computing, machine learning, and professional visualization. GPU architectures continue to evolve, with an emphasis on boosting clock speeds, increasing shader units, and incorporating AI acceleration and ray tracing. In the consumer electronics realm, the integration of powerful GPUs into gaming consoles, VR headsets, and AR devices has revolutionized immersive experiences. Silicon wafer suppliers and semiconductor fabrication companies are working diligently to meet the rising demand for these advanced components. Cooling solutions, such as liquid cooling and water cooling, are essential to managing the heat generated by high-performance GPUs. Moreover, the market is witnessing a shift towards online sales, with e-waste management becoming a crucial concern. Performance metrics, including frame rate, memory bandwidth, and power consumption, are key factors influencing

  10. Global PC Games Market Size By Game Type, By Distribution Channel, By...

    • verifiedmarketresearch.com
    Updated Jul 29, 2024
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    VERIFIED MARKET RESEARCH (2024). Global PC Games Market Size By Game Type, By Distribution Channel, By Pricing Model, By Geographic Scope And Forecast [Dataset]. https://www.verifiedmarketresearch.com/product/pc-games-market/
    Explore at:
    Dataset updated
    Jul 29, 2024
    Dataset provided by
    Verified Market Researchhttps://www.verifiedmarketresearch.com/
    Authors
    VERIFIED MARKET RESEARCH
    License

    https://www.verifiedmarketresearch.com/privacy-policy/https://www.verifiedmarketresearch.com/privacy-policy/

    Time period covered
    2024 - 2031
    Area covered
    Global
    Description

    PC Games Market Size And Forecast

    PC Games Market size is growing at a moderate pace with substantial growth rates over the last few years and is estimated that the market will grow significantly in the forecasted period i.e. 2024 to 2031.

    Global PC Games Market Drivers

    The market drivers for the PC Games Market can be influenced by various factors. These may include:

    Increased Adoption Of Digital Distribution: The PC Games Market has witnessed a significant shift towards digital distribution platforms such as Steam, Epic Games Store, and Origin. These platforms have made purchasing and accessing games more convenient for consumers, removing the barriers associated with physical copies. Digital distribution allows for frequent sales, promotions, and bundles, which attract a wider audience. Furthermore, the ease of downloading games instead of traveling to retail stores has contributed to higher sales volumes. This trend has been exacerbated by the rise of high-speed internet, enabling smoother downloads and frequent updates, keeping players engaged and encouraging new purchases. Growing Popularity Of eSports: The rise of eSports has dramatically influenced the PC Games Market, creating a vibrant ecosystem that attracts both players and audiences. Major tournaments, such as those for League of Legends and Dota 2, have gained global recognition, bringing in significant sponsorships and advertising revenues. This popularity encourages game developers to focus on multiplayer experiences, thereby expanding their audience base. Additionally, eSports events stimulate game sales, as viewers often want to participate in the games they watch. As eSports continues to grow, it fuels interest in related gaming genres, driving revenue in the PC gaming sector. Advancements In Technology: Technological advancements in graphics, processing power, and online infrastructures have significantly impacted the PC Games Market. Enhanced graphics cards and powerful CPUs allow developers to create immersive experiences with detailed visuals and complex gameplay mechanics. Innovations such as virtual reality (VR) and augmented reality (AR) are also beginning to reshape gaming experiences, offering new interactive elements. Additionally, improvements in internet connectivity have led to smoother online multiplayer experiences, enabling gamers to play competitively without lag. These advancements not only attract hardcore gamers but also entice casual players, broadening the market's appeal. Expansion Of Mobile Gaming: The rapid growth of mobile gaming is influencing the PC Games Market, as many gamers are now engaging with games across multiple platforms. The proliferation of smartphones and tablets has introduced more players to gaming, leading to an increase in interest in PC titles that offer superior graphics and gameplay quality. Many successful mobile games are also being adapted for PCs, enhancing their reach. Furthermore, the cross-platform play feature allows users to enjoy games on various devices, facilitating a more flexible gaming experience. As mobile gaming continues to thrive, it indirectly supports the overall demand for PC games. Shift Towards Subscription Models: Subscription models are becoming increasingly prominent in the PC Games Market, with services like Xbox Game Pass and EA Play gaining traction. These platforms offer users access to a vast library of games for a monthly fee, which lowers the barrier to entry for many players hesitant to spend on individual titles. This model also encourages exploration of various games, which can lead to increased engagement and long-term customer retention. The subscription approach caters to diverse gaming preferences and lifestyles, allowing players to try new titles without commitment. As this trend grows, it significantly reshapes purchasing behaviors in the market. Rising Interest In Indie Games: The PC Games Market has seen growing interest in indie games, which are often characterized by innovation and unique gameplay mechanics that differ from mainstream titles. Platforms such as Steam have made it easier for indie developers to publish their games, giving rise to a greater variety of options for players. Gamers are increasingly seeking fresh experiences and engaging narratives, often found in indie titles. This trend is supported by the community aspect of game discovery, where word-of-mouth recommendations and social media help promote lesser-known games. Consequently, the popularity of indie games is driving diversification and competition within the market.

  11. u

    Data from: Multi-Stage Attack Graph Security Games: Heuristic Strategies,...

    • deepblue.lib.umich.edu
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    Nguyen, Thanh H.; Wright, Mason; Wellman, Michael P.; Singh, Satinder, Multi-Stage Attack Graph Security Games: Heuristic Strategies, with Empirical Game-Theoretic Analysis --- Dataset [Dataset]. http://doi.org/10.7302/Z2F18WX2
    Explore at:
    Dataset provided by
    Deep Blue Data
    Authors
    Nguyen, Thanh H.; Wright, Mason; Wellman, Michael P.; Singh, Satinder
    License

    Attribution-NonCommercial 4.0 (CC BY-NC 4.0)https://creativecommons.org/licenses/by-nc/4.0/
    License information was derived automatically

    Description

    In this work , we study the problem of allocating limited security countermeasures to protect network data from cyber-attacks, for scenarios modeled by Bayesian attack graphs. We consider multi-stage interactions between a network administrator and cybercriminals, formulated as a security game. We propose parameterized heuristic strategies for the attacker and defender and provide detailed analysis of their time complexity. Our heuristics exploit the topological structure of attack graphs and employ sampling methods to overcome the computational complexity in predicting opponent actions. Due to the complexity of the game, we employ a simulation-based approach and perform empirical game analysis over an enumerated set of heuristic strategies. Finally, we conduct experiments in various game settings to evaluate the performance of our heuristics in defending networks, in a manner that is robust to uncertainty about the security environment.

  12. Graphics Cards for Gaming Market Report | Global Forecast From 2025 To 2033

    • dataintelo.com
    csv, pdf, pptx
    Updated Jan 7, 2025
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    Dataintelo (2025). Graphics Cards for Gaming Market Report | Global Forecast From 2025 To 2033 [Dataset]. https://dataintelo.com/report/global-graphics-cards-for-gaming-market
    Explore at:
    pdf, csv, pptxAvailable download formats
    Dataset updated
    Jan 7, 2025
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Graphics Cards for Gaming Market Outlook



    The global market size for graphics cards for gaming was valued at USD 15.6 billion in 2023 and is expected to reach USD 29.3 billion by 2032, growing at a Compound Annual Growth Rate (CAGR) of 7.2% from 2024 to 2032. This growth is driven by increasing consumer demand for high-performance gaming experiences, the advent of advanced gaming technologies, and a surge in eSports' popularity.



    One of the primary growth factors in the graphics cards for gaming market is the rapid expansion of the gaming industry itself. With advancements in gaming software and the increasing complexity of games, there is a rising demand for high-performance graphics cards that can handle the enhanced graphics and processing requirements. The growth of virtual reality (VR) and augmented reality (AR) gaming has further fueled this demand, as these technologies necessitate superior graphical capabilities to deliver immersive experiences.



    Moreover, the proliferation of eSports and competitive gaming has significantly contributed to the market's growth. As more individuals and teams participate in professional gaming, there is a heightened need for top-tier gaming equipment, including high-end graphics cards. The establishment of professional gaming leagues and tournaments has increased the visibility of gaming, attracting both players and spectators, which, in turn, drives the demand for advanced gaming hardware.



    The increasing affordability and accessibility of gaming PCs and laptops have also played a crucial role in market growth. As hardware costs continue to decline and financing options become more available, a broader demographic can afford high-performance gaming setups. This expansion is not only confined to developed regions but is also evident in emerging markets, further propelling the growth of the graphics cards for gaming market.



    Gaming Computers have become an integral part of the modern gaming ecosystem, offering unparalleled performance and customization options for enthusiasts. These machines are specifically designed to handle the demanding requirements of today's high-end games, providing smooth gameplay and stunning visuals. With the ability to upgrade components such as graphics cards, processors, and memory, gaming computers can be tailored to meet the specific needs of individual gamers. This flexibility is particularly appealing to those who wish to future-proof their systems against the rapid advancements in gaming technology. As a result, the popularity of gaming computers continues to rise, contributing significantly to the growth of the graphics cards market.



    From a regional perspective, the Asia Pacific region shows the most significant potential for growth. Countries like China, Japan, and South Korea are leading the charge due to their large gaming populations and strong technological infrastructure. North America and Europe also remain robust markets due to high consumer spending and a well-established gaming culture. Meanwhile, regions such as Latin America and the Middle East & Africa are emerging markets, showing promising growth trends but currently contributing less to the overall market size.



    Product Type Analysis



    In the graphics cards for gaming market, product types can be broadly categorized into discrete graphics cards and integrated graphics cards. Discrete graphics cards, often favored by hardcore gamers and professional eSports players, offer superior performance and advanced features. They are standalone units that provide high graphical processing capabilities, making them ideal for resource-intensive games and VR applications. The demand for discrete graphics cards is primarily driven by their ability to deliver enhanced gaming experiences and support for high-resolution displays.



    Integrated graphics cards, on the other hand, are built into the motherboard or the CPU itself. While they do not offer the same level of performance as discrete cards, they are sufficient for casual gaming and less demanding applications. Integrated graphics cards are popular due to their cost-effectiveness and reduced power consumption, making them a preferred choice for budget-conscious consumers and those using gaming laptops. Their market share is substantial but not as dominant as that of discrete graphics cards, especially among professional and serious gamers.



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  13. f

    Performance comparison.

    • figshare.com
    xls
    Updated Jun 9, 2025
    + more versions
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    Minseop Lee; Jiyoung Woo (2025). Performance comparison. [Dataset]. http://doi.org/10.1371/journal.pone.0321560.t005
    Explore at:
    xlsAvailable download formats
    Dataset updated
    Jun 9, 2025
    Dataset provided by
    PLOS ONE
    Authors
    Minseop Lee; Jiyoung Woo
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    Research on user churn prediction has been conducted across various domains for a long time. Among these, the gaming domain is characterized by its potential for diverse types of interactions between users. Due to this characteristic, many studies on churn prediction have considered the relationships between users and have primarily applied social network analysis. Recently, the use of Graph Neural Networks (GNNs) has been actively applied. However, existing studies utilizing GNNs have limitations as they use static graphs that do not effectively capture the dynamic nature of interactions that change over time. This study addresses these limitations by proposing a dynamic graph model for predicting user churn in games based on user interactions. Data are sourced from 10,000 users of ’Blade & Soul’ by NCSOFT. The proposed model effectively captures changes in user behavior over time and predicts user churn with a focus on interactions among users. Experimental results reveal that the proposed model achieves a higher F1 score compared with conventional algorithms and static graph models. Dynamic graphs more accurately reflect changes in user behavior compared with static graphs, particularly in domains with active interactions such as massively multiplayer online role-playing games. This work highlights the significance of user churn prediction in the gaming industry and demonstrates the effectiveness of the predictive models that use dynamic graphs.

  14. G

    Graphics Cards for Gaming Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Apr 18, 2025
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    Archive Market Research (2025). Graphics Cards for Gaming Report [Dataset]. https://www.archivemarketresearch.com/reports/graphics-cards-for-gaming-231287
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    pdf, ppt, docAvailable download formats
    Dataset updated
    Apr 18, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global gaming graphics card market is experiencing robust growth, driven by the increasing popularity of esports, the rise of cloud gaming, and the ongoing demand for higher resolutions and frame rates in gaming experiences. The market size in 2025 is estimated at $25 billion, exhibiting a Compound Annual Growth Rate (CAGR) of 12% from 2025 to 2033. This growth is fueled by advancements in graphics processing unit (GPU) technology, leading to enhanced visual fidelity and performance. Key players like Nvidia and AMD continue to dominate the market, vying for market share through innovative product launches and strategic partnerships. The market is segmented by type (Nvidia, AMD, and Others) and application (online and offline gaming), with the online gaming segment demonstrating particularly strong growth due to the expanding reach of streaming platforms and online multiplayer games. Geographical expansion, particularly in emerging markets in Asia-Pacific, is further contributing to the overall market expansion. However, factors such as fluctuating cryptocurrency prices (impacting GPU availability) and the high cost of high-end graphics cards can act as restraints on market growth. The competitive landscape is highly dynamic, with established players like ASUS, GIGABYTE, MSI, and others continuously innovating to meet the evolving demands of gamers. The market is witnessing a shift towards more energy-efficient and sustainable GPUs, driven by growing environmental concerns. Furthermore, the integration of advanced technologies like ray tracing and AI-powered upscaling is revolutionizing gaming visuals, boosting demand for higher-performance graphics cards. The forecast period from 2025 to 2033 anticipates continued growth, with significant opportunities for players who can effectively address the evolving needs of the gaming community and adapt to technological advancements. The sustained demand for immersive and high-quality gaming experiences ensures a positive outlook for the gaming graphics card market.

  15. M

    Mobile Online Music Gaming Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Jun 22, 2025
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    Data Insights Market (2025). Mobile Online Music Gaming Report [Dataset]. https://www.datainsightsmarket.com/reports/mobile-online-music-gaming-1388711
    Explore at:
    ppt, pdf, docAvailable download formats
    Dataset updated
    Jun 22, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The mobile online music gaming market is experiencing robust growth, driven by the increasing popularity of casual gaming, advancements in mobile technology, and the integration of social features within games. The market's expansion is fueled by a younger demographic's preference for interactive entertainment experiences blending music and gameplay. The rising accessibility of high-speed internet and affordable smartphones globally further contributes to the market's expansion. A projected Compound Annual Growth Rate (CAGR) of, for example, 15% suggests a significant increase in market value over the forecast period (2025-2033). This growth is anticipated across various regions, with North America and Asia Pacific likely leading the charge due to higher smartphone penetration and a strong gaming culture. However, challenges remain, including the potential for market saturation, competition from other entertainment forms, and the need for continuous innovation to maintain user engagement. Key players like Tencent, Baidu, and others are actively investing in research and development to enhance game mechanics, graphics, and social interaction features to stay ahead of the curve. While competition is fierce, opportunities exist for smaller developers to carve out niches by focusing on specific musical genres or innovative gameplay mechanics. The market is segmented by game type (rhythm games, music creation games, etc.), monetization model (in-app purchases, subscriptions), and geographic region. Successful companies will need to adapt to evolving consumer preferences, incorporate user feedback to improve gameplay, and leverage effective marketing strategies to reach wider audiences. The long-term outlook for the mobile online music gaming market remains positive, promising sustained growth driven by technological advancements and the enduring appeal of music-integrated gaming. A strategic focus on user experience, constant innovation, and targeted marketing will be crucial for success in this dynamic and competitive landscape.

  16. R

    Real-time Game Report

    • marketreportanalytics.com
    doc, pdf, ppt
    Updated Apr 10, 2025
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    Market Report Analytics (2025). Real-time Game Report [Dataset]. https://www.marketreportanalytics.com/reports/real-time-game-76342
    Explore at:
    doc, pdf, pptAvailable download formats
    Dataset updated
    Apr 10, 2025
    Dataset authored and provided by
    Market Report Analytics
    License

    https://www.marketreportanalytics.com/privacy-policyhttps://www.marketreportanalytics.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The real-time gaming market is experiencing robust growth, driven by the increasing popularity of esports, advancements in game technology, and the widespread adoption of high-speed internet. The market, estimated at $150 billion in 2025, is projected to exhibit a Compound Annual Growth Rate (CAGR) of 12% from 2025 to 2033, reaching an estimated $450 billion by 2033. Key growth drivers include the expansion of mobile gaming, the rise of cloud gaming services enabling access to high-quality games on various devices, and the increasing integration of virtual and augmented reality technologies. The segment encompassing online games is expected to dominate the market, fueled by the competitive and social aspects of online gameplay, along with the continuous release of engaging titles. Significant regional variations exist, with North America and Asia-Pacific expected to maintain their leading positions due to robust gaming communities and high levels of disposable income. However, growth in emerging markets like South America and Africa presents substantial opportunities for expansion. While challenges remain, such as concerns regarding game addiction and the need for robust anti-cheat measures, the overall market outlook remains positive, underpinned by strong consumer demand and continuous innovation within the gaming industry. The competitive landscape is highly fragmented, with major players including established game developers and publishers like Activision Blizzard, Tencent, Sony, EA, and Nintendo, alongside innovative independent studios. These companies are investing heavily in research and development to enhance game graphics, artificial intelligence, and user experience. The strategic partnerships and acquisitions occurring within the industry further consolidate market positions and facilitate technological advancements. Furthermore, the rise of game streaming platforms like Twitch and YouTube Gaming plays a crucial role in expanding the reach of real-time games and fostering a vibrant esports ecosystem. This ecosystem, in turn, fuels further investment and growth within the market, creating a positive feedback loop. Future growth will depend on the successful adaptation to changing technological landscapes, continued engagement with evolving player preferences, and effective management of ethical considerations surrounding gaming addiction and responsible play.

  17. G

    Graphics Cards for Gaming Report

    • datainsightsmarket.com
    doc, pdf, ppt
    Updated Jun 14, 2025
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    Data Insights Market (2025). Graphics Cards for Gaming Report [Dataset]. https://www.datainsightsmarket.com/reports/graphics-cards-for-gaming-1912090
    Explore at:
    ppt, pdf, docAvailable download formats
    Dataset updated
    Jun 14, 2025
    Dataset authored and provided by
    Data Insights Market
    License

    https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The global gaming graphics card market is a dynamic and rapidly evolving sector, characterized by significant growth driven by the increasing popularity of esports, the rise of cloud gaming, and the ongoing demand for high-resolution gaming experiences. Between 2019 and 2024, the market likely experienced robust expansion, possibly exceeding a CAGR of 15%, fueled by the release of new game titles and advancements in graphics processing unit (GPU) technology. Major players like ASUS, Gigabyte, MSI, and NVIDIA (implicitly included due to their dominance) have shaped the market through continuous innovation and competitive pricing strategies. However, factors such as the global chip shortage in recent years and fluctuating cryptocurrency prices, which impacted demand, acted as significant restraints. Looking ahead, the market is projected to maintain a healthy growth trajectory, with a CAGR of around 10% from 2025 to 2033. This sustained growth will be driven by the increasing adoption of virtual reality (VR) and augmented reality (AR) gaming, alongside the ongoing development of more powerful and energy-efficient GPUs. Segmentation within the market will continue to be significant, with high-end, mid-range, and budget cards catering to different consumer needs and budgets. The competitive landscape is intensely competitive, with established players like ASUS, Gigabyte, MSI, and others vying for market share through product differentiation, strategic partnerships, and aggressive marketing campaigns. Emerging players continue to enter the market, particularly in regions with significant growth potential. Geographic variations in market size and growth rates are expected, with North America and Asia-Pacific regions likely dominating due to high gaming adoption rates and robust consumer spending. Sustained growth depends on overcoming challenges such as component supply chain stability, technological advancements keeping pace with consumer demand, and addressing environmental concerns regarding energy consumption of high-performance GPUs. Future trends will involve the integration of artificial intelligence (AI) in game development and the growing adoption of ray tracing and other advanced rendering techniques, further pushing demand for higher-end graphics cards.

  18. 3D Mapping and Modeling in Game Market Report | Global Forecast From 2025 To...

    • dataintelo.com
    csv, pdf, pptx
    Updated Jan 7, 2025
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    Dataintelo (2025). 3D Mapping and Modeling in Game Market Report | Global Forecast From 2025 To 2033 [Dataset]. https://dataintelo.com/report/global-3d-mapping-and-modeling-in-game-market
    Explore at:
    pptx, csv, pdfAvailable download formats
    Dataset updated
    Jan 7, 2025
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    3D Mapping and Modeling in Game Market Outlook



    The global market size for 3D mapping and modeling in the game industry was valued at approximately $4.2 billion in 2023, and it is projected to grow to around $12.5 billion by 2032, exhibiting a robust CAGR of 12.8% during the forecast period. This significant growth is driven by the increasing demand for immersive gaming experiences and advancements in graphics technology.



    One of the primary growth factors for the 3D mapping and modeling market in gaming is the rapid technological advancements in computer graphics and 3D rendering technologies. As game developers strive to create more realistic and immersive experiences, the demand for sophisticated 3D mapping and modeling tools increases. Additionally, the gaming industry's shift towards virtual reality (VR) and augmented reality (AR) platforms necessitates intricate 3D environments, further propelling the market growth.



    Another critical factor contributing to the market's expansion is the rising popularity of mobile gaming. With the widespread adoption of smartphones and tablets, mobile gaming has become a significant segment within the gaming industry. Game developers are increasingly incorporating high-quality 3D graphics into mobile games to attract and retain users, thereby boosting the demand for 3D mapping and modeling software and services. The proliferation of high-performance mobile devices also supports this trend, enabling smoother and more visually appealing gaming experiences.



    The increasing investment in the gaming industry by major tech companies and entertainment giants is also driving market growth. Companies like Facebook, Google, and Sony are investing heavily in gaming technologies, including 3D mapping and modeling, to enhance their gaming portfolios and capitalize on the growing market. These investments are leading to the development of more advanced tools and platforms, making high-quality 3D mapping and modeling more accessible to game developers of all sizes.



    The introduction of the 3D Gaming Console has revolutionized the way players experience video games. These consoles offer a more immersive and interactive experience by utilizing advanced 3D graphics and motion-sensing technology. With the ability to render lifelike visuals and simulate realistic environments, 3D gaming consoles have become a popular choice among gamers seeking a deeper level of engagement. The rise of these consoles is also driving demand for more sophisticated 3D mapping and modeling tools, as developers strive to create games that fully leverage the capabilities of this hardware. As the technology continues to evolve, we can expect even more innovative features and enhancements in future gaming consoles, further propelling the market growth.



    Regionally, North America holds a significant share of the 3D mapping and modeling market in gaming, primarily due to the presence of major gaming companies and technology providers. The region's strong technological infrastructure and high consumer spending on gaming also contribute to its market dominance. However, the Asia Pacific region is expected to witness the fastest growth during the forecast period, driven by the burgeoning gaming industry in countries like China, Japan, and South Korea. The increasing number of gamers and the rising popularity of esports in these countries are key factors fueling the market's growth in the region.



    Component Analysis



    The 3D mapping and modeling market in the gaming industry can be segmented based on components into software and services. The software segment encompasses various tools and applications used for creating, editing, and rendering 3D models and maps. This segment is expected to hold a significant share of the market due to the continuous advancements in software technologies and the increasing demand for high-quality, realistic game graphics.



    Advanced 3D mapping and modeling software offers a range of features such as real-time rendering, photorealistic textures, and highly detailed environments, which are essential for creating immersive gaming experiences. The integration of artificial intelligence (AI) and machine learning (ML) into these software tools is further enhancing their capabilities, allowing for more efficient and automated processes. As a result, game developers can produce complex 3D models more quickly and at a lower cost.



    On the ot

  19. m

    Data from: The impact of time devoted to video games on student achievement...

    • data.mendeley.com
    Updated May 16, 2022
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    Slobodan Adžić (2022). The impact of time devoted to video games on student achievement dataset [Dataset]. http://doi.org/10.17632/dcp9zb7scx.1
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    Dataset updated
    May 16, 2022
    Authors
    Slobodan Adžić
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    Dataset for the article "The impact of time devoted to video games on student achievement" consists of an SPSS database, questionnaire, Google Forms survey, and a Scimago Grafica graph.

  20. D

    Sports Video Gaming Market Report | Global Forecast From 2025 To 2033

    • dataintelo.com
    csv, pdf, pptx
    Updated Jan 7, 2025
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    Dataintelo (2025). Sports Video Gaming Market Report | Global Forecast From 2025 To 2033 [Dataset]. https://dataintelo.com/report/global-sports-video-gaming-market
    Explore at:
    csv, pdf, pptxAvailable download formats
    Dataset updated
    Jan 7, 2025
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Sports Video Gaming Market Outlook



    The global sports video gaming market size was valued at approximately USD 15 billion in 2023 and is projected to reach nearly USD 30 billion by 2032, growing at a compound annual growth rate (CAGR) of 8%. This substantial growth can be attributed to the increasing popularity of esports, technological advancements in gaming platforms, and the expanding base of gaming enthusiasts worldwide. As an entertainment medium, sports video gaming has seen an exponential rise, driven by the integration of innovative technologies and the growing demand for immersive gaming experiences.



    A key growth factor for the sports video gaming market is the continuous advancements in gaming technology. The introduction of high-definition graphics, augmented reality (AR), virtual reality (VR), and artificial intelligence (AI) has significantly improved the gaming experience, making it more realistic and engaging. These technological innovations have not only enhanced the visual appeal but also added new dimensions to gameplay, attracting a wider audience. Additionally, the advent of cloud gaming and the increasing penetration of high-speed internet have further fueled market growth by providing seamless and lag-free gaming experiences.



    Another significant driver of market growth is the rising popularity of esports. Esports, or competitive video gaming, has transformed from a niche interest to a mainstream phenomenon, drawing millions of viewers and generating substantial revenue. The integration of sports video games into esports tournaments has opened new avenues for engagement, sponsorship, and monetization. Major sports leagues and franchises have also entered the esports arena, creating official leagues and tournaments that replicate real-world sports dynamics in the virtual realm. This trend has not only elevated the status of sports video gaming but has also provided a platform for professional gamers to compete and showcase their skills.



    The expanding demographic of gamers is also contributing to the growth of the sports video gaming market. The gaming community is no longer confined to a specific age group or gender; it now includes a diverse range of players from various backgrounds and age brackets. The accessibility of gaming platforms, coupled with the social and interactive features of modern games, has broadened the appeal of sports video games. Casual gamers, in particular, have shown a growing interest in sports video games, drawn by the easy-to-understand mechanics and the opportunity to engage with their favorite sports virtually.



    Fighting Video Games have carved out a unique niche within the broader video gaming landscape, offering players a distinct blend of strategy, skill, and competition. Unlike traditional sports games, fighting games emphasize one-on-one combat, requiring players to master complex moves and tactics to outmaneuver their opponents. This genre has a rich history, with iconic titles such as Street Fighter and Mortal Kombat paving the way for modern fighting games. The competitive nature of fighting video games has made them a staple in esports, where players from around the world compete in high-stakes tournaments. The community-driven nature of fighting games, with local and international competitions, fosters a sense of camaraderie and rivalry among players, further enhancing their appeal.



    From a regional perspective, North America and Asia Pacific are the leading markets for sports video gaming, with a significant share of the global revenue. North America, with its strong technological infrastructure and high disposable income, has a well-established gaming industry. The presence of major gaming companies and a large base of professional gamers further accentuate its market dominance. Asia Pacific, on the other hand, is experiencing rapid growth due to the increasing penetration of smartphones, rising disposable income, and the growing popularity of mobile gaming. The region's large youth population and the burgeoning esports scene are also key factors driving market expansion.



    Game Type Analysis



    The sports video gaming market is segmented by game type into football, basketball, baseball, soccer, racing, and others. Football games, such as the FIFA series, have a significant market share due to the global popularity of the sport. These games allow players to engage in highly realistic simulations of football matches, complete with licensed teams, players, and stadiums. The continued innova

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Statista (2025). Positive aspects of playing video games in the U.S. 2021 [Dataset]. https://www.statista.com/statistics/1133150/positive-experiences-video-gaming/
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Positive aspects of playing video games in the U.S. 2021

Explore at:
Dataset updated
Apr 28, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Time period covered
Jun 7, 2021 - Jun 25, 2021
Area covered
United States
Description

Video gaming is no longer just a hobby of teenagers - thanks to developments in gaming technology and the accessibility of many games, the activity has become very popular among both genders and young and old alike. During a June 2021 survey in the United States, 89 percent of respondents stated that they had made friends through playing video games.

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