Attribution 3.0 (CC BY 3.0)https://creativecommons.org/licenses/by/3.0/
License information was derived automatically
It is estimated that more than 8 billion people live on Earth and the population is likely to hit more than 9 billion by 2050. Approximately 55 percent of Earth’s human population currently live in areas classified as urban. That number is expected to grow by 2050 to 68 percent, according to the United Nations (UN).The largest cities in the world include Tōkyō, Japan; New Delhi, India; Shanghai, China; México City, Mexico; and São Paulo, Brazil. Each of these cities classifies as a megacity, a city with more than 10 million people. The UN estimates the world will have 43 megacities by 2030.Most cities' populations are growing as people move in for greater economic, educational, and healthcare opportunities. But not all cities are expanding. Those cities whose populations are declining may be experiencing declining fertility rates (the number of births is lower than the number of deaths), shrinking economies, emigration, or have experienced a natural disaster that resulted in fatalities or forced people to leave the region.This Global Cities map layer contains data published in 2018 by the Population Division of the United Nations Department of Economic and Social Affairs (UN DESA). It shows urban agglomerations. The UN DESA defines an urban agglomeration as a continuous area where population is classified at urban levels (by the country in which the city resides) regardless of what local government systems manage the area. Since not all places record data the same way, some populations may be calculated using the city population as defined by its boundary and the metropolitan area. If a reliable estimate for the urban agglomeration was unable to be determined, the population of the city or metropolitan area is used.Data Citation: United Nations Department of Economic and Social Affairs. World Urbanization Prospects: The 2018 Revision. Statistical Papers - United Nations (ser. A), Population and Vital Statistics Report, 2019, https://doi.org/10.18356/b9e995fe-en.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
The data is from:
https://simplemaps.com/data/world-cities
We're proud to offer a simple, accurate and up-to-date database of the world's cities and towns. We've built it from the ground up using authoritative sources such as the NGIA, US Geological Survey, US Census Bureau, and NASA.
Our database is:
World Cities provides a basemap layer for the cities of the world. The cities include national capitals, provincial capitals, major population centers, and landmark cities. Population estimates are provided for those cities listed in open source data from the United Nations Statistics Division, United Nations Human Settlements Programme, and U.S. Census Bureau.
World Cities provides a base map layer of the cities for the world. The cities include national capitals, provincial capitals, major population centers, and landmark cities.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
The dataset and the validation are fully described in a Nature Scientific Data Descriptor https://www.nature.com/articles/s41597-019-0265-5
If you want to use this dataset in an interactive environment, then use this link https://mybinder.org/v2/gh/GeographerAtLarge/TravelTime/HEAD
The following text is a summary of the information in the above Data Descriptor.
The dataset is a suite of global travel-time accessibility indicators for the year 2015, at approximately one-kilometre spatial resolution for the entire globe. The indicators show an estimated (and validated), land-based travel time to the nearest city and nearest port for a range of city and port sizes.
The datasets are in GeoTIFF format and are suitable for use in Geographic Information Systems and statistical packages for mapping access to cities and ports and for spatial and statistical analysis of the inequalities in access by different segments of the population.
These maps represent a unique global representation of physical access to essential services offered by cities and ports.
The datasets travel_time_to_cities_x.tif (where x has values from 1 to 12) The value of each pixel is the estimated travel time in minutes to the nearest urban area in 2015. There are 12 data layers based on different sets of urban areas, defined by their population in year 2015 (see PDF report).
travel_time_to_ports_x (x ranges from 1 to 5)
The value of each pixel is the estimated travel time to the nearest port in 2015. There are 5 data layers based on different port sizes.
Format Raster Dataset, GeoTIFF, LZW compressed Unit Minutes
Data type Byte (16 bit Unsigned Integer)
No data value 65535
Flags None
Spatial resolution 30 arc seconds
Spatial extent
Upper left -180, 85
Lower left -180, -60 Upper right 180, 85 Lower right 180, -60 Spatial Reference System (SRS) EPSG:4326 - WGS84 - Geographic Coordinate System (lat/long)
Temporal resolution 2015
Temporal extent Updates may follow for future years, but these are dependent on the availability of updated inputs on travel times and city locations and populations.
Methodology Travel time to the nearest city or port was estimated using an accumulated cost function (accCost) in the gdistance R package (van Etten, 2018). This function requires two input datasets: (i) a set of locations to estimate travel time to and (ii) a transition matrix that represents the cost or time to travel across a surface.
The set of locations were based on populated urban areas in the 2016 version of the Joint Research Centre’s Global Human Settlement Layers (GHSL) datasets (Pesaresi and Freire, 2016) that represent low density (LDC) urban clusters and high density (HDC) urban areas (https://ghsl.jrc.ec.europa.eu/datasets.php). These urban areas were represented by points, spaced at 1km distance around the perimeter of each urban area.
Marine ports were extracted from the 26th edition of the World Port Index (NGA, 2017) which contains the location and physical characteristics of approximately 3,700 major ports and terminals. Ports are represented as single points
The transition matrix was based on the friction surface (https://map.ox.ac.uk/research-project/accessibility_to_cities) from the 2015 global accessibility map (Weiss et al, 2018).
Code The R code used to generate the 12 travel time maps is included in the zip file that can be downloaded with these data layers. The processing zones are also available.
Validation The underlying friction surface was validated by comparing travel times between 47,893 pairs of locations against journey times from a Google API. Our estimated journey times were generally shorter than those from the Google API. Across the tiles, the median journey time from our estimates was 88 minutes within an interquartile range of 48 to 143 minutes while the median journey time estimated by the Google API was 106 minutes within an interquartile range of 61 to 167 minutes. Across all tiles, the differences were skewed to the left and our travel time estimates were shorter than those reported by the Google API in 72% of the tiles. The median difference was −13.7 minutes within an interquartile range of −35.5 to 2.0 minutes while the absolute difference was 30 minutes or less for 60% of the tiles and 60 minutes or less for 80% of the tiles. The median percentage difference was −16.9% within an interquartile range of −30.6% to 2.7% while the absolute percentage difference was 20% or less in 43% of the tiles and 40% or less in 80% of the tiles.
This process and results are included in the validation zip file.
Usage Notes The accessibility layers can be visualised and analysed in many Geographic Information Systems or remote sensing software such as QGIS, GRASS, ENVI, ERDAS or ArcMap, and also by statistical and modelling packages such as R or MATLAB. They can also be used in cloud-based tools for geospatial analysis such as Google Earth Engine.
The nine layers represent travel times to human settlements of different population ranges. Two or more layers can be combined into one layer by recording the minimum pixel value across the layers. For example, a map of travel time to the nearest settlement of 5,000 to 50,000 people could be generated by taking the minimum of the three layers that represent the travel time to settlements with populations between 5,000 and 10,000, 10,000 and 20,000 and, 20,000 and 50,000 people.
The accessibility layers also permit user-defined hierarchies that go beyond computing the minimum pixel value across layers. A user-defined complete hierarchy can be generated when the union of all categories adds up to the global population, and the intersection of any two categories is empty. Everything else is up to the user in terms of logical consistency with the problem at hand.
The accessibility layers are relative measures of the ease of access from a given location to the nearest target. While the validation demonstrates that they do correspond to typical journey times, they cannot be taken to represent actual travel times. Errors in the friction surface will be accumulated as part of the accumulative cost function and it is likely that locations that are further away from targets will have greater a divergence from a plausible travel time than those that are closer to the targets. Care should be taken when referring to travel time to the larger cities when the locations of interest are extremely remote, although they will still be plausible representations of relative accessibility. Furthermore, a key assumption of the model is that all journeys will use the fastest mode of transport and take the shortest path.
This global accessibility map enumerates land-based travel time to the nearest densely-populated area for all areas between 85 degrees north and 60 degrees south for a nominal year 2015. Densely-populated areas are defined as contiguous areas with 1,500 or more inhabitants per square kilometer or a majority of built-up land cover types coincident with a population centre of at least 50,000 inhabitants. This map was produced through a collaboration between the University of Oxford Malaria Atlas Project (MAP), Google, the European Union Joint Research Centre (JRC), and the University of Twente, Netherlands. The underlying datasets used to produce the map, include roads (comprising the first ever global-scale use of Open Street Map and Google roads datasets), railways, rivers, lakes, oceans, topographic conditions (slope and elevation), landcover types, and national borders. These datasets were each allocated a speed or speeds of travel in terms of time to cross each pixel of that type. The datasets were then combined to produce a “friction surface”, a map where every pixel is allocated a nominal overall speed of travel based on the types occurring within that pixel. Least-cost-path algorithms (running in Google Earth Engine and, for high-latitude areas, in R) were used in conjunction with this friction surface to calculate the time of travel from all locations to the nearest city (by travel time). Cities were determined using the high-density-cover product created by the Global Human Settlement Project. Each pixel in the resultant accessibility map thus represents the modeled shortest time from that location to a city. Full Citation D.J. Weiss, A. Nelson, H.S. Gibson, W. Temperley, S. Peedell, A. Lieber, M. Hancher, E. Poyart, S. Belchior, N. Fullman, B. Mappin, U. Dalrymple, J. Rozier, T.C.D. Lucas, R.E. Howes, L.S. Tusting, S.Y. Kang, E. Cameron, D. Bisanzio, K.E. Battle, S. Bhatt, and P.W. Gething. A global map of travel time to cities to assess inequalities in accessibility in 2015. (2018). Nature. doi:10.1038/nature25181.
This point shapefile includes Global Map data showing cities and towns in the United States, Puerto Rico, and the U.S. Virgin Islands. The data are a modified version of the National Atlas of the United States 1:1,000,000-scale cities and towns of the United States; those source data were derived from the Geographic Names Information System (GNIS) and the U.S. Census Bureau National Places Gazetteer files. Global Map refers to these locations as Built-up Area (point) and defines them as areas containing a concentration of buildings and other structures (smaller than Built-up Area (face)). National Atlas cities or towns are defined as places with a recorded population, usually with at least one central area that provides commercial activities. Cities are generally larger than towns; no distinction is made between cities and towns in this map layer. No attempt has been made to reconcile the Global Map and National Atlas feature definitions. This layer is part of the 1997-2014 edition of the National Atlas of the United States.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
A global analysis of accessibility to high-density urban centres at a resolution of 1×1 kilometre for 2015, as measured by travel time.To model the time required for individuals to reach their most accessible city, we first quantified the speed at which humans move through the landscape. The principle underlying this work was that all areas on Earth, represented as pixels within a 2D grid, had a cost (that is, time) associated with moving through them that we quantified as a movement speed within a cost or ‘friction’ surface. We then applied a least-cost-path algorithm to the friction surface in relation to a set of high-density urban points. The algorithm calculated pixel-level travel times for the optimal path between each pixel and its nearest city (that is, with the shortest journey time). From this work we ultimately produced two products: (a) an accessibility map showing travel time to urban centres, as cities are proxies for access to many goods and services that affect human wellbeing; and (b) a friction surface that underpins the accessibility map and enables the creation of custom accessibility maps from other point datasets of interest. The map products are in GeoTIFF format in EPSG:4326 (WGS84) project with a spatial resolution of 30 arcsecs. The accessibility map pixel values represent travel time in minutes. The friction surface map pixels represent the time, in minutes required to travel one metre. This DANS data record contains these two map products. Issued: 2018-01-10
A feature layer of world cities with labels, for illustrative purposes only for use as a reference layer. This feature layer is pointing to the Political_Map_World_Cities_Features layer provided by Maps.com. The symbology and labels were modified slightly in this version.This layer is used as a reference layer in NOAA NCEI's VIIRS Nighttime Imagery map viewer, displayed in the 3D global view.
Attribution-NonCommercial-ShareAlike 3.0 (CC BY-NC-SA 3.0)https://creativecommons.org/licenses/by-nc-sa/3.0/
License information was derived automatically
The "Major Cities" layer is derived from the "World Cities" dataset provided by ArcGIS Data and Maps group as part of the global data layers made available for public use.
"Major cities" layer specifically contains National and Provincial capitals that have the highest population within their respective country. Cities were filtered based on the STATUS (“National capital”, “National and provincial capital”, “Provincial capital”, “National capital and provincial capital enclave”, and “Other”). Majority of these cities within larger countries have been filtered at the highest levels of POP_CLASS (“5,000,000 and greater” and “1,000,000 to 4,999,999”). However, China for example, was filtered with cities over 11 million people due to many highly populated cities. Population approximations are sourced from US Census and UN Data.
Disclaimer: The designations employed and the presentation of material at this site do not imply the expression of any opinion whatsoever on the part of the Secretariat of the United Nations concerning the legal status of any country, territory, city or area or of its authorities, or concerning the delimitation of its frontiers or boundaries.
Data publication: 2021-03-12
Citation:
Credits: ESRI, CIA World Factbook, GMI, NIMA, UN Data, UN Habitat, US Census Bureau
Contact points:
Resource Contact: ESRI - ArcGIS Data and Maps
Metadata Contact: Justeen De Ocampo
Resource constraints:
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 IGO (CC BY-NC- SA 3.0 IGO)
Online resources:
World Cities layer from ArcGIS Data & Maps
ArcGIS Data and Maps group background and available datasets.
This city boundary shapefile was extracted from Esri Data and Maps for ArcGIS 2014 - U.S. Populated Place Areas. This shapefile can be joined to 500 Cities city-level Data (GIS Friendly Format) in a geographic information system (GIS) to make city-level maps.
The Urban Observatory Compare app shows maps of the same subject for three cities, in a side by side comparison view. The app allows quick visual comparisons of the patterns at work in cities around the world.The app allows people to interact with rich datasets for each city. People can use the Urban Observatory web application to easily compare cities by using a simple web browser. As a user zooms in to one digital city map, other city maps will zoom in parallel, revealing similarities and differences in density and distribution. For instance, a person can simultaneously view traffic density for Abu Dhabi and Paris or simultaneously view vegetation in London and Tokyo.The Urban Observatory is brought to you by Richard Saul Wurman, creator of Technology/Entertainment/Design (TED) and 19.20.21; Jon Kamen of the Academy Award-, Emmy Award-, and Golden Globe Award-winning film company @radical.media; and Esri president Jack Dangermond. "A map is a pattern made understandable, and patterns must be compared to understand successes, failures, and opportunities of our global cities," says Wurman. "The Urban Observatory demonstrates this new paradigm, using cartographic language and constructive data display. People and cities can use maps as a common language," said Wurman. The application utilizes Esri's ArcGIS API for JavaScript. Once a web map is created, it is added to a group and tagged to indicated its city and subject information. Those tags are read by the application as it starts up in the browser.
This map features boundaries and places for the World, including countries, 1st order administrative areas, and cities. The map layers are delivered as features, which you can click on for attribute information or re-symbolize as you choose.
In geography, an antipode is the exact other side of the world from any given location. When I was a kid, we always used to talk about digging a hole so deep that you'd exit in China. But we foolish Michigan kids didn't realize that if we really dug a hole straight down, presuming we survived the magnificent heat of Earth's core, eventually we'd pop out at the bottom of the southern Indian Ocean and drown.Antipodes can be a fun and engaging teaching mechanism for geography students. It helps us...wrap...our minds around our roundish planet, and it burns some spatial thinking calories.This layer is sourced from Natural Earth, and was converted into an antipode version of itself via this process.Here is an Antipode World Countries polygon layer.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
In the last century, the global population has increased by billions of people. And it is still growing. Job opportunities in large cities have caused an influx of people to these already packed locations. This has resulted in an increase in population density for these cities, which are now forced to expand in order to accommodate the growing population. Population density is the average number of people per unit, usually miles or kilometers, of land area. Understanding and mapping population density is important. Experts can use this information to inform decisions around resource allocation, natural disaster relief, and new infrastructure projects. Infectious disease scientists use these maps to understand the spread of infectious disease, a topic that has become critical after the COVID-19 global pandemic.While a useful tool for decision and policymakers, it is important to understand the limitations of population density. Population density is most effective in small scale places—cities or neighborhoods—where people are evenly distributed. Whereas at a larger scale, such as the state, region, or province level, population density could vary widely as it includes a mix of urban, suburban, and rural places. All of these areas have a vastly different population density, but they are averaged together. This means urban areas could appear to have fewer people than they really do, while rural areas would seem to have more. Use this map to explore the estimated global population density (people per square kilometer) in 2020. Where do people tend to live? Why might they choose those places? Do you live in a place with a high population density or a low one?
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
This dataset is built from the Overture 2023-07-26-alpha.0 version of open map data by the Overture Maps Foundation. This dataset compiles points of interests (POIs) for individual cities for convenient and lightweight spatial sampling.Credits: Overture Maps FoundationLicense: https://cdla.dev/permissive-2-0/
The Human Geography Map (World Edition) web map provides a detailed vector basemap with a monochromatic style and content adjusted to support Human Geography information. Where possible, the map content has been adjusted so that it observes WCAG contrast criteria.This basemap, included in the ArcGIS Living Atlas of the World, uses 3 vector tile layers:Human Geography Label, a label reference layer including cities and communities, countries, administrative units, and at larger scales street names.Human Geography Detail, a detail reference layer including administrative boundaries, roads and highways, and larger bodies of water. This layer is designed to be used with a high degree of transparency so that the detail does not compete with your information. It is set at approximately 50% in this web map, but can be adjusted.Human Geography Base, a simple basemap consisting of land areas in a very light gray only.The vector tile layers in this web map are built using the same data sources used for other Esri Vector Basemaps. For details on data sources contributed by the GIS community, view the map of Community Maps Basemap Contributors. Esri Vector Basemaps are updated monthly.Learn more about this basemap from the cartographic designer in Introducing a Human Geography Basemap.Use this MapThis map is designed to be used as a basemap for overlaying other layers of information or as a stand-alone reference map. You can add layers to this web map and save as your own map. If you like, you can add this web map to a custom basemap gallery for others in your organization to use in creating web maps. If you would like to add this map as a layer in other maps you are creating, you may use the tile layer item referenced in this map.
MIT Licensehttps://opensource.org/licenses/MIT
License information was derived automatically
How were cities distributed globally in the past? How many people lived in these cities? How did cities influence their local and regional environments? This month's map seeks to answer these questions by illustrating the worlds population growth within cities over a span of 6,000 years.According to the map authors, By 2030, 75 percent of of the world's population is expected to be living in cities. Today, about 54 percent of us do. In 1960, only 34 percent of the world lived in cities.The dots on the map represent the approximate location and size of urban populations worldwide.An animated version showing the development of cities over time is available at https://mtc.maps.arcgis.com/apps/Cascade/index.html?appid=fb8666425e0c44a2a77c5bb84ceec6efSource: Metrocosm, June 2016 - Watch as the world’s cities appear one-by-one over 6,000 years
World Cities represents a base map layer of the locations of cities for the world. The cities include national capitals, provincial capitals, major population centers, and landmark cities.
Attribution 3.0 (CC BY 3.0)https://creativecommons.org/licenses/by/3.0/
License information was derived automatically
It is estimated that more than 8 billion people live on Earth and the population is likely to hit more than 9 billion by 2050. Approximately 55 percent of Earth’s human population currently live in areas classified as urban. That number is expected to grow by 2050 to 68 percent, according to the United Nations (UN).The largest cities in the world include Tōkyō, Japan; New Delhi, India; Shanghai, China; México City, Mexico; and São Paulo, Brazil. Each of these cities classifies as a megacity, a city with more than 10 million people. The UN estimates the world will have 43 megacities by 2030.Most cities' populations are growing as people move in for greater economic, educational, and healthcare opportunities. But not all cities are expanding. Those cities whose populations are declining may be experiencing declining fertility rates (the number of births is lower than the number of deaths), shrinking economies, emigration, or have experienced a natural disaster that resulted in fatalities or forced people to leave the region.This Global Cities map layer contains data published in 2018 by the Population Division of the United Nations Department of Economic and Social Affairs (UN DESA). It shows urban agglomerations. The UN DESA defines an urban agglomeration as a continuous area where population is classified at urban levels (by the country in which the city resides) regardless of what local government systems manage the area. Since not all places record data the same way, some populations may be calculated using the city population as defined by its boundary and the metropolitan area. If a reliable estimate for the urban agglomeration was unable to be determined, the population of the city or metropolitan area is used.Data Citation: United Nations Department of Economic and Social Affairs. World Urbanization Prospects: The 2018 Revision. Statistical Papers - United Nations (ser. A), Population and Vital Statistics Report, 2019, https://doi.org/10.18356/b9e995fe-en.