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This dataset was developed as part of the final project requirements for the BSc in Computer Science at the British University of Bahrain.
The Acoustic Guitar Notes Dataset is a dataset consisting of almost 1500 acoustic guitar notes encompassing every possible note on a standard 6 string guitar up to the 16th fret, with the addition of the D2 and Dsharp2 notes due to the popularity of the Drop D tuning. The notes range from D2 being the lowest note, up to Gsharp5 being the highest, with a frequency range of 73.42 hZ to 830.61 hZ. Each note class contains at least 24 recordings.
The notes are recorded using two different guitars with an equal amount of samples divided between the two. The first is a Walden G551E guitar with steel strings, while the second is a Yamaha CM-40 classical guitar which has nylon strings.
The dataset was designed in particular for training with Convolutional Neural Networks in mind. Each recording is exactly 2 seconds in length at a 44.1 kHz sampling frequency and has been converted to mono format.
The notes included in the dataset are all sounded and played directly with no additional techniques (such as hammer ons or slides). Slight variations in playing style are included in an attempt to add variance to the dataset. These variations are labeled with a three character identifier at the end of the title of each recording. It is important to note that it is not advisable in the case of this dataset to try to train a model on these variations, as they are not exhibited consistently enough to be trained on. The identifiers are however, still included for the sake of completeness, or in the case that any of these variations has a sound that is deemed undesirable for a particular use case.
1- The first character denotes the type of string used in the recording: - An 's' denotes a steel string. - An 'n' denotes a nylon string.
2- The second character denotes the apparatus used to pluck the string: - A 'p' denotes that the string was plucked with a pick (or plectrum). - An 'f' denotes that the string was plucked with a finger or thumb. - An 'n' denotes that the string was plucked with a nail.
3- The third character denotes how the note was sounded: - An 'n' denotes the note was sounded normally and allowed to ring out. - An 'l' denotes that the note was played louder than normal. - An 'm' denotes that the note was muted early with the palm (usually one second after playing).
Note from the author:
I have tried my best to make sure that this dataset has been recorded professionally, structured correctly, and appropriately preprocessed. However, as both an amateur guitarist and a fledgling data scientist, I am unsure as to the true usefulness of the dataset in serving to train an artificial intelligence model to recognize naturally played guitar recordings. If this dataset is truly useful, then I am committed to improving and expanding the dataset where I can, and I am deeply curious as to whether anyone can use it outside of the scope of my small little university experiment.
If you have any suggestions, observations, or discussions regarding the dataset, please feel free to email me at koohejix@gmail.com, and I will respond promptly when I can. Thank you for taking the time to look through my dataset. Happy coding!
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Explore the dynamic Distortion Pedal market, projected to reach $171.9 million by 2025 with a 4.2% CAGR. Discover key drivers, innovative trends, and future growth opportunities for guitar effects.
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Settings
Volume Tone Drive Boost
10 5 1 0
10 5 5 0
10 5 10 0
10 10 10 10
Dry with markers
Dry inputs are a selection of clean guitar and bass recordings from different sources:
IDMT-SMT-GUITAR - dataset 2 (7:23 min)
IDMT-SMT-GUITAR - dataset 4 - Career SG (6:08 min)
IDMT-SMT-GUITAR - dataset 4 - Ibanez 2820 (5:14 min)
IDMT-SMT-Bass-Single-Track - (5:58 min)
NAM: Neural Amp Modeler - (3:11 min)
Private Guitar Data - (5:19 min)
YouTube Bass Recordings - (10:09 min)
Pre-processing:
All:
synchronization markers (2 impulses) added at start and end of every file
IDMT-SMT-GUITAR - dataset 2:
peak normalized to -6dBFS
NAM:
no pre-processing
Others:
peak normalized to -0.1dBFS
signal multiplied by random number every 5 seconds (uniform distribution [0.1, 1.0] = [-20dB, 0dB])
Authors
Marco Comunità - Centre for Digital Music, Queen Mary University of London
Github
https://github.com/mcomunita/tonetwist-afx-dataset
Reference
If you make use of AUDIO-EFFECTS-DATASET, please cite the following publication:
@misc{comunità2025nablafxframeworkdifferentiableblackbox, title={NablAFx: A Framework for Differentiable Black-box and Gray-box Modeling of Audio Effects}, author={Marco Comunità and Christian J. Steinmetz and Joshua D. Reiss}, year={2025}, eprint={2502.11668}, archivePrefix={arXiv}, primaryClass={cs.SD}, url={https://arxiv.org/abs/2502.11668}, }
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Explore the booming Multi Effects Pedals market, projected to reach over $3.2 billion by 2031 with a 7.0% CAGR. Discover key drivers, trends, and regional insights for guitarists and musicians.
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TwitterHistorische Cost-per-Click (CPC) Daten für das Keyword 'low e guitar tone' über die letzten 12 Monate
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Settings
Volume Tone Gain Mode
10 1 5 Normal
10 5 1 Normal
10 5 5 Bright
10 5 5 Normal
10 5 10 Normal
10 10 5 Normal
10 10 10 Bright
Dry with markers
Dry inputs are a selection of clean guitar and bass recordings from different sources:
IDMT-SMT-GUITAR - dataset 2 (7:23 min)
IDMT-SMT-GUITAR - dataset 4 - Career SG (6:08 min)
IDMT-SMT-GUITAR - dataset 4 - Ibanez 2820 (5:14 min)
IDMT-SMT-Bass-Single-Track - (5:58 min)
NAM: Neural Amp Modeler - (3:11 min)
Private Guitar Data - (5:19 min)
YouTube Bass Recordings - (10:09 min)
Pre-processing:
All:
synchronization markers (2 impulses) added at start and end of every file
IDMT-SMT-GUITAR - dataset 2:
peak normalized to -6dBFS
NAM:
no pre-processing
Others:
peak normalized to -0.1dBFS
signal multiplied by random number every 5 seconds (uniform distribution [0.1, 1.0] = [-20dB, 0dB])
Authors
Marco Comunità - Centre for Digital Music, Queen Mary University of London
Github
https://github.com/mcomunita/tonetwist-afx-dataset
Reference
If you make use of AUDIO-EFFECTS-DATASET, please cite the following publication:
@misc{comunità2025nablafxframeworkdifferentiableblackbox, title={NablAFx: A Framework for Differentiable Black-box and Gray-box Modeling of Audio Effects}, author={Marco Comunità and Christian J. Steinmetz and Joshua D. Reiss}, year={2025}, eprint={2502.11668}, archivePrefix={arXiv}, primaryClass={cs.SD}, url={https://arxiv.org/abs/2502.11668}, }
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EGFxSet (Electric Guitar Effects dataset) features recordings for all clean tones in a 22-fret Stratocaster, recorded with 5 different pickup configurations, also processed through 12 popular guitar effects. Our dataset was recorded in real hardware, making it relevant for music information retrieval tasks on real music. We also include annotations for parameter settings of the effects we used. More details can be found in egfxset.github.io The dataset can also be accessed with mirdata Effects and parameters included: Effect Model Effect Type Knob Names Knob Type Setting blues driver Boss BD-2 Blues Driver distortion ['level', 'tone', 'gain'] ['volume','eq','effect amount'] [0.5,0.5,1.0] tube screamer Ibanez Mini Tube Screamer distortion ['tone', 'overdrive', 'level'] ['eq','effect amount','volume'] [0.5,1.0,0.5] distortion Pro Co Sound RAT2 Distortion distortion ['distortion', 'filter', 'volume'] ['effect amount','eq','volume'] [1.0, 0.5,1.0] chorus Boss CE-3 Chorus modulation ['rate', 'depth', 'stereo mode'] ['rate','effect amount','selector'] ['120 bpm', 1.0, False] flanger Mooer E-Lady modulation ['color', 'type', 'range', 'rate'] ['eq','selector','effect amount','rate'] [0.5, 'normal', 1.0, '120 bpm'] phaser MXR Phase 45 modulation ['speed'] ['rate'] ['120 bpm'] tape echo Line 6 DL4 Delay delay ['effect selector', 'delay time', 'repeats', 'tweak (bass)', 'tweez (treble)', 'mix'] ['selector', 'rate', 'effect decay', 'eq', 'eq', 'effect amount'] ['tape echo', '120 bpm', 0.6, 0.5, 0.5, 0.5] digital delay Line 6 DL4 Delay delay ['effect selector', 'delay time', 'repeats', 'tweak (bass)', 'tweez (treble)', 'mix'] ['selector', 'rate', 'effect decay', 'eq', 'eq', 'effect amount'] ['digital delay', '120 bpm', 0.6, 0.5, 0.5, 0.5] sweep echo Line 6 DL4 Delay delay ['effect selector', 'delay time', 'repeats', 'tweak (sweep speed)', 'tweez (sweep depth)', 'mix'] ['selector', 'rate', 'effect decay', 'rate', 'effect amount', 'effect amount'] ['sweep echo', '120 bpm', 0.6, '120 bpm',1.0,0.5] plate reverb Orange CR-60 Combo Amplifier reverb ['volume', 'bass', 'treble', 'type', 'reverb', 'master volume', 'clean'] ['volume','eq','eq','selector','effect amount', 'volume', 'selector'] [0.5, 0.5, 0.5, 'plate', 1.0, 0.2, True] hall reverb Orange CR-60 Combo Amplifier reverb ['volume', 'bass', 'treble', 'type', 'reverb', 'master volume', 'clean'] ['volume','eq','eq','selector','effect amount', 'volume', 'selector'] [0.5, 0.5, 0.5, 'hall', 1.0, 0.2, True] spring reverb Orange CR-60 Combo Amplifier reverb ['volume', 'bass', 'treble', 'type', 'reverb', 'master volume', 'clean'] ['volume','eq','eq','selector','effect amount', 'volume', 'selector'] [0.5, 0.5, 0.5, 'spring', 1.0, 0.2, True] Please cite these papers if using EGFxSet: Pedroza HE, Abreu W, Corey R, Roman IR. "Leveraging real electric guitar tones and effects to improve robustness in guitar tablature transcription modeling." In 27th International Conference on Digital Audio Effects (DAFx), 2024. Pedroza, Hegel, Gerardo Meza, and Iran R. Roman. "EGFxSet: Electric guitar tones processed through real effects of distortion, modulation, delay and reverb." ISMIR Late Breaking Demo, 2022.
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Account activity data for Guitar Sound Brazil on YouTube, covering posting frequency and recent engagement trends.
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Explore the growing Guitar Tube Amplifiers market, featuring key insights into market size, CAGR, drivers, and segments. Discover leading brands and regional trends shaping the future of authentic analog guitar tone.
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Social behavioral traits and content style persona of Guitar Sound Brazil on YouTube. Available to registered users.
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TwitterAttribution-ShareAlike 4.0 (CC BY-SA 4.0)https://creativecommons.org/licenses/by-sa/4.0/
License information was derived automatically
This dataset was developed as part of the final project requirements for the BSc in Computer Science at the British University of Bahrain.
The Acoustic Guitar Notes Dataset is a dataset consisting of almost 1500 acoustic guitar notes encompassing every possible note on a standard 6 string guitar up to the 16th fret, with the addition of the D2 and Dsharp2 notes due to the popularity of the Drop D tuning. The notes range from D2 being the lowest note, up to Gsharp5 being the highest, with a frequency range of 73.42 hZ to 830.61 hZ. Each note class contains at least 24 recordings.
The notes are recorded using two different guitars with an equal amount of samples divided between the two. The first is a Walden G551E guitar with steel strings, while the second is a Yamaha CM-40 classical guitar which has nylon strings.
The dataset was designed in particular for training with Convolutional Neural Networks in mind. Each recording is exactly 2 seconds in length at a 44.1 kHz sampling frequency and has been converted to mono format.
The notes included in the dataset are all sounded and played directly with no additional techniques (such as hammer ons or slides). Slight variations in playing style are included in an attempt to add variance to the dataset. These variations are labeled with a three character identifier at the end of the title of each recording. It is important to note that it is not advisable in the case of this dataset to try to train a model on these variations, as they are not exhibited consistently enough to be trained on. The identifiers are however, still included for the sake of completeness, or in the case that any of these variations has a sound that is deemed undesirable for a particular use case.
1- The first character denotes the type of string used in the recording: - An 's' denotes a steel string. - An 'n' denotes a nylon string.
2- The second character denotes the apparatus used to pluck the string: - A 'p' denotes that the string was plucked with a pick (or plectrum). - An 'f' denotes that the string was plucked with a finger or thumb. - An 'n' denotes that the string was plucked with a nail.
3- The third character denotes how the note was sounded: - An 'n' denotes the note was sounded normally and allowed to ring out. - An 'l' denotes that the note was played louder than normal. - An 'm' denotes that the note was muted early with the palm (usually one second after playing).
Note from the author:
I have tried my best to make sure that this dataset has been recorded professionally, structured correctly, and appropriately preprocessed. However, as both an amateur guitarist and a fledgling data scientist, I am unsure as to the true usefulness of the dataset in serving to train an artificial intelligence model to recognize naturally played guitar recordings. If this dataset is truly useful, then I am committed to improving and expanding the dataset where I can, and I am deeply curious as to whether anyone can use it outside of the scope of my small little university experiment.
If you have any suggestions, observations, or discussions regarding the dataset, please feel free to email me at koohejix@gmail.com, and I will respond promptly when I can. Thank you for taking the time to look through my dataset. Happy coding!