100+ datasets found
  1. e

    Mobile Gacha Game Revenue Analytics

    • revenue.ennead.cc
    Updated Dec 30, 2024
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    (2024). Mobile Gacha Game Revenue Analytics [Dataset]. https://revenue.ennead.cc/revenue
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    Dataset updated
    Dec 30, 2024
    Description

    Comprehensive revenue analytics and insights for mobile gacha games

  2. Monthly revenue of the U.S. video game industry 2017-2025, by segment

    • statista.com
    • tokrwards.com
    Updated Aug 29, 2025
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    Statista (2025). Monthly revenue of the U.S. video game industry 2017-2025, by segment [Dataset]. https://www.statista.com/statistics/201073/revenue-of-the-us-video-game-industry-by-segment/
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    Dataset updated
    Aug 29, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2017 - Jul 2025
    Area covered
    United States
    Description

    In July 2025, total video games sales in the United States amounted to **** billion U.S. dollars, representing a five percent year-over-year increase. Generally speaking, the video game industry has its most important months in November and December, as video game software and hardware make very popular Christmas gifts. In December 2024, total U.S. video game sales surpassed **** billion U.S. dollars. Birth of the video game industry Although the largest regional market in terms of sales, as well as number of gamers, is Asia Pacific, the United States is also an important player within the global video games industry. In fact, many consider the United States as the birthplace of gaming as we know it today, fueled by the arcade game fever in the ’60s and the introduction of the first personal computers and home gaming consoles in the ‘70s. Furthermore, the children of those eras are the game developers and game players of today, the ones who have driven the movement for better software solutions, better graphics, better sound and more advanced interaction not only for video games, but also for computers and communication technologies of today. An ever-changing market However, the video game industry in the United States is not only growing, it is also changing in many ways. Due to increased internet accessibility and development of technologies, more and more players are switching from single-player console or PC video games towards multiplayer games, as well as social networking games and last, but not least, mobile games, which are gaining tremendous popularity around the world. This can be evidenced in the fact that mobile games accounted for ** percent of the revenue of the games market worldwide, ahead of both console games and downloaded or boxed PC games.

  3. b

    YouTube Revenue and Usage Statistics (2025)

    • businessofapps.com
    Updated May 22, 2018
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    Business of Apps (2018). YouTube Revenue and Usage Statistics (2025) [Dataset]. https://www.businessofapps.com/data/youtube-statistics/
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    Dataset updated
    May 22, 2018
    Dataset authored and provided by
    Business of Apps
    License

    Attribution-NonCommercial-NoDerivs 4.0 (CC BY-NC-ND 4.0)https://creativecommons.org/licenses/by-nc-nd/4.0/
    License information was derived automatically

    Area covered
    YouTube
    Description

    YouTube was launched in 2005. It was founded by three PayPal employees: Chad Hurley, Steve Chen, and Jawed Karim, who ran the company from an office above a small restaurant in San Mateo. The first...

  4. Leading Android mobile apps categories worldwide 2024, by revenue

    • statista.com
    Updated Jul 8, 2025
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    Statista (2025). Leading Android mobile apps categories worldwide 2024, by revenue [Dataset]. https://www.statista.com/statistics/1497135/android-apps-global-revenue-by-category/
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    Dataset updated
    Jul 8, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Aug 2024
    Area covered
    Worldwide
    Description

    In August 2024, core games recorded a global revenue of more than *** million U.S. dollars, making them the highest-grossing Android app category. Casual games followed with approximately *** million U.S. dollars revenue during the same examined period. Social apps on Android ranked third by registering over *** million U.S. dollars revenue.

  5. b

    Facebook Revenue and Usage Statistics (2025)

    • businessofapps.com
    Updated Aug 8, 2017
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    Business of Apps (2017). Facebook Revenue and Usage Statistics (2025) [Dataset]. https://www.businessofapps.com/data/facebook-statistics/
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    Dataset updated
    Aug 8, 2017
    Dataset authored and provided by
    Business of Apps
    License

    Attribution-NonCommercial-NoDerivs 4.0 (CC BY-NC-ND 4.0)https://creativecommons.org/licenses/by-nc-nd/4.0/
    License information was derived automatically

    Description

    Facebook probably needs no introduction; nonetheless, here is a quick history of the company. The world’s biggest and most-famous social network was launched by Mark Zuckerberg while he was a...

  6. Google: global annual revenue 2002-2024

    • statista.com
    • tokrwards.com
    Updated Feb 5, 2025
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    Statista (2025). Google: global annual revenue 2002-2024 [Dataset]. https://www.statista.com/statistics/266206/googles-annual-global-revenue/
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    Dataset updated
    Feb 5, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the most recently reported fiscal year, Google's revenue amounted to 348.16 billion U.S. dollars. Google's revenue is largely made up by advertising revenue, which amounted to 264.59 billion U.S. dollars in 2024. As of October 2024, parent company Alphabet ranked first among worldwide internet companies, with a market capitalization of 2,02 billion U.S. dollars. Google’s revenue Founded in 1998, Google is a multinational internet service corporation headquartered in California, United States. Initially conceptualized as a web search engine based on a PageRank algorithm, Google now offers a multitude of desktop, mobile and online products. Google Search remains the company’s core web-based product along with advertising services, communication and publishing tools, development and statistical tools as well as map-related products. Google is also the producer of the mobile operating system Android, Chrome OS, Google TV as well as desktop and mobile applications such as the internet browser Google Chrome or mobile web applications based on pre-existing Google products. Recently, Google has also been developing selected pieces of hardware which ranges from the Nexus series of mobile devices to smart home devices and driverless cars. Due to its immense scale, Google also offers a crisis response service covering disasters, turmoil and emergencies, as well as an open source missing person finder in times of disaster. Despite the vast scope of Google products, the company still collects the majority of its revenue through online advertising on Google Site and Google network websites. Other revenues are generated via product licensing and most recently, digital content and mobile apps via the Google Play Store, a distribution platform for digital content. As of September 2020, some of the highest-grossing Android apps worldwide included mobile games such as Candy Crush Saga, Pokemon Go, and Coin Master.

  7. b

    Top Grossing Apps (2025)

    • businessofapps.com
    Updated Jul 28, 2025
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    Business of Apps (2025). Top Grossing Apps (2025) [Dataset]. https://www.businessofapps.com/data/top-grossing-apps/
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    Dataset updated
    Jul 28, 2025
    Dataset authored and provided by
    Business of Apps
    License

    Attribution-NonCommercial-NoDerivs 4.0 (CC BY-NC-ND 4.0)https://creativecommons.org/licenses/by-nc-nd/4.0/
    License information was derived automatically

    Description

    As detailed in our app revenues market post, Apple’s App Store and the Google Play Store both earn a majority of revenue from games, accounting more than half across both stores. It...

  8. Revenue of the U.S. video game industry 2017-2025

    • tokrwards.com
    • statista.com
    Updated Jul 10, 2025
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    Statista (2025). Revenue of the U.S. video game industry 2017-2025 [Dataset]. https://tokrwards.com/?_=%2Fstatistics%2F201093%2Frevenue-of-the-us-video-game-industry%2F%23D%2FIbH0Phabze5YKQxRXLgxTyDkFTtCs%3D
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    Dataset updated
    Jul 10, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2017 - May 2025
    Area covered
    United States
    Description

    In May 2025, the retail gaming revenue in the United States amounted to **** billion U.S. dollars. When examining specific segment revenues, accessories were the lowest-performing segment at retail overall, while video gaming content accounted for the majority of consumer spending. Video game spending habits in the United States More than four in ten U.S. gamers across all platforms were willing to spend a maximum of ** to ** U.S. dollars on a video game. A November 2022 survey found that more than four in ten PC and console gamers stated so, while over three in ten mobile-only gamers said they only played free games. Console gamers were most comfortable spending money on their hobby at this price point. In 2023, total U.S. consumer spending on video game content amounted to **** billion U.S. dollars, a one percent increase from **** billion U.S. dollars in the preceding year. Game releases are planned around the holiday season What is very specific to the industry at large is that the highest monthly revenues occur around the holiday season in November and December of each year. The entire market revolves around maximizing sales during the season, and most new game releases of high-budget, high-profile titles (so-called AAA games) are planned shortly before the winter holidays. Many of these annual blockbuster releases see releases from late Q3 onwards: EA Sports FC usually releases in late September, and new games in Activision Blizzard’s Call of Duty series are launched between late October and early November.For the holiday season 2023, blockbusters Baldur’s Gate 3 and Starfield had already started the season of major video game releases. Other AAA titles that are also taking advantage of the Christmas shopping release window are the Cyberpunk 2077: Phantom Liberty DLC, Assassin’s Creed Mirage, Marvel's Spider-Man 2 as well as the Nintendo Switch release of Hogwarts Legacy and the PS5 port of mobile gaming title Honkai Star Rail by Genshin Impact publisher MiHoYo.

  9. Revenue of the U.S. video game industry 2017-2025

    • thefarmdosupply.com
    Updated Oct 21, 2024
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    The citation is currently not available for this dataset.
    Explore at:
    Dataset updated
    Oct 21, 2024
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Jessica Clement
    Area covered
    United States
    Description

    In July 2025, the retail gaming revenue in the United States amounted to 5.05 billion U.S. dollars. When examining specific segment revenues, accessories were the lowest-performing segment at retail overall, while video gaming content accounted for the majority of consumer spending. Video game spending habits in the United States More than four in ten U.S. gamers across all platforms were willing to spend a maximum of 41 to 60 U.S. dollars on a video game. A November 2022 survey found that more than four in ten PC and console gamers stated so, while over three in ten mobile-only gamers said they only played free games. Console gamers were most comfortable spending money on their hobby at this price point. In 2023, total U.S. consumer spending on video game content amounted to 57.2 billion U.S. dollars, a one percent increase from 56.6 billion U.S. dollars in the preceding year. Game releases are planned around the holiday season What is very specific to the industry at large is that the highest monthly revenues occur around the holiday season in November and December of each year. The entire market revolves around maximizing sales during the season, and most new game releases of high-budget, high-profile titles (so-called AAA games) are planned shortly before the winter holidays. Many of these annual blockbuster releases see releases from late Q3 onwards: EA Sports FC usually releases in late September, and new games in Activision Blizzard’s Call of Duty series are launched between late October and early November.For the holiday season 2023, blockbusters Baldur’s Gate 3 and Starfield had already started the season of major video game releases. Other AAA titles that are also taking advantage of the Christmas shopping release window are the Cyberpunk 2077: Phantom Liberty DLC, Assassin’s Creed Mirage, Marvel's Spider-Man 2 as well as the Nintendo Switch release of Hogwarts Legacy and the PS5 port of mobile gaming title Honkai Star Rail by Genshin Impact publisher MiHoYo.

  10. b

    Mobile Games Revenue Data (2025)

    • businessofapps.com
    Updated Jul 31, 2025
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    Business of Apps (2025). Mobile Games Revenue Data (2025) [Dataset]. https://www.businessofapps.com/data/mobile-games-revenue/
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    Dataset updated
    Jul 31, 2025
    Dataset authored and provided by
    Business of Apps
    License

    Attribution-NonCommercial-NoDerivs 4.0 (CC BY-NC-ND 4.0)https://creativecommons.org/licenses/by-nc-nd/4.0/
    License information was derived automatically

    Description

    Key Mobile Game Revenue StatisticsMobile Game RevenueiOS Mobile Game RevenueGoogle Play Mobile Game RevenueMobile Game Revenue by CountryMobile Game Revenue by GenreGame Revenue Market ShareMobile...

  11. Live music industry: monthly revenue in Spain 2024

    • thefarmdosupply.com
    Updated Sep 19, 2025
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    The citation is currently not available for this dataset.
    Explore at:
    Dataset updated
    Sep 19, 2025
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Statista Research Department
    Description

    In 2024, the revenue from live music in Spain, varied month-by-month. The month of July brought the highest revenue in the whole year of more than 110 million euros. However, December also brought quite high results, with approximately 100 million euros in revenue from live music in Spain.

  12. d

    Monthly production of U.S. natural resources revenue

    • catalog.data.gov
    • gimi9.com
    Updated Sep 25, 2025
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    Office of Natural Resources Revenue (2025). Monthly production of U.S. natural resources revenue [Dataset]. https://catalog.data.gov/dataset/monthly-production-of-u-s-natural-resources-revenue
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    Dataset updated
    Sep 25, 2025
    Dataset provided by
    Office of Natural Resources Revenuehttp://www.onrr.gov/
    Area covered
    United States
    Description

    This dataset includes commodity production volumes of natural resources by month. Monthly data contains only oil, gas, and coal, since these are high-volume commodities that result in the most revenue. Natural resources are extracted from federal lands, federal waters, and Native American lands. Federal production volumes are available by state, county, and offshore area. Location data is withheld for Native American data. The dataset is tracked and managed by the Department of the Interior’s Office of Natural Resources Revenue. It contains production data from January 2003-present.

  13. Regions with the highest monthly box office revenues in China 2024

    • statista.com
    Updated Jul 9, 2025
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    Statista (2025). Regions with the highest monthly box office revenues in China 2024 [Dataset]. https://www.statista.com/statistics/260192/box-office-revenues-in-china-by-region/
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    Dataset updated
    Jul 9, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 2024
    Area covered
    China
    Description

    In December 2024, Guangdong province generated about *** million yuan in box office revenue. Jiangsu province and Zhejiang province followed with *** million yuan and *** million yuan in cinema ticket sales respectively.

  14. Twitch IAP revenue in Turkey monthly 2023-2025

    • thefarmdosupply.com
    Updated Jul 10, 2025
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    The citation is currently not available for this dataset.
    Explore at:
    Dataset updated
    Jul 10, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2023 - Feb 2025
    Area covered
    Türkiye
    Description

    Over the observed period, the monthly revenue of the game livestreaming app Twitch fluctuated in Turkey. In January 2023, the streaming app reached the highest revenue at over ******* U.S. dollars. To compare, in February 2025, Twitch recorded a monthly revenue of about ****** U.S. dollars.

  15. U

    United States Monthly Earnings

    • ceicdata.com
    Updated Mar 21, 2025
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    CEICdata.com (2025). United States Monthly Earnings [Dataset]. https://www.ceicdata.com/en/indicator/united-states/monthly-earnings
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    Dataset updated
    Mar 21, 2025
    Dataset provided by
    CEICdata.com
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Mar 1, 2024 - Feb 1, 2025
    Area covered
    United States
    Description

    Key information about United States Monthly Earnings

    • United States Monthly Earnings stood at 4,901 USD in Feb 2025, compared with the previous figure of 4,887 USD in Jan 2025
    • US Monthly Earnings data is updated monthly, available from Mar 2006 to Feb 2025, with an average number of 3,469 USD
    • The data reached the an all-time high of 4,901 USD in Feb 2025 and a record low of 2,743 USD in Mar 2006

    CEIC calculates Monthly Earnings from Average Weekly Earnings multiplied by 4. U.S. Bureau of Labor Statistics provides Average Weekly Earnings in USD. Monthly Earnings include Private Non Agricultural sector only.


    Further information about United States Monthly Earnings

    • In the latest reports, US Population reached 341 million people in Dec 2024
    • Unemployment Rate of US increased to 4 % in Feb 2025
    • The country's Labour Force Participation Rate remained the same rate at 62 % in Feb 2025

  16. T

    Thailand Average Monthly Revenue: High Speed Internet Service: Per Number:...

    • ceicdata.com
    Updated Feb 15, 2025
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    CEICdata.com (2025). Thailand Average Monthly Revenue: High Speed Internet Service: Per Number: 3BB [Dataset]. https://www.ceicdata.com/en/thailand/internet-statistics-office-of-the-national-broadcasting-and-telecommunications-commission/average-monthly-revenue-high-speed-internet-service-per-number-3bb
    Explore at:
    Dataset updated
    Feb 15, 2025
    Dataset provided by
    CEICdata.com
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Dec 1, 2016 - Sep 1, 2019
    Area covered
    Thailand
    Variables measured
    Internet Statistics
    Description

    Thailand Average Monthly Revenue: High Speed Internet Service: Per Number: 3BB data was reported at 640.000 THB in Sep 2019. This records a decrease from the previous number of 645.000 THB for Jun 2019. Thailand Average Monthly Revenue: High Speed Internet Service: Per Number: 3BB data is updated quarterly, averaging 648.000 THB from Mar 2016 (Median) to Sep 2019, with 15 observations. The data reached an all-time high of 654.000 THB in Sep 2018 and a record low of 640.000 THB in Sep 2019. Thailand Average Monthly Revenue: High Speed Internet Service: Per Number: 3BB data remains active status in CEIC and is reported by Office of The National Broadcasting and Telecommunications Commission. The data is categorized under Global Database’s Thailand – Table TH.TB003: Internet Statistics: Office of The National Broadcasting and Telecommunications Commission .

  17. Sales analysis Datasets

    • kaggle.com
    Updated May 5, 2023
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    Seif Fathi (2023). Sales analysis Datasets [Dataset]. https://www.kaggle.com/datasets/seiffathi/sales-analysis-datasets
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    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Dataset updated
    May 5, 2023
    Dataset provided by
    Kagglehttp://kaggle.com/
    Authors
    Seif Fathi
    Description

    12 months worth of sales data. The data contains hundreds of thousands of electronics store purchases broken down by order Number and it's date, product type and it's quantity, cost and purchase address

    Column descriptors : Each dataset has:

    Order Id: The id of the order.

    Product: The type of the product bought.

    Quantity Ordered: How many of the product was ordered.

    Price Each: The price of a single item.

    Order Date: When the product was ordered including the year,month, day, hours and minutes

    Purchase Adrress: Where to deliver the order.

    Questions: Question 1: What was the best month for sales? How much was earned that month?

    Question 2 : Which city had the highest number of sales?

    Question 3: What time should we display advertisements to maximize the likelihood of purchasses and Sales?

    Question 4: What products are most often sold together?

    Question 5: Which product was sold the most?

  18. Monthly top-selling video games Japan June 2025, by unit sales

    • thefarmdosupply.com
    Updated Jul 14, 2025
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    The citation is currently not available for this dataset.
    Explore at:
    Dataset updated
    Jul 14, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Japan
    Description

    Racing game Mario Kart World was the best-selling video game for consoles in Japan in June 2025. The Nintendo Switch 2 launch title sold almost 1.2 million units during that month. "Tamgotchi Plaza" for the Nintendo Switch followed with 102,289 unit sales.

  19. N

    Norway Monthly Earnings

    • ceicdata.com
    Updated Dec 15, 2019
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    CEICdata.com (2019). Norway Monthly Earnings [Dataset]. https://www.ceicdata.com/en/indicator/norway/monthly-earnings
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    Dataset updated
    Dec 15, 2019
    Dataset provided by
    CEICdata.com
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Time period covered
    Dec 1, 2015 - Dec 1, 2024
    Area covered
    Norway
    Description

    Key information about Norway Monthly Earnings

    • Norway Monthly Earnings stood at 5,519 USD in Dec 2024, compared with the previous figure of 5,336 USD in Dec 2023
    • Norway Monthly Earnings data is updated yearly, available from Dec 2015 to Dec 2024, with an average number of 5,412 USD
    • The data reached the an all-time high of 5,910 USD in Dec 2021 and a record low of 5,176 USD in Dec 2020

    CEIC converts Monthly Earnings into USD. Statistics Norway provides Average Monthly Earnings in local currency. Federal Reserve Board average market exchange rate is used for currency conversions.


    Further information about Norway Monthly Earnings

    • In the latest reports, Norway Population reached 5 million people in Dec 2019
    • Unemployment Rate of Norway increased to 4 % in Nov 2024
    • The country's Labour Force Participation Rate dropped to 65 % in Dec 2023

  20. Mobile games with highest IAP revenue worldwide 2025 YTD

    • statista.com
    • tokrwards.com
    Updated Jun 4, 2025
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    Statista (2025). Mobile games with highest IAP revenue worldwide 2025 YTD [Dataset]. https://www.statista.com/statistics/1179913/highest-grossing-mobile-games/
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    Dataset updated
    Jun 4, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    The world of video gaming is diverse, ranging from mobile gaming to PC gaming and console gaming. Over the past years, there has been an increase in downloads and mobile game usage among kids as well as adults, which has, in turn, led to an increase in mobile gaming revenue. One of the most popular mobile games of the year was Last War:Survival, which grossed more than 752 million U.S. dollars worldwide. The highest-grossing mobile game of 2025 so far was Chinese MOBA title Honor of Kings.

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(2024). Mobile Gacha Game Revenue Analytics [Dataset]. https://revenue.ennead.cc/revenue

Mobile Gacha Game Revenue Analytics

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Dataset updated
Dec 30, 2024
Description

Comprehensive revenue analytics and insights for mobile gacha games

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