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Twitterhttps://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/
These datasets were obtained by utilizing the Brawl Stars Public API, specifically by inputting the Player Tags shared by @SirWerto.
The player_metadata.csv file was extracted through the .get_player() function of the Brawlstats API wrapper, following the data model defined as Player. It contains the following information:
The raw_battlelogs.csv file was obtained using the .get_battle_logs() function of the Brawlstats API wrapper, following the data model referred to as Battle-logs. You can find more details about this model at the following link:
- https://brawlstats.readthedocs.io/en/latest/api.html#battle-logs.
Lastly, the bounded_player_retention.csv provides metrics for bounded retention. To better understand the entire transformation process, you can refer to the project documentation available here.
Happy analysis :)
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Facebook
Twitterhttps://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/
These datasets were obtained by utilizing the Brawl Stars Public API, specifically by inputting the Player Tags shared by @SirWerto.
The player_metadata.csv file was extracted through the .get_player() function of the Brawlstats API wrapper, following the data model defined as Player. It contains the following information:
The raw_battlelogs.csv file was obtained using the .get_battle_logs() function of the Brawlstats API wrapper, following the data model referred to as Battle-logs. You can find more details about this model at the following link:
- https://brawlstats.readthedocs.io/en/latest/api.html#battle-logs.
Lastly, the bounded_player_retention.csv provides metrics for bounded retention. To better understand the entire transformation process, you can refer to the project documentation available here.
Happy analysis :)