Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
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This dataset tracks annual white student percentage from 2021 to 2023 for Game Development Design School At Burleson Isd vs. Texas and Burleson Independent School District
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Historical Dataset of Game Development Design School At Burleson Isd is provided by PublicSchoolReview and contain statistics on metrics:Total Students Trends Over Years (2021-2023),Total Classroom Teachers Trends Over Years (2021-2023),Distribution of Students By Grade Trends,Student-Teacher Ratio Comparison Over Years (2021-2023),Asian Student Percentage Comparison Over Years (2021-2022),Hispanic Student Percentage Comparison Over Years (2021-2023),Black Student Percentage Comparison Over Years (2021-2023),White Student Percentage Comparison Over Years (2021-2023),Two or More Races Student Percentage Comparison Over Years (2021-2023),Diversity Score Comparison Over Years (2021-2023),Free Lunch Eligibility Comparison Over Years (2021-2023),Reduced-Price Lunch Eligibility Comparison Over Years (2021-2023),Reading and Language Arts Proficiency Comparison Over Years (2021-2022),Math Proficiency Comparison Over Years (2021-2022),Science Proficiency Comparison Over Years (2021-2022),Overall School Rank Trends Over Years (2021-2022)
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Here are a few use cases for this project:
Sports Game Analysis: "Character_id" could be used in analyzing sports game footage, specifically those sports where players wear helmets and vests in different colors, such as motorsports or a ski competition. The model can differentiate between different teams or individual players based on their distinct helmet and vest colors, helping in tracking players' movements, performance analysis, and defining game strategy.
Construction Site Surveillance: The model could be utilized to monitor adherence to safety regulations at construction sites. It can identify individuals and verify whether they are wearing necessary safety equipment like blue or white helmets or the required color-coded vests.
Crowd Monitoring/Control: During large events or festivals, the model could assist security personnel. By identifying distinct features such as helmet and vest colors, authorities can easily spot emergency personnel, security staff, or specific event participants within a crowd.
Rescue Operations: In complicated rescue operations, the model could help operators in monitoring the number of rescuers (identified by their helmet and vest colors) and victims in a certain area, facilitating improved coordination and efficiency.
Gaming and Simulation: Within video game development or virtual reality simulations, the model could integrate an extra layer of realism by accurately identifying various characters based on their displayed apparel such as helmets and vests. This could bring benefits both in the creation of more immersive gaming experiences or in designing training simulations for real-world applications.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
This is an educational game that is based in the human body. It is going to have different parts in the series telling different stories for each part of the human body and is going to be realistic as though the player is live in the body operating or flying some sort of fighting ship. The players role is to play the part of for example, a white blood cell fighting viruses, The player will learn while having fun. The game will be authenticated I am going by doctors as consultants to endorse the game features.. There is no other game on the market with all this incorporated into it so will be the first of its kind so is marked as the intellectual property of Naipthan Phillips. Anyone who copies this idea will have to compensate Naipthan Phillips for his idea. All others that contribute to the game will be credited for their input if selected.[NP: The TP IPR games development dataset 2 (health and education)]
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Magic The Gathering is a collectible card game. Statistics are reported by the publisher but not compiled nor accessible in a meaningful way for statistical analyses and likelihoods.Attributesobserver Name of person(s) Opening packs and inputting datacard_set Input name of the set (EX. Ikoria, Theros, Throne of Eldraine)box_n Box number 1, 2, 3, etcpack_n ranges from 1-36 per box (Replicate)card_name Name on the top of the cardrarity Common, uncommon, Rare, Mythiccard_type Found in middle of card, include multiple if applicable (Creature, Enchantment, land, artifact, Artifact Creature)creature_type Only applicable of creature cards (Cleric, beath, hydra, etc)power First Numeric value found on bottom right of creature card (0, 1, 2, 3, 4, etc)toughness Second Numeric Value found on bottom right of creature card (0, 1, 2, 3, 4, etc)n_colors Colorless counts as a 0, then 1, 2, 3, etccolors Color of the card, can have multiple if applicable (Red, Green, Black, White, Blue and Colorless)CMC Found in top right corner, use numerical value (3, 5, 8, 2, 0, etc)finish Regular, foil, showcase, showcase foiln_keywords 0 if there are none, if there are then 1, 2, 3, 4, etckeywords Usually only on creatures (Lifelink, deathtouch, trample, etc)n Should always be 1 per pack unless we exclude packs then it can range from 1+price Use FacetoFace website to price out values of each individual card
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Here are a few use cases for this project:
Footwear Designing: The 'whole_dataset' can be used by footwear designers and manufacturers to understand the different foot positions and aspects more accurately. It enables the creation of ergonomically and aesthetically successful designs, since the model identifies foot key points such as the toe, foot, heel, ankle, and pinky.
Medical Diagnostics: The dataset can be used in the healthcare sector to aid radiologists and orthopedic specialists in diagnosing foot injuries or deformities by providing key points allowing for easier pinpointing of issues.
Virtual Reality Gaming: Game developers working on VR games could leverage this dataset to provide more immersive experiences, particularly when foot movements are integral to the gameplay.
Rehabilitation and Physiotherapy: Physiotherapists and rehabilitation specialists could use this model to monitor the foot behavior of their patients, to track progress, devise treatment plans and so on. It can be particularly effective for post-accident or post-surgery patients.
Autonomous Driving: The model can be utilized by autonomous vehicle systems to understand and predict the behavior of a driver's foot, aiding in enhancing the safety features of the car. The provided example image of a person's foot in a car certainly indicates that such an application could be practically feasible.
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Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
This dataset tracks annual white student percentage from 2021 to 2023 for Game Development Design School At Burleson Isd vs. Texas and Burleson Independent School District