The global number of Facebook users was forecast to continuously increase between 2023 and 2027 by in total 391 million users (+14.36 percent). After the fourth consecutive increasing year, the Facebook user base is estimated to reach 3.1 billion users and therefore a new peak in 2027. Notably, the number of Facebook users was continuously increasing over the past years. User figures, shown here regarding the platform Facebook, have been estimated by taking into account company filings or press material, secondary research, app downloads and traffic data. They refer to the average monthly active users over the period and count multiple accounts by persons only once.The shown data are an excerpt of Statista's Key Market Indicators (KMI). The KMI are a collection of primary and secondary indicators on the macro-economic, demographic and technological environment in up to 150 countries and regions worldwide. All indicators are sourced from international and national statistical offices, trade associations and the trade press and they are processed to generate comparable data sets (see supplementary notes under details for more information).
Facebook received 73,390 user data requests from federal agencies and courts in the United States during the second half of 2023. The social network produced some user data in 88.84 percent of requests from U.S. federal authorities. The United States accounts for the largest share of Facebook user data requests worldwide.
https://academictorrents.com/nolicensespecifiedhttps://academictorrents.com/nolicensespecified
171 million names (100 million unique) This torrent contains: The URL of every searchable Facebook user s profile The name of every searchable Facebook user, both unique and by count (perfect for post-processing, datamining, etc) Processed lists, including first names with count, last names with count, potential usernames with count, etc The programs I used to generate everything So, there you have it: lots of awesome data from Facebook. Now, I just have to find one more problem with Facebook so I can write "Revenge of the Facebook Snatchers" and complete the trilogy. Any suggestions? >:-) Limitations So far, I have only indexed the searchable users, not their friends. Getting their friends will be significantly more data to process, and I don t have those capabilities right now. I d like to tackle that in the future, though, so if anybody has any bandwidth they d like to donate, all I need is an ssh account and Nmap installed. An additional limitation is that these are on
How many people use social media?
Social media usage is one of the most popular online activities. In 2024, over five billion people were using social media worldwide, a number projected to increase to over six billion in 2028.
Who uses social media?
Social networking is one of the most popular digital activities worldwide and it is no surprise that social networking penetration across all regions is constantly increasing. As of January 2023, the global social media usage rate stood at 59 percent. This figure is anticipated to grow as lesser developed digital markets catch up with other regions
when it comes to infrastructure development and the availability of cheap mobile devices. In fact, most of social media’s global growth is driven by the increasing usage of mobile devices. Mobile-first market Eastern Asia topped the global ranking of mobile social networking penetration, followed by established digital powerhouses such as the Americas and Northern Europe.
How much time do people spend on social media?
Social media is an integral part of daily internet usage. On average, internet users spend 151 minutes per day on social media and messaging apps, an increase of 40 minutes since 2015. On average, internet users in Latin America had the highest average time spent per day on social media.
What are the most popular social media platforms?
Market leader Facebook was the first social network to surpass one billion registered accounts and currently boasts approximately 2.9 billion monthly active users, making it the most popular social network worldwide. In June 2023, the top social media apps in the Apple App Store included mobile messaging apps WhatsApp and Telegram Messenger, as well as the ever-popular app version of Facebook.
Which county has the most Facebook users?
There are more than 378 million Facebook users in India alone, making it the leading country in terms of Facebook audience size. To put this into context, if India’s Facebook audience were a country then it would be ranked third in terms of largest population worldwide. Apart from India, there are several other markets with more than 100 million Facebook users each: The United States, Indonesia, and Brazil with 193.8 million, 119.05 million, and 112.55 million Facebook users respectively.
Facebook – the most used social media
Meta, the company that was previously called Facebook, owns four of the most popular social media platforms worldwide, WhatsApp, Facebook Messenger, Facebook, and Instagram. As of the third quarter of 2021, there were around 3,5 billion cumulative monthly users of the company’s products worldwide. With around 2.9 billion monthly active users, Facebook is the most popular social media worldwide. With an audience of this scale, it is no surprise that the vast majority of Facebook’s revenue is generated through advertising.
Facebook usage by device
As of July 2021, it was found that 98.5 percent of active users accessed their Facebook account from mobile devices. In fact, almost 81.8 percent of Facebook audiences worldwide access the platform only via mobile phone. Facebook is not only available through mobile browser as the company has published several mobile apps for users to access their products and services. As of the third quarter 2021, the four core Meta products were leading the ranking of most downloaded mobile apps worldwide, with WhatsApp amassing approximately six billion downloads.
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Gain valuable insights with our comprehensive Social Media Dataset, designed to help businesses, marketers, and analysts track trends, monitor engagement, and optimize strategies. This dataset provides structured and reliable social media data from multiple platforms.
Dataset Features
User Profiles: Access public social media profiles, including usernames, bios, follower counts, engagement metrics, and more. Ideal for audience analysis, influencer marketing, and competitive research. Posts & Content: Extract posts, captions, hashtags, media (images/videos), timestamps, and engagement metrics such as likes, shares, and comments. Useful for trend analysis, sentiment tracking, and content strategy optimization. Comments & Interactions: Analyze user interactions, including replies, mentions, and discussions. This data helps brands understand audience sentiment and engagement patterns. Hashtag & Trend Tracking: Monitor trending hashtags, topics, and viral content across platforms to stay ahead of industry trends and consumer interests.
Customizable Subsets for Specific Needs Our Social Media Dataset is fully customizable, allowing you to filter data based on platform, region, keywords, engagement levels, or specific user profiles. Whether you need a broad dataset for market research or a focused subset for brand monitoring, we tailor the dataset to your needs.
Popular Use Cases
Brand Monitoring & Reputation Management: Track brand mentions, customer feedback, and sentiment analysis to manage online reputation effectively. Influencer Marketing & Audience Analysis: Identify key influencers, analyze engagement metrics, and optimize influencer partnerships. Competitive Intelligence: Monitor competitor activity, content performance, and audience engagement to refine marketing strategies. Market Research & Consumer Insights: Analyze social media trends, customer preferences, and emerging topics to inform business decisions. AI & Predictive Analytics: Leverage structured social media data for AI-driven trend forecasting, sentiment analysis, and automated content recommendations.
Whether you're tracking brand sentiment, analyzing audience engagement, or monitoring industry trends, our Social Media Dataset provides the structured data you need. Get started today and customize your dataset to fit your business objectives.
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Descriptive statistics of social media use of Facebook users and Facebook non-users.
As of April 2024, Facebook had an addressable ad audience reach 131.1 percent in Libya, followed by the United Arab Emirates with 120.5 percent and Mongolia with 116 percent. Additionally, the Philippines and Qatar had addressable ad audiences of 114.5 percent and 111.7 percent.
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Insights include statistics on how many people posts reached, how many people engaged with each post and how many people talked about the post with their friends
As of April 2024, it was found that men between the ages of 25 and 34 years made up Facebook largest audience, accounting for 18.4 percent of global users. Additionally, Facebook's second largest audience base could be found with men aged 18 to 24 years.
Facebook connects the world
Founded in 2004 and going public in 2012, Facebook is one of the biggest internet companies in the world with influence that goes beyond social media. It is widely considered as one of the Big Four tech companies, along with Google, Apple, and Amazon (all together known under the acronym GAFA). Facebook is the most popular social network worldwide and the company also owns three other billion-user properties: mobile messaging apps WhatsApp and Facebook Messenger,
as well as photo-sharing app Instagram. Facebook usersThe vast majority of Facebook users connect to the social network via mobile devices. This is unsurprising, as Facebook has many users in mobile-first online markets. Currently, India ranks first in terms of Facebook audience size with 378 million users. The United States, Brazil, and Indonesia also all have more than 100 million Facebook users each.
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Purpose For the purpose of informing tobacco intervention programs, this dataset was created and used to explore how online social networks of smokers differed from those of nonsmokers. The study was a secondary analysis of data collected as part of a randomized control trial conducted within Facebook. (See "Other References" in "Metadata" for parent study information.) Basic description of 4 anonymized data files of study participants. fbr_friends: Anonymized Facebook friends networks, basic ego demographics, basic ego social media activity fbr_family: Anonymized Facebook family networks, basic ego demographics, basic ego social media activity fbr_photos: Anonymized Facebook photo networks, basic ego demographics, basic ego social media activity fbr_groups: Anonymized Facebook group networks, basic ego demographics, basic ego social media activity Each network comprises the ego, the ego's first degree connections, and the (second degree) connections between the ego's friends. Missing data and users who did not have friend, family, photo, or group networks were cleaned from the data beforehand. Each data file contains the following columns of data, taken with participant knowledge and consent participant_id: Nonidentifying ids assigned to different study participants. is_smoker: Binary value (0,1) that takes on the value 1 if participant was a smoker and 0 otherwise. gender: One of three categories: male, female, or blank, which signified Other (different from missing data). country: One of four categories: Canada (ca), US (us), Mexico (mx), or Other (xx). likes_count: Numeric data indicating number of Facebook likes the participant had made up to the date the data was collected. wall_count: Numeric data indicating number of Facebook wall posts the participant had made up to the date the data was collected. t_count_page_views: Numeric data indicating number of pages participant had visited in the UbiQUITous app up to the date the data was collected. yearsOld: Numeric data indicating age in years of the participant; right censored at 90 years for data anonymity. vertices: Number of people in the participant's network. edges: Number of connections between people in the network. density: The portion of potential connections in a network that are actual connections; a network-level metric; calculated after removing ego and isolates. mean_betweenness_centrality: An average of the relative importance of all individuals within their own network; a network-level metric; calculated after removing ego and isolates. transitivity: The extent to which the relationship between two nodes in a network that are connected by an edge is transitive (calculated as the number of triads divided by all possible connections); a network-level metric; calculated after removing ego and isolates. mean_closeness: Average of how closely associated members are to one another; a network-level metric; calculated after removing ego and isolates. isolates2: Number of individuals with no connections other than to the ego; a network-level metric. diameter3: Maximum degree of separation between any two individuals in the network; a network-level metric; calculated after removing ego and isolates. clusters3: Number of subnetworks; a network-level metric; calculated after removing ego and isolates. communities3: Number of groups, sorted to increase dense connections within the group and decrease sparse connections outside it (i.e., to maximize modularity); a network-level metric; calculated after removing ego and isolates. modularity3: The strength of division of a network into communities (calculated as the fraction of ties between community members in excess of the expected number of ties within communities if ties were random); a network-level metric. Detailed information on network metrics in the associated manuscript: "An exploration of the Facebook social networks of smokers and non-smokers" by Fu, L, Jacobs MA, Brookover J, Valente TW, Cobb NK, and Graham AL.
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Operating-Income Time Series for Meta Platforms Inc.. Meta Platforms, Inc. engages in the development of products that enable people to connect and share with friends and family through mobile devices, personal computers, virtual reality and mixed reality headsets, augmented reality, and wearables worldwide. It operates through two segments, Family of Apps (FoA) and Reality Labs (RL). The FoA segment offers Facebook, which enables people to build community through feed, reels, stories, groups, marketplace, and other; Instagram that brings people closer through instagram feed, stories, reels, live, and messaging; Messenger, a messaging application for people to connect with friends, family, communities, and businesses across platforms and devices through text, audio, and video calls; Threads, an application for text-based updates and public conversations; and WhatsApp, a messaging application that is used by people and businesses to communicate and transact in a private way. The RL segment provides virtual, augmented, and mixed reality related products comprising consumer hardware, software, and content that help people feel connected, anytime, and anywhere. The company was formerly known as Facebook, Inc. and changed its name to Meta Platforms, Inc. in October 2021. The company was incorporated in 2004 and is headquartered in Menlo Park, California.
Full edition for scientific use. The AUTNES dataset on party Facebook pages contains information on parties’ Facebook posts during the six weeks of election campaign for the Austrian general election in 2013. Data collection took place in autumn 2015. We retrieved posts for all parties that passed the threshold for entering the parliament in 2013. Each post constitutes a unit of analysis. The coding procedure applies the AUTNES relational approach of recording subjects, predicates, and objects to party Facebook pages. The subject is the party or candidate that operates the Facebook page and is coded with the name (if an individual is present), organisational affiliation and appearance in the coding unit (text only, text and image, image only). There are two types of objects: issues and object actors. Issues are recorded by coders selecting from the AUTNES issue coding scheme the dominant policy issue and the dominant campaign issue in the coding unit. The issue predicate numerically records whether the subject’s position towards the policy issue is one of support, rejection, or conveys a neutral/ambivalent stance. Up to ten object actors are recorded from each coding unit in the same way as the subject actor, supplemented with an evaluation by the subject actor (positive, negative, or neutral). In addition to the basic subject–predicate–object structure we code several additional variables: character traits, party records as well as a description of every actor’s outfit. Moreover, the dataset contains variables describing the Facebook page, the coding unit as well as images and calls for (preference) votes or campaign participation. Variables: Variables referring to Facebook posting: URL; type of Facebook page (party or candidate page); timestamp (date when the posting was published); text of the posting; links that were published in the posting; hashtags; number of likes, comments and shares of the posting; variables referring to posting: technical problems with coding; call for vote (for the author of the page); call for a preference vote with the name of the respective candidate; call for campaign participation in general and on Facebook; content of the posting: continuous text, picture, video; variables referring to the author of the Facebook page: author’s organization; author’s name; mention of the author in the posting; author’s outfit; author’s characteristics; author’s record; variables referring to issues: campaign issue; predicate; policy issue; reference to policy issue at the EU level; variables referring to object actors: object actor presence; object actor’s name; object actor’s organisation; appearance; predicate; object actor’s outfit; reference to the coded campaign issue and to the coded policy issue; object actor’s characteristics; object actor’s record; number of additional object actors that were not coded; variables referring to pictures: pictures of individuals that were not coded as object actors; description of individuals; number of people; reference to a party.
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COVIDcast displays signals related to COVID-19 activity levels across the United States, derived from a variety of anonymized, aggregated data sources made available by multiple partners.
One of COVIDcast streams displays results for a CMU-run symptom survey, advertised through Facebook.
This dataset is gathered using the delphi-epidata API and contains covidcast_meta and covidcast datasources.
Presently the dataset contains fb-survey data signal which is based on CMU-run symptom surveys, advertised through Facebook. Using this survey data, CMU estimate the percentage of people in a given location, on a given day that have CLI (covid-like illness = fever, along with cough, or shortness of breath, or difficulty breathing), and separately, that have ILI (influenza-like illness = fever, along with cough or sore throat).
Files are organized in folders based on the spatial resolution of fb-survey data (state, county, hrr, msa).
Each file contains the percentage of people in a given location, on a given day that have CLI or ILI. Data consists of raw and smoothed estimates and is gathered for all time values available at delphi-epidata.
Each file contains the following columns: - geo_value - location code - time_value - time unit (e.g. date) over which underlying events happened - direction - trend classifier (+1 -> increasing, 0 steady or not determined, -1 -> decreasing) - value - value (statistic) derived from the underlying data source - stderr - standard error of the statistic with respect to its sampling distribution, null when not applicable - sample_size - number of "data points" used in computing the statistic, null when not applicable
Additionally, the dataset contains the most recent covidcast_meta where you can find the summary statistics for fb-survey data.
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Altman-Zscore Time Series for Meta Platforms Inc.. Meta Platforms, Inc. engages in the development of products that enable people to connect and share with friends and family through mobile devices, personal computers, virtual reality and mixed reality headsets, augmented reality, and wearables worldwide. It operates through two segments, Family of Apps (FoA) and Reality Labs (RL). The FoA segment offers Facebook, which enables people to build community through feed, reels, stories, groups, marketplace, and other; Instagram that brings people closer through instagram feed, stories, reels, live, and messaging; Messenger, a messaging application for people to connect with friends, family, communities, and businesses across platforms and devices through text, audio, and video calls; Threads, an application for text-based updates and public conversations; and WhatsApp, a messaging application that is used by people and businesses to communicate and transact in a private way. The RL segment provides virtual, augmented, and mixed reality related products comprising consumer hardware, software, and content that help people feel connected, anytime, and anywhere. The company was formerly known as Facebook, Inc. and changed its name to Meta Platforms, Inc. in October 2021. The company was incorporated in 2004 and is headquartered in Menlo Park, California.
Semi-structured interviews with 36 individuals with either type 1 or type 2 diabetes. The interviews address their diagnosis and current life with diabetes, their use of Facebook and consumption and production of online content in relation to diabetes and its impacts, if any, on their diabetes management.Given the recognised importance of social networks in health and wellbeing, the recent rise in popularity of online networking sites affords a timely opportunity to learn more about their role in self-care associated with long-term conditions. Focusing on diabetes as one of the most pressing healthcare priorities, and Facebook as currently the most popular social networking site, the project examines contextual factors that shape knowledge, attitudes and practices in relation to online networking and chronic illness. The Facebook site allows its users to create textual and visual content, connections, organisational and individual pages, and groups, and in this way facilitates maintenance of different network types. Our study of Facebook use by people with diabetes, and by government and third sector organisations, will help us understand the role of these different networks, and of the Internet, in shaping and supporting self-care practices outside formal healthcare organisations. The overall aim is to investigate systematically expert and lay perspectives on online networking and diabetes in the UK through the analysis of discourses and practices surrounding the use of Facebook. Methodologically, the project combines linguistic and sociological approaches and develops a framework for a critical and contextual study of online networking and health. Data was collected through one-to-one semi-structured interviews lasting between 40 and 110 minutes.Interviews were audio recorded. Interviews took place in a variety of settings, including participants' homes, university offices, meeting rooms of Diabetes UK and occasionally in public cafes at the participants' requests. Where interview participants agreed, part of the interview involved accessing and viewing their Facebook account (Newsfeed, profile page, groups) using a laptop or their phone to discuss diabetes-related content that they accessed through Facebook. Unfortunately, the records of this (screenshots, browsing history) are not available through this archive.
The number of Facebook users in India was forecast to continuously increase between 2024 and 2028 by in total **** million users (+*** percent). After the ninth consecutive increasing year, the Facebook user base is estimated to reach ****** million users and therefore a new peak in 2028. Notably, the number of Facebook users of was continuously increasing over the past years.User figures, shown here regarding the platform facebook, have been estimated by taking into account company filings or press material, secondary research, app downloads and traffic data. They refer to the average monthly active users over the period and count multiple accounts by persons only once.The shown data are an excerpt of Statista's Key Market Indicators (KMI). The KMI are a collection of primary and secondary indicators on the macro-economic, demographic and technological environment in up to *** countries and regions worldwide. All indicators are sourced from international and national statistical offices, trade associations and the trade press and they are processed to generate comparable data sets (see supplementary notes under details for more information).Find more key insights for the number of Facebook users in countries like Nepal and Pakistan.
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NOTE: We plan to no longer update this dataset after May 22 2022.
These data sets are intended to inform researchers and public health experts about how populations are responding to physical distancing measures. In particular, there are two metrics, Change in Movement and Stay Put, that provide a slightly different perspective on movement trends. Change in Movement looks at how much people are moving around and compares it with a baseline period that predates most social distancing measures, while Stay Put looks at the fraction of the population that appear to stay within a small area during an entire day.
Full details, including the privacy protections in this data, are available here: https://research.fb.com/blog/2020/06/protecting-privacy-in-facebook-mobility-data-during-the-covid-19-response/
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Nymeria Dataset
[Project Page] [Data Explorer] [Code] [Paper]
Nymeria is the world's largest dataset of human motion in the wild, capturing diverse people performing diverse activities across diverse locations. It is first of a kind to record body motion using multiple egocentric multimodal devices, all accurately synchronized and localized in one metric 3D world. Nymeria is also the world's largest motion dataset with natural language descriptions. The dataset is… See the full description on the dataset page: https://huggingface.co/datasets/projectaria/Nymeria.
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Net-Borrowings Time Series for Meta Platforms Inc.. Meta Platforms, Inc. engages in the development of products that enable people to connect and share with friends and family through mobile devices, personal computers, virtual reality and mixed reality headsets, augmented reality, and wearables worldwide. It operates through two segments, Family of Apps (FoA) and Reality Labs (RL). The FoA segment offers Facebook, which enables people to build community through feed, reels, stories, groups, marketplace, and other; Instagram that brings people closer through instagram feed, stories, reels, live, and messaging; Messenger, a messaging application for people to connect with friends, family, communities, and businesses across platforms and devices through text, audio, and video calls; Threads, an application for text-based updates and public conversations; and WhatsApp, a messaging application that is used by people and businesses to communicate and transact in a private way. The RL segment provides virtual, augmented, and mixed reality related products comprising consumer hardware, software, and content that help people feel connected, anytime, and anywhere. The company was formerly known as Facebook, Inc. and changed its name to Meta Platforms, Inc. in October 2021. The company was incorporated in 2004 and is headquartered in Menlo Park, California.
The global number of Facebook users was forecast to continuously increase between 2023 and 2027 by in total 391 million users (+14.36 percent). After the fourth consecutive increasing year, the Facebook user base is estimated to reach 3.1 billion users and therefore a new peak in 2027. Notably, the number of Facebook users was continuously increasing over the past years. User figures, shown here regarding the platform Facebook, have been estimated by taking into account company filings or press material, secondary research, app downloads and traffic data. They refer to the average monthly active users over the period and count multiple accounts by persons only once.The shown data are an excerpt of Statista's Key Market Indicators (KMI). The KMI are a collection of primary and secondary indicators on the macro-economic, demographic and technological environment in up to 150 countries and regions worldwide. All indicators are sourced from international and national statistical offices, trade associations and the trade press and they are processed to generate comparable data sets (see supplementary notes under details for more information).