Estimates suggest that Apple Music had 95 million subscribers worldwide in June 2024, up by 2 million from the previous year. Launched in 2015 by U.S. tech giant Apple, Apple Music is the second largest music streaming service worldwide, competing with market leader Spotify. Spotify remains market leader While Apple Music is a popular music streaming platform, accounting for 12.6 percent of subscribers worldwide, the 2008 founded streaming service Spotify remains the market leader with a subscriber share of nearly 32 percent. Financially this meant that the Swedish company generated a global revenue of 3.7 billion euros through its Premium accounts in the fourth quarter of 2024 alone.Music streaming overall increasesOverall, music streaming has experienced significant growth over the last decade. Even if the annual growth rate is gradually declining, it still stood at over 7 percent in 2024, becoming the music industry’s main revenue driver and reaching a revenue of 20 billion U.S. dollars worldwide in 2024.
The most successful music streaming service in the United States was Apple Music as of September, with the most up to date information showing that 49.5 million users accessed the platform each month. Spotify closely followed, with a similarly impressive 47.7 million monthly users.
What is a music streaming service?
Music streaming services provide their users with a database compiled of songs, playlists, albums and videos, where content can be accessed online, downloaded, shared, bookmarked and organized.
The music streaming business is huge, and has sometimes been lauded as the savior of the music industry. The biggest two services are in constant competition for the monopoly of the market. Apple Music was launched in 2015, whereas Spotify has been around since 2008. Other popular streaming services include Deezer, SoundCloud and iHeartRadio.
Do artists make a lot of money from streaming services?
In short, unfortunately not. Both Apple Music and Spotify have been frequently criticized for the tiny royalty payments they offer artists. Particularly for emerging talent, streaming services are far from a lucrative source of income. Bigger, established stars like Taylor Swift are more likely to regularly make a good amount of money this way. But either way, a track needs to go viral or be streamed several million times before it earns any real cash.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Analysis of ‘K-Pop Hits Through The Years’ provided by Analyst-2 (analyst-2.ai), based on source dataset retrieved from https://www.kaggle.com/sberj127/kpop-hits-through-the-years on 12 November 2021.
--- Dataset description provided by original source is as follows ---
The datasets contain the top songs from the said era or year accordingly (as presented in the name of each dataset). Note that only the KPopHits90s dataset represents an era (1989-2001). Although there is a lack of easily available and reliable sources to show the actual K-Pop hits per year during the 90s, this era was still included as this time period was when the first generation of K-Pop stars appeared. Each of the other datasets represent a specific year after the 90s.
A song is considered to be a K-Pop hit during that era or year if it is included in the annual series of K-Pop Hits playlists, which is created officially by Apple Music. Note that for the dataset that represents the 90s, the playlist 90s K-Pop Essentials was used as the reference.
As someone who has a particular curiosity to the field of data science and a genuine love for the musicality in the K-Pop scene, this data set was created to make something out of the strong interest I have for these separate subjects.
I would like to express my sincere gratitude to Apple Music for creating the annual K-Pop playlists, Spotify for making their API very accessible, Spotipy for making it easier to get the desired data from the Spotify Web API, Tune My Music for automating the process of transferring one's library into another service's library and, of course, all those involved in the making of these songs and artists included in these datasets for creating such high quality music and concepts digestible even for the general public.
--- Original source retains full ownership of the source dataset ---
The datasets contain the top songs from the said era or year accordingly (as presented in the name of each dataset). Note that only the KPopHits90s dataset represents an era (1989-2001). Although there is a lack of easily available and reliable sources to show the actual K-Pop hits per year during the 90s, this era was still included as this time period was when the first generation of K-Pop stars appeared. Each of the other datasets represent a specific year after the 90s.
A song is considered to be a K-Pop hit during that era or year if it is included in the annual series of K-Pop Hits playlists, which is created officially by Apple Music. Note that for the dataset that represents the 90s, the playlist 90s K-Pop Essentials was used as the reference.
As someone who has a particular curiosity to the field of data science and a genuine love for the musicality in the K-Pop scene, this data set was created to make something out of the strong interest I have for these separate subjects.
I would like to express my sincere gratitude to Apple Music for creating the annual K-Pop playlists, Spotify for making their API very accessible, Spotipy for making it easier to get the desired data from the Spotify Web API, Tune My Music for automating the process of transferring one's library into another service's library and, of course, all those involved in the making of these songs and artists included in these datasets for creating such high quality music and concepts digestible even for the general public.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
This dataset contains the ground truth data used to evaluate the musical pitch, tempo and key estimation algorithms developed during the AudioCommons H2020 EU project and which are part of the Audio Commons Audio Extractor tool. It also includes ground truth information for the single-eventness audio descriptor also developed for the same tool.
This ground truth data has been used to generate the following documents:
All these documents are available in the materials section of the AudioCommons website.
All ground truth data in this repository is provided in the form of CSV files. Each CSV file corresponds to one of the individual datasets used in one or more evaluation tasks of the aforementioned deliverables. This repository does not include the audio files of each individual dataset, but includes references to the audio files. The following paragraphs describe the structure of the CSV files and give some notes about how to obtain the audio files in case these would be needed.
Structure of the CSV files
All CSV files in this repository (with the sole exception of SINGLE EVENT - Ground Truth.csv) feature the following 5 columns:
The remaining CSV file, SINGLE EVENT - Ground Truth.csv, has only the following 2 columns:
How to get the audio data
In this section we provide some notes about how to obtain the audio files corresponding to the ground truth annotations provided here. Note that due to licensing restrictions we are not allowed to re-distribute the audio data corresponding to most of these ground truth annotations.
https://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/
https://www.googleapis.com/download/storage/v1/b/kaggle-user-content/o/inbox%2F1842206%2Fd4a6033b6bd31af45d5175d02e697934%2FAPPLEAPPS2.png?generation=1700357122842963&alt=media" alt="">
These reviews are from Apple App Store
This dataset should paint a good picture on what is the public's perception of the apps over the years. Using this dataset, we can do the following
(AND MANY MORE!)
Images generated using Bing Image Generator
MIT Licensehttps://opensource.org/licenses/MIT
License information was derived automatically
The people from Czech are publishing a dataset for the HTTPS traffic classification.
Since the data were captured mainly in the real backbone network, they omitted IP addresses and ports. The datasets consist of calculated from bidirectional flows exported with flow probe Ipifixprobe. This exporter can export a sequence of packet lengths and times and a sequence of packet bursts and time. For more information, please visit ipfixprobe repository (Ipifixprobe).
During research, they divided HTTPS into five categories: L -- Live Video Streaming, P -- Video Player, M -- Music Player, U -- File Upload, D -- File Download, W -- Website, and other traffic.
They have chosen the service representatives known for particular traffic types based on the Alexa Top 1M list and Moz's list of the most popular 500 websites for each category. They also used several popular websites that primarily focus on the audience in Czech. The identified traffic classes and their representatives are provided below:
Live Video Stream Twitch, Czech TV, YouTube Live Video Player DailyMotion, Stream.cz, Vimeo, YouTube Music Player AppleMusic, Spotify, SoundCloud File Upload/Download FileSender, OwnCloud, OneDrive, Google Drive Website and Other Traffic Websites from Alexa Top 1M list
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Estimates suggest that Apple Music had 95 million subscribers worldwide in June 2024, up by 2 million from the previous year. Launched in 2015 by U.S. tech giant Apple, Apple Music is the second largest music streaming service worldwide, competing with market leader Spotify. Spotify remains market leader While Apple Music is a popular music streaming platform, accounting for 12.6 percent of subscribers worldwide, the 2008 founded streaming service Spotify remains the market leader with a subscriber share of nearly 32 percent. Financially this meant that the Swedish company generated a global revenue of 3.7 billion euros through its Premium accounts in the fourth quarter of 2024 alone.Music streaming overall increasesOverall, music streaming has experienced significant growth over the last decade. Even if the annual growth rate is gradually declining, it still stood at over 7 percent in 2024, becoming the music industry’s main revenue driver and reaching a revenue of 20 billion U.S. dollars worldwide in 2024.