This dataset provides estimated YouTube RPM (Revenue Per Mille) ranges for different niches in 2025, based on ad revenue earned per 1,000 monetized views.
CC0 1.0 Universal Public Domain Dedicationhttps://creativecommons.org/publicdomain/zero/1.0/
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This is the statistics for the Top 10 songs of various spotify artists and their YouTube videos. The Creators above generated the data and uploaded it to Kaggle on February 6-7 2023. The license to use this data is "CC0: Public Domain", allowing the data to be copied, modified, distributed, and worked on without having to ask permission. The data is in numerical and textual CSV format as attached. This dataset contains the statistics and attributes of the top 10 songs of various artists in the world. As described by the creators above, it includes 26 variables for each of the songs collected from spotify. These variables are briefly described next:
Track: name of the song, as visible on the Spotify platform. Artist: name of the artist. Url_spotify: the Url of the artist. Album: the album in wich the song is contained on Spotify. Album_type: indicates if the song is relesead on Spotify as a single or contained in an album. Uri: a spotify link used to find the song through the API. Danceability: describes how suitable a track is for dancing based on a combination of musical elements including tempo, rhythm stability, beat strength, and overall regularity. A value of 0.0 is least danceable and 1.0 is most danceable. Energy: is a measure from 0.0 to 1.0 and represents a perceptual measure of intensity and activity. Typically, energetic tracks feel fast, loud, and noisy. For example, death metal has high energy, while a Bach prelude scores low on the scale. Perceptual features contributing to this attribute include dynamic range, perceived loudness, timbre, onset rate, and general entropy. Key: the key the track is in. Integers map to pitches using standard Pitch Class notation. E.g. 0 = C, 1 = C♯/D♭, 2 = D, and so on. If no key was detected, the value is -1. Loudness: the overall loudness of a track in decibels (dB). Loudness values are averaged across the entire track and are useful for comparing relative loudness of tracks. Loudness is the quality of a sound that is the primary psychological correlate of physical strength (amplitude). Values typically range between -60 and 0 db. Speechiness: detects the presence of spoken words in a track. The more exclusively speech-like the recording (e.g. talk show, audio book, poetry), the closer to 1.0 the attribute value. Values above 0.66 describe tracks that are probably made entirely of spoken words. Values between 0.33 and 0.66 describe tracks that may contain both music and speech, either in sections or layered, including such cases as rap music. Values below 0.33 most likely represent music and other non-speech-like tracks. Acousticness: a confidence measure from 0.0 to 1.0 of whether the track is acoustic. 1.0 represents high confidence the track is acoustic. Instrumentalness: predicts whether a track contains no vocals. "Ooh" and "aah" sounds are treated as instrumental in this context. Rap or spoken word tracks are clearly "vocal". The closer the instrumentalness value is to 1.0, the greater likelihood the track contains no vocal content. Values above 0.5 are intended to represent instrumental tracks, but confidence is higher as the value approaches 1.0. Liveness: detects the presence of an audience in the recording. Higher liveness values represent an increased probability that the track was performed live. A value above 0.8 provides strong likelihood that the track is live. Valence: a measure from 0.0 to 1.0 describing the musical positiveness conveyed by a track. Tracks with high valence sound more positive (e.g. happy, cheerful, euphoric), while tracks with low valence sound more negative (e.g. sad, depressed, angry). Tempo: the overall estimated tempo of a track in beats per minute (BPM). In musical terminology, tempo is the speed or pace of a given piece and derives directly from the average beat duration. Duration_ms: the duration of the track in milliseconds. Stream: number of streams of the song on Spotify. Url_youtube: url of the video linked to the song on Youtube, if it have any. Title: title of the videoclip on youtube. Channel: name of the channel that have published the video. Views: number of views. Likes: number of likes. Comments: number of comments. Description: description of the video on Youtube. Licensed: Indicates whether the video represents licensed content, which means that the content was uploaded to a channel linked to a YouTube content partner and then claimed by that partner. official_video: boolean value that indicates if the video found is the official video of the song. The data was last updated on February 7, 2023.
In 2023, Meta Platforms had a total annual revenue of over 134 billion U.S. dollars, up from 116 billion in 2022. LinkedIn reported its highest annual revenue to date, generating over 15 billion USD, whilst Snapchat reported an annual revenue of 4.6 billion USD.
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Data set of materials in vessels
The handling of materials in glassware vessels is the main task in chemistry laboratory research as well as a large number of other activities. Visual recognition of the physical phase of the
materials is essential for many methods ranging from a simple task such as fill-level evaluation to the
identification of more complex properties such as solvation, precipitation, crystallization and phase
separation. To help train neural nets for this task, a new data set was created. The data set contains a
thousand images of materials, in different phases and involved in different chemical processes, in a
laboratory setting. Each pixel in each image is labeled according to several layers of classification, as
given below:
a. Vessel/Background: For each pixel assign value of one if it is part of the vessel and zero otherwise.
This annotation was used as the ROI map for the valve filter method.
b. Filled/Empty: This is similar to the above, but also distinguishes between the filled and empty
regions of the vessel. For each pixel, one of the following three values is assigned:0 (background); 1
(empty vessel); or 2 (filled vessel).
c. Phase type: This is similar to the above but distinguishes between liquid and solid regions of the
filled vessel. For each pixel, one of the following four values: 0 (background); 1 (empty vessel); 2
(liquid); or 3 (solid).
d. Fine-grained physical phase type: This is similar to the above but distinguishes between specific
classes of physical phase. For each pixel, one of 15 values is assigned: 1 (background); 2 (empty
vessel); 3 (liquid); 4 (liquid phase two, in the case where more than one phase of the liquid appears in
the vessel); 5 (suspension); 6 (emulsion); 7 (foam); 8 (solid); 9 (gel); 10 (powder); 11 (granular); 12
(bulk); 13 (solid-liquid mixture); 14 (solid phase two, in the case where more than one phase of solid
exists in the vessel): and 15 (vapor).
The annotations are given as images of the size of the original image, where the pixel value is the
class number. The annotation of the vessel region (a) is used in the ROI input for the valve filter net .
4.1. Validation/testing set
The data set is divided into training and testing sets. The testing set is itself divided into two subsets;
one contains images extracted from the same YouTube channels as the training set, and therefore was
taken under similar conditions as the training images. The second subset contains images extracted
from YouTube channels not included in the training set, and hence contains images taken under
different conditions from those used to train the net.
4.2. Creating the data set
The creation of a large number of images with a variety of chemical processes and settings could have
been a daunting task. Luckily, several YouTube channels dedicated to chemical experiments exist
which offer high-quality footage of chemistry experiments. Thanks to these channels, including
NurdRage, NileRed, ChemPlayer, it was possible to collect a large number of high-quality images in a
short time. Pixel-wise annotation of these images was another challenging task, and was performed by
Alexandra Emanuel and Mor Bismuth.
For more details see: Setting attention region for convolutional neural networks using region selective features, for recognition of materials within glass vessels
This dataset was first published in 2017.8
For newer and Bigger datasets see
https://zenodo.org/record/4736111#.YbG-RrtyZH4
https://zenodo.org/record/3697452#.YbG-TLtyZH4
Cristiano Ronaldo has one of the most popular Instagram accounts as of April 2024.
The Portuguese footballer is the most-followed person on the photo sharing app platform with 628 million followers. Instagram's own account was ranked first with roughly 672 million followers.
How popular is Instagram?
Instagram is a photo-sharing social networking service that enables users to take pictures and edit them with filters. The platform allows users to post and share their images online and directly with their friends and followers on the social network. The cross-platform app reached one billion monthly active users in mid-2018. In 2020, there were over 114 million Instagram users in the United States and experts project this figure to surpass 127 million users in 2023.
Who uses Instagram?
Instagram audiences are predominantly young – recent data states that almost 60 percent of U.S. Instagram users are aged 34 years or younger. Fall 2020 data reveals that Instagram is also one of the most popular social media for teens and one of the social networks with the biggest reach among teens in the United States.
Celebrity influencers on Instagram
Many celebrities and athletes are brand spokespeople and generate additional income with social media advertising and sponsored content. Unsurprisingly, Ronaldo ranked first again, as the average media value of one of his Instagram posts was 985,441 U.S. dollars.
Open Government Licence - Canada 2.0https://open.canada.ca/en/open-government-licence-canada
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Have you ever wanted to create your own maps, or integrate and visualize spatial datasets to examine changes in trends between locations and over time? Follow along with these training tutorials on QGIS, an open source geographic information system (GIS) and learn key concepts, procedures and skills for performing common GIS tasks – such as creating maps, as well as joining, overlaying and visualizing spatial datasets. These tutorials are geared towards new GIS users. We’ll start with foundational concepts, and build towards more advanced topics throughout – demonstrating how with a few relatively easy steps you can get quite a lot out of GIS. You can then extend these skills to datasets of thematic relevance to you in addressing tasks faced in your day-to-day work.
Which county has the most Facebook users?
There are more than 378 million Facebook users in India alone, making it the leading country in terms of Facebook audience size. To put this into context, if India’s Facebook audience were a country then it would be ranked third in terms of largest population worldwide. Apart from India, there are several other markets with more than 100 million Facebook users each: The United States, Indonesia, and Brazil with 193.8 million, 119.05 million, and 112.55 million Facebook users respectively.
Facebook – the most used social media
Meta, the company that was previously called Facebook, owns four of the most popular social media platforms worldwide, WhatsApp, Facebook Messenger, Facebook, and Instagram. As of the third quarter of 2021, there were around 3,5 billion cumulative monthly users of the company’s products worldwide. With around 2.9 billion monthly active users, Facebook is the most popular social media worldwide. With an audience of this scale, it is no surprise that the vast majority of Facebook’s revenue is generated through advertising.
Facebook usage by device
As of July 2021, it was found that 98.5 percent of active users accessed their Facebook account from mobile devices. In fact, almost 81.8 percent of Facebook audiences worldwide access the platform only via mobile phone. Facebook is not only available through mobile browser as the company has published several mobile apps for users to access their products and services. As of the third quarter 2021, the four core Meta products were leading the ranking of most downloaded mobile apps worldwide, with WhatsApp amassing approximately six billion downloads.
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This data set contains combined on-court performance data for NBA players in the 2016-2017 season, alongside salary, Twitter engagement, and Wikipedia traffic data.
Further information can be found in a series of articles for IBM Developerworks: "Explore valuation and attendance using data science and machine learning" and "Exploring the individual NBA players".
A talk about this dataset has slides from March, 2018, Strata:
Further reading on this dataset is in the book Pragmatic AI, in Chapter 6 or full book, Pragmatic AI: An introduction to Cloud-based Machine Learning and watch lesson 9 in Essential Machine Learning and AI with Python and Jupyter Notebook
You can watch a breakdown of using cluster analysis on the Pragmatic AI YouTube channel
Learn to deploy a Kaggle project into a production Machine Learning sklearn + flask + container by reading Python for Devops: Learn Ruthlessly Effective Automation, Chapter 14: MLOps and Machine learning engineering
Use social media to predict a winning season with this notebook: https://github.com/noahgift/core-stats-datascience/blob/master/Lesson2_7_Trends_Supervized_Learning.ipynb
Learn to use the cloud for data analysis.
Data sources include ESPN, Basketball-Reference, Twitter, Five-ThirtyEight, and Wikipedia. The source code for this dataset (in Python and R) can be found on GitHub. Links to more writing can be found at noahgift.com.
As of January 2024, #love was the most used hashtag on Instagram, being included in over two billion posts on the social media platform. #Instagood and #instagram were used over one billion times as of early 2024.
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https://upload.wikimedia.org/wikipedia/en/thumb/8/84/Indian_Premier_League_Official_Logo.svg/1024px-Indian_Premier_League_Official_Logo.svg.png" alt="">
The Indian Premier League (IPL) is a professional men's Twenty20 cricket league, contested by ten teams based out of ten Indian cities. The league was founded by the Board of Control for Cricket in India (BCCI) in 2007. It is usually held between March and May of every year and has an exclusive window in the ICC Future Tours Programme.
The IPL is the most-attended cricket league in the world and in 2014 was ranked sixth by average attendance among all sports leagues. In 2010, the IPL became the first sporting event in the world to be broadcast live on YouTube. The brand value of the IPL in 2019 was ₹47,500 crore (US$6.3 billion), according to Duff & Phelps. According to BCCI, the 2015 IPL season contributed ₹1,150 crore (US$150 million) to the GDP of the Indian economy. The 2020 IPL season set a massive viewership record with 31.57 million average impressions and with an overall consumption increase of 23 per cent from the 2019 season.
There have been fourteen seasons of the IPL tournament. The current IPL title holders are the Chennai Super Kings, winning the 2021 season. The venue for the 2020 season was moved due to the COVID-19 pandemic and games were played in the United Arab Emirates.
A team can acquire players through any of the three ways: the annual player auction, trading players with other teams during the trading windows, and signing replacements for unavailable players. Players sign up for the auction and also set their base price, and are bought by the franchise that bids the highest for them. Unsold players at the auction are eligible to be signed up as replacement signings. In the trading windows, a player can only be traded with his consent, with the franchise paying the difference if any between the old and new contracts. If the new contract is worth more than the older one, the difference is shared between the player and the franchise selling the player. There are generally three trading windows—two before the auction and one after the auction but before the start of the tournament. Players cannot be traded outside the trading windows or during the tournament, whereas replacements can be signed before or during the tournament.
Some of the team composition rules (as of 2020 season) are as follows: - The squad strength must be between 18 and 25 players, with a maximum of 8 overseas players. - Salary cap of the entire squad must not exceed ₹850 million (US$11 million). - Under-19 players cannot be picked unless they have previously played first-class or List A cricket. - A team can play a maximum of 4 overseas players in their playing eleven.
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A curated dataset of over 400 unique and creative YouTube channel name ideas organized by popular niches such as gaming, travel, tech, beauty, vlogging, pets, DIY, education, and more. Includes a free YouTube channel name generator to help creators find inspiration for their brand.
Attribution-NonCommercial-NoDerivs 4.0 (CC BY-NC-ND 4.0)https://creativecommons.org/licenses/by-nc-nd/4.0/
License information was derived automatically
The Indian Premier League (IPL) is a professional Twenty20 cricket league in India usually contested between March and May of every year by eight teams representing eight different cities or states in India. The league was founded by the Board of Control for Cricket in India (BCCI) in 2007. The IPL has an exclusive window in ICC Future Tours Programme.
The IPL is the most-attended cricket league in the world and in 2014 was ranked sixth by average attendance among all sports leagues. In 2010, the IPL became the first sporting event in the world to be broadcast live on YouTube. The brand value of the IPL in 2019 was ₹475 billion (US$6.7 billion), according to Duff & Phelps. According to BCCI, the 2015 IPL season contributed ₹11.5 billion (US$160 million) to the GDP of the Indian economy.
The dataset consist of data about IPL matches played from the year 2008 to 2019. IPL is a professional Twenty20 cricket league founded by the Board of Control for Cricket in India (BCCI) in 2008. The league has 8 teams representing 8 different Indian cities or states. It enjoys tremendous popularity and the brand value of the IPL in 2019 was estimated to be ₹475 billion (US$6.7 billion). So let’s analyze IPL through stats.
The dataset has 18 columns. Let’s get acquainted with the columns. - id: The IPL match id. - season: The IPL season - city: The city where the IPL match was held. - date: The date on which the match was held. - team1: One of the teams of the IPL match - team2: The other team of the IPL match - toss_winner: The team that won the toss - toss_decision: The decision taken by the team that won the toss to ‘bat’ or ‘field’ - result: The result(‘normal’, ‘tie’, ‘no result’) of the match. - dl_applied: (1 or 0)indicates whether the Duckworth-Lewis rule was applied or not. - winner: The winner of the match. - win_by_runs: Provides the runs by which the team batting first won - win_by_runs: Provides the number of wickets by which the team batting second won. - player_of_match: The outstanding player of the match. - venue: The venue where the match was hosted. - umpire1: One of the two on-field umpires who officiate the match. - umpire2: One of the two on-field umpires who officiate the match. - umpire3: The off-field umpire who officiates the match
How much time do people spend on social media?
As of 2024, the average daily social media usage of internet users worldwide amounted to 143 minutes per day, down from 151 minutes in the previous year. Currently, the country with the most time spent on social media per day is Brazil, with online users spending an average of three hours and 49 minutes on social media each day. In comparison, the daily time spent with social media in
the U.S. was just two hours and 16 minutes. Global social media usageCurrently, the global social network penetration rate is 62.3 percent. Northern Europe had an 81.7 percent social media penetration rate, topping the ranking of global social media usage by region. Eastern and Middle Africa closed the ranking with 10.1 and 9.6 percent usage reach, respectively.
People access social media for a variety of reasons. Users like to find funny or entertaining content and enjoy sharing photos and videos with friends, but mainly use social media to stay in touch with current events friends. Global impact of social mediaSocial media has a wide-reaching and significant impact on not only online activities but also offline behavior and life in general.
During a global online user survey in February 2019, a significant share of respondents stated that social media had increased their access to information, ease of communication, and freedom of expression. On the flip side, respondents also felt that social media had worsened their personal privacy, increased a polarization in politics and heightened everyday distractions.
As of April 2024, almost 32 percent of global Instagram audiences were aged between 18 and 24 years, and 30.6 percent of users were aged between 25 and 34 years. Overall, 16 percent of users belonged to the 35 to 44 year age group.
Instagram users
With roughly one billion monthly active users, Instagram belongs to the most popular social networks worldwide. The social photo sharing app is especially popular in India and in the United States, which have respectively 362.9 million and 169.7 million Instagram users each.
Instagram features
One of the most popular features of Instagram is Stories. Users can post photos and videos to their Stories stream and the content is live for others to view for 24 hours before it disappears. In January 2019, the company reported that there were 500 million daily active Instagram Stories users. Instagram Stories directly competes with Snapchat, another photo sharing app that initially became famous due to it’s “vanishing photos” feature.
As of the second quarter of 2021, Snapchat had 293 million daily active users.
As of April 2024, Bahrain was the country with the highest Instagram audience reach with 95.6 percent. Kazakhstan also had a high Instagram audience penetration rate, with 90.8 percent of the population using the social network. In the United Arab Emirates, Turkey, and Brunei, the photo-sharing platform was used by more than 85 percent of each country's population.
Instagram’s most popular post
As of April 2024, the most popular post on Instagram was Lionel Messi and his teammates after winning the 2022 FIFA World Cup with Argentina, posted by the account @leomessi. Messi's post, which racked up over 61 million likes within a day, knocked off the reigning post, which was 'Photo of an Egg'. Originally posted in January 2021, 'Photo of an Egg' surpassed the world’s most popular Instagram post at that time, which was a photo by Kylie Jenner’s daughter totaling 18 million likes.
After several cryptic posts published by the account, World Record Egg revealed itself to be a part of a mental health campaign aimed at the pressures of social media use.
Instagram’s most popular accounts
As of April 2024, the official Instagram account @instagram had the most followers of any account on the platform, with 672 million followers. Portuguese footballer Cristiano Ronaldo (@cristiano) was the most followed individual with 628 million followers, while Selena Gomez (@selenagomez) was the most followed woman on the platform with 429 million. Additionally, Inter Miami CF striker Lionel Messi (@leomessi) had a total of 502 million. Celebrities such as The Rock, Kylie Jenner, and Ariana Grande all had over 380 million followers each.
Instagram influencers
In the United States, the leading content category of Instagram influencers was lifestyle, with 15.25 percent of influencers creating lifestyle content in 2021. Music ranked in second place with 10.96 percent, followed by family with 8.24 percent. Having a large audience can be very lucrative: Instagram influencers in the United States, Canada and the United Kingdom with over 90,000 followers made around 1,221 US dollars per post.
Instagram around the globe
Instagram’s worldwide popularity continues to grow, and India is the leading country in terms of number of users, with over 362.9 million users as of January 2024. The United States had 169.65 million Instagram users and Brazil had 134.6 million users. The social media platform was also very popular in Indonesia and Turkey, with 100.9 and 57.1, respectively. As of January 2024, Instagram was the fourth most popular social network in the world, behind Facebook, YouTube and WhatsApp.
As of April 2024, around 16.5 percent of global active Instagram users were men between the ages of 18 and 24 years. More than half of the global Instagram population worldwide was aged 34 years or younger.
Teens and social media
As one of the biggest social networks worldwide, Instagram is especially popular with teenagers. As of fall 2020, the photo-sharing app ranked third in terms of preferred social network among teenagers in the United States, second to Snapchat and TikTok. Instagram was one of the most influential advertising channels among female Gen Z users when making purchasing decisions. Teens report feeling more confident, popular, and better about themselves when using social media, and less lonely, depressed and anxious.
Social media can have negative effects on teens, which is also much more pronounced on those with low emotional well-being. It was found that 35 percent of teenagers with low social-emotional well-being reported to have experienced cyber bullying when using social media, while in comparison only five percent of teenagers with high social-emotional well-being stated the same. As such, social media can have a big impact on already fragile states of mind.
As of April 2024, Facebook had an addressable ad audience reach 131.1 percent in Libya, followed by the United Arab Emirates with 120.5 percent and Mongolia with 116 percent. Additionally, the Philippines and Qatar had addressable ad audiences of 114.5 percent and 111.7 percent.
As of January 2024, Instagram was slightly more popular with men than women, with men accounting for 50.6 percent of the platform’s global users. Additionally, the social media app was most popular amongst younger audiences, with almost 32 percent of users aged between 18 and 24 years.
Instagram’s Global Audience
As of January 2024, Instagram was the fourth most popular social media platform globally, reaching two billion monthly active users (MAU). This number is projected to keep growing with no signs of slowing down, which is not a surprise as the global online social penetration rate across all regions is constantly increasing.
As of January 2024, the country with the largest Instagram audience was India with 362.9 million users, followed by the United States with 169.7 million users.
Who is winning over the generations?
Even though Instagram’s audience is almost twice the size of TikTok’s on a global scale, TikTok has shown itself to be a fierce competitor, particularly amongst younger audiences. TikTok was the most downloaded mobile app globally in 2022, generating 672 million downloads. As of 2022, Generation Z in the United States spent more time on TikTok than on Instagram monthly.
As of April 2024, it was found that men between the ages of 25 and 34 years made up Facebook largest audience, accounting for 18.4 percent of global users. Additionally, Facebook's second largest audience base could be found with men aged 18 to 24 years.
Facebook connects the world
Founded in 2004 and going public in 2012, Facebook is one of the biggest internet companies in the world with influence that goes beyond social media. It is widely considered as one of the Big Four tech companies, along with Google, Apple, and Amazon (all together known under the acronym GAFA). Facebook is the most popular social network worldwide and the company also owns three other billion-user properties: mobile messaging apps WhatsApp and Facebook Messenger,
as well as photo-sharing app Instagram. Facebook usersThe vast majority of Facebook users connect to the social network via mobile devices. This is unsurprising, as Facebook has many users in mobile-first online markets. Currently, India ranks first in terms of Facebook audience size with 378 million users. The United States, Brazil, and Indonesia also all have more than 100 million Facebook users each.
This dataset provides estimated YouTube RPM (Revenue Per Mille) ranges for different niches in 2025, based on ad revenue earned per 1,000 monetized views.