Data on recorded music industry revenue in the United States from 2009 to 2024 shows steady growth from 2015 onwards. The revenue reached over ** billion U.S. dollars in 2024, up from the ***billion reported in the previous year. Music is the revenue driver of the audio market With music being part of everyday life as well as a popular form of entertainment, it has been the most popular audio format and is likely to remain the revenue driver of the industry. Global recorded music revenue alone generated a total of **** billion U.S. dollars in 2024. In the United States, recorded music industry revenue amounted to **** billion U.S. dollars in 2024, which is more than twice as much compared to 2009. Streaming is dominating music consumption Over the years, streaming has become increasingly popular, overtaking other forms of music consumption. Especially physical sales of music have experienced a sharp drop in numbers, only slightly recovering in recent years. Nonetheless, while streaming is by far the most popular way of consumption, the boom it has experienced over the last 10 years or so seems to be slowing down. In 2022, global music streaming revenue only grew by **** percent, which is a significant drop from the growth rate of **** percent in the year before. In 2024, the recorded growth dropped to *******************.
The revenue in the IT services market in the United States was forecast to continuously increase between 2024 and 2029 by in total ***** billion U.S. dollars (+***** percent). After the ninth consecutive increasing year, the indicator is estimated to reach ****** billion U.S. dollars and therefore a new peak in 2029. Notably, the revenue of the IT services market was continuously increasing over the past years.Find more information concerning Greece and Czechia. The Statista Market Insights cover a broad range of additional markets.
The revenue in the e-commerce market in the United States was forecast to continuously increase between 2025 and 2029 by in total 498.2 billion U.S. dollars (+37.16 percent). After the tenth consecutive increasing year, the revenue is estimated to reach 1.8 trillion U.S. dollars and therefore a new peak in 2029. Notably, the revenue of the e-commerce market was continuously increasing over the past years.Find other key market indicators concerning the average revenue per user (ARPU) and number of users. The Statista Market Insights cover a broad range of additional markets.
The revenue in the software market in the United States was forecast to continuously increase between 2025 and 2030 by in total **** billion U.S. dollars (+***** percent). After the ninth consecutive increasing year, the revenue is estimated to reach ***** billion U.S. dollars and therefore a new peak in 2030. Notably, the revenue of the software market was continuously increasing over the past years.Find more information concerning Poland and Spain. The Statista Market Insights cover a broad range of additional markets.
This statistic shows the revenue of the industry “real estate“ in the U.S. by segment from 2012 to 2017, with a forecast to 2024. It is projected that the revenue of real estate in the U.S. will amount to approximately ***** billion U.S. Dollars by 2024.
The revenue in the 'Enterprise Software' segment of the software market in the United States was forecast to continuously increase between 2025 and 2030 by in total **** billion U.S. dollars (****** percent). After the ninth consecutive increasing year, the revenue is estimated to reach ****** billion U.S. dollars and therefore a new peak in 2030. Notably, the revenue of the 'Enterprise Software' segment of the software market was continuously increasing over the past years.Find more information concerning Czechia and Finland. The Statista Market Insights cover a broad range of additional markets.
The statistic provides information on the music industry revenue in the United States from 2012 to 2015, as well as a forecast for 2016 to 2021. According to the source, the revenue will grow from ***** billion U.S. dollars in 2014 to ***** billion in 2021. In the first half of 2016, ** percent of the revenue in the music industry came from streaming and a further ** percent was derived from permanent downloads. Subscription and streaming digital music revenue in the United States was worth over **** billion U.S. dollars in 2016.
The statistic depicts the distribution of the information industry revenue (366 billion U.S. dollars) in the United States in 2010, by sector. *** percent of the revenue went into the company information sector.
This statistic shows the revenue of the industry “tax preparation services“ in the U.S. from 2012 to 2017, with a forecast to 2024. It is projected that the revenue of tax preparation services in the U.S. will amount to approximately ******* million U.S. Dollars by 2024.
The statistic shows the revenue of the IT services industry in the United States from 2000 to 2009. In 2005, the IT services industry earned revenue of 294 billion U.S. dollars in the United States.
The revenue in the food market in the United States was forecast to continuously increase between 2025 and 2030 by in total ***** billion U.S. dollars (+***** percent). After the ***** consecutive increasing year, the revenue is estimated to reach *** trillion U.S. dollars and therefore a new peak in 2030. Notably, the revenue of the food market was continuously increasing over the past years.Find more key insights for the revenue in countries and regions like the average revenue per capita in the 'Yogurt' segment of the food market in the world and the average revenue per capita in the 'Milk' segment of the food market in Israel. The Statista Market Insights cover a broad range of additional markets.
The revenue in the media market in the United States was forecast to continuously increase between 2025 and 2030 by in total ***** billion U.S. dollars (+***** percent). After the tenth consecutive increasing year, the revenue is estimated to reach ****** billion U.S. dollars and therefore a new peak in 2030. Notably, the revenue of the media market was continuously increasing over the past years.Find further information concerning the penetration rate in the 'Physically Recorded Music' segment of the media market in the United Kingdom and the average revenue per user in the 'OTT Video' segment of the media market in Australia. The Statista Market Insights cover a broad range of additional markets.
In 2021, U.S. ad revenue reached close to *** billion U.S. dollars. Over the past decade, excluding 2020 when the advertising market was reorganized due to the coronavirus outbreak, advertising revenue in the United States has been constantly growing. In 2021, the ad market in the country saw positive growth of **** percent, showing recovery from the impact of the pandemic. Which media are important for U.S. advertisers? Industry figures indicate the clear significance of internet advertising, and within that the predominance of search. TV advertising has been dethroned by increased internet advertising and is calculated to account for close to **** percent of ad total media ad revenues in 2022. U.S. CMOs are investing less in offline media in favor of digital formats. Traditional media are facing continuous reductions in marketing budgets, while digital media remain the focus of marketers. Magazines and newspapers are experiencing the most serious declines in ad spending, with growth rates below * and ** percent respectively.
In May 2025, the retail gaming revenue in the United States amounted to **** billion U.S. dollars. When examining specific segment revenues, accessories were the lowest-performing segment at retail overall, while video gaming content accounted for the majority of consumer spending. Video game spending habits in the United States More than four in ten U.S. gamers across all platforms were willing to spend a maximum of ** to ** U.S. dollars on a video game. A November 2022 survey found that more than four in ten PC and console gamers stated so, while over three in ten mobile-only gamers said they only played free games. Console gamers were most comfortable spending money on their hobby at this price point. In 2023, total U.S. consumer spending on video game content amounted to **** billion U.S. dollars, a one percent increase from **** billion U.S. dollars in the preceding year. Game releases are planned around the holiday season What is very specific to the industry at large is that the highest monthly revenues occur around the holiday season in November and December of each year. The entire market revolves around maximizing sales during the season, and most new game releases of high-budget, high-profile titles (so-called AAA games) are planned shortly before the winter holidays. Many of these annual blockbuster releases see releases from late Q3 onwards: EA Sports FC usually releases in late September, and new games in Activision Blizzard’s Call of Duty series are launched between late October and early November.For the holiday season 2023, blockbusters Baldur’s Gate 3 and Starfield had already started the season of major video game releases. Other AAA titles that are also taking advantage of the Christmas shopping release window are the Cyberpunk 2077: Phantom Liberty DLC, Assassin’s Creed Mirage, Marvel's Spider-Man 2 as well as the Nintendo Switch release of Hogwarts Legacy and the PS5 port of mobile gaming title Honkai Star Rail by Genshin Impact publisher MiHoYo.
In 2023, revenue of the hotel market in the United States reached ***** billion U.S. dollars. This was forecast to continuously increase between 2024 and 2029.Find other key market indicators on the number of users and user penetration.
The revenue in the furniture market in the United States was forecast to continuously increase between 2025 and 2029 by in total **** billion U.S. dollars (+***** percent). After the ***** consecutive increasing year, the revenue is estimated to reach ****** billion U.S. dollars and therefore a new peak in 2029. Notably, the revenue of the furniture market was continuously increasing over the past years.Find more information concerning Worldwide and Russia.The Statista Market Insights cover a broad range of additional markets.
Streaming accounted for 84 percent of the U.S. music industry's revenue in 2024, up from 65 percent in 2017 and marking an increase of nearly 20 percent in that period. During the same time period, the share of revenue generated by digital downloads decreased significantly.
This statistic shows the revenue of the industry “repair and maintenance“ in the U.S. by segment from 2012 to 2017, with a forecast to 2024. It is projected that the revenue of repair and maintenance in the U.S. will amount to approximately ***** billion U.S. Dollars by 2024.
Over the last two observations, the revenue is forecast to significantly increase in all segments. As part of the positive trend, the revenue reaches the maximum value for all three different segments at the end of the comparison period. Particularly noteworthy is the segment Outpatient Care, which has the highest value of ****** billion U.S. dollars. Find further statistics on other topics such as a comparison of the revenue in Southeast Asia and a comparison of countries or regions regarding the average spend per capita. The Statista Market Insights cover a broad range of additional markets.
Due to the ever-increasing amount of gathered and analyzed data, the global revenue of the market research industry has experienced strong growth in recent years. The North American market was the largest, valued at almost ** billion U.S. dollars in 2023, with the United States accounting for more than half of the global market. Market research industry The market research industry includes any organized activity aimed at gathering information about a specific industry, market, or group of customers. Market research relies on various types of services such as statistics, models, surveys, and, increasingly, big data analytics as a key instrument to meet customers’ needs and to direct investments in R&D and in new markets. In recent years, new technologies and new devices led to the emergence of new research methods such as big data analytics, mobile surveys, and behavioral economic models. Leading market research companies With a total revenue of roughly *** billion U.S dollars in 2023, Gartner was the leading market research company worldwide. Headquartered in Connecticut in the United States, Gartner is a global market research company operating worldwide. Their nearest global competitor, U.S. company IQVIA, reported *** billion U.S. dollars in global revenue in 2023.
Data on recorded music industry revenue in the United States from 2009 to 2024 shows steady growth from 2015 onwards. The revenue reached over ** billion U.S. dollars in 2024, up from the ***billion reported in the previous year. Music is the revenue driver of the audio market With music being part of everyday life as well as a popular form of entertainment, it has been the most popular audio format and is likely to remain the revenue driver of the industry. Global recorded music revenue alone generated a total of **** billion U.S. dollars in 2024. In the United States, recorded music industry revenue amounted to **** billion U.S. dollars in 2024, which is more than twice as much compared to 2009. Streaming is dominating music consumption Over the years, streaming has become increasingly popular, overtaking other forms of music consumption. Especially physical sales of music have experienced a sharp drop in numbers, only slightly recovering in recent years. Nonetheless, while streaming is by far the most popular way of consumption, the boom it has experienced over the last 10 years or so seems to be slowing down. In 2022, global music streaming revenue only grew by **** percent, which is a significant drop from the growth rate of **** percent in the year before. In 2024, the recorded growth dropped to *******************.