Champions League 2023/2024 Dataset
Overview
This dataset provides detailed statistics for the UEFA Champions League 2023/2024 season, focusing on team performance across various metrics. The data is sourced from FBref, a comprehensive platform for football statistics. This single-table dataset includes metrics such as matches played, wins, losses, goals scored, expected goals (xG), and more for each team participating in the Champions League.
The dataset is structured as a single CSV file with the following headers:
Data Source
The data has been scraped from FBref, a well-known source for football statistics. FBref provides detailed and historical data for various football competitions worldwide, including the UEFA Champions League.
Acknowledgements
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
## Overview
League is a dataset for object detection tasks - it contains Champions annotations for 9,502 images.
## Getting Started
You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
## License
This dataset is available under the [CC BY 4.0 license](https://creativecommons.org/licenses/CC BY 4.0).
Attribution-NonCommercial 4.0 (CC BY-NC 4.0)https://creativecommons.org/licenses/by-nc/4.0/
License information was derived automatically
This dataset consists in 22 JSON files representing a season of the Spanish Football League ("La Liga").
The dataset represents several hierarchically related elements, however, only the Match, Event and Player elements contain relevant information for analysis. The rest of the elements simply serve to keep the data structured, by seasons and matchdays. The dataset collects information from several seasons between the years 2000 and 2022. The attributes of each of the elements that make up the dataset are described below:
Season: JSON documents represent a season, their root contains the following information:
competition: Name by which the competition is known
country: Country where the competition is held
season_id: Identifier of the season, example: Season 2021/22
season_url: Relative URL of the season's web page
rounds: List of Round elements, the days into which the championship is divided
Rounds: (or matchdays) Collection of matches:
number: Name of the matchday, e.g.: Matchday 1.
matches: List of Match elements, matches that are played on the same day/s of the championship.
Match: contains relevant match information.
id: Match identifier used at BeSoccer.com
status: Code representing the status of the match: Played (1), Not Played (0)
home_team: Name of the home team
away_team: Name of the away team
result: List of two integers representing the match score
date_time: Date and time at which the match started
referee: First and last name of the referee of the match
href: URL relative to the match page
home_tactic: Tactical arrangement of the home team, e.g.: 4-3-3
home_lineup: List of players in the starting lineup of the home team
home_bench: List of the home team's substitute players
away_tactic: Tactical arrangement of the away team, e.g. 4-3-3
away_lineup: List of players in the home team's starting lineup
away_bench: List of substitute players of the away team
Event: contains information that defines each of the relevant actions that occur during a soccer match. Events can be described by the following attributes:
player: Player identifier. Relative URL
team: Team of the player who participates in the event
minute: Minute of the match in which the event occurs
type: Event type (Enumeration)
Players: Player information:
name: First name
fullname: Player's full name
dob: Date of birth
country: Nationality
position: Position the player usually occupies: GOA (GoalKeeper), DF (Defender), MID (Midfielder), STR (Striker)
foot: Dominant Foot: Right-footed, Left-footed, Two-footed, Unknown
weight: Weight of player in kilograms
height: Player height in centimeters
elo: Measurement of the player's skills on a scale of 1 to 100
potential: Estimate of the maximum ELO that a player can reach on a scale of 1 to 100.
href: Relative URL of the player's record
## Overview
Rocket League is a dataset for object detection tasks - it contains Objects annotations for 341 images.
## Getting Started
You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
Incoming and outgoing transfers (sales and loans) for the Saudi Professional League since 2000. Data includes player name & age, clubs involved, fee (million โฌ), transfer window (summer or winter) and transfer type (sale or loan).
Will be updated at the end of each window and after major transfers. Last updated Sep 13, 2023, following the closing of the summer transfer window.
Data scraped from Transfermarkt.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
## Overview
Premier League is a dataset for object detection tasks - it contains Premier League annotations for 400 images.
## Getting Started
You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
## License
This dataset is available under the [CC BY 4.0 license](https://creativecommons.org/licenses/CC BY 4.0).
The Premier League is one of the most watched sports leagues in the world, so it comes as no surprise that the media rights deals for the league are worth billions. For the period between 2025 and 2029, domestic media rights for the Premier League were worth approximately 8.44 billion U.S. dollars.
In 2023/24, Premier League clubs collectively generated over *** billion euros in revenue - significantly more than any other league in Europe's Big Five. This has been forecast to rise to around *** billion euros in the 2025/26 season. Which clubs have won the most Premier League titles? The Premier League is the highest tier of professional soccer in England. The clubs with the most English league titles are Manchester United and Liverpool, with each lifting the trophy on ** occasions. Liverpool won the league most recently in 2024/25 under Arne Slot. Which player has won the Premier League the most times? Given the Red Devilsโ success in the Premier League, it is not surprising that the player who has won the Premier League the most times is a United club legend. Throughout his career, Ryan Giggs won the Premier League ** times. The next highest-ranked player was Paul Scholes, who also played for Manchester United.
jlbaker361/league dataset hosted on Hugging Face and contributed by the HF Datasets community
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
## Overview
JetRacer Soccer League is a dataset for object detection tasks - it contains Cars annotations for 2,545 images.
## Getting Started
You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
## License
This dataset is available under the [CC BY 4.0 license](https://creativecommons.org/licenses/CC BY 4.0).
The continuous development of e-sports is generating a daily trail of insightful data in high volume, to the point that justifies the use of exploratory data analysis.
In particular, the multiplayer online battle arena (MOBA) game League of Legends (LoL), organizes one of the most viewed tournaments, attracting over 4 million peak viewers.
The game lets participants choose between more than 161 champions with different characteristics and game play mechanics affecting the dynamics of team composition. Thus, champion selection is of capital importance for pro players.
Multiple works focused on champion selection data in order to predict team victory for DOTA, a MOBA similar to League of Legends, but LoL is still under-researched. And with the regular new patches received, it is difficult to compare predictor performances across time.
To this objective, we are releasing this curated dataset such that others can try their own architectures on victory prediction from champion selection data, thus offering a benchmark dataset for the community.
This dataset has been collected by Devoteam Revolve from Riot Developer API
http://france.devoteam.com/wp-content/uploads/sites/21/2021/05/logo-cartouches-RVB-ROUGE.png" alt="Devoteam logo">
The dataset has a total of 84440 games that are from 2022 at the version 12.12 of the game.
The games are only from the highest ELO players, with ranks of either Master, Grand Master and Challenger. This ranks represents the top 1.2% of all players.
The dataset comes pre splitted
Set | Proportion | size |
---|---|---|
Training | 90% | 75970 |
Validation | 5% | 4239 |
Test | 5% | 4231 |
Dataset organization:
12.12.-splits
โโโ test
| โโโ df_00000.csv
| | ...
| โโโ df_xxxxx.csv
|
โโโ train
| โโโ df_00000.csv
| | ...
| โโโ df_xxxxx.csv
|
โโโ val
| โโโ df_00000.csv
| | ...
| โโโ df_xxxxx.csv
|
โโโ champion.json
All champions information can be found under ./12.12.-splits/champion.json
This file allows the conversion from Player_{Player_id}_pick
id number to the champion name.
Multiple other information are also freely available such has champion damages, HP, etc ...
All the matches are collected in the 3 directories:
./12.12.-splits/train/
./12.12.-splits/val/
./12.12.-splits/test/
Each of these directories contain multiple df_xxxxx.csv
files detailing up to 100 matches.
The description of each column can be read in the below table.
The column which possess {Player_id}
in their name are repeated 10 times, one for each player.
For example, the column name Player_{Player_id}_team
can be found in each csv as 10 different columns with names ranging from Player_1_team
to Player_10_team
.
Column name | Use das input | Path from Match-V5 | type | description |
---|---|---|---|---|
gameId | No | info/gameId | str | unique value for each match |
matchId | No | metadata/matchId | str | gameId prefixed with the players region |
gameVersion | No | info/gameVersion | str | game version, the first two parts can be used to determine the patch |
gameDuration | No | info/gameDuration | int | game duration in seconds |
teamVictory | No | info/teams[t]/win ... |
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
2019
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
This dataset comprises comprehensive information from ranked matches played in the game League of Legends, spanning the time frame between January 12, 2023, and May 18, 2023. The matches cover a wide range of skill levels, specifically from the Iron tier to the Diamond tier.
The dataset is structured based on time intervals, presenting game data at various percentages of elapsed game time, including 20%, 40%, 60%, 80%, and 100%. For each interval, detailed match statistics, player performance metrics, objective control, gold distribution, and other vital in-game information are provided.
This collection of data not only offers insights into how matches evolve and strategies change over different phases of the game but also enables the exploration of player behavior and decision-making as matches progress. Researchers and analysts in the field of esports and game analytics will find this dataset valuable for studying trends, developing predictive models, and gaining a deeper understanding of the dynamics within ranked League of Legends matches across different skill tiers.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
This study explored factors that influence actual playing time by comparing the Chinese Super League (CSL) and English Premier League (EPL). Eighteen factors were classified into anthropogenic and non-anthropogenic factors. Fifty CSL matches (season 2019) and 50 EPL matches (season 2019โ2020) were analyzed. An independent sample t-test with effect size (Cohenโs d) at a 95% confidence interval was used to evaluate differences in the influencing factors between the CSL and EPL. Two multiple linear regression models regarding the CSL and EPL were conducted to compare the influencing factorsโ impact on actual playing time. The results showed that the average actual playing time (pโ
Attribution-NonCommercial 4.0 (CC BY-NC 4.0)https://creativecommons.org/licenses/by-nc/4.0/
License information was derived automatically
Comprehensive statistics for the current Premier League season
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
## Overview
Guttman Colored Poles Dataset SPL League is a dataset for instance segmentation tasks - it contains Coloredpoles annotations for 226 images.
## Getting Started
You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
## License
This dataset is available under the [CC BY 4.0 license](https://creativecommons.org/licenses/CC BY 4.0).
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
This dataset tracks annual distribution of students across grade levels in League Academy
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
## Overview
League Players is a dataset for object detection tasks - it contains Vladi annotations for 606 images.
## Getting Started
You can download this dataset for use within your own projects, or fork it into a workspace on Roboflow to create your own model.
## License
This dataset is available under the [CC BY 4.0 license](https://creativecommons.org/licenses/CC BY 4.0).
In 2022/23, clubs in the Premier League spent more on wages than any other league in Europe's Big Five, with wage costs totaling over 4.6 billion euros. By comparison, clubs in La Liga spent a combined total of nearly 2.5 billion euros.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Historical Dataset of League Academy is provided by PublicSchoolReview and contain statistics on metrics:Total Students Trends Over Years (1987-2023),Total Classroom Teachers Trends Over Years (1987-2023),Distribution of Students By Grade Trends,Student-Teacher Ratio Comparison Over Years (1987-2023),Asian Student Percentage Comparison Over Years (1991-2023),Hispanic Student Percentage Comparison Over Years (1996-2023),Black Student Percentage Comparison Over Years (1991-2023),White Student Percentage Comparison Over Years (1991-2023),Two or More Races Student Percentage Comparison Over Years (2013-2023),Diversity Score Comparison Over Years (1991-2023),Free Lunch Eligibility Comparison Over Years (1993-2023),Reduced-Price Lunch Eligibility Comparison Over Years (1999-2023),Reading and Language Arts Proficiency Comparison Over Years (2011-2022),Math Proficiency Comparison Over Years (2011-2022),Science Proficiency Comparison Over Years (2021-2022),Overall School Rank Trends Over Years (2011-2022)
Champions League 2023/2024 Dataset
Overview
This dataset provides detailed statistics for the UEFA Champions League 2023/2024 season, focusing on team performance across various metrics. The data is sourced from FBref, a comprehensive platform for football statistics. This single-table dataset includes metrics such as matches played, wins, losses, goals scored, expected goals (xG), and more for each team participating in the Champions League.
The dataset is structured as a single CSV file with the following headers:
Data Source
The data has been scraped from FBref, a well-known source for football statistics. FBref provides detailed and historical data for various football competitions worldwide, including the UEFA Champions League.
Acknowledgements