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TwitterThe statistic illustrates the year on year percentage change of the volume in the leisure industry in the Netherlands from 2015 to 2018, with a forecast for 2019 and 2020. The turnover volume increased from *** percent in 2017 to *** percent in 2018. The forecast illustrates the leisure industry will continue to grow in 2019 and 2020.
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TwitterIn 2024, the share of people who went on domestic overnight leisure trips in Japan amounted to ***** percent. This was an increase compared to the previous year.
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Graph and download economic data for All Employees: Leisure and Hospitality: Gambling Industries in New Orleans-Metairie, LA (MSA) (DISCONTINUED) (SMU22353807071320001A) from 1995 to 2017 about gambling, New Orleans, leisure, hospitality, LA, employment, and USA.
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TwitterIn 2024, the share of people who went on domestic overnight leisure trips in Japan amounted to approximately ***** percent. This was an increase compared to the previous year.
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Graph and download economic data for Intermediate Inputs by Industry: Arts, Entertainment, Recreation, Accommodation, and Food Services: Arts, Entertainment, and Recreation (Chain-Type Quantity Index) (IIQIAER) from Q1 2005 to Q2 2025 about arts, entertainment, accommodation, recreation, intermediate, quantity index, chained, private industries, food, services, private, industry, and USA.
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Graph and download economic data for Gross Output by Industry: Arts, Entertainment, Recreation, Accommodation, and Food Services: Arts, Entertainment, and Recreation (Chain-Type Price Index) (GOPIAER) from Q1 2005 to Q2 2025 about arts, entertainment, accommodation, recreation, output, chained, gross, private industries, food, services, private, industry, price index, indexes, price, and USA.
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Brazil Number of Employee: AR: Sports, Recreation & Leisure data was reported at 241,987.000 Person in 2017. This records an increase from the previous number of 233,295.000 Person for 2016. Brazil Number of Employee: AR: Sports, Recreation & Leisure data is updated yearly, averaging 194,794.000 Person from Dec 2006 (Median) to 2017, with 12 observations. The data reached an all-time high of 241,987.000 Person in 2017 and a record low of 147,689.000 Person in 2006. Brazil Number of Employee: AR: Sports, Recreation & Leisure data remains active status in CEIC and is reported by Brazilian Institute of Geography and Statistics. The data is categorized under Brazil Premium Database’s Business and Economic Survey – Table BR.SH023: Enterprise Industry: No of Employee: by Industry.
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Brazil Number of Employed Person: 50 to 99 Persons: AR: Sports, Recreation & Leisure data was reported at 25,627.000 Person in 2017. This records an increase from the previous number of 24,874.000 Person for 2016. Brazil Number of Employed Person: 50 to 99 Persons: AR: Sports, Recreation & Leisure data is updated yearly, averaging 23,399.500 Person from Dec 2006 (Median) to 2017, with 12 observations. The data reached an all-time high of 25,627.000 Person in 2017 and a record low of 19,119.000 Person in 2007. Brazil Number of Employed Person: 50 to 99 Persons: AR: Sports, Recreation & Leisure data remains active status in CEIC and is reported by Brazilian Institute of Geography and Statistics. The data is categorized under Brazil Premium Database’s Business and Economic Survey – Table BR.SH018: Enterprise Industry: No of Employed Person: by Industry: 50 to 99 Persons.
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Brazil Number of Enterprise & Other Organisation: 5 to 9 Persons: AR: Sports, Recreation & Leisure data was reported at 6,957.000 Unit in 2017. This records an increase from the previous number of 6,944.000 Unit for 2016. Brazil Number of Enterprise & Other Organisation: 5 to 9 Persons: AR: Sports, Recreation & Leisure data is updated yearly, averaging 5,292.500 Unit from Dec 2006 (Median) to 2017, with 12 observations. The data reached an all-time high of 6,957.000 Unit in 2017 and a record low of 3,668.000 Unit in 2006. Brazil Number of Enterprise & Other Organisation: 5 to 9 Persons: AR: Sports, Recreation & Leisure data remains active status in CEIC and is reported by Brazilian Institute of Geography and Statistics. The data is categorized under Brazil Premium Database’s Business and Economic Survey – Table BR.SH003: Enterprise Industry: No of Enterprise and Other Organization: by Industry: 5 to 9 Persons.
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Graph and download economic data for Value Added by Industry: Arts, Entertainment, Recreation, Accommodation, and Food Services: Arts, Entertainment, and Recreation (Chain-Type Price Index) (VAPIAER) from Q1 2005 to Q2 2025 about arts, entertainment, accommodation, recreation, value added, chained, private industries, food, services, private, industry, price index, indexes, price, and USA.
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TwitterThis statistic shows the revenue of the industry “arts, entertainment, and recreation“ in the U.S. by segment from 2012 to 2017, with a forecast to 2024. It is projected that the revenue of arts, entertainment, and recreation in the U.S. will amount to approximately ***** billion U.S. Dollars by 2024.
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Product Market size is rising upward in the past few years And it is estimated that the market will grow significantly in the forecasted period
| ATTRIBUTES | DETAILS |
|---|---|
| STUDY PERIOD | 2017-2030 |
| BASE YEAR | 2024 |
| FORECAST PERIOD | 2025-2030 |
| HISTORICAL PERIOD | 2017-2024 |
| UNIT | VALUE (USD MILLION) |
| KEY COMPANIES PROFILED | Toray, Teijin, MRC, Zoltek, Mitsubishi Rayon, Formosa Plastics, SGL Group, Toho Tenax |
| SEGMENTS COVERED | By Product Type - Carbon Fiber-Resin Composite, Carbon Fiber-Metal Composite, Carbon Fiber-Ceramics Composite, Others By Application - Aerospace, Sports/Leisure, Industrial Materials By Sales Channels - Direct Channel, Distribution Channel By Geography - North America, Europe, Asia-Pacific, South America, Middle East and Africa |
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Graph and download economic data for Gross Output by Industry: Arts, Entertainment, Recreation, Accommodation, and Food Services: Arts, Entertainment, and Recreation (Chain-Type Quantity Index) (GOQIAER) from Q1 2005 to Q2 2025 about arts, entertainment, accommodation, recreation, quantity index, output, chained, gross, private industries, food, services, private, industry, and USA.
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Brazil Number of Employed Person: 10 to 19 Persons: AR: Sports, Recreation & Leisure data was reported at 51,257.000 Person in 2017. This records an increase from the previous number of 48,511.000 Person for 2016. Brazil Number of Employed Person: 10 to 19 Persons: AR: Sports, Recreation & Leisure data is updated yearly, averaging 38,562.500 Person from Dec 2006 (Median) to 2017, with 12 observations. The data reached an all-time high of 51,257.000 Person in 2017 and a record low of 26,627.000 Person in 2006. Brazil Number of Employed Person: 10 to 19 Persons: AR: Sports, Recreation & Leisure data remains active status in CEIC and is reported by Brazilian Institute of Geography and Statistics. The data is categorized under Brazil Premium Database’s Business and Economic Survey – Table BR.SH015: Enterprise Industry: No of Employed Person: by Industry: 10 to 19 Persons.
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TwitterThe statistic shows the value of the entertainment and leisure service robotics market worldwide in 2017 and a forecast until 2021, sorted by region. Entertainment and leisure robots are dominated by toy and hobby robots.
The Asia Pacific region is set to keep dominating the market. In 2018, the sales value of the Asia Pacific region amounted to ***** million U.S. dollars, while, in Europe, the sales amounted to ***** million U.S. dollars.
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Graph and download economic data for Employment for Arts, Entertainment, and Recreation: Fitness and Recreational Sports Centers (NAICS 71394) in the United States (IPUSN71394W010000000) from 1987 to 2024 about fitness, sport, arts, entertainment, recreation, NAICS, IP, employment, and USA.
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Graph and download economic data for Labor Productivity for Arts, Entertainment, and Recreation: Fitness and Recreational Sports Centers (NAICS 713940) in the United States (IPUSN713940L000000000) from 2002 to 2022 about fitness, sport, arts, entertainment, recreation, productivity, NAICS, IP, labor, and USA.
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Graph and download economic data for Unit Labor Costs for Arts, Entertainment, and Recreation: Fitness and Recreational Sports Centers (NAICS 713940) in the United States (IPUSN713940U100000000) from 2002 to 2022 about fitness, sport, arts, entertainment, unit labor cost, recreation, NAICS, IP, and USA.
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TwitterThe statistic shows the value of the global inflatable outdoor leisure products market from 2017 to 2023. In 2017, the global outdoor inflated leisure product market was valued at approximately *** billion U.S. dollars.
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TwitterThis statistic shows the revenue of the industry “sports and recreation instruction“ in Florida from 2012 to 2017, with a forecast to 2024. It is projected that the revenue of sports and recreation instruction in Florida will amount to approximately ***** million U.S. Dollars by 2024.
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TwitterThe statistic illustrates the year on year percentage change of the volume in the leisure industry in the Netherlands from 2015 to 2018, with a forecast for 2019 and 2020. The turnover volume increased from *** percent in 2017 to *** percent in 2018. The forecast illustrates the leisure industry will continue to grow in 2019 and 2020.