100+ datasets found
  1. Esports World Cup qualifiers 2024, by peak viewers

    • statista.com
    Updated Nov 19, 2024
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    Jessica Clement (2024). Esports World Cup qualifiers 2024, by peak viewers [Dataset]. https://www.statista.com/topics/8906/live-streaming/
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    Dataset updated
    Nov 19, 2024
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Jessica Clement
    Description

    The inaugural Esports World Cup, scheduled to take place in Saudi Arabia in July and August 2024, was due to feature 20 events across 19 video game titles. The South American Closed Qualifier for the Esports World Cup reached a peak viewership of over 54 thousand fans.

  2. Weekly global audience reach of video live streaming 2021-2024

    • statista.com
    Updated Feb 24, 2025
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    Statista (2025). Weekly global audience reach of video live streaming 2021-2024 [Dataset]. https://www.statista.com/statistics/1351162/live-streaming-global-reach/
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    Dataset updated
    Feb 24, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    During the third quarter of 2024, live streaming recorded an audience reach of 28.4 percent among internet users worldwide, which represents a marginal decrease compared to the previous quarter. In recent years, live streaming video content has become one of the most popular types of video content consumed online, both for entertainment and functional purposes.

  3. Live streaming content creators revenue share on selected global platforms...

    • statista.com
    • ai-chatbox.pro
    Updated Apr 9, 2025
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    Statista (2025). Live streaming content creators revenue share on selected global platforms 2025 [Dataset]. https://www.statista.com/statistics/1394689/live-streaming-video-content-creators-cut/
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    Dataset updated
    Apr 9, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    As of the beginning of 2025, Kick and Rumble were the platforms presenting the highest creators' revenue share. Kick shared 95 percent of streaming revenues with its creators, while Rumble shared the totality of creators' revenues generated via subscription badges. OnlyFans, which allows users to stream live content from creators as well as pre-recorded videos, shared 80 percent of fans' payments with creators. Twitch new partner program Partner Plus Program launched in June 2023 and allows streamers with at least 350 recurring paid subscribers for three months in a row to earn 70 percent of their net subscription revenue. Twitch's new partner program came right before influential live streamers xQc and Amouranth left the platform to onboard competitor's live-streaming hosting service Kick. Streamers’ revenues According to Kick’s estimations, streamers with 5,000 subscribers would be looking to earn around 23,750 U.S. dollars, thanks to the platform’s low commissions. Launched between the end of 2022 and March 2023 under the advisory of live streamer Trainwreck, Kick allows content creators to earn 95 percent of their revenues on the platform, with the service taking only five percent of streamers' subscriptions. This represents one of the lowest commission fees among this type of online video platform, with Twitch's streamers who are not eligible for the new partnership sharing 50 percent of their revenues with the Amazon-owned host, and YouTube's content creators sharing 30 percent of the Super Chat and Super Stickers received from viewers during a live streaming session with the Google-owned service. In 2022, only 22 percent of U.S. content creators who made money from creating internet videos reported making more than 1,000 U.S. dollars. In case of live-streamed content, the share of U.S. live streamers making 1,000 U.S. dollars and more were merely seven percent of the total. Kick’s rise Kick is a live streaming platform launched between the end of 2022 and the beginning of 2023, proposing itself as a competitor to giants YouTube and Amazon-backed Twitch. Between January 2023 and April 2023, the platform grew from nine thousand channels to 67 thousand, with popular live streamers Félix Lengyel (better known as xQc) and Amouranth adding to the ranks in June of the same year. Adin Ross, who was known for streaming Grand Theft Auto V games on Twitch – was the most popular streamer on Kick during the first quarter of 2023, gathering approximately 125 peak viewers during his live streams. PaulinhoLOKObr ranked second, with around 62 thousand peak concurrent viewers for hist streams.

  4. Twitch Live-Streaming Interactions Sample Dataset

    • kaggle.com
    Updated Aug 31, 2023
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    Volodymyr Pivoshenko 🇺🇦 (2023). Twitch Live-Streaming Interactions Sample Dataset [Dataset]. https://www.kaggle.com/datasets/volodymyrpivoshenko/twitch-live-streaming-interactions-sample-dataset
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    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Dataset updated
    Aug 31, 2023
    Dataset provided by
    Kaggle
    Authors
    Volodymyr Pivoshenko 🇺🇦
    Description

    This is a dataset of users consuming streaming content on Twitch. It contains all streamers, and all users connected in their respective chats, every 10 minutes for 43 days.

    Basic statistics Users: 100k Streamers: 162.6k Interactions: 3M Time steps: 6148

    Metadata Start and stop times are provided as integers and represent periods of 10 minutes. Stream ID could be used to retrieve a single broadcast segment from a streamer.

    • User ID (anonymized)
    • Stream ID
    • Streamer username
    • Time start
    • Time stop
  5. Number of live streamers in China 2016-2024

    • statista.com
    Updated Jun 30, 2025
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    Statista (2025). Number of live streamers in China 2016-2024 [Dataset]. https://www.statista.com/statistics/1061708/china-online-streaming-user-number/
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    Dataset updated
    Jun 30, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    China
    Description

    Live streaming has taken China by storm, changing the online entertainment and shopping scene. With a user base of *** million in China, the sector has become a lucrative business for many. Popular live streamers can earn a decent amount of money from advertising, virtual gifts, and tips, as well as product endorsements. A convenient way to relax In China, live streaming has become the go-to platform for mobile entertainment. Two-thirds of internet users reported watching live streams on smartphones. The targeted audience was usually between ** and ** years old. E-commerce, food shows, and news were the most streamed content types. Fusing with social events and e-commerce But live streaming is more than just a way to pass time in China; it is also a social experience. From online shopping, gaming, to watching sports and concerts, viewers can connect with other internet users in real-time. Among all market segments, livestreaming e-commerce registered the highest penetration rate, raking in over **** trillion yuan of gross merchandise value in 2024.

  6. Sponsored live streaming metrics for the top video game releases 2025

    • statista.com
    Updated Jun 16, 2025
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    Statista (2025). Sponsored live streaming metrics for the top video game releases 2025 [Dataset]. https://www.statista.com/statistics/1615778/sponsored-streaming-metrics-for-top-game-releases/
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    Dataset updated
    Jun 16, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2025 - May 2025
    Area covered
    Worldwide
    Description

    Sponsored livestreaming has become one of the key elements in video game marketing campaigns, raising awareness of new releases and attracting massive audiences on streaming platforms. Among the top games released between January and May 2025, Monster Hunter Wilds generated the highest number of launch period viewership on Twitch, reaching **** million hours, with sponsored stream accounting for 3.84 percent of the game's total. In the case of tactical shooter game FragPunk, ***** percent of its livestreaming viewership was generated by sponsored content.

  7. M

    Online Video Platform Statistics 2025 By Content, Devices, Quality

    • scoop.market.us
    Updated Jan 14, 2025
    + more versions
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    Market.us Scoop (2025). Online Video Platform Statistics 2025 By Content, Devices, Quality [Dataset]. https://scoop.market.us/online-video-platform-statistics/
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    Dataset updated
    Jan 14, 2025
    Dataset authored and provided by
    Market.us Scoop
    License

    https://scoop.market.us/privacy-policyhttps://scoop.market.us/privacy-policy

    Time period covered
    2022 - 2032
    Area covered
    Global
    Description

    Introduction

    Online Video Platform Statistics: An Online Video Platform (OVP) is a crucial digital infrastructure for hosting, managing, and delivering video content online.

    It facilitates content uploading, organization, and playback across various devices with adaptive streaming capabilities.

    OVPs support monetization through advertising, subscriptions, or pay-per-view models alongside robust analytics for tracking viewer engagement and performance metrics.

    They offer customization options for branding and player interfaces, ensuring a seamless user experience. Security features like encryption and DRM safeguard content, while integration with other platforms and APIs enables extended functionality and automation.

    OVPs also cater to live streaming needs, making them versatile tools for media, entertainment, education, and corporate sectors seeking reliable video distribution solutions.

    https://scoop.market.us/wp-content/uploads/2024/07/Online-Video-Platform-Statistics.png" alt="Online Video Platform Statistics" class="wp-image-46853">
  8. Global market share of most popular live streaming platforms Q3 2024

    • ai-chatbox.pro
    • statista.com
    Updated Apr 7, 2025
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    Statista (2025). Global market share of most popular live streaming platforms Q3 2024 [Dataset]. https://www.ai-chatbox.pro/?_=%2Fstatistics%2F1607905%2Fmarket-share-live-streaming-platforms%2F%23XgboD02vawLYpGJjSPEePEUG%2FVFd%2Bik%3D
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    Dataset updated
    Apr 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    During the 3rd quarter of 2024, Twitch had the highest market share in the live streaming industry, as it held almost 61 percent of the total market. YouTube Gaming followed with a 22 percent market share. Live streaming service Kick ranked third as it accounted for over six percent of the market share.

  9. Frequency of watching live stream video in the U.S. 2024, by age group

    • statista.com
    • ai-chatbox.pro
    Updated Jul 2, 2024
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    Statista (2024). Frequency of watching live stream video in the U.S. 2024, by age group [Dataset]. https://www.statista.com/statistics/297071/us-social-media-live-streaming-video-usage-age-group/
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    Dataset updated
    Jul 2, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Mar 22, 2024 - Mar 29, 2024
    Area covered
    United States
    Description

    According to a survey conducted in March 2024, 12 percent of U.S. adults aged 18 to 34 reported that they watched live stream videos several times a day. However, 17 percent of U.S. adults aged 35 to 54 reported that they never watched live stream videos. Only 13 percent of U.S. adults 55 and older watched live stream videos several times a day.

    Going live: meet the streamers In May 2024, American YouTuber and gamer KaiCenat was the leading Twitch streamer worldwide – with 19.5 million hours watched in the previous 30 days. As in the case of their audiences, most live streamers topping the ranking were men as of February 2022: less than one in 10 of the leading streamers on Twitch, YouTube, and Facebook gaming was a woman. Rivers_gg was the leading female streamer on Twitch, with 8.88 million hours between January and May 2023, while Texas-based Amouranth ranked fourth with 6.44 million hours watched by global users in the first months of 2023. The streamer made news when she decided to join Kick exclusively, becoming the platform’s leading female streamer in July 2023 with around 500 thousand hours watched during the month.

    Kick positioning Kick is a live streaming platform launched at the end of 2022 to compete with market leader YouTube Gaming and Amazon-backed Twitch. In the first quarter of 2023, Kick slid into the ranking of the most popular global live streaming platforms, with over 58 million hours watched by global users. While the number remains less significant when compared to the eight billion hours watched generated by YouTube, as well as the five billion hours watched cranked up by Twitch, Kick has been aggressively marketing itself as a creators’ hub in order to attract more creative talents. In mid-August 2023, the company announced the opening of their first Creator Incentive program, designed to boost emerging streamers’ popularity and increase the platform’s visibility.

  10. S

    Facebook Live Statistics And Facts (2025)

    • sci-tech-today.com
    Updated Jun 26, 2025
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    Sci-Tech Today (2025). Facebook Live Statistics And Facts (2025) [Dataset]. https://www.sci-tech-today.com/stats/facebook-live-statistics-updated/
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    Dataset updated
    Jun 26, 2025
    Dataset authored and provided by
    Sci-Tech Today
    License

    https://www.sci-tech-today.com/privacy-policyhttps://www.sci-tech-today.com/privacy-policy

    Time period covered
    2022 - 2032
    Area covered
    Global
    Description

    Introduction

    Facebook Live Statistics: Facebook Live is transforming the way we connect online. It empowers users to broadcast live videos directly to their followers and connect with them in real time through comments and reactions. Launched in 2016, Facebook Live has rapidly become a vital resource for marketers, influencers, and content creators.

    According to Facebook Live statistics, live videos generate six times more engagement than standard videos, showcasing their power to captivate audiences. Read this article to find out how you can leverage Facebook Live to enhance your online presence and foster meaningful interactions.

  11. Intensity of use of Internet, video streaming services and video gaming...

    • www150.statcan.gc.ca
    • open.canada.ca
    • +1more
    Updated Jul 20, 2023
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    Government of Canada, Statistics Canada (2023). Intensity of use of Internet, video streaming services and video gaming services by gender, age group and highest certificate, diploma or degree completed [Dataset]. http://doi.org/10.25318/221001360185-eng
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    Dataset updated
    Jul 20, 2023
    Dataset provided by
    Statistics Canadahttps://statcan.gc.ca/en
    Area covered
    Canada
    Description

    Percentage of Canadians' time spent online and using video streaming services and video gaming services, in a typical week.

  12. Leading live stream platforms worldwide Q4 2024, by share of watched hours

    • statista.com
    • ai-chatbox.pro
    Updated Apr 14, 2025
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    Statista (2025). Leading live stream platforms worldwide Q4 2024, by share of watched hours [Dataset]. https://www.statista.com/statistics/1607917/leading-live-streaming-platforms-by-share-hours-watched/
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    Dataset updated
    Apr 14, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    During the fourth quarter of 2024, live streaming content watched on YouTube represented almost 70 percent of the total hours of content watched across all live video platforms. Twitch followed, making up a share of 23 percent of all livestreamed content watched in the examined period. Kick ranked third, as the platform held a share of around three percent of hours watched among global audiences.

  13. C

    Global Esports Live Streaming Equipment Market Growth Opportunities...

    • statsndata.org
    excel, pdf
    Updated Jun 2025
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    Stats N Data (2025). Global Esports Live Streaming Equipment Market Growth Opportunities 2025-2032 [Dataset]. https://www.statsndata.org/report/esports-live-streaming-equipment-market-304467
    Explore at:
    excel, pdfAvailable download formats
    Dataset updated
    Jun 2025
    Dataset authored and provided by
    Stats N Data
    License

    https://www.statsndata.org/how-to-orderhttps://www.statsndata.org/how-to-order

    Area covered
    Global
    Description

    The Esports Live Streaming Equipment market has experienced significant growth in recent years, fueled by the rising popularity of competitive gaming and the increasing demand for high-quality, engaging content. As gamers and content creators seek to connect with audiences globally, the need for reliable live stream

  14. I

    Global Live Streaming Market Overview and Outlook 2025-2032

    • statsndata.org
    excel, pdf
    Updated Jun 2025
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    Stats N Data (2025). Global Live Streaming Market Overview and Outlook 2025-2032 [Dataset]. https://www.statsndata.org/report/live-streaming-market-136626
    Explore at:
    pdf, excelAvailable download formats
    Dataset updated
    Jun 2025
    Dataset authored and provided by
    Stats N Data
    License

    https://www.statsndata.org/how-to-orderhttps://www.statsndata.org/how-to-order

    Area covered
    Global
    Description

    The live streaming market has witnessed a remarkable evolution over the past decade, emerging as a powerful medium that transcends geographical boundaries and enhances real-time communication across various sectors. With the global pandemic accelerating the adoption of digital technologies, live streaming has become

  15. Hours streamed on leading gaming live stream platforms Q4 2024

    • statista.com
    Updated Jun 30, 2025
    + more versions
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    Statista (2025). Hours streamed on leading gaming live stream platforms Q4 2024 [Dataset]. https://www.statista.com/statistics/1030809/hours-streamed-streamlabs-platform/
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    Dataset updated
    Jun 30, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    The live streaming video platform Twitch is one of the most popular ways in which viewers watch their favorite gamers stream their gaming exploits. A combined total of ****million hours were streamed on Twitch in the fourth quarter of 2024, far ahead of competitor YouTube Gaming with *****million hours of streamed content.

  16. Popular sports fans want to watch via live streaming in the U.S. 2024

    • statista.com
    Updated Jun 23, 2025
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    Statista (2025). Popular sports fans want to watch via live streaming in the U.S. 2024 [Dataset]. https://www.statista.com/statistics/1474851/sports-fans-want-to-watch-via-live-streaming-us/
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    Dataset updated
    Jun 23, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Feb 2024
    Area covered
    United States
    Description

    As of early 2024, ** percent of American football fans preferred to watch the sport via live-streaming, followed by ** percent of basketball fans and ** percent of baseball fans. In contrast, only ** percent of winter sports consumers preferred to watch the sport via a live streaming service.

  17. U.S. users who made money from live streaming content 2024, by revenue

    • statista.com
    Updated Jul 9, 2025
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    Statista (2025). U.S. users who made money from live streaming content 2024, by revenue [Dataset]. https://www.statista.com/statistics/1314229/us-live-streamers-making-money-by-revenue/
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    Dataset updated
    Jul 9, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Mar 22, 2024 - Mar 29, 2024
    Area covered
    United States
    Description

    According to a survey of users in the United States carried out in March 2024 among content creators that successfully monetized their live streaming videos, ** percent reported making between ** and *** U.S. dollars within the last 12 months. Video makers who made 1,000 U.S. dollars or more from their live content were approximately ** percent, while approximately a quarter of streamers earned less than ** U.S. dollars from their live content.

  18. Preference of having live streaming programming worldwide 2024, by country

    • statista.com
    Updated Jun 23, 2025
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    Statista (2025). Preference of having live streaming programming worldwide 2024, by country [Dataset]. https://www.statista.com/statistics/1537592/live-streaming-content-preference-by-country/
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    Dataset updated
    Jun 23, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Apr 2024 - May 2024
    Area covered
    Worldwide
    Description

    According to the 2024 Global Streaming Study, over **** of respondents globally preferred live programming, such as sporting events or concerts, to be available on video streaming services. Consumers in China, in particular, would like to watch this kind of content on streaming platforms, while only ** percent of Dutch respondents showed in interest in live-streaming content.

  19. Annual live streaming hours watched on major platforms 2019-2020

    • statista.com
    Updated Jun 30, 2025
    + more versions
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    Statista (2025). Annual live streaming hours watched on major platforms 2019-2020 [Dataset]. https://www.statista.com/statistics/1264084/annual-live-streaming-hours-watched/
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    Dataset updated
    Jun 30, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In 2020, live streaming took off as a popular online entertainment option as the global COVID-19 pandemic forced people to stay at home and look at new ways to occupy their time. Live streams had already been a mainstay in online gaming, and user engagement reached new dimensions with a total of 27.9 billion viewing hours across all major platforms in 2020, representing a 78.5 percent increase compared to the previous year.

  20. Most popular platforms used to watch live streams in the U.S. 2022, by age...

    • statista.com
    Updated Jun 26, 2025
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    Statista (2025). Most popular platforms used to watch live streams in the U.S. 2022, by age group [Dataset]. https://www.statista.com/statistics/294573/us-video-stream-download-consumption/
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    Dataset updated
    Jun 26, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Oct 13, 2022 - Oct 20, 2022
    Area covered
    United States
    Description

    According to a survey conducted in October 2022, ** percent of U.S. live stream viewers aged 18 to 34 used YouTube Live for watching live stream video content. ******** was the second-most popular platform for live stream video. Live streaming growing potential The popularity of live streaming content has been linked to the online gaming and eSports world, with global users amassing almost ** billion hours watched across Twitch, YouTube Gaming, and Facebook Gaming combined in 2020. Outside the gaming world, live news and sports have dominated the rankings of the most popular type of content for streaming services worldwide. However, several other sectors in the entertainment and e-commerce industries have benefitted from adopting live-streamed formats during the ongoing coronavirus pandemic. From events to concerts, to so-called shoppertainment, users worldwide appear to be getting more comfortable with the live streaming video format. As of the third quarter of 2021, live videos presented an audience almost as large as how-to videos and tutorials, reaching more than ** percent of users worldwide. U.S. creators’ take on video While live streams might not yet be the easiest video format for creators to embrace, video is becoming an increasingly popular format for online content creators. In the United States, ***** in ** internet users say they have created video content to upload on the web or on social media platforms. Additionally, among those who made money from their video content online, an average of ** percent of creators earned between *** and *** U.S. dollars.

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Jessica Clement (2024). Esports World Cup qualifiers 2024, by peak viewers [Dataset]. https://www.statista.com/topics/8906/live-streaming/
Organization logo

Esports World Cup qualifiers 2024, by peak viewers

Explore at:
17 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Nov 19, 2024
Dataset provided by
Statistahttp://statista.com/
Authors
Jessica Clement
Description

The inaugural Esports World Cup, scheduled to take place in Saudi Arabia in July and August 2024, was due to feature 20 events across 19 video game titles. The South American Closed Qualifier for the Esports World Cup reached a peak viewership of over 54 thousand fans.

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