100+ datasets found
  1. Nvidia specialized market revenue FY2019-2026, by quarter

    • statista.com
    Updated Nov 28, 2025
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    Statista (2025). Nvidia specialized market revenue FY2019-2026, by quarter [Dataset]. https://www.statista.com/statistics/1120484/nvidia-quarterly-revenue-by-specialized-market/
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    Dataset updated
    Nov 28, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the third quarter of Nvidia's 2026 fiscal year, revenue from data centers amounted to 51.2 billion U.S. dollars. This is a dramatic increase from the 30.8 billion U.S. dollars the company generated in this segment in the same quarter of the previous fiscal year. Nvidia’s technologies are being deployed for accelerated computing and generative AI applications, notably ChatGPT. Nvidia’s move beyond gaming and into AI Nvidia’s solutions are being used to train and run various large language models, most notably the one developed by OpenAI. ChatGPT – which generates human-like responses to user queries within seconds – was trained using tens of thousands of Nvidia graphics processing units (GPUs), linked together in an AI supercomputer belonging to Microsoft. Nvidia’s competitors in the AI space include cloud providers Nvidia’s earnings have helped to strengthen the company’s position in the exclusive tech three trillion club, a ranking of companies based on market capitalization, putting Nvidia up alongside the likes of Apple and Microsoft. While fellow chipmakers AMD and Intel may seem the natural competitors to Nvidia’s AI crown, the major hyperscalers also pose a substantial threat to Nvidia going forward.

  2. Global app market revenues 2020-2029, by type

    • statista.com
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    Statista, Global app market revenues 2020-2029, by type [Dataset]. https://www.statista.com/forecasts/1324000/global-app-market-revenue-monetization-segment
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    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    The revenue by type is forecast to experience significant growth in all segments in 2029. As part of the positive trend, the revenue by type reaches the maximum value for all three different segments at the end of the comparison period. Particularly noteworthy is the segment ***********, which has the highest value of ****** billion U.S. dollars. The Statista Market Insights cover a broad range of additional markets.

  3. Enterprise XR market revenue 2023-2028

    • statista.com
    Updated Aug 21, 2025
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    Statista (2025). Enterprise XR market revenue 2023-2028 [Dataset]. https://www.statista.com/statistics/1559822/enterprise-xr-market-revenue/
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    Dataset updated
    Aug 21, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    The global enterprise extended reality (XR) market was valued at ***** billion U.S. dollars in 2024. By 2028, the enterprise XR market is expected to be worth ***** billion U.S. dollars, with the XR market in its entirety, including the consumer market, worth ***** billion U.S. dollars.

  4. Latin America: cold chain market revenue 2020-2025

    • statista.com
    Updated Feb 15, 2020
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    Statista (2020). Latin America: cold chain market revenue 2020-2025 [Dataset]. https://www.statista.com/statistics/978837/cold-chain-market-value-latin-america/
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    Dataset updated
    Feb 15, 2020
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Feb 2020
    Area covered
    Latin America
    Description

    In 2020, the value of the cold chain market in Latin America was calculated at around ***** billion U.S. dollars and it is expected to rise to about ***** billion U.S. dollars by 2025, with a compound annual growth rate of *** percent.

  5. Grocery delivery market revenue in China 2020-2029, by segment

    • statista.com
    Updated Jul 19, 2025
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    Statista (2025). Grocery delivery market revenue in China 2020-2029, by segment [Dataset]. https://www.statista.com/forecasts/1602890/china-grocery-delivery-market-revenue-by-segment
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    Dataset updated
    Jul 19, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    China
    Description

    China's grocery delivery market witnessed a steady growth over the past decade. In 2024, China's grocery delivery market totaled around *** billion U.S. dollars, while around *** billion U.S. dollars were contributed by the retail delivery segment.The Statista Market Insights cover a broad range of additional markets.

  6. Fitness tracker market revenue in the U.S. 2017-2029, by segment

    • statista.com
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    Statista, Fitness tracker market revenue in the U.S. 2017-2029, by segment [Dataset]. https://www.statista.com/forecasts/1425157/fitness-tracker-market-size-by-segment-us
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    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    In recent years, the revenue of the U.S. fitness tracker market has increased. It is forecast to keep growing in the near future, with revenues expected to reach nearly ** billion U.S. dollars by 2029. Smartwatches were, are, and will be the most profitable segment.

  7. Confectionery market revenue worldwide 2018-2030, by segment

    • statista.com
    Updated Oct 30, 2025
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    Statista (2025). Confectionery market revenue worldwide 2018-2030, by segment [Dataset]. https://www.statista.com/forecasts/1309970/worldwide-confectionery-market-size-by-category
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    Dataset updated
    Oct 30, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the confectionery market worldwide in 2024, the preserved pastry goods & cakes segment generated the highest revenue, reaching approximately ************** U.S. dollars. The chocolate confectionery segment ranked second with around ************** U.S. dollars, while sugar confectionery followed with about ************** U.S. dollars.

  8. eSports market revenue change worldwide 2018-2029, by segment

    • statista.com
    Updated Oct 1, 2025
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    Statista (2025). eSports market revenue change worldwide 2018-2029, by segment [Dataset]. https://www.statista.com/forecasts/1607564/global-esports-market-revenue-growth-by-segment
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    Dataset updated
    Oct 1, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    The revenue change is forecast to exhibit a significant decline in all segments in 2029 compared to the previous year. Comparing the six different segments for the year 2029, the segment 'Media Rights' leads the ranking with **** percent. Contrastingly, 'Publisher Fees' is ranked last, with **** percent. Their difference, compared to Media Rights, lies at **** percentage points.

  9. Printer, scanner & MFP market revenue worldwide 2018-2030

    • statista.com
    Updated Jan 15, 2025
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    Statista (2025). Printer, scanner & MFP market revenue worldwide 2018-2030 [Dataset]. https://www.statista.com/forecasts/965312/printer-scanner-revenue-in-the-world
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    Dataset updated
    Jan 15, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    The revenue in the 'Printers & Copiers' segment of the consumer electronics market worldwide was modeled to be ************ U.S. dollars in 2024. From 2018 to 2024, the revenue rose by *********** U.S. dollars, though the increase followed an uneven trajectory rather than a consistent upward trend. Between 2024 and 2030, the revenue will rise by *********** U.S. dollars, showing an overall upward trend with periodic ups and downs.Further information about the methodology, more market segments, and metrics can be found on the dedicated Market Insights page on Printers & Copiers.

  10. Global: beer market revenue 2018-2029, by sales channel

    • statista.com
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    Statista, Global: beer market revenue 2018-2029, by sales channel [Dataset]. https://www.statista.com/forecasts/1232738/beer-revenue-by-sales-channel-worldwide
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    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    Revenue of the at home (off-trade) beer market stood at *** billion U.S. dollars worldwide in 2023. By 2029, the Statista Consumer Market Insights estimates that revenue from off-trade beer will reach ***** billion dollars.

  11. Video game market revenue growth in Mexico 2019-2030, by segment

    • statista.com
    Updated Mar 30, 2023
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    Statista (2023). Video game market revenue growth in Mexico 2019-2030, by segment [Dataset]. https://www.statista.com/forecasts/1418623/revenue-growth-video-games-by-segment-mexico
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    Dataset updated
    Mar 30, 2023
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Mexico
    Description

    In 2025, cloud gaming was Mexico’s fastest-growing gaming segment, surging by almost ** percent year over year. In contrast, physical game sales saw a modest *** percent decline, continuing the shift toward digital formats. Despite this, the overall video game market in Brazil expanded by nearly *** percent compared to the previous year,.

  12. AR B2C market revenue growth in the United States 2021-2029, by segment

    • statista.com
    Updated Dec 3, 2025
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    Statista (2025). AR B2C market revenue growth in the United States 2021-2029, by segment [Dataset]. https://www.statista.com/forecasts/1338861/ar-b2c-market-revenue-growth-by-segment-us
    Explore at:
    Dataset updated
    Dec 3, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    In the AR & VR market in the United States in 2024, AR hardware recorded the strongest revenue growth at approximately ****** percent. The AR software segment followed with growth of around *** percent, while VR advertising ranked third with an estimated **** percent increase in revenue.

  13. Offline/online revenue share in the U.S. confectionery market by channel...

    • statista.com
    Updated Jun 30, 2025
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    Statista (2025). Offline/online revenue share in the U.S. confectionery market by channel 2021-2029 [Dataset]. https://www.statista.com/forecasts/1384392/confectionery-market-revenue-share-by-channel-in-the-us
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    Dataset updated
    Jun 30, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    Over the forecast period until 2029, the online revenue share is forecast to exhibit fluctuations among the two segments. Only for the segment Online, a significant increase can be observed over the forecast period. Here, the online revenue share exhibits a difference of ***** percent between 2021 and 2029. Find further statistics on other topics such as a comparison of the online revenue share in the Philippines and a comparison of the online revenue share in the United Kingdom.The Statista Market Insights cover a broad range of additional markets.

  14. Revenue in the footwear market worldwide 2018-2030

    • statista.com
    Updated Jun 6, 2024
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    Statista (2024). Revenue in the footwear market worldwide 2018-2030 [Dataset]. https://www.statista.com/forecasts/976367/footwear-market-size-worldwide
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    Dataset updated
    Jun 6, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    The revenue in the footwear market worldwide was modeled to amount to ************** U.S. dollars in 2024. Between 2018 and 2024, the revenue rose by ************ U.S. dollars, though the increase followed an uneven trajectory rather than a consistent upward trend. The revenue will steadily rise by ************** U.S. dollars over the period from 2024 to 2030, reflecting a clear upward trend.Further information about the methodology, more market segments, and metrics can be found on the dedicated Market Insights page on Footwear.

  15. Global ketogenic diet food market revenue 2022 & 2028

    • statista.com
    Updated Jun 27, 2025
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    Statista (2025). Global ketogenic diet food market revenue 2022 & 2028 [Dataset]. https://www.statista.com/statistics/1051384/ketogenic-diet-market-value-global/
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    Dataset updated
    Jun 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2022
    Area covered
    Worldwide
    Description

    In 2022, the global value of the ketogenic diet market was approximately *** billion U.S. dollars, and it was expected to rise to more than ** billion U.S. dollars by 2028.

  16. Cannabis market revenue in Uruguay 2016-2030

    • statista.com
    Updated Aug 14, 2025
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    Statista (2025). Cannabis market revenue in Uruguay 2016-2030 [Dataset]. https://www.statista.com/forecasts/1499270/cannabis-market-revenue-uruguay
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    Dataset updated
    Aug 14, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Uruguay
    Description

    The revenue in the cannabis market in Uruguay was modeled to be ************** U.S. dollars in 2024. Following a continuous upward trend, the revenue has risen by ************* U.S. dollars since 2016. Between 2024 and 2030, the revenue will rise by ************ U.S. dollars, continuing its consistent upward trajectory.Further information about the methodology, more market segments, and metrics can be found on the dedicated Market Insights page on Cannabis.

  17. MedTech market revenue in Southeast Asia 2016-2030, by segment

    • statista.com
    Updated Oct 30, 2025
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    Statista (2025). MedTech market revenue in Southeast Asia 2016-2030, by segment [Dataset]. https://www.statista.com/forecasts/1477954/sea-medical-technology-market-revenue-by-segment
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    Dataset updated
    Oct 30, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Asia, South East Asia, Asia, APAC
    Description

    In 2024, within the medical technology market in Southeast Asia, the medical devices segment generated the highest revenue, amounting to approximately ************* U.S. dollars. The in vitro diagnostics segment followed, with a revenue of about ************ U.S. dollars.

  18. Video game market revenue growth in Malaysia 2018-2030

    • statista.com
    Updated Sep 9, 2022
    + more versions
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    Statista (2022). Video game market revenue growth in Malaysia 2018-2030 [Dataset]. https://www.statista.com/forecasts/1483424/malaysia-gaming-market-revenue-growth
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    Dataset updated
    Sep 9, 2022
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Malaysia
    Description

    In 2024, the revenue change in the 'Games' segment of the media market in Malaysia was modeled to stand at **** percent. Between 2018 and 2024, the figure dropped by ***** percentage points, though the decline followed an uneven course rather than a steady trajectory. The forecast shows the revenue change will steadily decline by **** percentage points from 2024 to 2030.Further information about the methodology, more market segments, and metrics can be found on the dedicated Market Insights page on Games.

  19. European IoT market revenue forecast 2019-2022

    • statista.com
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    Statista, European IoT market revenue forecast 2019-2022 [Dataset]. https://www.statista.com/statistics/1115774/iot-market-revenue-forecast-in-europe/
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    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2019
    Area covered
    Europe
    Description

    The European Internet of Things (IoT) market revenue was expected to increase significantly, from *** billion U.S. dollars in 2019 to *** billion U.S. dollars in 2022.

  20. Market revenue of consumer books in Taiwan 2018-2027

    • statista.com
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    Statista, Market revenue of consumer books in Taiwan 2018-2027 [Dataset]. https://www.statista.com/statistics/1194465/taiwan-total-revenue-of-consumer-books/
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    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Taiwan
    Description

    In 2024, the annual revenue of the consumer books segment in Taiwan was projected to be 563 million U.S. dollars. From 2022 to 2027, the revenue of print and audio consumer books was expected to rachet down at a 0.3 percent compound annual growth rate (CAGR), whereas e-books revenue would see an increase of 5.7 percent CAGR.

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Statista (2025). Nvidia specialized market revenue FY2019-2026, by quarter [Dataset]. https://www.statista.com/statistics/1120484/nvidia-quarterly-revenue-by-specialized-market/
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Nvidia specialized market revenue FY2019-2026, by quarter

Explore at:
Dataset updated
Nov 28, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Area covered
Worldwide
Description

In the third quarter of Nvidia's 2026 fiscal year, revenue from data centers amounted to 51.2 billion U.S. dollars. This is a dramatic increase from the 30.8 billion U.S. dollars the company generated in this segment in the same quarter of the previous fiscal year. Nvidia’s technologies are being deployed for accelerated computing and generative AI applications, notably ChatGPT. Nvidia’s move beyond gaming and into AI Nvidia’s solutions are being used to train and run various large language models, most notably the one developed by OpenAI. ChatGPT – which generates human-like responses to user queries within seconds – was trained using tens of thousands of Nvidia graphics processing units (GPUs), linked together in an AI supercomputer belonging to Microsoft. Nvidia’s competitors in the AI space include cloud providers Nvidia’s earnings have helped to strengthen the company’s position in the exclusive tech three trillion club, a ranking of companies based on market capitalization, putting Nvidia up alongside the likes of Apple and Microsoft. While fellow chipmakers AMD and Intel may seem the natural competitors to Nvidia’s AI crown, the major hyperscalers also pose a substantial threat to Nvidia going forward.

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