In 2023, the value of the media and entertainment market reached 2.83 trillion U.S. dollars, experiencing a growth of five percent compared to 2022. In the following years the growth is set to slow down, but dollar figures are expected reach 3.4 trillion by the end of 2028. Entertainment and media market revenue – additional informationThe entertainment and media market encompasses every broadcasting medium from newspapers, magazines, TV and radio and popular forms of entertainment such as film, music and books.The compound annual growth rate of the entertainment and media spending worldwide has been predicted between 2022 and 2026, by sector. Projections indicated that the sector which will see the most compound annual growth rate will be data consumption, at 26 percent, followed by virtual reality, which will grow by 24 percent during the stated time. In comparison, newspapers and magazines publishing is expected to shrink on an annual basis by two percent in the same period.
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The Media And Entertainment Industry Market report segments the industry into By Type (By Print Media, By Digital Media, By Streaming Media) and By Geography (North America, Europe, Asia, Australia and New Zealand, Latin America, Middle East and Africa). Get five years of historical data alongside five-year market forecasts.
US Media & Entertainment Industry, US Media & Entertainment Industry Size, US Media & Entertainment Industry trends and forecast, US Media & Entertainment Industry Risks, US Media & Entertainment Industry report
According to recent calculations, the entertainment and media market grew by five percent in 2023 compared to 2022. The market growth is expected to slow down in the coming years at CAGR of four percent between 2024 and 2028.
This statistic presents data on the revenue development of the entertainment and media industry in Germany from 2015 to 2023, with forecasts from 2024 to 2028. In 2025, revenues generated by the German entertainment and media industry were forecast to amount to almost 113 billion euros.
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The Middle East Media And Entertainment Market report segments the industry into By Type (Digital Music, Video Games, Video-on-demand, E-publishing, Advertising, Internet Access) and By Country (Saudi Arabia, United Arab Emirates, Qatar). Get five years of historical data alongside five-year market forecasts.
Between 2024 and 2028, the entertainment and media market in the United Kingdom is expected to grow at a four percent compound annual growth rate (CAGR) and reach 121 billion British pounds. Shifting consumer habits shape the industry’s future The entertainment and media sector is a dynamic and fast-paced ecosystem that is constantly adapting to the ever-evolving needs and demands of consumers. As such, the industry contains some of the sectors most heavily affected by the coronavirus (COVID-19) pandemic, alongside others that were among its primary beneficiaries. For example, SVOD revenue in the UK jumped by approximately 27 percent amid national lockdowns during the first year of the pandemic, while UK box office revenues simultaneously plummeted by 76 percent. And even though some traditional media formats are already experiencing an uplift in demand and revenues, recovery is not equally as swift across the UK’s entire media and entertainment landscape. Media and entertainment is on a global upward path The continuous growth of the UK market is in line with overarching global industry trends. In 2023, the global entertainment and media market was valued at 2.8 trillion U.S. dollars, and according to the latest projections, this figure will reach 3.4 trillion by 2028. A more in-depth look at the future of the E&M industry reveals that virtual reality, cinema, and data consumption were expected to see the highest growth rates among all media and entertainment segments in the next few years, whereas traditional media such as newspapers are set to experience negative growth.
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Global Digital Media & Entertainment market was valued at USD 18.45 billion in 2024 and is expected to grow to USD 26.78 billion by 2030 with a CAGR of 7.31% during the forecast period.
Pages | 182 |
Market Size | 2024: USD 18.45 Billion |
Forecast Market Size | 2030: USD 26.78 Billion |
CAGR | 2025-2030: 7.31% |
Fastest Growing Segment | Audio |
Largest Market | North America |
Key Players | 1. Comcast Corporation 2. Warner Digital Media Design LLC 3. The Walt Disney Company 4. Spotify AB 5. iHeartMedia, Inc 6. SiriusXM Media 7. Netflix Inc 8. Amazon.com, Inc. 9. Apple Inc 10. NBC Universal |
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APAC M&E Sector Market Report is Segmented by Type (Business-To-Business (B2B), Book Publishing, Filmed Entertainment) and Country. The Market Size and Forecasts are Provided in Terms of Value (USD Million) for all the Above Segments.
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Global AI in Media and Entertainment Market size and share are Estimated To Attain USD 157.04 billion by 2032, with a compound annual growth rate (CAGR) of 26.1% during the forecast period.
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Global Entertainment And Media market size is expected to reach $3825.97 billion by 2029 at 7.4%, surge in smartphone penetration fuels growth in the entertainment and media market
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The AI in media and entertainment market is anticipated to experience an impressive 17.5% CAGR in AI applications, with a valuation projected to reach US$ 51.37 billion by 2034. AI is being utilized for predictive analytics, recommendation engines, customer journey mapping, and audience segmentation to enhance the user experience. The AI in the media and entertainment industry is foreseen to be valued at US$ 10.24 billion in 2024.
Attributes | Details |
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Valuation in 2024 | US$ 10.24 billion |
Valuation by 2034 | US$ 51.37 billion |
Forecast CAGR for 2024 to 2034 | 17.5% |
2019 to 2023 Historical Analysis vs. 2024 to 2034 Forecast Projection
Attributes | Details |
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Historical CAGR for 2019 to 2023 | 14.6% |
Category-wise Insights
Attributes | Details |
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Top Solution | Software |
Revenue share in 2024 | 46% |
Attributes | Details |
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Top Application | Content Personalization |
Revenue share in 2024 | 28% |
Country-wise Insights
Countries | CAGR from 2024 to 2034 |
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United States | 11.6% |
Germany | 9% |
China | 18% |
Japan | 8.3% |
Australia | 21% |
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The global AI in media and entertainment market size is projected to grow from USD 10.5 billion in 2023 to USD 75.2 billion by 2032, exhibiting a compound annual growth rate (CAGR) of 24.5% during the forecast period. This remarkable growth is driven by the increasing demand for personalized content and advancements in AI technologies that enhance user experiences and operational efficiencies.
One of the primary growth factors for this market is the surge in demand for personalized user experiences. AI algorithms enable media companies to analyze user behavior and preferences to recommend content that aligns with individual tastes. This level of personalization not only enhances viewer satisfaction but also increases engagement and retention rates, thereby driving revenue growth. Streaming platforms like Netflix and Spotify are prime examples of companies leveraging AI for content recommendation, significantly boosting their user base and market share.
Another significant growth driver is the advancement in AI technologies specifically tailored for media and entertainment applications. Innovations in natural language processing (NLP), computer vision, and machine learning allow for more sophisticated content creation and editing tools. These technologies enable automatic video editing, real-time visual effects, and even the generation of entirely new content. For example, AI-generated music and scripts are becoming increasingly common, reducing production time and costs while maintaining high-quality output.
The increasing adoption of AI-driven analytics in production planning and decision-making processes is also contributing to market growth. Media companies are utilizing AI to predict box office success, optimize marketing strategies, and manage production budgets more efficiently. These predictive analytics tools help in making informed decisions that can significantly impact the profitability and success of media projects. The ability to analyze vast amounts of data quickly and accurately gives companies a competitive edge in a rapidly evolving industry.
From a regional perspective, North America holds the largest market share due to its early adoption of advanced technologies and the presence of major media and entertainment companies. The region's robust infrastructure and favorable regulatory environment facilitate the integration of AI technologies. Additionally, countries in Asia Pacific are experiencing rapid growth in the AI in media and entertainment market, driven by the increasing consumption of digital content and the proliferation of smart devices. The rising investments in AI by major players in countries like China and India are also contributing to this growth.
The AI in media and entertainment market can be segmented by component into software, hardware, and services. The software segment is expected to dominate the market due to the high demand for AI-powered applications that enhance content creation, personalization, and recommendation systems. These software solutions leverage advanced machine learning algorithms and data analytics to provide valuable insights and streamline operations. Companies are increasingly investing in AI software to stay competitive and meet the growing demand for high-quality, personalized content.
Hardware components, including processors and storage solutions, play a crucial role in supporting AI applications. The need for high-performance computing and efficient data handling has led to the development of specialized AI hardware. Graphics Processing Units (GPUs) and Tensor Processing Units (TPUs) are examples of hardware that have significantly improved the performance of AI applications in media and entertainment. These hardware components enable faster processing of large datasets, which is essential for real-time applications such as video streaming and live broadcasting.
The services segment encompasses consulting, implementation, and maintenance services related to AI technologies. As companies adopt AI solutions, they often require expert guidance to integrate these technologies into their existing workflows. Consulting services help organizations understand the potential benefits and challenges of AI, while implementation services ensure that AI solutions are deployed effectively. Maintenance services are essential for the ongoing performance and reliability of AI systems, as they involve regular updates and troubleshooting.
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IP In Media And Entertainment Market size was valued at USD 5.56 Billion in 2023 and is projected to reach USD 9.65 Billion by 2031, growing at a CAGR of 6.11% during the forecast period 2024-2031.
Global IP In Media And Entertainment Market Drivers
The market drivers for the IP In Media And Entertainment Market can be influenced by various factors. These may include:
Content Proliferation: The increasing demand for diverse content across various platforms fuels the IP in Media and Entertainment Market. As streaming services multiply and audiences seek unique experiences, producers and creators must develop a range of intellectual property (IP) to capture varied market segments.
Technological Advancements: Rapid technological advancements are reshaping the Media and Entertainment landscape. Innovations in streaming, virtual reality, and artificial intelligence enable creators to enhance user experiences and engage audiences more effectively.
India's media and entertainment industry was valued at over *** trillion Indian rupees in 2024. Recovering from the negative impact of the pandemic, the industry grew by ***** percent in 2024. Digital media accounted for the highest share of this industry, followed by television. Radio continued to generate the lowest revenues that year.
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The UK entertainment and media market size reached USD 128 Billion in 2024. Looking forward, IMARC Group expects the market to reach USD 194.8 Billion by 2033, exhibiting a growth rate (CAGR) of 4.78% during 2025-2033. The market is booming due to the country's continuous digital transformation, increased internet penetration, rising consumer spending on experiences, the growing importance of social media platforms, and significant growth in online advertising.
Report Attribute
|
Key Statistics
|
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Base Year
|
2024
|
Forecast Years
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2025-2033
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Historical Years
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2019-2024
|
Market Size in 2024 | USD 128 Billion |
Market Forecast in 2033 | USD 194.8 Billion |
Market Growth Rate 2025-2033 | 4.78% |
IMARC Group provides an analysis of the key trends in each segment of the market, along with forecasts at the country level for 2025-2033. Our report has categorized the market based on product and revenue type.
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Global Employees in Media and Entertainment Sector by Country, 2023 Discover more data with ReportLinker!
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Global AI in Media & Entertainment market size is expected to reach $58.61 billion by 2029 at 27.8%, segmented as by solution, hardware/equipment, services
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The Middle East Media and Entertainment market is experiencing robust growth, projected to reach $41.13 billion in 2025 and maintain a Compound Annual Growth Rate (CAGR) of 9.41% from 2025 to 2033. This expansion is fueled by several key drivers. The rising adoption of digital platforms, particularly music streaming and video-on-demand services, is significantly impacting market dynamics. Increased internet penetration and smartphone usage across the region, especially in countries like Saudi Arabia and the UAE, are creating a larger addressable market for digital media consumption. Furthermore, substantial investments in infrastructure and the burgeoning gaming industry are contributing to this growth. The diversification of media consumption habits, moving from traditional television to online streaming platforms and interactive gaming experiences, presents significant opportunities for market players. Government initiatives to promote digital transformation and entertainment sectors within the region further stimulate market expansion. However, challenges remain, such as content regulation and piracy, which can hinder market growth. Despite these challenges, the market's segmentation reveals a dynamic landscape. Digital music and streaming services are leading the charge, while the video-on-demand and gaming sectors are experiencing rapid expansion. The geographic distribution of the market shows strong concentration in the UAE, Saudi Arabia, and Qatar, reflecting their higher per capita income and advanced digital infrastructure. However, growth potential exists across other Middle Eastern countries as internet penetration improves. Major players like Intigral Inc, MBC Group, and beIN Media Group are strategically positioned to capitalize on this growth by investing in content creation, distribution platforms, and technological advancements. The forecast period suggests continued strong growth driven by evolving consumer preferences and technological innovations within the media and entertainment industry in the Middle East. Recent developments include: March 2024 - Intigral, the media arm of STC Group, announced a partnership with Moonbug Entertainment, a subsidiary of Candle Media. The partnership aims to launch a new linear channel called "Blippi & Friends" on its streaming platforms, STC TV and Jawwy TV. The channel will be available for viewers across the MENA region., November 2023 - Arabian Publishing Media partnered with Beautiful Minds Media GmbH to bring the Madame brand to the region. This partnership combined the legacy of Madame, a luxury lifestyle brand, with Arabian Publishing Media's expertise in creating content that resonates with the market. Madame Magazine features a rich heritage, covering print, digital, social media, events, and e-commerce.. Key drivers for this market are: Growing Trends Around Personalization and Increased Digitalization, Significant Growth in Online Gaming, OTT, and Internet Advertising. Potential restraints include: Significant Increase in Piracy Leading to Loss of Revenue. Notable trends are: Internet Access Segment to Hold Major Market Share.
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The entertainment and media market consists of a wide range of products and services. These products and services can be divided into two main categories: content and distribution. Content includes movies, TV shows, music, and video games. Distribution includes channels such as television, radio, and the internet.ContentMovies: The global movie market is a $40 billion industry, with the United States being the largest market.TV shows: The global TV show market is a $50 billion industry, with the United States being the largest market.Music: The global music market is a $20 billion industry, with the United States being the largest market.Video games: The global video game market is a $150 billion industry, with the United States being the largest market.DistributionTelevision: The global television market is a $300 billion industry, with the United States being the largest market.Radio: The global radio market is a $50 billion industry, with the United States being the largest market.Internet: The global internet market is a $2 trillion industry, with the United States being the largest market. Recent developments include: In March 2023, iHeartMedia launched Outspoken, a new podcast network distributed by iHeartPodcasts that will amplify, elevate and reflect the diversity, richness and humanity of the voices throughout the LGBTQ+ community. In March 2023, iHeartMedia launched new music and artists recently with World Premiere debuts and more. Marshmello’s new Latin-genre collaboration with Manuel Turizo, "El Merengue," had a World Premiere debut on March 2 across all iHeartRadio Spanish-language stations. . Key drivers for this market are: . Increasing popularity of video games and e-sports, . Increasing adoption of smartphones. Potential restraints include: Growing Security Concerns 30. Notable trends are: Growing cyber threats are fueling the market expansion.
In 2023, the value of the media and entertainment market reached 2.83 trillion U.S. dollars, experiencing a growth of five percent compared to 2022. In the following years the growth is set to slow down, but dollar figures are expected reach 3.4 trillion by the end of 2028. Entertainment and media market revenue – additional informationThe entertainment and media market encompasses every broadcasting medium from newspapers, magazines, TV and radio and popular forms of entertainment such as film, music and books.The compound annual growth rate of the entertainment and media spending worldwide has been predicted between 2022 and 2026, by sector. Projections indicated that the sector which will see the most compound annual growth rate will be data consumption, at 26 percent, followed by virtual reality, which will grow by 24 percent during the stated time. In comparison, newspapers and magazines publishing is expected to shrink on an annual basis by two percent in the same period.