In 2024, Meta Platforms generated a revenue of over 164 billion U.S. dollars, up from 134 billion USD in 2023. The majority of Meta’s profits come from its advertising revenue.Meta’s total Family of Apps revenue for 2022 amounted to 114 billion U.S. dollars. Additionally, Meta’s Reality Labs, the company’s VR division, generated around 2.1 billion dollars. Meta’s marketing expenditure for 2022 amounted to just over 15 billion U.S. dollars, up from 14 billion U.S. dollars in the previous year. Increasing audience base despite privacy misgivings Meta’s user numbers have continued to grow steadily throughout past years. In the fourth quarter of 2022, there was a total of 3.74 billion worldwide users across all of Meta’s platforms. For this same time frame, the company recorded 407 million monthly active users across Europe. Downloads of Meta’s app Oculus, for which virtual reality headsets are required, increased greatly from 2020 to 2021, reaching a total of 10.62 million downloads by the end of last year. Up until 2021, downloads had grown in a steady manner but from 2020 to 2021, they more than doubled.User numbers have increased despite data security issues and past controversy such as the Cambridge Analytica scandal in 2018. There remains skepticism surrounding the idea of the metaverse in which Meta aims to immerse itself. Of surveyed adults in the United States, the majority said that they were concerned about their privacy if Meta were to succeed in creating the metaverse.
Meta Platforms, formerly known as Facebook Inc., continues to dominate the digital landscape with impressive financial growth. In 2024, the company's annual revenue reached a staggering 164.5 billion U.S. dollars, marking a significant increase from 134.9 billion U.S. dollars in the previous year. This upward trajectory reflects Meta's ability to monetize its vast user base across multiple platforms, solidifying its position as a tech giant. Advertising remains the primary revenue driver The bulk of Meta's revenue stems from its advertising operations, particularly within its Family of Apps segment. In 2024, this segment, which includes Facebook, Instagram, Messenger, and WhatsApp, generated 162 billion U.S. dollars. Despite a slight dip in 2022, Meta's advertising revenue has shown remarkable resilience and growth potential. User engagement and global reach The company's global influence is further illustrated by the fact that every minute, 138.9 million Reels are played on Facebook and Instagram, showcasing the ongoing evolution of user engagement within the Meta ecosystem.
Meta Platforms continues to dominate the digital landscape, with its Family of Apps segment generating a remarkable 162.4 billion U.S. dollars in revenue for 2024. This figure underscores the company's ability to monetize its vast user base across platforms like Facebook, Instagram, Messenger, and WhatsApp, despite facing challenges in recent years. Advertising fuels growth amid market fluctuations Despite experiencing its first-ever year-on-year decline in 2022, Meta rebounded strongly in 2024, with total annual revenue reaching 164.5 billion U.S. dollars. This resilience showcases Meta's adaptability in the face of market changes and its continued appeal to advertisers seeking to reach a global audience. Expanding reach and engagement Facebook was the first social network to surpass one billion registered accounts and currently sits at more than three billion monthly active users. Additionally, 2024 saw an astounding 138.9 million Reels played on Facebook and Instagram every 60 seconds.
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Meta Platforms's annual revenue was $164.50 B in fiscal year 2024. The annual revenue increased $29.60 B from $134.90 B (in 2023) to $164.50 B (in 2024), representing a 21.94% year-over-year growth.
In 2024, Meta Platforms generated a total revenue of ***** billion U.S. dollars in the United States and Canada, and ** billion U.S. dollars from the Asia-Pacific region. Overall, Europe made up ** billion U.S. dollars of Meta's annual revenue, while the rest of the world accounted for almost ** billion U.S. dollars.
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In fiscal year 2024, Meta Platforms's revenue by geographical region are as follows: Asia Pacific: $45.01 B, Europe: $38.36 B, Rest Of World: $17.92 B, US & Canada: $63.21 B.
In 2024, Meta's annual net income was 62 billion U.S. dollars, up from 39 billion USD in 2023. Meta's net income increased from 18.4 billion U.S. dollars in 2018 to 29.1 billion U.S. dollars in 2020, following the COVID-19 pandemic, subsequent lockdowns, and increased social media and internet usage. Overall, Meta's 2022 net income was closer to pre-pandemic figures.
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Facebook probably needs no introduction; nonetheless, here is a quick history of the company. The world’s biggest and most-famous social network was launched by Mark Zuckerberg while he was a...
In 2024, Meta's Reality Labs division, which includes all of the company's augmented and virtual reality related products, generated a revenue of 2.1 billion U.S. dollars up from 1.9 billion USD in the previous year.
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Meta Platforms's annual net income per employee was $841.94 K in fiscal year 2024. The net income per employeeincreased$261.14 Kfrom $580.80 K(in 2023) to $841.94 K (in 2024), representing a 44.96% year-over-year growth.
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View yearly updates and historical trends for Meta Platforms Inc (META) - Advertising Revenue. from United States. Source: Fiscal.ai. Track economic data …
In 2024, Meta (formerly Facebook Inc) generated over 160 billion U.S. dollars in ad revenues. Advertising accounts for the vast majority of the social network's revenue. Facebook advertising revenue – additional information Facebook’s business model heavily relies on ads, as the majority of social network’s revenue comes from advertising. In 2020, about 97.9 percent of Facebook's global revenue was generated from advertising, whereas only around two percent was generated by payments and other fees revenue. Facebook ad revenue stood at close to 86 billion U.S. dollars in 2020, a new record for the company and a significant increase in comparison to the previous years. For instance, the social network generated almost seven billion U.S. dollars in ad revenue in 2013, about 10 billion less than the 2015 figure. Facebook's average revenue per user also significantly increased in the same time span, going from 6.81 U.S. dollars in 2013 to 32.03 U.S. dollars in 2020. The U.S. and Canada are important markets for Facebook, considering the average revenue per user (ARPU) in these two countries is far above the global average. Facebook’s ARPU in the U.S. and Canada was 41.41 U.S. dollars in the last quarter of 2019, while the global average was 8.52 U.S. dollars. In Europe, Facebook’s average revenue per user was 13.21 U.S. dollars during the same time period. In terms of segments, mobile is the most promising advertising form for the company. In 2018, Facebook’s mobile advertising revenue already accounted for 92 percent of the social network’s total advertising revenue. Facebook’s mobile advertising revenue grew from an estimate of 13 billion U.S. dollars in 2015 to 50.6 billion U.S. dollars in 2018.
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Meta projects UAB financial data: profit, annual turnover, paid taxes, sales revenue, equity, assets (long-term and short-term), profitability indicators.
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MB Meta in financial data: profit, annual turnover, paid taxes, sales revenue, equity, assets (long-term and short-term), profitability indicators.
In the second quarter of 2025, Meta's total Family of Apps (FoA) segment revenue amounted to roughly 47 billion U.S. dollars. Overall, Reality Labs generated 370 million U.S. dollars in the second quarter of 2025.
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UAB "Meta lignum" financial data: profit, annual turnover, paid taxes, sales revenue, equity, assets (long-term and short-term), profitability indicators.
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UAB Meta-solutions financial data: profit, annual turnover, paid taxes, sales revenue, equity, assets (long-term and short-term), profitability indicators.
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View yearly updates and historical trends for Meta Platforms Inc (META) - Reality Labs Revenue. from United States. Source: Fiscal.ai. Track economic data…
In the second quarter of 2025, Meta's net income amounted to 18.3 billion U.S. dollars, up from 16.6 billion when compared to the previous quarter.Facebook company informationFacebook is the biggest social network worldwide. The platform generates the vast majority of its revenues through advertising – as of March 2020, 98 percent of Facebook’s revenues were derived from ad sales, making the company highly dependent on market regulations regarding digital ad sales. In 2019, Facebook was second only to Google in terms of digital advertising revenues. The company’s ad revenue during this period amounted to 69.7 billion U.S. dollars. Facebook is still among the fastest-growing tech companies in the world. In 2020, the company increased its revenue by 21.6 percent compared to the previous year. Facebook founder Mark Zuckerberg also ranks among the richest internet billionaires with a personal net worth of roughly 97 billion U.S. dollars.
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Qualitative content analysis was conducted through three data types: annual reports, earnings calls and shareholder meetings, and terms of service agreements or “user contracts.” In addition to these three categories of data, summary statistics of revenues and assets were derived from financial data and leaked internal and court documents were examined. Data were obtained through the firms, from the Security and Exchange Commission’s (SEC) EDGAR system, Wharton WRDS, ToS agreements from firms and through the Internet Archive “Wayback Machine,” and leaked documents from secondary grey literature and Harvard’s “fbarchive.” I apply qualitative content analysis (QCA) as my method of inquiry using Atlas.ti qualitative data analysis software to help code and analyze study data.The categories of textual data are divided into user-targeted ToS agreements and investor-targeted reports. The latter category is divided into annual reports: 10-Ks, annual meetings termed “annual reports,” and earnings calls: follow up calls, 10-Qs, and other quarterly earnings presentations and reports, termed “earnings reports.” I began with conceptual analysis before moving to a relational analysis. I use a hybrid iterative deductive and inductive method of inquiry. I used an open, adaptive, coding process to inductively investigate the data and build a coding system. Financial data were used to summarize asset holdings, market capitalization, and revenue and earnings before interest, taxes, depreciation, and amortization (EBITDA). Financial statements, such as 8-Ks, and leaked internal documents underwent unstructured analysis to search for anomalous data. The structured content analysis approach outlined here was applied to annual reports, earnings calls, and Terms of Service (ToS) data for both cases. A total of 521 documents were reviewed, 268 in the three document categories revealing 22,652 quotations from three primary theme and three concept codes. I used Atlas.ti qualitative data analysis (QDA) software to apply a non-hierarchical coding structure to the data. Three primary theme concepts from the literature were applied to the data: “user,” “data,” and “value,” with variations of these themes used in search terms. These three primary theme concepts were applied in various combinations and new concepts were used after initial analysis. For example, an inductive analysis found that artificial intelligence (AI) was a frequently used relevant concept in the data and a consultation of theory and the literature links the concept to the “value” theme. The resulting adjusted concepts used were “user engagement,” “user data,” and “AI,” with a multitude of related search terms.
In 2024, Meta Platforms generated a revenue of over 164 billion U.S. dollars, up from 134 billion USD in 2023. The majority of Meta’s profits come from its advertising revenue.Meta’s total Family of Apps revenue for 2022 amounted to 114 billion U.S. dollars. Additionally, Meta’s Reality Labs, the company’s VR division, generated around 2.1 billion dollars. Meta’s marketing expenditure for 2022 amounted to just over 15 billion U.S. dollars, up from 14 billion U.S. dollars in the previous year. Increasing audience base despite privacy misgivings Meta’s user numbers have continued to grow steadily throughout past years. In the fourth quarter of 2022, there was a total of 3.74 billion worldwide users across all of Meta’s platforms. For this same time frame, the company recorded 407 million monthly active users across Europe. Downloads of Meta’s app Oculus, for which virtual reality headsets are required, increased greatly from 2020 to 2021, reaching a total of 10.62 million downloads by the end of last year. Up until 2021, downloads had grown in a steady manner but from 2020 to 2021, they more than doubled.User numbers have increased despite data security issues and past controversy such as the Cambridge Analytica scandal in 2018. There remains skepticism surrounding the idea of the metaverse in which Meta aims to immerse itself. Of surveyed adults in the United States, the majority said that they were concerned about their privacy if Meta were to succeed in creating the metaverse.