The number of daily active users of Microsoft Teams has stayed the same in the past year, around *** million. Due to the impact of the coronavirus (COVID-19) outbreak and the growing practices of social distancing and working from home, Microsoft has seen dramatic increases in the daily use of their communication and collaboration platform within a short period of time. Microsoft Teams is part of Microsoft 365, a set of collaboration apps and services launched in *********. Increased data consumption from “staying at home” The average daily in-home data usage in the United States has increased significantly during the coronavirus (COVID-19) outbreak in **********. Compared to the same amount of days in **********, the daily average in-home data usage increased by a total of *** gigabytes in **********, a roughly ** percent increase. Data consumption from the usage of gaming consoles and smartphones increased the most, although the increases can be observed across nearly all device categories. Social media platforms and video and conference all platforms are the technology services that are used the most during the outbreak in the U.S.
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Get the number of Microsoft Teams daily unique users by device type.
In the third quarter of 2024, the Microsoft Teams mobile app registered around 10 million downloads in North and Latin America. The region of Europe, the Middle East, and Africa saw approximately 8.6 million downloads in the examined period. Between the first quarter of 2020 and the end of 2023, the region accounted for the highest number of downloads of the Microsoft Team app, reaching a peak of roughly 27.4 million downloads in the second quarter of 2020. Videoconferencing platforms are here to stay According to a survey conducted in 2023, professionals in the United States reported dedicating most of their office time to meetings, by spending over 10 hours per week on them. The global outbreak of the coronavirus pandemic affected offline work interactions and forced companies to adopt communication solutions. It made videoconferencing platforms, including market leaders of 2024, Microsoft Teams, and Zoom, grow significantly due to a boost in their usage. Between the fourth quarter of 2019 and the first quarter of 2020, downloads of the Microsoft Teams mobile app in Europe, the Middle East, and Africa increased by more than 750 percent. While in 2020 downloads of both Microsoft Teams and Zoom increased worldwide, the Zoom mobile app recorded higher numbers of downloads, reaching 129 million in the Asia-Pacific region in the second quarter of 2020. At the end of 2019, Zoom meetings’ had round 10 million participants daily, but in April 2020, this number had skyrocketed to reach to 300 million. Similarly, Microsoft Teams had 20 million daily active users (DAUs) in 2019, which experienced a growth of around four times in the following year, reaching 75 million DAUs. In 2023, Microsoft Teams counted over 320 million active users engaging with the platform daily. Who is writing e-mails? Humans or Bots As of the first quarter of 2024, over 75 percent of internet users worldwide reported to use e-mail services on a monthly basis. Users based in the United States reported sending the highest number of e-mails per day, with around 10 billion e-mails in April 2024. Germany and Ireland followed with 8.5 and 8.4 billion e-mails sent each day. It is estimated that the number of e-mails sent daily worldwide will grow to around 410 billion by 2027. In terms of most used e-mail service, Apple MPP stood first with 55 percent of e-mail opens as of March 2024, while Gmail and Outlook followed with 30.57 and 4.06 percent of e-mails opened by the users. Beyond traditional e-mail services, the increased access to artificial intelligence (AI) will facilitate e-mail writing, as 15 percent of users in the U.S. reported to use AI tools to write e-mails, while 25 percent plan to do so in the future as of March 2024.
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Microsoft Teams Statistics: Microsoft Teams, launched in March 2017, has rapidly evolved into a leading collaboration platform within the Microsoft 365 suite. By early 2024, it reached over 320 million monthly active users, marking significant growth from 270 million in 2023. This surge reflects its widespread adoption across various sectors, including over 400,000 educational institutions worldwide. In the United States alone, more than 8 million companies utilize Teams for communication and collaboration.
The platform's integration with Microsoft 365 applications has contributed to its popularity, with 93% of Fortune 100 companies relying on it for their operations. In 2023, Microsoft Teams generated approximately USD 8 billion in revenue, underscoring its financial impact within Microsoft's productivity segment. Furthermore, Teams holds a 32.29% share of the global video conferencing market, positioning it as a major player in the industry.
Its extensive features, including chat, video conferencing, file sharing, and app integrations, have made it an essential tool for modern workplaces. The platform's continuous growth and adoption highlight its role in facilitating efficient and effective collaboration across diverse organizational settings.
This article includes all effective analyses and current trends of the topic from several perspectives in the current year that will guide you accordingly.
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Slack vs. Microsoft Teams Statistics: In 2024, these two giants were battling it out in the global collaboration arena. Teams, included within the Microsoft 365 suite, had an extraordinary 320 million monthly active users, whereas Slack, albeit smaller, commanded a niche group of 42 million daily and 65 million monthly active users.
This article on Slack vs. Microsoft Teams statistics consequently considers the user base numbers, market share, price, features, integrations, usage trends, and overall impact, all supported by hard numerical percentages.
Microsoft 365 is used by over * million companies worldwide, with over *** million customers in the United States alone using the office suite software. Office 365 is the brand name previously used by Microsoft for a group of software applications providing productivity related services to its subscribers. Office 365 applications include Outlook, OneDrive, Word, Excel, PowerPoint, OneNote, SharePoint and Microsoft Teams. The consumer and small business plans of Office 365 were renamed as Microsoft 365 on 21 April, 2020. Global office suite market share An office suite is a collection of software applications (word processing, spreadsheets, database etc.) designed to be used for tasks within an organization. Worldwide market share of office suite technologies is split between Google’s G Suite and Microsoft’s Office 365, with G Suite controlling around ** percent of the global market and Office 365 holding around ** percent. This trend is similar across most worldwide regions.
During the second quarter of 2022, gaming apps hosted and distributed in the Microsoft Store registered almost ** percent of downloads from global users aged between 18 and 24 years. Younger users were the most active demographic across all examined app categories, while ** percent of news and weather apps' downloads came from users aged between 50 and 64 years.
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Outlook Statistics: Among the most extensively utilized services and applications globally to send personal and business emails, the Microsoft Outlook email service platform houses over 400 million active users. In recent years, Outlook has worked to sustain itself by strengthening its rich feature set aimed at improving efficiency, collaboration, and organization for users across various sectors. As we enter 2025, let's examine the important statistics, trends, and innovations surrounding Outlook.
This article thus goes beyond the surface, looking into the performance of Outlook over the next year: critical metrics plus user demographics, market share, and financial performance. The analysis, therefore, extends to the Outlook statistics like growth trajectory, user behavior, new features, and comparison with its competitors in the email and productivity software market.
First launched in June 2017 on the Xbox One, Xbox Game Pass is Microsoft's cross-platform gaming subscription service, which allows users to play online multiplayer, access a rotating library of games, and other services, depending on the subscription tier. Xbox Game Pass reported 34 million subscribers in February 2024. The overall reach of the Microsoft Xbox Network was an estimated 120 million monthly active users. A constantly evolving product With the multiplayer subscription service Xbox Live Gold already being a part of the online gaming experience on the Xbox One console, Microsoft introduced a separate on-demand subscription service for gaming content, known as Xbox Game Pass, in the second half of the console’s lifecycle. In April 2019, Microsoft also introduced Xbox Game Pass Ultimate, which bundles Game Pass with an Xbox Live Gold subscription. This higher-priced tier also includes EA Play, a subscription service for video games published by Electronic Arts. EA Play has been live in several iterations, known as Origin Access on PC and EA Access on consoles. In November 2020, EA Play was integrated into the XBox Game Pass Ultimate and instantly doubled its user reach. Expanding the content library via strategic acquisitions At launch, the Xbox One platform, and subsequently the Xbox Game Pass, have frequently been criticized for the lack of platform-exclusive releases. Compared to the PlayStation or Nintendo Switch, there were fewer major first- or third-party exclusives, and several flagship Microsoft exclusives also underperformed or were delayed or cancelled.To remedy this, Microsoft began to realign its first party studios first into unified Microsoft Studios (2017) and then rebranded this collection of gaming studios into Xbox Game Studios (2019). Since 2019, Microsoft has made several key acquisitions (Double Fine, InXile Entertainment, Ninja Theory, Obsidian Entertainment, Playground Games) before making a big splash with their 7.5 billion U.S. dollar purchase of holding company ZeniMax Media in March 2021. ZeniMax’s portfolio of gaming studios includes Bethesda Game Studios (maker of Fallout, The Elder Scolls, and the upcoming Starfield), id Software (developer of Doom, Quake, and the Rage series), Arkane Studios, MachineGames, and Tango Gameworks. It was Microsoft’s most high-profile gaming acquisition until the announcement of its intended purchase of Call of Duty maker Activision Blizzard for an eye-watering 69 billion U.S. dollars in January 2022. As of June 2023, the blockbuster deal is still up for regulatory approval due to concerns about industry consolidation and its impact on consumer choice.
In the fiscal quarter ending June 2024, Microsoft reported over 500 million monthly active gaming users across all platforms and devices. This is up from 200 million reported users at the end of 2023. The user figures are strongly impacted by the closing of Microsoft's acquisition of gaming giant Activision Blizzard.
First launched in 2002, the Xbox Network is an online multiplayer service associated with Microsoft’s Xbox line of consoles. As of December 2022, Microsoft's online gaming service had approximately 120 million monthly active users, up from just under 40 million at the beginning of 2016. The service was known as Xbox Live before rebranding into Xbox network in March 2023 and to differentiate it from the Xbox Live Gold subscription service offering.
Xbox Live perks Xbox network is available as a free service, but it also has a paid tier called Xbox Live Gold. Many of the key features that gamers look for in the service, such as online gaming and access to exclusive games, are restricted to the Gold service. The Gold service also includes a Games with Gold program, in which gamers are offered access to digital downloads of games every month. Xbox One gamers have access to two games every month, with the cumulative retail value of these games reaching a combined 712 U.S. dollars throughout 2022.
King of the consoles? The Xbox Series S/X is the current generation of Xbox consoles and competes neck-to-neck with Sony's PlayStation 5 which were both released in November 2020, as well as the Nintendo Switch console which was launched in March 2017. When looking North American sales, the Xbox Series S/X has already surpassed the Nintendo Wii U and the Dreamcast but still is lagging behind the PlayStation 5. Additionally, the majority of Xbox gaming revenue is not derived from hardware sales but through gaming content and service sales.
The ckanext-adfs extension enables CKAN users to authenticate using Microsoft's Active Directory Federated Services (ADFS) Single Sign-On (SSO) API. This facilitates user login via a Microsoft-managed authentication source, common in enterprise environments. Specifically, it allows a CKAN instance to leverage an "Active Directory" setup within Azure, so users defined within that Azure AD can log into the CKAN instance. Key Features: ADFS Authentication: Allows users to authenticate against a Microsoft Azure-based Active Directory using ADFS. Single Sign-On (SSO) Support: Provides SSO capabilities, enabling users to log in to CKAN using their existing Azure Active Directory credentials. Configuration Settings: Requires configuration within CKAN's settings.ini file to specify the ADFS realm and metadata URL. Federation Metadata Handling: Uses a FederationMetadata.xml file to retrieve necessary ADFS configuration values like ADFSNAMESPACE and adfsx509. Dependency Management: Requires the installation of specific Python packages (lxml, M2Crypto) and system libraries (libxml2, libxslt1.1, openssl, swig, python-dev) as specified in the requirements.txt file and the readme documentation. Technical Integration: The extension integrates into CKAN by requiring specific settings to be added to the settings.ini file. These settings include adfs_wtrealm (the APP ID URI from the Azure AD application) and adfsmetadataurl (the URL pointing to the FederationMetadata.xml file, also found in the Azure AD application settings). This integration allows CKAN to communicate with the ADFS service for user authentication. The validation module is responsible for validating the response from the ADFS server. Benefits & Impact: By using the ckanext-adfs extension, organizations can streamline user authentication by leveraging Microsoft's ADFS infrastructure. This simplifies user management and provides a more secure and centralized authentication mechanism. Additionally, it allows users already authenticated with Azure Active Directory to seamlessly access the CKAN platform without needing separate credentials.
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The Web Portal Operation industry is highly concentrated, with three companies controlling almost the entire industry; the largest company in the industry, Alphabet Inc, has a market share greater than 90% in 2025. This market concentration has fostered significant advertising revenue but made it exceedingly difficult for smaller web portals to survive. Yet, the presence of local champions like Yandex in Russia and Seznam in the Czech Republic demonstrates that regional portals can find niches, particularly where differentiated content or national digital policies shape market dynamics. Search engines generate most, if not all, of their revenue from advertising. Technological growth has led to more households being connected to the internet and a boom in e-commerce has made the industry increasingly innovative. Over the past decade, a boost in the percentage of households with internet access across Europe has supported revenue expansion, while strengthening technological integration with daily life has boosted demand for web portals. Industry revenue is expected to swell at a compound annual rate of 17.4% over the five years through 2025, including growth of 15% in 2025, to reach €74.9 billion. While profit is high, it is projected to dip amid hiking operational pressures, changing advertising dynamics and heightened regulatory compliance costs. A greater proportion of transactions being carried out online has driven innovation in targeted digital advertising, with declines in rival advertising formats like print media and television expanding the focus on digital marketing as a core strategy. Market leaders have maintained dominance via exclusive agreements, like Google’s multi-billion-euro deals to remain the default search engine on Apple and Android devices, embedding themselves deeper into users’ daily digital interactions. At the same time, the rise of privacy-first search engines like DuckDuckGo, Ecosia and Qwant reflects shifting consumer attitudes toward data privacy and environmental impact. However, Google's status as the default search provider on most mainstream platforms, coupled with robust integration through Chrome and Google's broader ecosystem, has significantly constrained market entry for competitors, perpetuating the industry’s concentration. The rise of the mobile advertising market and the proliferation of mobile devices mean there are plenty of opportunities for search engines, which are expected to capitalise on these trends further moving forward. Smartphones could disrupt the industry's status quo, as the rising popularity of devices that don’t use Google as the default engine benefits other web portals. Technological advancements that incorporate user data are likely to make it easier to tailor advertisements and develop new ways of using consumer data. Initiatives like the European Search Perspective (EUSP) joint venture between Ecosia and Qwant signal the beginnings of intensified competition, especially around privacy and regional digital sovereignty. Nonetheless, industry growth is set to continue, fuelled by surging demand for localised, targeted digital advertising and heightened investment in mobile marketing. Industry revenue is forecast to jump at a compound annual rate of 20.4% over the five years through 2030 to reach €189.7 billion.
In the third quarter of 2023, Microsoft Teams app generated more than **** million downloads in Brazil and more than **** million in Mexico. The video communications platform reached its peak of downloads during the 2020 pandemic, with more than **** million downloads in Brazil and *** million in Mexico during the third quarter of that year. By the end of 2022, the platform registered more than *** million daily active users worldwide.
As of October 2020, Zoom was the most popular team communication app in South Korea with around 3,050 thousand monthly active users (MAU). Google Meet and Microsoft Teams followed with about 350 and 240 thousand monthly active users, respectively.
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The Web Portal Operation industry is highly concentrated, with three companies controlling almost the entire industry; the largest company in the industry, Alphabet Inc, has a market share greater than 90% in 2025. This market concentration has fostered significant advertising revenue but made it exceedingly difficult for smaller web portals to survive. Yet, the presence of local champions like Yandex in Russia and Seznam in the Czech Republic demonstrates that regional portals can find niches, particularly where differentiated content or national digital policies shape market dynamics. Search engines generate most, if not all, of their revenue from advertising. Technological growth has led to more households being connected to the internet and a boom in e-commerce has made the industry increasingly innovative. Over the past decade, a boost in the percentage of households with internet access across Europe has supported revenue expansion, while strengthening technological integration with daily life has boosted demand for web portals. Industry revenue is expected to swell at a compound annual rate of 17.4% over the five years through 2025, including growth of 15% in 2025, to reach €74.9 billion. While profit is high, it is projected to dip amid hiking operational pressures, changing advertising dynamics and heightened regulatory compliance costs. A greater proportion of transactions being carried out online has driven innovation in targeted digital advertising, with declines in rival advertising formats like print media and television expanding the focus on digital marketing as a core strategy. Market leaders have maintained dominance via exclusive agreements, like Google’s multi-billion-euro deals to remain the default search engine on Apple and Android devices, embedding themselves deeper into users’ daily digital interactions. At the same time, the rise of privacy-first search engines like DuckDuckGo, Ecosia and Qwant reflects shifting consumer attitudes toward data privacy and environmental impact. However, Google's status as the default search provider on most mainstream platforms, coupled with robust integration through Chrome and Google's broader ecosystem, has significantly constrained market entry for competitors, perpetuating the industry’s concentration. The rise of the mobile advertising market and the proliferation of mobile devices mean there are plenty of opportunities for search engines, which are expected to capitalise on these trends further moving forward. Smartphones could disrupt the industry's status quo, as the rising popularity of devices that don’t use Google as the default engine benefits other web portals. Technological advancements that incorporate user data are likely to make it easier to tailor advertisements and develop new ways of using consumer data. Initiatives like the European Search Perspective (EUSP) joint venture between Ecosia and Qwant signal the beginnings of intensified competition, especially around privacy and regional digital sovereignty. Nonetheless, industry growth is set to continue, fuelled by surging demand for localised, targeted digital advertising and heightened investment in mobile marketing. Industry revenue is forecast to jump at a compound annual rate of 20.4% over the five years through 2030 to reach €189.7 billion.
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The Web Portal Operation industry is highly concentrated, with three companies controlling almost the entire industry; the largest company in the industry, Alphabet Inc, has a market share greater than 90% in 2025. This market concentration has fostered significant advertising revenue but made it exceedingly difficult for smaller web portals to survive. Yet, the presence of local champions like Yandex in Russia and Seznam in the Czech Republic demonstrates that regional portals can find niches, particularly where differentiated content or national digital policies shape market dynamics. Search engines generate most, if not all, of their revenue from advertising. Technological growth has led to more households being connected to the internet and a boom in e-commerce has made the industry increasingly innovative. Over the past decade, a boost in the percentage of households with internet access across Europe has supported revenue expansion, while strengthening technological integration with daily life has boosted demand for web portals. Industry revenue is expected to swell at a compound annual rate of 17.4% over the five years through 2025, including growth of 15% in 2025, to reach €74.9 billion. While profit is high, it is projected to dip amid hiking operational pressures, changing advertising dynamics and heightened regulatory compliance costs. A greater proportion of transactions being carried out online has driven innovation in targeted digital advertising, with declines in rival advertising formats like print media and television expanding the focus on digital marketing as a core strategy. Market leaders have maintained dominance via exclusive agreements, like Google’s multi-billion-euro deals to remain the default search engine on Apple and Android devices, embedding themselves deeper into users’ daily digital interactions. At the same time, the rise of privacy-first search engines like DuckDuckGo, Ecosia and Qwant reflects shifting consumer attitudes toward data privacy and environmental impact. However, Google's status as the default search provider on most mainstream platforms, coupled with robust integration through Chrome and Google's broader ecosystem, has significantly constrained market entry for competitors, perpetuating the industry’s concentration. The rise of the mobile advertising market and the proliferation of mobile devices mean there are plenty of opportunities for search engines, which are expected to capitalise on these trends further moving forward. Smartphones could disrupt the industry's status quo, as the rising popularity of devices that don’t use Google as the default engine benefits other web portals. Technological advancements that incorporate user data are likely to make it easier to tailor advertisements and develop new ways of using consumer data. Initiatives like the European Search Perspective (EUSP) joint venture between Ecosia and Qwant signal the beginnings of intensified competition, especially around privacy and regional digital sovereignty. Nonetheless, industry growth is set to continue, fuelled by surging demand for localised, targeted digital advertising and heightened investment in mobile marketing. Industry revenue is forecast to jump at a compound annual rate of 20.4% over the five years through 2030 to reach €189.7 billion.
In March 2024, close to **** million unique global visitors accessed Skype.com, down from **** million visitors in October 2023. Skype is a VoIP-based video calling platform that was acquired by Microsoft in 2011.
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The Web Portal Operation industry is highly concentrated, with three companies controlling almost the entire industry; the largest company in the industry, Alphabet Inc, has a market share greater than 90% in 2025. This market concentration has fostered significant advertising revenue but made it exceedingly difficult for smaller web portals to survive. Yet, the presence of local champions like Yandex in Russia and Seznam in the Czech Republic demonstrates that regional portals can find niches, particularly where differentiated content or national digital policies shape market dynamics. Search engines generate most, if not all, of their revenue from advertising. Technological growth has led to more households being connected to the internet and a boom in e-commerce has made the industry increasingly innovative. Over the past decade, a boost in the percentage of households with internet access across Europe has supported revenue expansion, while strengthening technological integration with daily life has boosted demand for web portals. Industry revenue is expected to swell at a compound annual rate of 17.4% over the five years through 2025, including growth of 15% in 2025, to reach €74.9 billion. While profit is high, it is projected to dip amid hiking operational pressures, changing advertising dynamics and heightened regulatory compliance costs. A greater proportion of transactions being carried out online has driven innovation in targeted digital advertising, with declines in rival advertising formats like print media and television expanding the focus on digital marketing as a core strategy. Market leaders have maintained dominance via exclusive agreements, like Google’s multi-billion-euro deals to remain the default search engine on Apple and Android devices, embedding themselves deeper into users’ daily digital interactions. At the same time, the rise of privacy-first search engines like DuckDuckGo, Ecosia and Qwant reflects shifting consumer attitudes toward data privacy and environmental impact. However, Google's status as the default search provider on most mainstream platforms, coupled with robust integration through Chrome and Google's broader ecosystem, has significantly constrained market entry for competitors, perpetuating the industry’s concentration. The rise of the mobile advertising market and the proliferation of mobile devices mean there are plenty of opportunities for search engines, which are expected to capitalise on these trends further moving forward. Smartphones could disrupt the industry's status quo, as the rising popularity of devices that don’t use Google as the default engine benefits other web portals. Technological advancements that incorporate user data are likely to make it easier to tailor advertisements and develop new ways of using consumer data. Initiatives like the European Search Perspective (EUSP) joint venture between Ecosia and Qwant signal the beginnings of intensified competition, especially around privacy and regional digital sovereignty. Nonetheless, industry growth is set to continue, fuelled by surging demand for localised, targeted digital advertising and heightened investment in mobile marketing. Industry revenue is forecast to jump at a compound annual rate of 20.4% over the five years through 2030 to reach €189.7 billion.
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The Web Portal Operation industry is highly concentrated, with three companies controlling almost the entire industry; the largest company in the industry, Alphabet Inc, has a market share greater than 90% in 2025. This market concentration has fostered significant advertising revenue but made it exceedingly difficult for smaller web portals to survive. Yet, the presence of local champions like Yandex in Russia and Seznam in the Czech Republic demonstrates that regional portals can find niches, particularly where differentiated content or national digital policies shape market dynamics. Search engines generate most, if not all, of their revenue from advertising. Technological growth has led to more households being connected to the internet and a boom in e-commerce has made the industry increasingly innovative. Over the past decade, a boost in the percentage of households with internet access across Europe has supported revenue expansion, while strengthening technological integration with daily life has boosted demand for web portals. Industry revenue is expected to swell at a compound annual rate of 17.4% over the five years through 2025, including growth of 15% in 2025, to reach €74.9 billion. While profit is high, it is projected to dip amid hiking operational pressures, changing advertising dynamics and heightened regulatory compliance costs. A greater proportion of transactions being carried out online has driven innovation in targeted digital advertising, with declines in rival advertising formats like print media and television expanding the focus on digital marketing as a core strategy. Market leaders have maintained dominance via exclusive agreements, like Google’s multi-billion-euro deals to remain the default search engine on Apple and Android devices, embedding themselves deeper into users’ daily digital interactions. At the same time, the rise of privacy-first search engines like DuckDuckGo, Ecosia and Qwant reflects shifting consumer attitudes toward data privacy and environmental impact. However, Google's status as the default search provider on most mainstream platforms, coupled with robust integration through Chrome and Google's broader ecosystem, has significantly constrained market entry for competitors, perpetuating the industry’s concentration. The rise of the mobile advertising market and the proliferation of mobile devices mean there are plenty of opportunities for search engines, which are expected to capitalise on these trends further moving forward. Smartphones could disrupt the industry's status quo, as the rising popularity of devices that don’t use Google as the default engine benefits other web portals. Technological advancements that incorporate user data are likely to make it easier to tailor advertisements and develop new ways of using consumer data. Initiatives like the European Search Perspective (EUSP) joint venture between Ecosia and Qwant signal the beginnings of intensified competition, especially around privacy and regional digital sovereignty. Nonetheless, industry growth is set to continue, fuelled by surging demand for localised, targeted digital advertising and heightened investment in mobile marketing. Industry revenue is forecast to jump at a compound annual rate of 20.4% over the five years through 2030 to reach €189.7 billion.
The number of daily active users of Microsoft Teams has stayed the same in the past year, around *** million. Due to the impact of the coronavirus (COVID-19) outbreak and the growing practices of social distancing and working from home, Microsoft has seen dramatic increases in the daily use of their communication and collaboration platform within a short period of time. Microsoft Teams is part of Microsoft 365, a set of collaboration apps and services launched in *********. Increased data consumption from “staying at home” The average daily in-home data usage in the United States has increased significantly during the coronavirus (COVID-19) outbreak in **********. Compared to the same amount of days in **********, the daily average in-home data usage increased by a total of *** gigabytes in **********, a roughly ** percent increase. Data consumption from the usage of gaming consoles and smartphones increased the most, although the increases can be observed across nearly all device categories. Social media platforms and video and conference all platforms are the technology services that are used the most during the outbreak in the U.S.