In 2024, the mobile version of the popular sandbox video game Minecraft generated 98.02 million U.S. dollars in global IAP revenues. In October 2023, the game's developer, Mojang, announced that Minecraft's unit sales reached 300 million worldwide.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
2014 was the worst year in terms of revenue. It dropped to $165M in global annual revenue just as Microsoft purchased the game. But in 2021, Minecraft generated $380M.
In December 2024, the mobile app for the open world sandbox survival game Minecraft generated 8.79 million U.S. dollars in in-app purchase revenues worldwide. Lifetime app revenue for Minecraft is about 1 billion U.S. dollars.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
In 2021, mobile revenue generated by Minecraft was $160.69 million. That means that mobile revenue accounted for 42.1% of all annual global revenue from Minecraft. Put simply – Mobile is an essential channel for Minecraft.
Since its release in 2011, Minecraft has recorded worldwide sales of over 300 million units, making it one of the best-selling games of all time along with other legendary games such as Tetris and Grand Theft Auto V. The popular sandbox game, which is developed by Swedish game publisher, Mojang, allows players to build 3D worlds with different types of blocks and then explore and craft items within their new world.
Minecraft - a global hit Minecraft is available across several computer operating systems and was more recently released for console. Due to the freedom that is afforded players and the infinite number of ways the game can develop, it still remains popular with fans some eight years after its release. As of April 2021, there were 141 million active players of Minecraft worldwide, more than double the figure from February 2017. The PlayStation 4 version of the game was one of the most downloaded game on the console in 2022.
Minecraft on mobile In an increasingly mobile gaming world, the developers of Minecraft, Mojang, had to find a way to keep their fans happy while they were on the go. As a result, the Pocket Edition of Minecraft was released for both Android and Apple iOS in late 2011. While the foundations of the game remained the same, the mobile version also introduced survival elements and allowed players to engage in multiplayer games across different platforms. The mobile game became an instant hit, generating 99 million U.S. dollars of mobile player revenues in 2022.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
These Minecraft user statistics show just how big Minecraft has become and why it’s still so popular today.
How many people play Minecraft? Since its release in 2011, Minecraft has amassed 141 million active players worldwide. The popular sandbox game, which is developed by Swedish game publisher, Mojang, allows players to build 3D worlds with different types of blocks and then explore and craft items within their new world.
Minecraft sells millions of copies Minecraft is available on several computer operating systems and was more recently released for consoles. Due to the freedom that is afforded players and the infinite number of ways the game can develop, it is unsurprising that Minecraft has been a commercial success. The game reached one million sales less than a month into its beta phase in 2011 and, as of May 2020, it has sold a cumulative 200 million copies worldwide.
Minecraft on mobile A mobile version of Minecraft first became available in 2011 and, by 2016, full versions of the mobile game were available across most mobile operating systems. As with many mobile games, Minecraft players have the option to buy downloadable content to enhance their gaming experience. In the first five months of 2021, the game generated 59 million U.S. dollars in global revenue.
The statistic shows the revenue generated by Scholastic Corporation through Minecraft handbooks sales in fiscal years 2014 to 2016. In its fiscal year 2016 (spanning from June 2015 to May 2016), the company generated 22.2 million U.S. dollars through Minecraft handbooks sales.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Since the original release of Minecraft back in 2011 the game has amassed 166 million active players worldwide.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Minecraft has recorded worldwide sales of over 300 million units since its release.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
The game has attracted a diverse group of players ranging from young children all the way through to older adults. Here’s the full breakdown of Minecraft user statistics.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
The Minecraft China Edition game has been downloaded more than 425 million since its release date.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
These are the key Minecraft user statistics you need to know.
In 2023, Minecraft published by Mojang reached the highest revenue among paid mobile games in Turkey, totaling an estimated revenue of 800,000 U.S. dollars. This was followed by Grand Theft Auto: San Andreas published by Rockstar Games, reaching a revenue of 100,000 U.S. dollars.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Minecraft is a truly global game with players from all over the world. But the United States has the most players with 21.21% of daily usage recorded coming from the US alone.
Purchased by Microsoft in 2014, Minecraft is a sandbox video game which has proven to be hugely successful across the world. A Xbox One version of the game with large worlds and other upgrades was released in September 2014. As of August 2020, this version has sold around 5.43 million copies worldwide, including 3.23 million in North America.
The operating profit of Starbreeze with headquarters in Sweden amounted to 211.72 million Swedish kronor in 2023. The reported fiscal year ends on December 31.Compared to the earliest depicted value from 2019 this is a total increase by approximately 714.9 million Swedish kronor. The trend from 2019 to 2023 shows, however, that this increase did not happen continuously.
Candy Crush creator King was the top-grossing video gaming company in Sweden in 2023, generating about 665 million euro in net sales during the measured period. Mojang, best known for its sandbox game Minecraft, is the second-largest video game developer in Sweden based with 351 million euro during the measured period.
While indie video games are often small-scale projects that are not always commercially successful, some indie games manage to strike gold and sell more copies than some blockbuster titles. As of February 2025, the action-adventure sandbox game Terraria has sold over 60 million copies and is still going strong, particularly on PC. Overall, Minecraft was the top-ranked indie video game with about 300 million copies sold. However, despite its humble beginnings, it can be argued that Minecraft is no longer an indie game. Minecraft and its developer Mojang Studios were bought by Microsoft in 2014 for 2.5 billion U.S. dollars and have since spawned an empire of merchandise and related media.
Compared to the previous year, the number of employees of the Swedish video game developer Starbreeze significantly increased to 184 as of 2023. In the fiscal year of 2018, over 600 people worked for the company. The company has been issuing layoffs since 2019 in order to stay afloat after prolonged development problems with their 2018 title "Overkill's The Walking Dead".
Starbreeze’s revenue sources
Starbreeze was founded in 1998 headquartered in Sweden’s capital Stockholm. The company generates revenues with its three business areas development of own games, publishing of own and external content as well as with production and operation of Virtual Reality technology. In 2021, Starbreeze obtained a net revenue of 125 million Swedish kronor. The company's most notable releases include the Payday series, as well as critically acclaimed Brothers: A Tale of Two Sons.
The Swedish gaming market In 2019, the revenue of the Swedish gaming market amounted to almost 24.3 million SEK, almost doubling in volume since 2016. The biggest gaming companies in Sweden based on revenue are Minecraft developer Mojang, Embracer Group (formerly known as THQ Nordic), and social gaming giant King (Midasplayer).
In 2024, the mobile version of the popular sandbox video game Minecraft generated 98.02 million U.S. dollars in global IAP revenues. In October 2023, the game's developer, Mojang, announced that Minecraft's unit sales reached 300 million worldwide.