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The game has attracted a diverse group of players ranging from young children all the way through to older adults. Here’s the full breakdown of Minecraft user statistics.
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Since the original release of Minecraft back in 2011 the game has amassed over 204 million monthly active players worldwide.
How many people play Minecraft? Since its release in 2011, Minecraft has amassed 141 million active players worldwide. The popular sandbox game, which is developed by Swedish game publisher, Mojang, allows players to build 3D worlds with different types of blocks and then explore and craft items within their new world.
Minecraft sells millions of copies Minecraft is available on several computer operating systems and was more recently released for consoles. Due to the freedom that is afforded players and the infinite number of ways the game can develop, it is unsurprising that Minecraft has been a commercial success. The game reached one million sales less than a month into its beta phase in 2011 and, as of May 2020, it has sold a cumulative 200 million copies worldwide.
Minecraft on mobile A mobile version of Minecraft first became available in 2011 and, by 2016, full versions of the mobile game were available across most mobile operating systems. As with many mobile games, Minecraft players have the option to buy downloadable content to enhance their gaming experience. In the first five months of 2021, the game generated 59 million U.S. dollars in global revenue.
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Minecraft is a truly global game with players from all over the world. But the United States has the most players with 21.21% of daily usage recorded coming from the US alone.
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Minecraft Statistics: The reports say that the gaming industry is expected to reach $431.87 billion by the year 2030. Since technological developments, not only there are laptops and PCs which are gaming-oriented but mobile devices have become compatible with many advanced games today. The recent release of the Harry Potter game ‘ Hogwarts Legacy is already doing its magic on the muggle world. These Minecraft Statistics include insights from various aspects that provide light on why Minecraft is one of the best games today. Editor’s Choice In Minecraft, 24 hours of the game is 20 minutes in real life. As of January 2023, the recorded number of players is 173.5 million. On average, 110,000 concurrent viewers are found on Twitch. Revenue generated from mobile downloads excluding in-game transactions counts for up to 41% of total Minecraft revenue. The Chinese edition of Minecraft has been downloaded more than 400 million times. To heal the players’ health healing potions have been used more than 1.1 billion times. Before launching Minecraft, the game was almost named a ‘Cave Game’. The game sometimes misspells its name by changing the order of words ‘C’ and ‘E’ with ‘Minecraft’. During the initial years of the pandemic, the database of total players increased by more than 14 million. The average age of a player is 24 years.
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These are the key Minecraft user statistics you need to know.
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Minecraft has recorded worldwide sales of over 300 million units since its release.
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These Minecraft user statistics show just how big Minecraft has become and why it’s still so popular today.
In 2019, 24 percent of Swedish children played the adventure game Minecraft online sometimes. In detail, this was the case for 27 percent of Swedish boys and 20 percent of Swedish girls. Only six percent of the total share of respondents played Minecraft on a weekly basis.
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2014 was the worst year in terms of revenue. It dropped to $165M in global annual revenue just as Microsoft purchased the game. But in 2021, Minecraft generated $380M.
Since its release in 2011, Minecraft has recorded worldwide sales of over 300 million units, making it one of the best-selling games of all time along with other legendary games such as Tetris and Grand Theft Auto V. The popular sandbox game, which is developed by Swedish game publisher, Mojang, allows players to build 3D worlds with different types of blocks and then explore and craft items within their new world.
Minecraft - a global hit Minecraft is available across several computer operating systems and was more recently released for console. Due to the freedom that is afforded players and the infinite number of ways the game can develop, it still remains popular with fans some eight years after its release. As of April 2021, there were 141 million active players of Minecraft worldwide, more than double the figure from February 2017. The PlayStation 4 version of the game was one of the most downloaded game on the console in 2022.
Minecraft on mobile In an increasingly mobile gaming world, the developers of Minecraft, Mojang, had to find a way to keep their fans happy while they were on the go. As a result, the Pocket Edition of Minecraft was released for both Android and Apple iOS in late 2011. While the foundations of the game remained the same, the mobile version also introduced survival elements and allowed players to engage in multiplayer games across different platforms. The mobile game became an instant hit, generating 99 million U.S. dollars of mobile player revenues in 2022.
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In 2024, Minecraft generated $98.02 million in mobile revenue. Put simply – Mobile is an essential channel for Minecraft. Here is the full breakdown of global mobile revenue generated by Minecraft from 2015.
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The Minecraft China Edition game has been downloaded more than 425 million since its release date.
First developed by Markus Persson, Minecraft it is a sandbox video game which officially released in November 2011. The game immerses players in a dynamically created world composed of blocks representing different materials such as earth, sand, stone, water, lava or minerals, forming various structures and animals or monsters. Minecraft events on the video streaming service Twitch were watched by an average of 38,700 viewers in April 2025.
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Among Us Statistics: The global gaming industry market size is expected to reach $665.77 billion by the year 2030 which is a growth of 13% CAGR starting from 2023 to 2030. As technology is growing faster thus gaming-oriented platforms are attracting more users worldwide. Recently many advanced games are easily accessible through Smartphones. Among Us is one of the popular multiplayer games and mostly mobile players have made this game more popular than on other devices. These Among Us Statistics include insights from various aspects that provide light on different factors of Fast Among Us has grown over all other games and how player’s rates are shrinking recently. Editor’s Choice In the year 2022, monthly active players of Among Us were an average of 16.5 million worldwide. According to Statista, the total number of downloads in Among Us in 2022 was 530 million. Among Us was having more active players count than other popular games such as Minecraft and World of Warcraft by the end of 2022. As of January 2023, the recorded number of players is 75.6 million whereas; in January 2022 it was 217.1 million. On a monthly average, 6,058 concurrent viewers were found on Twitch in 2022. Between January and December 2022, has experienced losing of monthly active players by 7.5%, and the highest loss was observed at 26.3% in September and October of the same year. By the end of 2022, Among Us players on Steam were 7,291 across the world. On per session of Among Us, players played for about 1 hour and 48 minutes and the total average playtime per month was 21 hours and 12 minutes in 2022. The highest amount of tournament prize pool of Among Us was $30,000 in 2022.
This statistic shows the annual number of downloads from the Apple App Store (including both iPhone and iPad) and Google Play Store of the Minecraft app in Belgium from 2014 to 2019. Minecraft is a Swedish sandbox video game that allows players to use blocks to survive in a randomly generated world. It features a several different modes of play, including one where players can explore and build free from harm and a mode which uses survival elements, such as hunger and monsters. According to figures provided by Airnow, downloads of the mobile version of Minecraft decreased after 2015 in the Netherlands. In 2019, Minecraft was downloaded approximately ****** times through the Apple App Store and roughly ****** times on the Google Play Store. The numbers on the Google Play Store concern the full app of Minecraft. Numbers on the trial version are not included.
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This Zenodo record contains backups of parts of the original datasets published in the 2019 MineRL paper titled "MineRL: A Large-Scale Dataset of Minecraft Demonstrations". This data is human players playing Minecraft, with the video feed and actions captured and stored. See project documentation on how to use the data.
MineRL Github page: https://github.com/minerllabs/minerl
MineRL Documentation: https://minerl.readthedocs.io/en/latest/
Documentation specifically related on using this data: https://minerl.readthedocs.io/en/v0.3.7/tutorials/data_sampling.html
Please fill out this terms of use form before accessing the dataset: https://forms.gle/N8gk6NNsJaBW9AKE7
This is the accompanying data published alongside a manuscript detailing an experiment that involved an adaptive companion character through real-time physiological measurement of cognitive load, who was controlled by the wizard, the primary researcher.
This dataset presents an array of physiological and log data collected during Minecraft gameplay. It contains the raw EMG, PPG, EDA, game logs, and screen-recorded gameplay from 16 participants. It also contains the scripts for processing the PPG, EDA, and EMG data in real-time, as well as the task instructions and hints provided by the companion. Full details of the data collection (including hardware and software specifications) can be found in the accompanying publication "Real-Time Adaptation of a Non-Player Character Companion Using Physiological Signals of the Player" by E J Pretty, R Guarese, J Hamari, H M Fayek and F Zambetta.
Variable Descriptions
EMG: Measured in volts (V), collected from Myoware Muscle Sensor 1.0
EDA: Measured in microsiemens (µS) by the Emotibit
PPG: Raw arbitrary units measured by the Emotibit
Gameplay: Captured by OBS
In 2024, children and teenagers in the United States spent an average of 152 minutes playing Roblox games via their mobile devices. By comparison, weekly engagement levels with Minecraft app among players aged 18 and younger decreased from 48 daily minutes in 2023 to 40 minutes in 2024.
This statistic shows the annual number of downloads from the Apple App Store (including both iPhone and iPad) and Google Play Store of the Minecraft app in the Netherlands from 2014 to 2019. Minecraft is a Swedish sandbox video game that allows players to use blocks to survive in a randomly generated world. It features a several different modes of play, including one where players can explore and build free from harm and a mode which uses survival elements, such as hunger and monsters. According to figures provided by Airnow, downloads of the mobile version of Minecraft decreased after 2015 in the Netherlands. In 2019, Minecraft was downloaded approximately ****** times through the Apple App Store and roughly ****** times on the Google Play Store. The numbers on the Google Play Store concern the full app of Minecraft. Numbers on the trial version are not included.
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The game has attracted a diverse group of players ranging from young children all the way through to older adults. Here’s the full breakdown of Minecraft user statistics.