100+ datasets found
  1. Mixed Reality Market - Growth, Size & Share

    • mordorintelligence.com
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    Mordor Intelligence, Mixed Reality Market - Growth, Size & Share [Dataset]. https://www.mordorintelligence.com/industry-reports/mixed-reality-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2019 - 2030
    Area covered
    Global
    Description

    The report covers Global Mixed Reality Software Market Analysis & Companies. The market is segmented by End-user Verticals (Education, Engineering, Entertainment, Healthcare) and by Geography.

  2. R

    Mixed Reality Market Size & Share | Global Forecast Report 2025-2037

    • researchnester.com
    Updated Mar 20, 2025
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    Research Nester (2025). Mixed Reality Market Size & Share | Global Forecast Report 2025-2037 [Dataset]. https://www.researchnester.com/reports/mixed-reality-market/5066
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    Dataset updated
    Mar 20, 2025
    Dataset authored and provided by
    Research Nester
    License

    https://www.researchnester.comhttps://www.researchnester.com

    Description

    The global mixed reality market is projected to grow from USD 4.44 billion in 2024 to USD 342.72 billion by 2037, demonstrating a CAGR of over 39.7% throughout the forecast timeline, from 2025 to 2037. Key industry players include Amber Garage, Microsoft Corporation, Canon Inc., Samsung Electronics Co., among others.

  3. Augmented Reality & Mixed Reality Market - Size, Share & Trends Report

    • mordorintelligence.com
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    Mordor Intelligence, Augmented Reality & Mixed Reality Market - Size, Share & Trends Report [Dataset]. https://www.mordorintelligence.com/industry-reports/augmented-reality-mixed-reality-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2019 - 2030
    Area covered
    Global
    Description

    The Augmented Reality Market is Segmented by Type (Hardware, Software), End-user Verticals (Gaming, Education, Healthcare, Retail & Advertising, Automotive, Military & Defense), and Geography (North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa). The Mixed Reality Market is Segmented by End-user Verticals(Consumer, Medical & Healthcare, Industrial) and Geography (North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa).

  4. s

    Global Mixed Reality Market Size, Share, Growth Analysis, By...

    • skyquestt.com
    Updated Apr 9, 2023
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    SkyQuest Technology (2023). Global Mixed Reality Market Size, Share, Growth Analysis, By Component(Software and Hardware), By Application(Automotive and Aerospace, Healthcare) - Industry Forecast 2023-2030 [Dataset]. https://www.skyquestt.com/report/mixed-reality-market
    Explore at:
    Dataset updated
    Apr 9, 2023
    Dataset authored and provided by
    SkyQuest Technology
    License

    https://www.skyquestt.com/privacy/https://www.skyquestt.com/privacy/

    Time period covered
    2023 - 2030
    Area covered
    Global
    Description

    Mixed Reality Market size was valued at USD 811.33 billion in 2021 and is poised to grow from USD 1127.3 billion in 2022 to USD 19489.2 billion by 2030, growing at a CAGR of 44.5%

  5. Mixed reality market size worldwide 2017-2025

    • statista.com
    Updated Feb 21, 2025
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    Statista (2025). Mixed reality market size worldwide 2017-2025 [Dataset]. https://www.statista.com/statistics/897595/world-mixed-reality-market-value/
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    Dataset updated
    Feb 21, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    World
    Description

    This statistic shows the mixed reality market size worldwide in 2017, 2018 and 2025. It is estimated that over this period the market will increase from roughly 47 million to about 3.7 billion U.S. dollars.

  6. D

    Global Augmented Reality and Mixed Reality Market - Analysis and Forecast...

    • bisresearch.com
    csv, pdf
    Updated Mar 27, 2025
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    Bisresearch (2025). Global Augmented Reality and Mixed Reality Market - Analysis and Forecast (2018-2025) [Dataset]. https://bisresearch.com/industry-report/global-augmented-reality-mixed-reality-market-2025.html
    Explore at:
    pdf, csvAvailable download formats
    Dataset updated
    Mar 27, 2025
    Dataset authored and provided by
    Bisresearch
    License

    https://bisresearch.com/privacy-policy-cookie-restriction-modehttps://bisresearch.com/privacy-policy-cookie-restriction-mode

    Time period covered
    2023 - 2033
    Area covered
    Worldwide
    Description

    Get Acess to Augmented Reality and Mixed Reality Market - Analysis and Forecast (2018-2025) from BIS Research Focuses on Region, key player, Total revenue, challenges, and growth opportunities.

  7. The global mixed reality market size is USD 4251.2 million in 2024.

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated Jan 15, 2025
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    Cognitive Market Research (2025). The global mixed reality market size is USD 4251.2 million in 2024. [Dataset]. https://www.cognitivemarketresearch.com/mixed-reality-market-report
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jan 15, 2025
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    According to Cognitive Market Research, the global mixed reality market size will be USD 4251.2 million in 2024. It will expand at a compound annual growth rate (CAGR) of 68.00% from 2024 to 2031.

    North America held the major market share for more than 40% of the global revenue with a market size of USD 1700.48 million in 2024 and will grow at a compound annual growth rate (CAGR) of 66.2% from 2024 to 2031.
    Europe accounted for a market share of over 30% of the global revenue with a market size of USD 1275.36 million.
    Asia Pacific held a market share of around 23% of the global revenue with a market size of USD 977.78 million in 2024 and will grow at a compound annual growth rate (CAGR) of 70.0% from 2024 to 2031.
    Latin America had a market share of more than 5% of the global revenue with a market size of USD 212.56 million in 2024 and will grow at a compound annual growth rate (CAGR) of 67.4% from 2024 to 2031.
    Middle East and Africa had a market share of around 2% of the global revenue and was estimated at a market size of USD 85.02 million in 2024 and will grow at a compound annual growth rate (CAGR) of 67.7% from 2024 to 2031.
    The hardware held the highest mixed reality market revenue share in 2024.
    

    Market Dynamics of Mixed Reality Market

    Key Drivers for Mixed Reality Market

    Increased use in industrial applications to increase the demand globally

    The increased use of Mixed Reality (MR) in industrial applications is significantly driving global demand. MR enhances productivity and efficiency by providing immersive training simulations, real-time remote assistance, and detailed maintenance guidance. Industries such as manufacturing, logistics, and construction benefit from MR's ability to overlay digital information onto physical environments, improving accuracy and reducing downtime. The technology's potential to streamline complex processes, ensure worker safety, and facilitate remote collaboration is leading to its widespread adoption. As industries continue to recognize these advantages, the global demand for MR solutions is expected to grow, driving further technological advancements and market expansion.

    Rising demand in gaming and entertainment to propel market growth

    The rising demand for Mixed Reality (MR) in gaming and entertainment is propelling market growth. Gamers seek more immersive and interactive experiences, making MR a highly appealing technology. It blends virtual elements with the real world, creating unique gameplay scenarios and enhancing user engagement. Entertainment sectors, including live events and virtual concerts, leverage MR to provide novel, captivating experiences. As developers continue to innovate, integrating MR into new and existing titles, the appeal of these cutting-edge experiences attracts a broader audience. This surge in interest and investment is driving significant growth in the MR market, pushing its boundaries and applications further.

    Restraint Factor for the Mixed Reality Market

    High cost of devices to limit the sales

    The high cost of Mixed Reality (MR) devices is a significant barrier to widespread adoption and sales. Advanced hardware and sophisticated technology required for MR, such as high-resolution displays and complex sensors, contribute to the elevated price points. This expense limits accessibility for consumers and small businesses, hindering market growth. Additionally, the high initial investment can deter potential buyers who may perceive it as an unnecessary expenditure. Until the cost of MR devices decreases through technological advancements and economies of scale, the market will likely face constraints in achieving broader penetration and widespread acceptance across diverse user segments.

    Impact of Covid-19 on the Mixed Reality Market

    The COVID-19 pandemic negatively impacted the Mixed Reality (MR) market, causing disruptions in production, supply chains, and distribution. Lockdowns and restrictions led to delays in manufacturing and reduced availability of MR devices. Economic uncertainty and budget cuts also led businesses and consumers to prioritize essential spending over investing in emerging technologies like MR. Additionally, the pandemic's shift towards remote work and virtual meetings, while increasing the use of some MR applications, did not fully compensate for the overall decline in demand and investment. These factors collectively stunted market growth and delayed...

  8. Mixed Reality Global Market Report 2025

    • thebusinessresearchcompany.com
    pdf,excel,csv,ppt
    Updated Jan 17, 2025
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    The Business Research Company (2025). Mixed Reality Global Market Report 2025 [Dataset]. https://www.thebusinessresearchcompany.com/report/mixed-reality-global-market-report
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jan 17, 2025
    Dataset authored and provided by
    The Business Research Company
    License

    https://www.thebusinessresearchcompany.com/privacy-policyhttps://www.thebusinessresearchcompany.com/privacy-policy

    Description

    Explore the Mixed Reality Market trends! Covers key players, growth rate 48.4% CAGR, market size $38.43 Billion, and forecasts to 2033. Get insights now!

  9. M

    Mixed Reality Market Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Feb 5, 2025
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    Archive Market Research (2025). Mixed Reality Market Report [Dataset]. https://www.archivemarketresearch.com/reports/mixed-reality-market-9909
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    ppt, doc, pdfAvailable download formats
    Dataset updated
    Feb 5, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    global
    Variables measured
    Market Size
    Description

    The global mixed reality (MR) market is projected to reach $6.77 billion by 2033, exhibiting a CAGR of 34.8% from 2025 to 2033. MR technology, which combines elements of augmented reality (AR) and virtual reality (VR), is gaining traction across various industries due to its ability to enhance user experiences, enable remote collaboration, and improve training and simulation. Key factors driving market growth include advancements in hardware, rising demand for immersive entertainment, and increasing adoption in healthcare, education, and manufacturing. Moreover, the increasing availability of affordable MR devices, the integration of AI and 5G, and the growing popularity of metaverse applications are further fueling market expansion. North America is expected to remain the largest regional market, followed by Europe and Asia Pacific. Major companies operating in the MR market include Acer Inc., Google LLC, HTC Corporation, Magic Leap, Inc., Microsoft, Meta, Samsung Electronics Company Limited, Hewlett Packard Enterprise Development LP, Canon Inc., Dell Inc., Varjo, Seiko Epson Corporation, and Niantic. Strategic partnerships, product launches, and technological advancements are expected to shape the competitive landscape in the coming years. Recent developments include: In April 2024, The Meta Horizon OS mixed reality operating system, which powers Meta Quest headsets, powered this new hardware ecosystem. Meta Horizon OS is a platform that centers on social presence by integrating a range of features with the fundamental technologies that drive modern mixed reality experiences..

  10. Augmented reality market size worldwide 2017-2025

    • statista.com
    Updated Feb 21, 2025
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    Augmented reality market size worldwide 2017-2025 [Dataset]. https://www.statista.com/statistics/897587/world-augmented-reality-market-value/
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    Dataset updated
    Feb 21, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    World
    Description

    The worldwide market size for augmented reality is forecast to increase drastically in the next few years. Over the period from 2017 to 2025, the augmented reality market size is estimated to increase by over 195 billion U.S. dollars, increasing from roughly 3.5 billion in 2017 to over 198 billion U.S. dollars in 2025.

    Augmented reality vs virtual reality

    Augmented reality (AR) is a technology that blends digital components with the physical environment in such a way that they enhance each other but are easily told apart. AR makes use of sensory devices to modify a user’s environment to make it more meaningful through the ability to interact with it. One example of AR technology is the popular mobile game Pokémon Go. Virtual reality (VR) technology, on the other hand, creates a computer-generated simulation or recreation of a physical environment. VR immerses the user by making them feel like they are experiencing the simulation firsthand through the stimulation of their vision and/or hearing. Examples of VR technology include Facebook’s Oculus Rift and Sony’s PlayStation Virtual Reality.

    AR use becoming more popular?

    Consumer downloads of mobile augmented reality applications have been increasing worldwide since 2016. Total consumer downloads of augmented reality applications worldwide in 2022 are predicted at over 5.5 billion, a drastic increase from the 2016 downloads which were slightly over a billion.

  11. m

    Augmented Reality And Mixed Reality Market

    • marketresearchintellect.com
    Updated Mar 15, 2025
    + more versions
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    Market Research Intellect (2025). Augmented Reality And Mixed Reality Market [Dataset]. https://www.marketresearchintellect.com/product/global-augmented-reality-and-mixed-reality-market-size-and-forecast/
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    Dataset updated
    Mar 15, 2025
    Dataset authored and provided by
    Market Research Intellect
    License

    https://www.marketresearchintellect.com/privacy-policyhttps://www.marketresearchintellect.com/privacy-policy

    Area covered
    Global
    Description

    The size and share of the market is categorized based on Application (Healthcare, Industrial, Automotive, Aerospace and Defense, Education, Others) and Product (Head Mounted Displays, Head-Up Displays) and geographical regions (North America, Europe, Asia-Pacific, South America, and Middle-East and Africa).

  12. Virtual Reality (VR) Market Size, Share, Growth & Trends

    • mordorintelligence.com
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    Mordor Intelligence, Virtual Reality (VR) Market Size, Share, Growth & Trends [Dataset]. https://www.mordorintelligence.com/industry-reports/virtual-reality-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2019 - 2030
    Area covered
    Global
    Description

    Virtual Reality (VR) Technology, A Computer-Simulated Reality Creating An Artificial Environment, is Increasingly Used in Sectors Like Education, Gaming, and AI Applications. This Immersive Multimedia Offers A 3D Virtual World, Enhancing Learning Experiences and Gaming Environments. AI Integration Further Enriches the Virtual Environment. The Development of the Metaverse, A Collective Shared Space Combining VR, Augmented Reality, Mixed Reality, and Brain-Computer Interface, Promises An Interactive Virtual Reality Experience. The VR Market, Segmented by Hardware, End-User, and Geography, is Dominated by the Gaming Sector, With North America Leading Due To Numerous Startups Focusing On Computer-Generated Reality Technologies.

  13. Virtual Reality (VR) Market Analysis North America, APAC, Europe, Middle...

    • technavio.com
    Updated Dec 15, 2024
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    Technavio (2024). Virtual Reality (VR) Market Analysis North America, APAC, Europe, Middle East and Africa, South America - US, China, Germany, UK, Canada, Japan, France, South Korea, Saudi Arabia, Brazil - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/virtual-reality-market-industry-analysis
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    Dataset updated
    Dec 15, 2024
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2021 - 2025
    Area covered
    Canada, France, Germany, United States, Brazil, United Kingdom, Global
    Description

    Snapshot img

    Virtual Reality Market Size 2025-2029

    The virtual reality market size is forecast to increase by USD 133.17 billion at a CAGR of 38% between 2024 and 2029.

    The market is experiencing significant growth, driven by recent advancements in VR technology. One key trend is the integration of artificial intelligence (AI) and machine learning (ML) with VR technology, enabling more enriching and interactive experiences. However, the high cost of enriching VR hardware remains a challenge for widespread adoption. Other growth factors include increasing demand for VR in various industries such as gaming, healthcare, education, and training. Additionally, the rising popularity of VR in events and entertainment is expected to boost the market growth. Overall, the VR market presents numerous opportunities for innovation and growth, particularly In the areas of content creation, hardware development, and application expansion.
    

    What will be the Size of the VR Market During the Forecast Period?

    Request Free Sample

    The market is experiencing significant growth, driven by advancements in VR technology and increasing demand across various industries. The healthcare sector is leveraging VR for therapy and training, while defense personnel and technicians utilize it for simulation and instruction. In the gaming and entertainment industries, VR headsets, gloves, and bodysuits offer enriching experiences, with hardware segment revenues projected to grow.
    The software segment, including virtual platforms and AI applications, is also expanding, with real-time rendering and 3D virtual worlds becoming increasingly popular. The automotive industry is adopting VR for design and marketing, while AR and VR content creation tools enable the development of virtual tours, virtual classrooms, and VR arcades. The metaverse and virtual fitness markets are also gaining traction, offering new opportunities for businesses and consumers alike.
    The Virtual Reality (VR) market is experiencing rapid growth, driven by innovations in VR headsets and immersive VR gaming experiences. Virtual training solutions are revolutionizing industries, with VR in healthcare offering groundbreaking treatments and therapies. The integration of augmented reality and metaverse development is enhancing user interaction across various sectors, including VR in real estate and VR tourism experiences. Social VR platforms and VR collaboration tools are transforming communication and teamwork, while VR fitness experiences offer new ways to stay active. Cinematic VR content is gaining popularity, alongside VR for education, enterprise VR adoption, and advancements in haptic feedback technology, which enhances immersion. As VR continues to evolve, it promises to redefine the way we work, learn, and interact with the digital world.
    

    How is this Virtual Reality Industry segmented and which is the largest segment?

    The virtual reality (VR) industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    End-user
    
      Enterprise
      Consumer
    
    
    Component
    
      Hardware
      Software
    
    
    Device
    
      Head-mounted display
      Gesture-tracking device
      Projectors & display wall
    
    
    Technology
    
      Semi & fully enriching
      Non-enriching
    
    
    Geography
    
      North America
    
        Canada
        US
    
    
      APAC
    
        China
        Japan
        South Korea
    
    
      Europe
    
        Germany
        UK
        France
    
    
      Middle East and Africa
    
    
    
      South America
    
        Brazil
    

    By End-user Insights

    The enterprise segment is estimated to witness significant growth during the forecast period.
    

    Virtual reality (VR) refers to an artificially generated environment, experienced by users through specialized hardware, such as headsets. This technology creates enriching experiences that mimic real-life situations, popularly used in gaming, entertainment, retail, sports, travel, and healthcare industries. The increasing adoption of VR technology is driven by advancements in hardware, leading to heightened user experiences. The healthcare sector's utilization of VR is particularly noteworthy, with the potential for therapeutic applications and training simulations. The growing user base in various industries is expected to fuel the market expansion throughout the forecast period.

    Get a glance at the Virtual Reality (VR) Industry report of share of various segments. Request Free Sample

    The enterprise segment was valued at USD 6.37 billion in 2019 and showed a gradual increase during the forecast period.

    Regional Analysis

    North America is estimated to contribute 33% to the growth of the global market during the forecast period.
    

    Technavio's analysts have elaborately explained the regional trends and drivers that shape the market during the forecast period.

    For more insights on t

  14. Augmented Reality Market Size & Share Report, 2035

    • rootsanalysis.com
    Updated Sep 1, 2024
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    Roots Analysis (2024). Augmented Reality Market Size & Share Report, 2035 [Dataset]. https://www.rootsanalysis.com/augmented-reality-market
    Explore at:
    Dataset updated
    Sep 1, 2024
    Dataset provided by
    Authors
    Roots Analysis
    License

    https://www.rootsanalysis.com/privacy.htmlhttps://www.rootsanalysis.com/privacy.html

    Time period covered
    2021 - 2031
    Area covered
    Global
    Description

    The augmented reality market size is estimated to rise from $69.8 billion in 2024 to $2,795 billion by 2035, growing at a CAGR of 39.86% from 2024 to 2035.

  15. s

    Augmented Reality Market Size, Share, Growth Analysis, By Offering(Hardware...

    • skyquestt.com
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    SkyQuest Technology, Augmented Reality Market Size, Share, Growth Analysis, By Offering(Hardware (Sensors [Accelerometers, Gyroscopes, Magnetometers, Proximity sensors]), By Device Type(Head up displays (HUD), and Helmet mounted displays (HMD) (AR Smart Glasses and Smart Helmets)), By Technology(Marker-Based AR Technology (Passive Markers and Active Markers), Markerless AR Technology (Model-based Tracking and Image Processing-based Tracking), and Anchor-Based AR Technology), By Application(Commercial (Gaming, Sports & Entertainment [Sports, Entertainment, Theme parks), By Region - Industry Forecast 2025-2032 [Dataset]. https://www.skyquestt.com/report/augmented-reality-market
    Explore at:
    Dataset authored and provided by
    SkyQuest Technology
    License

    https://www.skyquestt.com/privacy/https://www.skyquestt.com/privacy/

    Time period covered
    2025 - 2032
    Area covered
    Global
    Description

    Augmented Reality Market size was valued at USD 42.85 Billion in 2023 and is poised to grow from USD 57.2 Billion in 2024 to USD 577.19 Billion by 2032, growing at a CAGR of 33.5% during the forecast period (2025-2032).

  16. Augmented Reality And Mixed Reality Market - Market Share, Industry Analysis...

    • datamintelligence.com
    pdf,excel,csv,ppt
    Updated Jan 6, 2022
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    DataM Intelligence (2022). Augmented Reality And Mixed Reality Market - Market Share, Industry Analysis with Key Companies 2024-2031 [Dataset]. https://www.datamintelligence.com/research-report/augmented-reality-and-mixed-reality-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jan 6, 2022
    Dataset authored and provided by
    DataM Intelligence
    License

    https://www.datamintelligence.com/terms-conditionshttps://www.datamintelligence.com/terms-conditions

    Description

    Augmented Reality (AR) and Mixed Reality (MR) Market is expected to grow at a CAGR of 43.8% during the forecast period 2024-2031

  17. Global Industrial Augmented Reality Market Research Report: Forecast...

    • marknteladvisors.com
    Updated Nov 27, 2024
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    MarkNtel Advisors (2024). Global Industrial Augmented Reality Market Research Report: Forecast (2025-2030) [Dataset]. https://www.marknteladvisors.com/research-library/global-industrial-augmented-reality-market.html
    Explore at:
    Dataset updated
    Nov 27, 2024
    Dataset authored and provided by
    MarkNtel Advisors
    License

    https://www.marknteladvisors.com/privacy-policyhttps://www.marknteladvisors.com/privacy-policy

    Area covered
    Global
    Description

    Industrial Augmented Reality Market size was valued at around USD 80.37 billion in 2024 and is projected to reach USD 631 billion by 2030 along with a CAGR of around 41%.

  18. Virtual Reality Market Size & Share Report, 2035

    • rootsanalysis.com
    Updated Aug 26, 2024
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    Roots Analysis (2024). Virtual Reality Market Size & Share Report, 2035 [Dataset]. https://www.rootsanalysis.com/virtual-reality-market
    Explore at:
    Dataset updated
    Aug 26, 2024
    Dataset provided by
    Authors
    Roots Analysis
    License

    https://www.rootsanalysis.com/privacy.htmlhttps://www.rootsanalysis.com/privacy.html

    Time period covered
    2021 - 2031
    Area covered
    Global
    Description

    The virtual reality market size is estimated to rise from $33.72 billion in 2024 to $488.49 billion by 2035, growing at a CAGR of 27.511% from 2024 to 2035.

  19. Projected breakdown of global augmented and mixed reality market 2022

    • statista.com
    Updated Jun 29, 2016
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    Statista (2016). Projected breakdown of global augmented and mixed reality market 2022 [Dataset]. https://www.statista.com/statistics/610066/worldwide-forecast-augmented-and-mixed-reality-software-assumptions/
    Explore at:
    Dataset updated
    Jun 29, 2016
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Feb 2016
    Area covered
    Worldwide
    Description

    The statistic depicts the forecast breakdown of the augmented and mixed reality software market in 2022. By that time, it is predicted that the video games segment will represent 34 percent of the augmented and mixed reality software market, which is forecast to reach 80 billion U.S. dollars that year.

  20. Mobile AR market revenue worldwide 2023-2028

    • statista.com
    Updated Mar 15, 2024
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    Statista (2024). Mobile AR market revenue worldwide 2023-2028 [Dataset]. https://www.statista.com/statistics/282453/mobile-augmented-reality-market-size/
    Explore at:
    Dataset updated
    Mar 15, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In 2024, the mobile augmented reality (AR) market was estimated to be worth 11.9 billion U.S. dollars. It is forecast to reach 13.8 billion U.S. dollars in size in 2025, before jumping to over 21 billion U.S. dollars by 2028. The market includes revenue generated from AR experiences on mobile devices, including apps, web AR, and visual search.

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Mordor Intelligence, Mixed Reality Market - Growth, Size & Share [Dataset]. https://www.mordorintelligence.com/industry-reports/mixed-reality-market
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Mixed Reality Market - Growth, Size & Share

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6 scholarly articles cite this dataset (View in Google Scholar)
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Dataset authored and provided by
Mordor Intelligence
License

https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

Time period covered
2019 - 2030
Area covered
Global
Description

The report covers Global Mixed Reality Software Market Analysis & Companies. The market is segmented by End-user Verticals (Education, Engineering, Entertainment, Healthcare) and by Geography.

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