71 datasets found
  1. Roblox most popular games 2025

    • statista.com
    • flwrdeptvarieties.store
    Updated Jan 7, 2025
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    Statista (2025). Roblox most popular games 2025 [Dataset]. https://www.statista.com/statistics/1220905/roblox-most-visited-games/
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    Dataset updated
    Jan 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2025
    Area covered
    Worldwide
    Description

    Town RPG Brookhaven was the most popular Roblox game of all time, with over 58 billion visits as of January 2025. Second-ranked, anime-inspirited Blox Fruits amassed 45.6 billion visits, respectively. What is Roblox? Roblox is a free-to-play (F2P) online gaming platform that offers user-generated gaming content and other immersive virtual experiences. Initially released for PC in 2006, the platform is now also available for mobile devices and Xbox One and draws millions of players from across the globe each day. The daily user count for Roblox games reached 88.9 million active players during the third quarter of 2024, and user engagement on Roblox is high. A new social hangout in times of COVID-19 While online games are the beating heart of the Roblox platform, and over half of U.S. kids and teens under the age of 16 played the game by mid-2020, the service has also branched out into other forms of online entertainment. For example, Roblox recently introduced private virtual spaces for users to hold meetups, social gatherings, and even birthday parties amid national lockdowns. Young audiences also flock to the platform for virtual concerts and fan meetups as Roblox continues to evolve its live music event portfolio.

  2. Roblox user distribution worldwide 2024, by platform

    • statista.com
    Updated Mar 25, 2025
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    Statista (2025). Roblox user distribution worldwide 2024, by platform [Dataset]. https://www.statista.com/statistics/1190919/roblox-games-users-global-distribution-platform/
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    Dataset updated
    Mar 25, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2024
    Area covered
    Worldwide
    Description

    As of December 2024, gaming company Roblox Corporation reported that 80 percent of Roblox game users signed up on a mobile device. In comparison, only three percent of Roblox games users accessed Roblox content primarily through consoles.

  3. Roblox user distribution worldwide 2024, by age group

    • statista.com
    Updated Mar 25, 2025
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    Statista (2025). Roblox user distribution worldwide 2024, by age group [Dataset]. https://www.statista.com/statistics/1190869/roblox-games-users-global-distribution-age/
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    Dataset updated
    Mar 25, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2024
    Area covered
    Worldwide
    Description

    As of December 2024, gaming company Roblox Corporation reported that 20 percent of Roblox games users worldwide were aged from nine to 12 years. Additionally, 20 percent of Roblox games users were under the age of nine. Only 19 percent of Roblox audiences were aged 25 years and older. Roblox gamer demographics With more than four in ten Roblox gamers being 12 years old or younger, Roblox has managed to target a specific user demographic. In contrast, three-quarters of adult U.S. gamers aged 18 to 34 did not play Roblox games, and this share of non-usage only increased with age. Additionally, over half of Roblox users were male, and eight in ten of Roblox users signed up for the platform via mobile. Roblox engagement across the entire family In the fourth quarter of 2024, gamers aged 13 years and older generated 12 billion hours worth of engagement with Roblox games, compared to 6.6 billion hours by younger players. Among children in the United States, 21 percent of Roblox users spent more than ten hours per week on the gaming platform. Roblox games are also utilized as a family experience - among U.S. gamers who play Roblox and have kids who play Roblox, an October 2022 survey found that 27 percent of respondents spent six to ten hours per week playing with or watching their child play Roblox game experiences.

  4. Roblox user distribution worldwide 2024, by gender

    • statista.com
    Updated Mar 25, 2025
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    Statista (2025). Roblox user distribution worldwide 2024, by gender [Dataset]. https://www.statista.com/statistics/1190922/roblox-games-users-global-distribution-gender/
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    Dataset updated
    Mar 25, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2024
    Area covered
    Worldwide
    Description

    As of December 2024, gaming company Roblox Corporation reported that 52 percent of global Roblox game users were male. In comparison, women accounted for 39 percent of the online gaming company's user base.

  5. Roblox mobile player spending worldwide 2025, by region

    • statista.com
    Updated Jan 29, 2025
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    Statista (2025). Roblox mobile player spending worldwide 2025, by region [Dataset]. https://www.statista.com/statistics/1376564/roblox-mobile-spending-share-country/
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    Dataset updated
    Jan 29, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2025
    Area covered
    Worldwide
    Description

    As of January 2025, the United States accounted for 56 percent of global player spending on the Roblox mobile gaming app. Users in the United Kingdom generated five percent of player spending in the preceding 30 days. Roblox is one of the most popular mobile gaming apps worldwide.

  6. Roblox games global DAU as of Q4 2024, by region

    • statista.com
    Updated Feb 7, 2025
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    Statista (2025). Roblox games global DAU as of Q4 2024, by region [Dataset]. https://www.statista.com/statistics/1192586/daily-active-users-global-roblox-region/
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    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    As of the fourth quarter of 2024, gaming company Roblox Corporation had over 18 million daily active users of Roblox games in the United States and Canada. In the same quarter, there were 21.1 million daily active users in Europe. The Roblox Corporation is a video game developing company based in the United States, and was founded in 2006.

  7. Roblox Corporation game engagement breakdown 2023, by hours

    • statista.com
    Updated Mar 25, 2025
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    Statista (2025). Roblox Corporation game engagement breakdown 2023, by hours [Dataset]. https://www.statista.com/statistics/1373941/roblox-developer-experience-breakdown-hours/
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    Dataset updated
    Mar 25, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    World
    Description

    As of December 2023, gaming company Roblox Corporation reported that only 526 games or "experiences" had generated more than ten million hours of user engagement in the past 12 months. In comparison, approximately 7.9 million Roblox experiences had less than 1,000 hours worth of playtime.

  8. Roblox games global DAU as of Q4 2024, by age group

    • statista.com
    Updated Feb 7, 2025
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    Statista (2025). Roblox games global DAU as of Q4 2024, by age group [Dataset]. https://www.statista.com/statistics/1190309/daily-active-users-worldwide-roblox/
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    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the fourth quarter of 2024, gaming company Roblox Corporation had over 32 million daily active users of Roblox games under the age of 13. This figure is up from the previous year's daily active user count of 29.3 million in the same age group. The Roblox Corporation is a video game development company based in the United States and was founded in 2006.

  9. Roblox user distribution worldwide 2023, by geography

    • statista.com
    Updated Feb 29, 2024
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    Statista (2024). Roblox user distribution worldwide 2023, by geography [Dataset]. https://www.statista.com/statistics/1190914/roblox-games-users-global-distribution-geography/
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    Dataset updated
    Feb 29, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2023
    Area covered
    Worldwide
    Description

    As of December 2023, gaming company Roblox Corporation reported that 22 percent of Roblox games users were located in the United States and Canada. Additionally, 28 percent of Roblox games users were located in Europe.

  10. h

    RobloxQA-OpenEnded-v1.0

    • huggingface.co
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    Zack Ovits, RobloxQA-OpenEnded-v1.0 [Dataset]. https://huggingface.co/datasets/boatbomber/RobloxQA-OpenEnded-v1.0
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    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Authors
    Zack Ovits
    License

    MIT Licensehttps://opensource.org/licenses/MIT
    License information was derived automatically

    Description

    RobloxQA OpenEnded V1.0

    This dataset contains questions and answers relating to Roblox. This is used to evaluate models' knowledge and understanding of Roblox game development. We take the multiple choice questions from RobloxQA V1.0 (MIT) and have QwQ 32B (Apache 2.0) restructure them to be open ended questions. For more information, see the open source dataset generator below.

      Dataset Format
    

    All data is stored in .parquet files. The prompt and answer are in separate… See the full description on the dataset page: https://huggingface.co/datasets/boatbomber/RobloxQA-OpenEnded-v1.0.

  11. Roblox games user engagement worldwide as of Q4 2024

    • statista.com
    Updated Feb 7, 2025
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    Statista (2025). Roblox games user engagement worldwide as of Q4 2024 [Dataset]. https://www.statista.com/statistics/1192663/user-engagement-global-roblox-games/
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    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    During the fourth quarter of 2024, gaming company Roblox Corporation accumulated over 18.7 billion hours worth of global user engagement with Roblox games. This figure is down from to 20.7 billion hours in the previous quarter.

  12. M

    Metaverse Social Media Platforms Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Mar 14, 2025
    + more versions
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    AMA Research & Media LLP (2025). Metaverse Social Media Platforms Report [Dataset]. https://www.archivemarketresearch.com/reports/metaverse-social-media-platforms-57954
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    doc, ppt, pdfAvailable download formats
    Dataset updated
    Mar 14, 2025
    Dataset provided by
    AMA Research & Media LLP
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The Metaverse social media platforms market is experiencing explosive growth, driven by increasing adoption of virtual and augmented reality technologies, the rising popularity of gaming and interactive experiences, and the burgeoning demand for immersive social interactions. This market, estimated at $25 billion in 2025, is projected to exhibit a robust Compound Annual Growth Rate (CAGR) of 35% from 2025 to 2033, reaching an impressive $200 billion by 2033. This expansion is fueled by several key factors. The integration of blockchain technology, enabling decentralized ownership and monetization within these platforms, is a significant driver. Furthermore, advancements in user interface and experience (UI/UX) design are leading to more intuitive and engaging platforms, attracting a wider user base. The diverse range of applications, including advertising, gaming, instant messaging, and financial services within the Metaverse, is another crucial contributor to market growth. Major players like Meta, Decentraland, and Roblox are constantly innovating, introducing new features and functionalities to enhance user engagement and attract new users. However, several restraints exist. Challenges related to interoperability between different Metaverse platforms, concerns about data privacy and security, and the need for robust infrastructure to support high-quality immersive experiences continue to present hurdles. The market segmentation reveals a significant presence across various platforms (mobile apps and web-based) and applications. While gaming currently dominates, the potential for expansion into other sectors such as finance and advertising remains immense. Geographical analysis indicates strong growth across North America and Asia Pacific, driven by early adoption and technological advancements in these regions. The continued evolution of technological capabilities and the expansion of the user base strongly suggest a sustained period of growth for the Metaverse social media platforms market.

  13. Active user reach of select gaming apps in the U.S. 2023

    • statista.com
    Updated Dec 19, 2023
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    Statista (2023). Active user reach of select gaming apps in the U.S. 2023 [Dataset]. https://www.statista.com/statistics/1247220/us-share-active-users-gaming-apps/
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    Dataset updated
    Dec 19, 2023
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2023
    Area covered
    United States
    Description

    According to a study of iOS users in the United States, 17 percent of Roblox app audiences in the United States were weekly active users. Roblox is an online platform that allows users to program games and play games created by users. As of the fourth quarter of 2022, the platform counted more than 58.8 million daily active users. AR game Pokémon GO ranked second, with seven percent active user reach across the sample in the examined period.

  14. Leading gaming apps used by children in the UK 2023

    • statista.com
    Updated Mar 26, 2024
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    Statista (2024). Leading gaming apps used by children in the UK 2023 [Dataset]. https://www.statista.com/statistics/1124968/leading-game-apps-children-uk/
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    Dataset updated
    Mar 26, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2023
    Area covered
    United Kingdom
    Description

    In 2023, the creative gaming platform Roblox was the most popular game app among children aged 4 to 18 years old in the United Kingdom. Approximately half of the young gamers in the UK engaged with the mobile app version of the Roblox platform in the last examined year. Minecraft was the second most popular game app with 18 percent usage.

  15. Leading gaming apps used by children in the U.S. 2023

    • statista.com
    Updated Mar 26, 2024
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    Leading gaming apps used by children in the U.S. 2023 [Dataset]. https://www.statista.com/statistics/1339205/leading-gaming-apps-children-us/
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    Dataset updated
    Mar 26, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2023
    Area covered
    United States
    Description

    In 2023, the mobile app of gaming platform Roblox reported the highest usage among children aged between four and 18 years in the United States, with half of the surveyed kids and teens reporting playing Roblox games on their smartphones. Minecraft ranked second, with a usage reach of about 21 percent among kids and teens in the United States, while Among Us ranked third.

  16. Average spend on video games by Roblox players 2023, by content type

    • statista.com
    Updated Jun 10, 2024
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    Statista (2024). Average spend on video games by Roblox players 2023, by content type [Dataset]. https://www.statista.com/statistics/1472096/average-game-expenditure-roblox-players/
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    Dataset updated
    Jun 10, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the second quarter of 2023, Roblox players spent an average of 137 U.S. dollars on game-related purchases in the past three months. Surveyed users spent the most on digital full game purchases, amounting to an average of 32.4 U.S. dollars, followed by in-game spending and physical new game purchases. Only 12.5 U.S. dollars were spent on paid expansions for existing new games.

  17. Most played video games among girls aged 11-12 years in Norway 2020

    • statista.com
    Updated May 9, 2022
    + more versions
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    Statista (2022). Most played video games among girls aged 11-12 years in Norway 2020 [Dataset]. https://www.statista.com/statistics/1121582/most-played-video-games-among-girls-aged-11-12-years-in-norway/
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    Dataset updated
    May 9, 2022
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 2019 - Jan 2020
    Area covered
    Norway
    Description

    What are the most played video games among Norwegian girls aged 11 to 12 years? Almost half of girls interviewed stated to use the game creating system Roblox most in 2020. The sandbox game Minecraft was second most popular. Other popular video games among girls in this age group included Fortnite, The Sims, as well as the gaming app Hay Day.

  18. Share of Roblox U.S. users making in-app purchases on the platform via iOS,...

    • statista.com
    Updated Feb 20, 2023
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    Statista (2023). Share of Roblox U.S. users making in-app purchases on the platform via iOS, by amount [Dataset]. https://www.statista.com/statistics/1292691/us-ios-roblox-iap-purchasers-by-amount/
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    Dataset updated
    Feb 20, 2023
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    According to a study of iOS users in the United States, more than five in 10 of Roblox app users who made in-app purchases on the gaming platform in the first three quarters of 2021 spent between 0.99 U.S. dollars and 9.99 U.S. dollars. By comparison, around nine percent of Roblox iOS gamers who made in-app purchases on the Roblox platform spent more than 100 U.S. dollars in the examined period.

  19. U.S. family weekly Roblox user engagement 2022

    • statista.com
    Updated Apr 3, 2024
    + more versions
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    Statista (2024). U.S. family weekly Roblox user engagement 2022 [Dataset]. https://www.statista.com/statistics/1313205/us-family-weekly-roblox-user-engagement/
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    Dataset updated
    Apr 3, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Oct 13, 2022 - Oct 20, 2022
    Area covered
    United States
    Description

    An October 2022 survey found that 22 percent of adults in the United States who played Roblox and had children who also played Roblox spent more than ten hours per week playing with their children or watching their child play on the creative gaming platform. An additional 41 percent of adults spent two to five hours per week doing so.

  20. Leading iPad gaming apps in Norway 2022, by downloads

    • statista.com
    Updated May 31, 2023
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    Statista (2023). Leading iPad gaming apps in Norway 2022, by downloads [Dataset]. https://www.statista.com/statistics/695787/leading-mobile-games-ipad-norway-downloads/
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    Dataset updated
    May 31, 2023
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Sep 2022
    Area covered
    Norway
    Description

    In September 2022, Stumble Guys was the most-downloaded gaming app for iPad in Norway. The cross-platform title generated 13 thousand downloads from iPad users. Roblox was the second-most popular gaming app title with 6.5 thousand downloads from Norwegian users.

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Statista (2025). Roblox most popular games 2025 [Dataset]. https://www.statista.com/statistics/1220905/roblox-most-visited-games/
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Roblox most popular games 2025

Explore at:
2 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Jan 7, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Time period covered
Jan 2025
Area covered
Worldwide
Description

Town RPG Brookhaven was the most popular Roblox game of all time, with over 58 billion visits as of January 2025. Second-ranked, anime-inspirited Blox Fruits amassed 45.6 billion visits, respectively. What is Roblox? Roblox is a free-to-play (F2P) online gaming platform that offers user-generated gaming content and other immersive virtual experiences. Initially released for PC in 2006, the platform is now also available for mobile devices and Xbox One and draws millions of players from across the globe each day. The daily user count for Roblox games reached 88.9 million active players during the third quarter of 2024, and user engagement on Roblox is high. A new social hangout in times of COVID-19 While online games are the beating heart of the Roblox platform, and over half of U.S. kids and teens under the age of 16 played the game by mid-2020, the service has also branched out into other forms of online entertainment. For example, Roblox recently introduced private virtual spaces for users to hold meetups, social gatherings, and even birthday parties amid national lockdowns. Young audiences also flock to the platform for virtual concerts and fan meetups as Roblox continues to evolve its live music event portfolio.

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