100+ datasets found
  1. Cinema advertising spending worldwide 2014-2024

    • statista.com
    Updated Nov 28, 2025
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    Statista (2025). Cinema advertising spending worldwide 2014-2024 [Dataset]. https://www.statista.com/statistics/273715/global-cinema-advertising-expenditure/
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    Dataset updated
    Nov 28, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In 2024, cinema advertising spending worldwide reached an estimated **** billion U.S. dollars, up from **** billion dollars a year earlier. Despite the annual increase of approximately ***** percent, the 2024 figure accounted for only little more than ************** of the 2019 pre-pandemic cinema ad spend. According to the same study, the cinema's share in global ad revenues stood at *** percent yearly between 2020 and 2024. Between 2017 and 2019, it was ***** as high. Can the cinema ad market recover? Another source estimated an even lower cinema 2024 ad spend's worldwide growth rate, at *** percent. For comparison, legacy media altogether (including the political ad expenditure in the United States) was forecast to increase by *** percent. Additionally, global product placement marketing spending in films grew by over ** percent in the previous year. Do cinema ads work? **** of moviegoers surveyed in Germany and Great Britain reported enjoying watching advertisements at the cinema as of late 2023. Meanwhile, less than ** percent of movie theater attendants in China and Denmark liked cinema ads. Another study conducted that year in Australia, Canada, Singapore, the United Kingdom, and the U.S. revealed that approximately *********** marketers thought there was too much advertising in cinema. The shares for TV and social media exceeded ** percent.

  2. Movie theater ad spending growth APAC 2012-2024

    • statista.com
    Updated Nov 28, 2025
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    Statista (2025). Movie theater ad spending growth APAC 2012-2024 [Dataset]. https://www.statista.com/statistics/800455/asia-pacific-cinema-advertising-spending-growth/
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    Dataset updated
    Nov 28, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Asia, APAC
    Description

    In 2021, according to Zenith media, cinema advertising expenditure across the Asia-Pacific region increased by **** percent. This marked a significant increase from the previous year, when cinema ad spending was highly impacted by the coronavirus (COVID-19) pandemic.

  3. G

    Cinema Advertising Market Research Report 2033

    • growthmarketreports.com
    csv, pdf, pptx
    Updated Sep 1, 2025
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    Growth Market Reports (2025). Cinema Advertising Market Research Report 2033 [Dataset]. https://growthmarketreports.com/report/cinema-advertising-market
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    pdf, csv, pptxAvailable download formats
    Dataset updated
    Sep 1, 2025
    Dataset authored and provided by
    Growth Market Reports
    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Cinema Advertising Market Outlook



    According to our latest research, the global cinema advertising market size stood at USD 4.38 billion in 2024, reflecting a steady resurgence post-pandemic. The market is projected to reach USD 7.82 billion by 2033, expanding at a robust CAGR of 6.5% during the forecast period from 2025 to 2033. This growth is driven by the revival of the global film industry, increasing consumer footfall in cinemas, and the rising effectiveness of immersive, large-format advertising. As per our latest analysis, cinema advertising continues to be a compelling channel for brands seeking high-impact, captive audience engagement in an era marked by digital ad saturation and growing consumer fatigue with online ads.




    A primary growth factor for the cinema advertising market is the unique ability of cinema environments to deliver high-impact, undistracted brand messaging. Unlike digital platforms where viewers can easily skip or ignore ads, cinema audiences are a captive group, offering advertisers a rare opportunity for undivided attention. The cinematic experience, characterized by large screens, superior sound, and immersive visuals, amplifies the emotional resonance of advertisements, making them more memorable and effective. Furthermore, the resurgence of blockbuster releases and event movies has led to increased foot traffic in theaters, providing a larger and more diverse audience base for advertisers to target. The trend of exclusive movie premiers and themed screenings has further augmented the value proposition for brands, as these events often attract high-income demographics and niche audiences, driving premium ad rates and enhanced ROI for cinema advertising campaigns.




    Another significant driver is the rapid integration of digital technologies and data analytics into cinema advertising. Modern cinema chains are leveraging advanced projection technologies, dynamic content delivery systems, and audience analytics to offer advertisers more precise targeting and creative flexibility. Programmatic advertising solutions are making inroads into the cinema space, enabling brands to tailor their messages based on movie genre, show timings, and audience demographics. This data-driven approach not only improves the relevance and impact of ads but also provides measurable insights into campaign performance. Additionally, the adoption of interactive and augmented reality (AR) elements in on-screen and off-screen advertising is elevating audience engagement levels, creating new opportunities for brands to connect with consumers in innovative and memorable ways.




    The cinema advertising market is also benefiting from the evolving media strategies of both local and global brands. As television and online advertising become increasingly fragmented, brands are seeking alternative channels to build brand recall and emotional connection. Cinema advertising, with its premium context and ability to reach both urban and suburban audiences, is emerging as a critical component of integrated marketing campaigns. Retail, automotive, entertainment, and food & beverage sectors are particularly active, using cinema ads to launch new products, promote seasonal offers, and reinforce brand values. Moreover, the rise of luxury and experiential branding is driving demand for high-quality, visually stunning ad creatives that leverage the unique canvas of the cinema screen.



    Cinema POS Systems have become an integral part of the modern cinema experience, enhancing operational efficiency and customer satisfaction. These systems streamline ticketing, concessions, and customer interactions, allowing cinema operators to deliver a seamless and enjoyable experience for moviegoers. By integrating with loyalty programs and mobile apps, Cinema POS Systems enable personalized promotions and offers, driving repeat visits and boosting revenue. As cinemas continue to adopt digital solutions, the role of POS systems in managing inventory, tracking sales, and analyzing consumer preferences becomes increasingly important. This technological advancement not only improves the operational capabilities of cinemas but also enhances the overall customer journey, making it a vital component in the competitive landscape of cinema advertising.




    Regionally, Asia Pacific leads the cinema advertising market, fueled by rapid urbanization, a booming film industry, an

  4. Cinema advertising spending in North America 2002-2024

    • statista.com
    Updated Nov 28, 2025
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    Statista (2025). Cinema advertising spending in North America 2002-2024 [Dataset]. https://www.statista.com/statistics/882016/cinema-advertising-expenditure-in-north-america/
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    Dataset updated
    Nov 28, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    North America
    Description

    According to recent evaluation of cinema advertising in North America, the medium saw advertising expenditures rise to *** million U.S. dollars in 2021, after a steep drop in 2020 caused by the coronavirus outbreak. Additionally, cinema ad spending in the region is expected to reach *** million dollars by the end of 2024.

  5. D

    Cinema Advertising Market Research Report 2033

    • dataintelo.com
    csv, pdf, pptx
    Updated Sep 30, 2025
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    Dataintelo (2025). Cinema Advertising Market Research Report 2033 [Dataset]. https://dataintelo.com/report/cinema-advertising-market
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    pdf, pptx, csvAvailable download formats
    Dataset updated
    Sep 30, 2025
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Cinema Advertising Market Outlook



    As per our latest research, the global cinema advertising market size reached USD 4.2 billion in 2024, registering a robust performance underpinned by post-pandemic recovery in cinema attendance and strategic integration of digital technologies. The market is set to grow at a CAGR of 7.8% over the forecast period, propelling the industry to a projected value of USD 8.4 billion by 2033. This growth is largely attributed to the resurgence of the global film industry, increasing demand for high-impact, immersive advertising formats, and the rising appeal of targeted, location-based marketing strategies within the cinema environment.




    One of the primary growth factors driving the cinema advertising market is the unique, captive environment that cinemas provide for advertisers. Unlike other advertising mediums, cinema advertising ensures that audiences are not distracted by competing screens or multitasking, resulting in higher engagement rates and better brand recall. The proliferation of blockbuster releases and the expansion of multiplexes in emerging markets have further amplified audience volumes, enabling brands to access diverse demographic segments. Moreover, the integration of advanced digital projection and sound technologies has elevated the quality and creative potential of on-screen advertisements, making them more appealing and memorable to viewers. This immersive experience is a key differentiator, giving cinema advertising a distinct edge over traditional and digital out-of-home (DOOH) advertising channels.




    Another significant growth driver is the increasing adoption of data-driven and programmatic advertising solutions within the cinema ecosystem. Modern cinema advertising platforms are leveraging audience analytics, ticketing data, and behavioral insights to enable precise targeting and campaign optimization. This shift towards data-centric advertising allows brands to tailor their messages based on audience profiles, movie genres, and screening times, thereby maximizing campaign effectiveness and return on investment. Furthermore, the integration of augmented reality (AR) and interactive technologies is opening new avenues for audience engagement, bridging the gap between on-screen content and digital brand experiences. As advertisers seek more measurable and impactful ways to connect with consumers, cinema advertising is evolving into a dynamic, tech-enabled marketing channel.




    The continued expansion of the global film exhibition industry, coupled with strategic partnerships between cinema chains and advertising agencies, is also fueling market growth. Major cinema operators are investing in upgrading their facilities, incorporating luxury seating, enhanced sound systems, and premium large-format screens, all of which contribute to a more compelling advertising environment. Additionally, the rise of event cinema and alternative content screenings—such as live sports, concerts, and cultural events—has diversified audience profiles and extended the reach of cinema advertising beyond traditional moviegoers. This diversification is particularly beneficial for brands seeking to engage with niche or high-value consumer segments. As a result, cinema advertising is increasingly being recognized as an integral component of omnichannel marketing strategies, complementing digital, television, and outdoor campaigns.




    From a regional perspective, Asia Pacific is emerging as the fastest-growing market for cinema advertising, driven by rapid urbanization, rising disposable incomes, and a flourishing entertainment sector. North America and Europe continue to hold significant market shares, benefiting from established cinema infrastructures and high levels of advertising spend. Meanwhile, Latin America and the Middle East & Africa are witnessing steady growth, supported by increasing investments in multiplex expansion and the growing popularity of cinema as a leisure activity. Each region presents unique opportunities and challenges, shaped by local consumer behaviors, regulatory environments, and technological adoption rates, making the global cinema advertising market a highly dynamic and competitive landscape.



    Type Analysis



    The cinema advertising market is segmented by type into on-screen advertising and off-screen advertising, each offering distinct advantages and catering to different marketing objectives. On-screen advertising, which includes c

  6. Cinema ad spending APAC 2012-2024

    • statista.com
    Updated Nov 28, 2025
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    Statista (2025). Cinema ad spending APAC 2012-2024 [Dataset]. https://www.statista.com/statistics/800049/asia-pacific-cinema-advertising-spending/
    Explore at:
    Dataset updated
    Nov 28, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    APAC, Asia
    Description

    In 2021, cinema advertising spending in the Asia-Pacific region amounted to approximately *** billion U.S. dollars, marking a significant increase from about *** million dollars in 2012. With the highest growth rate in ad spending in APAC in 2021, expenditure on marketing in movie theaters was forecast to increase further, surpassing ***** billion dollars in 2024.

  7. i

    Grant Giving Statistics for Cinema Advertising Council Inc

    • instrumentl.com
    Updated May 18, 2022
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    (2022). Grant Giving Statistics for Cinema Advertising Council Inc [Dataset]. https://www.instrumentl.com/990-report/cinema-advertising-council-inc
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    Dataset updated
    May 18, 2022
    Variables measured
    Total Assets, Total Giving
    Description

    Financial overview and grant giving statistics of Cinema Advertising Council Inc

  8. Cinema Hall Ticket Sales and Customer Behavior

    • kaggle.com
    zip
    Updated Feb 10, 2025
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    Himel Sarder (2025). Cinema Hall Ticket Sales and Customer Behavior [Dataset]. https://www.kaggle.com/datasets/himelsarder/cinema-hall-ticket-sales-and-customer-behavior
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    zip(15248 bytes)Available download formats
    Dataset updated
    Feb 10, 2025
    Authors
    Himel Sarder
    License

    https://creativecommons.org/publicdomain/zero/1.0/https://creativecommons.org/publicdomain/zero/1.0/

    Description

    Detailed Description:

    This dataset records detailed information about ticket sales and customer behavior at a cinema hall, offering insights into various aspects such as demographics, movie genre preferences, seat selection, ticket pricing, and customer retention patterns. It is designed to help analyze customer engagement, spending behavior, and factors that influence repeat visits to the cinema. The data is useful for predictive modeling and can support decision-making processes related to customer retention, marketing strategies, and optimizing cinema operations.

    Columns Overview:

    1. Ticket_ID (Categorical):

      • Description: A unique alphanumeric identifier for each ticket purchase. The ID consists of a random uppercase letter (A-Z) followed by a 4-digit number (e.g., B7539, Y1344).
      • Significance: This column helps identify each individual transaction. It's a categorical variable, essential for tracking specific customer purchases but not related to other variables directly.
    2. Age (Numerical):

      • Description: The age of the customer who purchased the ticket, ranging between 18 and 60 years.
      • Significance: Age is an important demographic feature, providing insights into customer segments. For example, younger audiences might prefer different movie genres or seating types compared to older customers. Analyzing age data can help cinema halls cater to the needs of various age groups.
    3. Ticket_Price (Numerical):

      • Description: The price the customer paid for the ticket, typically ranging from $10 to $25. The price varies based on factors like movie time, seat type, or cinema location.
      • Significance: Ticket price reflects customer spending and the cinema's pricing strategy. Understanding how ticket pricing impacts customer behavior can help optimize ticket sales and maximize revenue.
    4. Movie_Genre (Categorical):

      • Description: The genre of the movie the customer attended, which can include one of the following: Action, Comedy, Horror, Drama, or Sci-Fi.
      • Significance: Genre preferences are crucial for understanding customer interests. Analyzing which genres are most popular can guide movie scheduling, marketing strategies, and even help in curating personalized recommendations for customers.
    5. Seat_Type (Ordinal):

      • Description: The type of seat selected by the customer, with three ordinal categories:
        • Standard (Basic seating option)
        • Premium (Enhanced seating with added comfort)
        • VIP (Exclusive seating, offering premium features like extra legroom and priority service)
      • Significance: Seat type provides insights into customer spending behavior. Premium and VIP seat types typically correlate with higher ticket prices, and understanding seat preferences can help in optimizing cinema layout and pricing strategies. Additionally, this column can be used to gauge the popularity of high-end seating options.
    6. Number_of_Person (Mixed Variable):

      • Description: The number of people accompanying the customer. This can either be:
        • Alone: The customer attended alone.
        • 2–7: The customer attended with a group of 2 to 7 people.
      • Significance: Group size is an important factor in understanding customer preferences and behavior. For example, groups might purchase more tickets or opt for different movie genres and seat types than solo attendees. This column is crucial for analyzing social dynamics and group behavior in cinema attendance.
    7. Purchase_Again (Target - Binary):

      • Description: A binary target variable indicating whether the customer is likely to return and purchase another ticket. It has two possible values:
        • Yes: The customer is likely to return for another movie.
        • No: The customer is not likely to return.
      • Significance: This is the key column for predictive modeling. It is used to assess customer retention and predict the likelihood of future ticket purchases. Analyzing the factors that influence repeat purchases (e.g., age, genre preferences, seat types) helps cinema halls optimize marketing and customer engagement strategies.

    Use Cases & Applications:

    1. Customer Segmentation:
      By analyzing variables like Age, Movie_Genre, and Seat_Type, cinema halls can identify different customer segments. For example, young customers may prefer Action or Comedy genres, while older customers may prefer Drama or Sci-Fi. This segmentation can guide personalized marketing campaigns, ticket discounts, and loyalty programs.

    2. Customer Retention Analysis:
      The Purchase_Again column is crucial for assessing customer loyalty. By correlating it with other factors like **Ticket_Price...

  9. Cinema advertising revenue in the U.S. 2002-2019

    • statista.com
    Updated Nov 28, 2025
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    Statista (2025). Cinema advertising revenue in the U.S. 2002-2019 [Dataset]. https://www.statista.com/statistics/243147/cinema-advertising-revenue-in-the-us/
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    Dataset updated
    Nov 28, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    According to data from a study on cinema advertising, in the United States cinema advertising revenue amounted to about *** million U.S. dollars in 2019. In comparison, in 2018 the cinema advertising revenue was approximately ****** million U.S. dollars.

  10. Categories with the highest cinema ad spend in the U.S. 2023, by spending

    • statista.com
    Updated Jul 18, 2025
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    Statista (2025). Categories with the highest cinema ad spend in the U.S. 2023, by spending [Dataset]. https://www.statista.com/statistics/1538832/leading-categories-cinema-ad-spend-us/
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    Dataset updated
    Jul 18, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2023
    Area covered
    United States
    Description

    Pharmaceutical houses & general practitioners led in cinema advertising spending in 2023 in the United States with **** million U.S. dollars. Out of the largest spenders considered, hotels & resorts ranked last, spending only **** million U.S. dollars. Find further statistics regarding the U.S. advertising market like magazine advertisingspending and ad spending of brokerage services.

  11. S

    Media & Entertainment Industry Statistics 2025: Streaming, Gaming, and...

    • sqmagazine.co.uk
    Updated Oct 2, 2025
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    SQ Magazine (2025). Media & Entertainment Industry Statistics 2025: Streaming, Gaming, and Advertising Insights [Dataset]. https://sqmagazine.co.uk/media-and-entertainment-industry-statistics/
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    Dataset updated
    Oct 2, 2025
    Dataset authored and provided by
    SQ Magazine
    License

    https://sqmagazine.co.uk/privacy-policy/https://sqmagazine.co.uk/privacy-policy/

    Time period covered
    Jan 1, 2024 - Dec 31, 2025
    Area covered
    Global
    Description

    On a cold January evening in 2025, millions gathered across time zones not in stadiums or theaters, but in their homes, immersed in mixed reality concerts, live-streamed films, or hyper-personalized gaming experiences. This isn't science fiction; it's the daily reality shaped by the ever-evolving media and entertainment industry. As technology...

  12. Cinema advertising spending in Western Europe 2000-2024

    • statista.com
    Updated Nov 28, 2025
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    Statista (2025). Cinema advertising spending in Western Europe 2000-2024 [Dataset]. https://www.statista.com/statistics/799790/cinema-ad-spend-in-western-europe/
    Explore at:
    Dataset updated
    Nov 28, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Western Europe, Europe
    Description

    According to market data, cinema advertising in Western Europe amounted to *** million U.S. dollars in 2021. It is forecast that cinema ad expenditures in the region will grow by **** percent in 2022 and reach *** million U.S. dollars that year.

  13. Share of cinema in total ad spend worldwide 2014-2024

    • statista.com
    Updated Nov 28, 2025
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    Statista (2025). Share of cinema in total ad spend worldwide 2014-2024 [Dataset]. https://www.statista.com/statistics/237807/global-cinema-advertising-revenue/
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    Dataset updated
    Nov 28, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In 2024, cinema advertising spending accounted for an estimated *** percent of global ad revenues. Before the pandemic, from 2017 to 2019, the share stood at *** percent.

  14. Global Movie Production & Distribution - Market Research Report (2015-2030)

    • ibisworld.com
    Updated Oct 15, 2024
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    IBISWorld (2024). Global Movie Production & Distribution - Market Research Report (2015-2030) [Dataset]. https://www.ibisworld.com/global/market-research-reports/global-movie-production-distribution-industry/
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    Dataset updated
    Oct 15, 2024
    Dataset authored and provided by
    IBISWorld
    License

    https://www.ibisworld.com/about/termsofuse/https://www.ibisworld.com/about/termsofuse/

    Time period covered
    2014 - 2029
    Description

    The success of the Global Movie Production and Distribution industry hinges on the discretionary spending of moviegoers and it has grappled with production disruptions and the transition to digital content. The COVID-19 pandemic rattled movie production, grinding production to a halt worldwide as global revenue was reduced by one-third in 2020. With domestic theaters shutting down and major studio blockbusters postponing releases, the industry's traditional revenue streams took a massive hit. However, the pandemic also accelerated the industry's pivot towards digital distribution and licensing, providing a much-needed lifeline. Studios adapted quickly, expanding their digital platforms to mitigate financial losses as consumers shifted their preferences towards at-home entertainment. Through the end of 2024, industry revenue is forecast to decline at a CAGR of 2.3% to $129.9 billion, despite a recovery of 0.9% during 2024 as profit still inches downward. The industry has seen a surge in mergers and acquisitions, exemplified by Disney's acquisition of 21st Century Fox and Amazon's purchase of MGM Studios. These moves were driven by the need to expand content libraries for streaming services and gain a competitive edge in a crowded market. Meanwhile, film studios have doubled down on producing sequels and franchises, capitalizing on known intellectual properties to secure stable income amid unpredictable box office returns. The rise of international markets, particularly in China and India, has also reshaped distribution strategies, leading to films being tailored to local tastes to maximize global revenue. With films being distributed and viewed seamlessly and digitally, the cost to view a film at home is often far less than purchasing a movie ticket at a theater. Moviemakers have focused on marketing campaigns to generate demand. There will be a continued focus on digital and international markets in the coming years. Though theatrical releases will remain crucial, especially as proving grounds for subsequent distribution channels, the prominence of domestic box office sales as the primary metric of success is waning. Subscription-based models will grow, driven by consumers’ evolving preferences for convenient, at-home viewing. The industry will see increased risk aversion, with studios leaning heavily on sequels and franchises to subsidize riskier projects. Grappling with these changes, industry revenue is forecast to expand at a modest CAGR of 1.3% to $138.5 billion through the end of 2029.

  15. Cinema advertising spending worldwide from 2000-2024, by region

    • statista.com
    Updated Jul 9, 2025
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    Statista (2025). Cinema advertising spending worldwide from 2000-2024, by region [Dataset]. https://www.statista.com/statistics/1175303/cinema-advertising-spending-worldwide-by-region/
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    Dataset updated
    Jul 9, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    World
    Description

    In 2022, spending on advertising in cinema is forecast to amount to ** million U.S. dollars in Central and Eastern Europe. At the same time, the cinema ad expenditure is projected to surpass *** billion dollars in the Asia Pacific region.

  16. Features of cinema advertising in the UK 2022

    • statista.com
    Updated Sep 21, 2022
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    Statista (2022). Features of cinema advertising in the UK 2022 [Dataset]. https://www.statista.com/statistics/1334762/features-cinema-advertising-uk/
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    Dataset updated
    Sep 21, 2022
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Sep 2022
    Area covered
    United Kingdom
    Description

    During a 2022 survey fielded in the United Kingdom, gauging their perception of advertising, ** percent of respondents stated that they found memorable advertising in cinemas, whereas ** percent said they found ads they liked in movie theaters.

  17. In-cinema advertising by brands before and after pandemic India 2019-2022

    • statista.com
    Updated Jan 15, 2023
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    Statista (2023). In-cinema advertising by brands before and after pandemic India 2019-2022 [Dataset]. https://www.statista.com/statistics/1369190/india-pre-and-post-pandemic-cinema-advertising-by-brands/
    Explore at:
    Dataset updated
    Jan 15, 2023
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    India
    Description

    The number of brands advertising in Indian cinemas was significantly higher in the second half of 2022 as compared to the same period in 2019, with September seeing as many as 430 brands invested in cinema advertising. This reflected an 18 percent increase on average from pre-pandemic levels. The brands invested in cinema advertising in 2022 primarily belonged to categories such as food and beverage, consumer durables, clothing, beauty, and BFSI.

  18. Cinema advertising spending in Central and Eastern Europe 2017-2029

    • statista.com
    Updated Jul 10, 2025
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    Statista (2025). Cinema advertising spending in Central and Eastern Europe 2017-2029 [Dataset]. https://www.statista.com/statistics/799900/cinema-ad-spend-in-central-and-eastern-europe/
    Explore at:
    Dataset updated
    Jul 10, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Central and Eastern Europe, Europe, CEE
    Description

    Cinema advertising spending in Central and Eastern Europe (CEE) was estimated at *** million U.S. dollars in 2024, marking an increase from the previous year. The figure was expected to increase in the following years until 2029.

  19. Cinema advertising: monthly gross revenue in Germany 2019–2025

    • statista.com
    Updated Oct 27, 2025
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    Statista (2025). Cinema advertising: monthly gross revenue in Germany 2019–2025 [Dataset]. https://www.statista.com/statistics/742737/cinema-advertising-monthly-gross-revenues-germany/
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    Dataset updated
    Oct 27, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 2019 - Aug 2025
    Area covered
    Germany
    Description

    In August 2025, cinema advertising generated a revenue of around **** million euros. This was an increase compared to the previous month. Figures were generally noticeably lower than earlier in the timeline.

  20. Cinema ad spending in Belgium 2017-2029

    • statista.com
    Updated Aug 15, 2025
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    Statista (2025). Cinema ad spending in Belgium 2017-2029 [Dataset]. https://www.statista.com/statistics/694112/cinema-ad-spending-in-belgium/
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    Dataset updated
    Aug 15, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Belgium
    Description

    The ad spending in the 'Cinema Advertising' segment of the advertising market in Belgium was modeled to be ************* U.S. dollars in 2024. Between 2017 and 2024, the ad spending rose by ************ U.S. dollars, though the increase followed an uneven trajectory rather than a consistent upward trend. The ad spending will steadily rise by ************ U.S. dollars over the period from 2024 to 2029, reflecting a clear upward trend.Further information about the methodology, more market segments, and metrics can be found on the dedicated Market Insights page on Cinema Advertising.

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Statista (2025). Cinema advertising spending worldwide 2014-2024 [Dataset]. https://www.statista.com/statistics/273715/global-cinema-advertising-expenditure/
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Cinema advertising spending worldwide 2014-2024

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2 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Nov 28, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Area covered
Worldwide
Description

In 2024, cinema advertising spending worldwide reached an estimated **** billion U.S. dollars, up from **** billion dollars a year earlier. Despite the annual increase of approximately ***** percent, the 2024 figure accounted for only little more than ************** of the 2019 pre-pandemic cinema ad spend. According to the same study, the cinema's share in global ad revenues stood at *** percent yearly between 2020 and 2024. Between 2017 and 2019, it was ***** as high. Can the cinema ad market recover? Another source estimated an even lower cinema 2024 ad spend's worldwide growth rate, at *** percent. For comparison, legacy media altogether (including the political ad expenditure in the United States) was forecast to increase by *** percent. Additionally, global product placement marketing spending in films grew by over ** percent in the previous year. Do cinema ads work? **** of moviegoers surveyed in Germany and Great Britain reported enjoying watching advertisements at the cinema as of late 2023. Meanwhile, less than ** percent of movie theater attendants in China and Denmark liked cinema ads. Another study conducted that year in Australia, Canada, Singapore, the United Kingdom, and the U.S. revealed that approximately *********** marketers thought there was too much advertising in cinema. The shares for TV and social media exceeded ** percent.

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