100+ datasets found
  1. Online Gaming Market size to surpass $936.38 billion by 2037 | 17.5% CAGR...

    • researchnester.com
    Updated Apr 18, 2025
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    Research Nester (2025). Online Gaming Market size to surpass $936.38 billion by 2037 | 17.5% CAGR (2025-2037) [Dataset]. https://www.researchnester.com/reports/online-gaming-market/6503
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    Dataset updated
    Apr 18, 2025
    Dataset authored and provided by
    Research Nester
    License

    https://www.researchnester.comhttps://www.researchnester.com

    Description

    The global online gaming market size was worth over USD 115.07 billion in 2024 and is anticipated to see a CAGR exceeding 17.5%, reaching over USD 936.38 billion by 2037. The free-to-play games segment is expected to dominate with an 87.5% share, driven by in-game monetization strategies attracting both casual and hardcore players.

  2. Global Online Gaming Market Size By Game Type, By Platform, By Business...

    • verifiedmarketresearch.com
    Updated Jan 8, 2024
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    VERIFIED MARKET RESEARCH (2024). Global Online Gaming Market Size By Game Type, By Platform, By Business Model, By Geographic Scope And Forecast [Dataset]. https://www.verifiedmarketresearch.com/product/online-gaming-market/
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    Dataset updated
    Jan 8, 2024
    Dataset provided by
    Verified Market Researchhttps://www.verifiedmarketresearch.com/
    Authors
    VERIFIED MARKET RESEARCH
    License

    https://www.verifiedmarketresearch.com/privacy-policy/https://www.verifiedmarketresearch.com/privacy-policy/

    Time period covered
    2024 - 2030
    Area covered
    Global
    Description

    Online Gaming Market size was valued at USD 271.1 Billion in 2023 and is projected to reach USD 550.1 Billion by 2030, growing at a CAGR of 12.2% during the forecast period 2024-2030.Global Online Gaming Market DriversThe market drivers for the Online Gaming Market can be influenced by various factors. These may include:Growing Use of the Internet: Online gaming has expanded thanks to the increasing availability and accessibility of high-speed internet connections worldwide. The number of people who can play online games increases as more people have internet connection.Technological Developments: The entire gaming experience is improved by technological developments, such as enhanced graphics, processing power, and virtual reality (VR) capabilities. As a result, more people play on online gaming platforms.Boom in Mobile Gaming: Mobile gaming has become more popular as a result of tablets and smartphones becoming widely used. The ease with which games may be played on mobile devices has greatly aided in the expansion of the online gaming industry.E-sports and the League of Legends: Online multiplayer games have gained popularity due to the growth of e-sports and competitive gaming. Leagues and tournaments draw sizable crowds, which fuels the expansion of the gaming sector overall.Services for Cloud Gaming: With the rise of cloud gaming services, gamers no longer need powerful hardware to access and enjoy top-notch games. It is anticipated that this trend would democratize gaming by increasing its accessibility to a wider range of users.Integration of Social Gaming: Online games that incorporate social features—like chat rooms, multiplayer options, and social media integration—improve the social aspect and boost player interaction.Strategies for Monetization: Publishers and game developers can generate income through a variety of monetization strategies, including as advertising, in-app purchases, and subscription services. The industry's financial sustainability promotes ongoing investment.Globalization of Video Games: Developers may reach a wide range of audiences by using digital platforms to distribute games abroad. It is simple to localize games to accommodate various geographical and cultural contextsImpact of the Pandemic: Online gaming has become more popular as a result of the COVID-19 pandemic, as people have turned to social distancing tactics as a means of enjoyment and communication.Cross-Platform Video Games: Facilitating seamless transitions across various platforms, including mobile phones, PCs, and consoles, encourages inclusion and broadens the pool of possible gamers.

  3. Online Gaming Market Analysis APAC, North America, Europe, South America,...

    • technavio.com
    Updated Jan 16, 2025
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    Technavio (2025). Online Gaming Market Analysis APAC, North America, Europe, South America, Middle East and Africa - US, China, Canada, Germany, Japan, UK, France, South Korea, India, Italy - Size and Forecast 2025-2029 [Dataset]. https://www.technavio.com/report/online-gaming-market-industry-analysis
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    Dataset updated
    Jan 16, 2025
    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2021 - 2025
    Area covered
    Canada, Germany, Japan, United States, Italy, United Kingdom, France, Global
    Description

    Snapshot img

    Online Gaming Market Size 2025-2029

    The online gaming market size is forecast to increase by USD 120.2 million, at a CAGR of 18.8% between 2024 and 2029.

    The market is experiencing significant growth, driven by the increasing popularity of e-sports and the widespread adoption of the free-to-play business model. The rise of e-sports has transformed gaming from a solitary pastime into a social and competitive experience, attracting millions of viewers and participants worldwide. The free-to-play model, which allows users to access games without upfront costs, has made online gaming more accessible than ever before, expanding the market's reach and increasing engagement. However, the market also faces challenges, primarily due to the high infrastructural requirements for supporting the massive user base and complex games.
    Ensuring seamless gameplay, low latency, and uninterrupted connectivity necessitates substantial investments in server capacity, network infrastructure, and data centers. Companies must navigate these challenges to provide an optimal gaming experience and retain their user base, making strategic partnerships, technological innovations, and operational efficiency crucial for success.
    

    What will be the Size of the Online Gaming Market during the forecast period?

    Explore in-depth regional segment analysis with market size data - historical 2019-2023 and forecasts 2025-2029 - in the full report.
    Request Free Sample

    The market continues to evolve, with dynamic market dynamics shaping its various sectors. User experience is paramount, with graphics settings and user interface optimized for seamless gameplay. Game engines, such as Unreal, drive innovation in game design, offering advanced features for esports tournaments and virtual reality gaming. Community management and player engagement are crucial, with cloud gaming and esports players relying on reliable network connections and low latency. Data security and cloud computing are essential for game accessibility and player data protection. Esports teams and leagues leverage game analytics and player behavior analysis for game optimization and performance improvement.

    Influencer marketing and social media marketing are integral to game marketing strategies, while game design elements like game mechanics, level design, and character design require continuous refinement for player retention. Game content remains king, with game development teams striving for game balance and game server infrastructure ensuring optimal frame rates. Accessibility features cater to diverse player needs, while augmented reality and battle royale games push the boundaries of the immersive gaming experience. Competitive gaming and account security are top priorities, with game analytics and player data essential for maintaining fair play and ensuring player privacy. The market's continuous evolution underscores its adaptability and resilience, with ongoing advancements in technology and player preferences shaping its future.

    How is this Online Gaming Industry segmented?

    The online gaming industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD million' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    Platform
    
      PC
      Console
      Mobile
    
    
    Type
    
      Action
      Adventure
      Puzzle
      Arcade
      Others
    
    
    Geography
    
      North America
    
        US
        Canada
    
    
      Europe
    
        France
        Germany
        Italy
        UK
    
    
      APAC
    
        China
        India
        Japan
        South Korea
    
    
      Rest of World (ROW)
    

    .

    By Platform Insights

    The pc segment is estimated to witness significant growth during the forecast period.

    The market encompasses various entities that shape its dynamics and trends. The subscription model allows gamers unlimited access to a vast library of games, fostering a dedicated user base. User experience is paramount, with graphics settings and user interface customization enhancing immersion. Game engines like Unreal power visually stunning experiences, while influencer marketing fuels community engagement. Network latency and game optimization ensure seamless gameplay, and in-game economies offer unique virtual goods and services. Cloud computing, game streaming, and virtual reality expand accessibility, while game design elements, such as frame rate, game balance, and character design, captivate players. Data security safeguards sensitive user information, and game analytics provide valuable insights into player behavior.

    Esports tournaments, leagues, and teams foster competitive gaming, and social media marketing amplifies game exposure. Game development, optimization, and performance are crucial for maintaining player retention. Accessibility features cater to diverse user needs, and game content caters to various genres and preferences. Game marketing strategies, including level

  4. Leading online gaming companies market share China Q1 2019

    • statista.com
    Updated Feb 7, 2024
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    Statista (2024). Leading online gaming companies market share China Q1 2019 [Dataset]. https://www.statista.com/statistics/868870/market-share-of-leading-online-gaming-operators-china/
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    Dataset updated
    Feb 7, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    China
    Description

    In the first quarter of 2019, Tencent remained as the top player in the online gaming market China, with 51.5 percent of market share. Other prominent game publishers include NetEase, 37 Interactive Entertainment, and Perfect World.

  5. c

    Online Gaming Market is estimated to be valued at USD 138.14 Billion in 2022...

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated Apr 15, 2025
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    Cognitive Market Research (2025). Online Gaming Market is estimated to be valued at USD 138.14 Billion in 2022 [Dataset]. https://www.cognitivemarketresearch.com/online-gaming-market-report
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Apr 15, 2025
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    The Online Gaming Market is estimated to be valued at USD 138.14 Billion in 2022 and is expected to reach USD 402.52 Billion by 2030, registering a CAGR of 14% in the forecast period. Factors Affecting Online Gaming Market Growth

    The leaning of Youth toward online gaming is fuelling the Global Online Gaming Market.
    

    Globally, youth increasingly play video games in their free time, which is contributing to expanding the market growth. For instance, according to the World Economic Forum mobile users form an immense 85% of the business, PC users are 11% and followed by tablets 4% which is spiking the growth of the global online gaming market.

    Additionally, the rising tendency of mobile users towards online gaming is increasing market growth. With the penetration of 4G connection in phones social media games are getting more demand on phones all over the world. Thus, online games are fascinating the players from various regions over the globe. For instance, according to the World Economic Forum Asian countries make up 40% of the world’s top 10 video gaming markets.

    Increasing e-sports participants is boosting the global online gaming market growth.
    

    The increasing adoption of e-sports by gamers is spiking the market growth in the forecast period. E-sports have massive demand in the market and are increasing in expansion in India and over the world. Popular multiplayer online games such as Halo, Call of Duty, and Counter-Strike are used in e-sport tournaments, and the winners get cash or hardware. Many firms are developing graphics and plots for their games in order to appeal to players and be compatible with a wide range of devices. Businesses are developing consoles to improve the gaming experience for their customers. Because of the cloud gaming service that online gaming companies have launched, gamers can now find games from a variety of publishers, including Arcade and Stadia, which is attracting gamers to online gaming more. In addition, the low-cost 4G connectivity and data plans and the development of 5G infrastructure will boost the global online gaming market in the forecast period. With existing headgear and smartphones becoming capable of matching the quality of consoles and PCs, augmented reality virtual reality gaming is projected to hold the highest share of the market in the forecast period.

    Rising adoption of mobile devices
    

    The driving factor of the Online Gaming market:

    Youth getting addicted to gaming is hindering the Global Online Gaming Market.
    

    The gamers getting addicted to gaming intensely to hinder the growth of the market. The increasing number of gamers who are extremely playing games, especially children and youth often get addicted, which is hampering their studies, they stop socializing and often plays online game rather than outdoor games which gives rise to social anxiety. Therefore, such conditions resist parents to purchase the games. Additionally, the addiction to video games may even cause mental health problems which are resisting people to purchase the games, which is hampering the global online gaming market growth.

    Impact of COVID–19 on the Online Gaming Market

    The COVID-19 outbreak has positively affected the online gaming market. The increasing demand for casual gaming and social may contribute to the millions of people who turned on gaming due to the boredom and isolation in the lockdown, therefore, this boosts the online gaming market exponentially. During the lockdown number of gamers, experienced and initially, binge on games. Some games were having the advantage of precise time launch. Introduction of Online Gaming

    Online gaming is an electronic game played using a computer network. The online gaming platform has earned billions of dollars with players all over the world buying, selling, fighting, and crafting in various online environments. Online gaming is played on a wide range of gadgets consisting of laptops, mobile phones, and PCs, and the recent development in cloud technology had positively affected and transformed cloud gaming. Users with small mobile phone storage devices gains from the server that maintains the games that include the task game logic processing, video encoding & streaming, and game rendering when the games are played on the cloud. The adoption of online games by youth is increasing, and mobile users’ inclination toward online gaming is boosting the m...

  6. Market size of online gaming industry in India 2011-2026

    • statista.com
    • ai-chatbox.pro
    Updated May 30, 2025
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    Statista (2025). Market size of online gaming industry in India 2011-2026 [Dataset]. https://www.statista.com/statistics/795281/india-market-size-of-gaming-industry/
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    Dataset updated
    May 30, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    India
    Description

    The online gaming industry across India was valued at around *** billion Indian rupees in the year 2024, marking a fall from about *** billion rupees in the previous year. The sector was expected to be worth over *** billion Indian rupees by 2026, indicating a compound annual growth of around **** percent.

  7. Online Gaming Market Report | Global Forecast From 2025 To 2033

    • dataintelo.com
    csv, pdf, pptx
    Updated Dec 3, 2024
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    Dataintelo (2024). Online Gaming Market Report | Global Forecast From 2025 To 2033 [Dataset]. https://dataintelo.com/report/online-gaming-market
    Explore at:
    pdf, pptx, csvAvailable download formats
    Dataset updated
    Dec 3, 2024
    Dataset authored and provided by
    Dataintelo
    License

    https://dataintelo.com/privacy-and-policyhttps://dataintelo.com/privacy-and-policy

    Time period covered
    2024 - 2032
    Area covered
    Global
    Description

    Online Gaming Market Outlook



    The global online gaming market is poised for significant expansion, with a market size valued at approximately $86 billion in 2023, projected to surge to over $187 billion by 2032, driven by a compound annual growth rate (CAGR) of 9.2%. This remarkable growth is powered by several factors, including technological advancements, increasing internet penetration, and the proliferation of mobile devices. The market's expansion is further fueled by evolving consumer preferences towards immersive gaming experiences and the rise of esports as a mainstream entertainment option, which continues to attract a diverse audience across all demographics and geographies.



    One of the primary growth factors for the online gaming market is the rapid technological advancements that have revolutionized the gaming experience. The advent of high-speed internet, coupled with the introduction of cloud gaming platforms, has transformed how games are accessed and played. This enables gamers to play from virtually anywhere without the need for high-end gaming hardware. Additionally, the integration of cutting-edge technologies such as augmented reality (AR) and virtual reality (VR) has opened new avenues for game developers to create immersive environments and interactive experiences that captivate players, thereby driving market growth. As these technologies continue to evolve, they are expected to further enhance the allure of online gaming, drawing even more participants into the fold.



    Another significant driver is the increasing penetration of smartphones and mobile devices, which has democratized access to online gaming. The ubiquity of these devices, along with the availability of affordable internet services, has led to a surge in mobile gaming, which has become one of the fastest-growing segments within the online gaming market. Mobile games are often designed to be accessible and engaging, catering to a broad audience ranging from casual gamers looking for short entertainment bursts to more dedicated players seeking complex challenges. The convenience of mobile gaming is unparalleled, with many games offering seamless cross-platform capabilities that allow players to switch between devices while maintaining their progress.



    In addition to technological advancements and mobile accessibility, changing consumer preferences have played a pivotal role in the market's growth. The increased acceptance and popularity of esports have transformed online gaming into a spectator sport, attracting massive audiences and lucrative sponsorships. Esports events draw in millions of viewers worldwide, creating vibrant competitive scenes that rival traditional sports in terms of popularity and revenue. This shift towards competitive gaming has not only broadened the market's appeal but has also opened up new revenue streams, including broadcasting rights, merchandising, and event ticket sales. The community-driven aspect of esports fosters engagement and loyalty, further fueling the market's expansion.



    From a regional outlook, Asia Pacific remains the dominant force in the online gaming market, driven by a large and tech-savvy population, coupled with high internet connectivity rates. The region accounted for approximately 45% of the global market share in 2023, and this dominance is expected to continue through 2032. North America and Europe also represent significant portions of the market, with the former being an early adopter of new gaming technologies and platforms. As these regions continue to innovate and expand their gaming ecosystems, they contribute substantially to the global market's growth. Meanwhile, emerging markets in Latin America and the Middle East & Africa are witnessing rapid growth, courtesy of increasing internet penetration and rising disposable incomes which allow more people to indulge in gaming.



    Game Type Analysis



    The online gaming market is segmented by game type into massively multiplayer online games (MMOGs), casual games, social games, and others, each contributing uniquely to the market's dynamics. Massively multiplayer online games, such as MMORPGs (Massively Multiplayer Online Role-Playing Games), have long captured the imagination of gamers by offering expansive virtual worlds and community-driven experiences. These games thrive on player interaction, providing a platform for individuals from diverse backgrounds to come together in shared quests and adventures. The social and competitive aspects of MMOGs have been integral to their success, fostering loyalty and engagement among players who often invest significant time and resources into these int

  8. Market scale of the online gaming market in China 2016-2022

    • statista.com
    Updated Apr 24, 2025
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    Statista (2025). Market scale of the online gaming market in China 2016-2022 [Dataset]. https://www.statista.com/statistics/284942/market-volume-of-online-gaming-market-in-china/
    Explore at:
    Dataset updated
    Apr 24, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    China
    Description

    Estimated at a value of 403 billion yuan in 2022, China’s online gaming sector has doubled its size within six years. While eSports and a growing female player base appear to be the next big waves of China’s gaming prosperity, the country’s strict regulations could also stunt the growth of these market prospects.

    China’s gaming scene

    Since 2017, mobile games have been the major pillar of the Chinese gaming industry. Role playing, multiplayer online battle arena (MOBA), and shooters are the bestselling mobile game categories. Apart from mobile gaming, eSports sales revenue has seen tremendous growth, with MOBA, shooters, and strategy games being the favorite genres. Furthermore, female gamers are on the rise. In 2020, the market size of mobile games targeting female consumers surpassed 60 billion yuan, indicating a 22 percent year-over-year growth rate.

    A treasure trove that is difficult to access

    For many game developers and publishers, the Chinese market is lucrative but challenging as well. On one side, China is home to one billion internet users, yet only half of them have engaged in online gaming. There is a massive market potential waiting to be unlocked. On the other side, all games must get an official approval before launching in China. The Chinese authorities have been active in tightening restrictions on game content and have sought to cut playtime for underage gamers in recent years.

  9. m

    Online Gaming Market Size and Projections

    • marketresearchintellect.com
    Updated Jun 10, 2025
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    Market Research Intellect (2025). Online Gaming Market Size and Projections [Dataset]. https://www.marketresearchintellect.com/product/global-online-gaming-market-size-forecast/
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    Dataset updated
    Jun 10, 2025
    Dataset authored and provided by
    Market Research Intellect
    License

    https://www.marketresearchintellect.com/privacy-policyhttps://www.marketresearchintellect.com/privacy-policy

    Area covered
    Global
    Description

    The size and share of this market is categorized based on Application (Entertainment, Social interaction, E-sports, Virtual reality) and Product (Console games, PC games, Mobile games, Cloud gaming) and geographical regions (North America, Europe, Asia-Pacific, South America, Middle-East and Africa).

  10. Online Strategy Games Market - Size, Share & Analysis

    • mordorintelligence.com
    pdf,excel,csv,ppt
    Updated Dec 15, 2023
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    Mordor Intelligence (2023). Online Strategy Games Market - Size, Share & Analysis [Dataset]. https://www.mordorintelligence.com/industry-reports/online-strategy-games
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Dec 15, 2023
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2019 - 2030
    Area covered
    Global
    Description

    The Online Strategy Games Market report segments the industry into By Type (Advertising, In-App Purhcase, Paid App) and By Geography (North America, Europe, Asia-Pacific, Latin America, Middle East and Africa). This report provides historical data for five years and future forecasts for the next five years.

  11. R

    Online Gaming Edutainment Market Analysis - Growth Outlook 2037

    • researchnester.com
    Updated Nov 27, 2024
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    Research Nester (2024). Online Gaming Edutainment Market Analysis - Growth Outlook 2037 [Dataset]. https://www.researchnester.com/reports/online-gaming-edutainment-market/4306
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    Dataset updated
    Nov 27, 2024
    Dataset authored and provided by
    Research Nester
    License

    https://www.researchnester.comhttps://www.researchnester.com

    Description

    The online gaming edutainment market size was over USD 3.21 billion in 2024 and is projected to reach USD 19.97 billion by 2037, growing at around 15.1% CAGR during the forecast period i.e., between 2025-2037. Asia Pacific industry is predicted to account for largest revenue share of 40% by 2037, backed by growing emphasis on privacy protection in the region.

  12. Z

    Online Gaming Market By Game Type (Action, Adventure, Role-Playing,...

    • zionmarketresearch.com
    pdf
    Updated Jun 17, 2025
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    Zion Market Research (2025). Online Gaming Market By Game Type (Action, Adventure, Role-Playing, Simulation, Strategy, Sports, Others), By Platform (PC, Console, Mobile, Cloud Gaming), Business Model (Free-to-Play, Pay-to-Play, Subscription-Based, In-Game Purchases), Region (North America, Europe, Asia-Pacific, Latin America, Middle East & Africa), and By Region: Global and Regional Industry Overview, Market Intelligence, Comprehensive Analysis, Historical Data, and Forecasts 2025 - 2034 [Dataset]. https://www.zionmarketresearch.com/report/global-online-gaming-market-size
    Explore at:
    pdfAvailable download formats
    Dataset updated
    Jun 17, 2025
    Dataset authored and provided by
    Zion Market Research
    License

    https://www.zionmarketresearch.com/privacy-policyhttps://www.zionmarketresearch.com/privacy-policy

    Time period covered
    2022 - 2030
    Area covered
    Global
    Description

    Global online gaming market worth at USD 26.41 Billion in 2024, is expected to surpass USD 69.88 Billion by 2034, with a CAGR of 10.22% from 2025 to 2034.

  13. Global Online Gaming Software Market Size By Game Type, By Platform, By...

    • verifiedmarketresearch.com
    pdf,excel,csv,ppt
    Updated May 21, 2024
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    Verified Market Research (2024). Global Online Gaming Software Market Size By Game Type, By Platform, By Revenue Model, By Geographic Scope And Forecast [Dataset]. https://www.verifiedmarketresearch.com/product/online-gaming-software-market/
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    May 21, 2024
    Dataset authored and provided by
    Verified Market Researchhttps://www.verifiedmarketresearch.com/
    License

    https://www.verifiedmarketresearch.com/privacy-policy/https://www.verifiedmarketresearch.com/privacy-policy/

    Time period covered
    2026 - 2032
    Area covered
    Global
    Description

    Online Gaming Software Market size was valued at USD 1427.81 Million in 2024 and is projected to reach USD 2191.67 Million by 2032, growing at a CAGR of 6.07% during the forecast period 2026-2032.

    Global Online Gaming Software Market Drivers

    Growing Internet Penetration: Online gaming has become more popular due to the global expansion of high-speed internet connectivity. The need for gaming software rises as more individuals have access to dependable internet connections and as a result, the potential audience for online games grows.

    Growth of Mobile Gaming: As smartphones and tablets become more widely used, mobile gaming is growing. Games are easier to access on mobile devices, which increases the user base for online gaming software.

  14. Online Action Games Market Size & Share Analysis - Industry Research Report...

    • mordorintelligence.com
    pdf,excel,csv,ppt
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    Mordor Intelligence, Online Action Games Market Size & Share Analysis - Industry Research Report - Growth Trends [Dataset]. https://www.mordorintelligence.com/industry-reports/global-online-action-games-market
    Explore at:
    pdf,excel,csv,pptAvailable download formats
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2019 - 2030
    Area covered
    Global
    Description

    The online Action Games Market is segmented by revenue model (free gaming services, paid gaming services), by platform (PCs, consoles, mobile phones), by operating systems (iOS, Android, Windows, other operating systems), and by geography. All values provided in the study are in USD.

  15. O

    Online Gaming Platform Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated May 31, 2025
    + more versions
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    Archive Market Research (2025). Online Gaming Platform Report [Dataset]. https://www.archivemarketresearch.com/reports/online-gaming-platform-558887
    Explore at:
    pdf, doc, pptAvailable download formats
    Dataset updated
    May 31, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The online gaming platform market is experiencing robust growth, driven by increasing smartphone penetration, faster internet speeds, and the rising popularity of esports. The market's size in 2025 is estimated at $200 billion, exhibiting a Compound Annual Growth Rate (CAGR) of 15% from 2025 to 2033. This significant expansion is fueled by several key factors. The accessibility of mobile gaming, coupled with the development of innovative game formats and the rise of cloud gaming, has broadened the user base considerably. Furthermore, the increasing integration of social features within online gaming platforms fosters engagement and community building, further driving market growth. The competitive landscape, featuring established players like Twitch and YouTube alongside emerging platforms like Skillz and MPL, ensures continuous innovation and the development of diverse gaming experiences. However, challenges remain, including regulatory hurdles in certain markets, concerns around in-app purchases and potential addiction, and the need for robust cybersecurity measures to protect user data. Despite these challenges, the long-term outlook for the online gaming platform market remains exceptionally positive. The continued expansion of mobile gaming into underserved regions, the growing adoption of virtual reality (VR) and augmented reality (AR) technologies within gaming, and the increasing investment in esports are all expected to contribute to sustained growth over the forecast period. The diversification of gaming genres and the emergence of new platforms offering unique features will also play a crucial role in shaping the market's future trajectory. The strategic partnerships between gaming platforms and technology companies, further enhancing functionalities and accessibility, will further solidify the market's expansion. This sustained growth indicates considerable investment opportunities for stakeholders across the entire online gaming ecosystem.

  16. UAE Gaming Market Research Report: Forecast (2025-2030)

    • marknteladvisors.com
    Updated Jul 24, 2024
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    MarkNtel Advisors (2024). UAE Gaming Market Research Report: Forecast (2025-2030) [Dataset]. https://www.marknteladvisors.com/research-library/uae-gaming-market.html
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    Dataset updated
    Jul 24, 2024
    Dataset authored and provided by
    MarkNtel Advisors
    License

    https://www.marknteladvisors.com/privacy-policyhttps://www.marknteladvisors.com/privacy-policy

    Area covered
    United Arab Emirates, Global
    Description

    Explore the booming UAE Gaming Market, valued at USD 484.1 Million in 2023 and projected to reach USD 754.2 Million by 2030, growing at a CAGR of 6.16% from 2025-30.

  17. Online Casual Games Market Size & Share Analysis - Industry Research Report...

    • mordorintelligence.com
    pdf,excel,csv,ppt
    Updated Jun 21, 2025
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    Mordor Intelligence (2025). Online Casual Games Market Size & Share Analysis - Industry Research Report - Growth Trends, 2030 [Dataset]. https://www.mordorintelligence.com/industry-reports/online-casual-games-market
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Jun 21, 2025
    Dataset authored and provided by
    Mordor Intelligence
    License

    https://www.mordorintelligence.com/privacy-policyhttps://www.mordorintelligence.com/privacy-policy

    Time period covered
    2019 - 2030
    Area covered
    Global
    Description

    Online Casual Games Market is Segmented by Monetization Model (Advertising, In-App Purchase, Paid App), Platform (Smartphone, Tablet, PC / Web), Age Group (<18 Years, 18-35 Years, 36-50 Years, >50 Years), Geography (North America, Latin America, Europe, Asia Pacific, Middle East and Africa). The Market Forecasts are Provided in Terms of Value (USD).

  18. Mobile Gaming Market Analysis, Size, and Forecast 2025-2029: North America...

    • technavio.com
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    Technavio, Mobile Gaming Market Analysis, Size, and Forecast 2025-2029: North America (US and Canada), Europe (France, Germany, Italy, and UK), Middle East and Africa (Egypt, KSA, Oman, and UAE), APAC (China, India, and Japan), South America (Argentina and Brazil), and Rest of World (ROW) [Dataset]. https://www.technavio.com/report/mobile-gaming-market-size-industry-analysis
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    Dataset provided by
    TechNavio
    Authors
    Technavio
    Time period covered
    2021 - 2025
    Area covered
    Saudi Arabia, Canada, Germany, United States, United Kingdom, France, Global
    Description

    Snapshot img

    Mobile Gaming Market Size 2025-2029

    The mobile gaming market size is forecast to increase by USD 82.4 billion at a CAGR of 11.3% between 2024 and 2029.

    The market is experiencing significant growth, driven primarily by the rising popularity of multiplayer mobile games and the increasing availability of free-to-play options. The popularity of multiplayer mobile games continues to rise, as players seek social interaction and competition in their gaming experiences. These trends have expanded the market's reach, attracting a larger and more diverse player base. However, the increasing cost of mobile gaming development poses a significant challenge for market players. With the demand for high-quality graphics and immersive gameplay experiences continuing to rise, the financial investment required to develop and launch successful mobile games is becoming increasingly steep. Companies seeking to capitalize on market opportunities must navigate this challenge effectively by implementing cost-effective development strategies, such as utilizing cloud-based gaming technologies or outsourcing development to lower-cost regions.
    Additionally, partnerships and collaborations with other industry players can help reduce development costs and share risks. Overall, the market's strategic landscape is characterized by intense competition and a rapidly evolving technological landscape, requiring companies to stay agile and adapt to changing consumer preferences and market trends.
    

    What will be the Size of the Mobile Gaming Market during the forecast period?

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    The market continues to evolve, with dynamic market activities shaping player behavior and gaming trends. In-game advertising and subscription services have emerged as key monetization strategies, offering new revenue streams for game developers. Accessibility features, such as closed captioning and adjustable difficulty levels, enhance user experience and broaden the reach of action games, simulation games, and mid-core titles. Social media marketing and influencer partnerships fuel user acquisition, while mobile esports and competitive gaming foster engagement and community building. Augmented Reality And Virtual Reality technologies bring immersive experiences to puzzle games and adventure titles. Game development, driven by user feedback and data analysis, adapts to player preferences, resulting in innovative game designs and monetization models.
    Cloud gaming and Game Streaming services expand access to games, enabling players to enjoy their favorite titles on various devices. Game analytics and engagement metrics provide valuable insights, informing game development and marketing strategies. The ongoing unfolding of these market activities underscores the continuous evolution of mobile gaming, with monthly active users and daily active users driving growth across various sectors. In-app purchases and user experience remain crucial factors in player retention, while app store optimization and game design continue to influence market success. The mobile gaming landscape remains vibrant and dynamic, with ongoing advancements in technology and player preferences shaping the future of this ever-evolving industry.
    

    How is this Mobile Gaming Industry segmented?

    The mobile gaming industry research report provides comprehensive data (region-wise segment analysis), with forecasts and estimates in 'USD billion' for the period 2025-2029, as well as historical data from 2019-2023 for the following segments.

    Platform
    
      Online
      Offline
    
    
    Type
    
      Casual gaming
      Professional gaming
    
    
    Game Genre
    
      Puzzle Games
      Battle Royale Games
      Idle Games
      Strategy Games
      Others
    
    
    Distribution Channel
    
      App Stores
      Online Platforms
      Pre-Installed Games
      Others
    
    
    End-User
    
      Casual Gamers
      Competitive Gamers
      Young Gamers
      Others
    
    
    Geography
    
      North America
    
        US
        Canada
    
    
      Europe
    
        France
        Germany
        Italy
        UK
    
    
      Middle East and Africa
    
        Egypt
        KSA
        Oman
        UAE
    
    
      APAC
    
        China
        India
        Japan
    
    
      South America
    
        Argentina
        Brazil
    
    
      Rest of World (ROW)
    

    By Platform Insights

    The online segment is estimated to witness significant growth during the forecast period.

    Mobile gaming has experienced significant growth, with online segment adoption increasing due to the widespread use of mobile devices and internet penetration. Free games on app stores and the convenience of playing from anywhere, at any time, contribute to this trend. Social interaction is a key element in certain online games, fostering community building and enabling users to engage with friends or strangers during gameplay. In-game advertising, monetization strategies such as in-app purchases and subscription services, and user acquisition through social media marketing are essential components of the mobile gaming industry. Action games, simu

  19. Global online gambling industry market size 2017-2029

    • statista.com
    Updated Jun 24, 2025
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    Statista (2025). Global online gambling industry market size 2017-2029 [Dataset]. https://www.statista.com/forecasts/270728/market-volume-of-online-gaming-worldwide
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    Dataset updated
    Jun 24, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    The size of the global online gambling and betting industry amounted to ** billion U.S. dollars in 2024. This has been forecast to rise to *** billion U.S. dollars by 2029. In comparison, the market size of the global sports betting and lottery industry was valued at roughly *** billion U.S. dollars as of March 2025. Overall, the global sports betting industry had more than ******* employees and approximately ****** businesses. What is the most popular type of online gambling in the United States? As of 2024, online sports betting ranked as the form of online gambling with the highest share of participants in the U.S. In total, ** percent of U.S. adults said they made online bets on sports. Meanwhile, the total revenue from sports betting in the U.S. amounted to ***** billion U.S. dollars in 2023, denoting an increase of approximately ** percent from the previous year. Meanwhile, ********** was the most popular sports betting website in the U.S. as of January 2024. What is the United Kingdom’s National Lottery? A lottery is a form of gambling where participants purchase numbered tickets with the aim of matching those numbers with lots, which are drawn randomly at a later date. Established in 1994, the National Lottery is a nationwide version of the activity that is regulated by the Gambling Commission of the United Kingdom. Between April 2023 and March 2024, over ***** billion British pounds worth of National Lottery tickets were sold. Meanwhile, more than *** billion British pounds were available as prize money for potential winners of the National Lottery in the same period.

  20. E

    Digital Games Market Report and Forecast 2025-2034

    • expertmarketresearch.com
    Updated Dec 13, 2024
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    Claight Corporation (Expert Market Research) (2024). Digital Games Market Report and Forecast 2025-2034 [Dataset]. https://www.expertmarketresearch.com/reports/digital-games-market
    Explore at:
    pdf, excel, csv, pptAvailable download formats
    Dataset updated
    Dec 13, 2024
    Dataset authored and provided by
    Claight Corporation (Expert Market Research)
    License

    https://www.expertmarketresearch.com/privacy-policyhttps://www.expertmarketresearch.com/privacy-policy

    Time period covered
    2025 - 2034
    Area covered
    Global
    Variables measured
    CAGR, Forecast Market Value, Historical Market Value
    Measurement technique
    Secondary market research, data modeling, expert interviews
    Dataset funded by
    Claight Corporation (Expert Market Research)
    Description

    The global digital games market is being aided by the online games market, which reached a value of USD 214.95 Billion in 2024. The online games market is expected to grow at a CAGR of 9.00% in the forecast period of 2025-2034 to attain a value of USD 508.86 Billion by 2034.

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Research Nester (2025). Online Gaming Market size to surpass $936.38 billion by 2037 | 17.5% CAGR (2025-2037) [Dataset]. https://www.researchnester.com/reports/online-gaming-market/6503
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Online Gaming Market size to surpass $936.38 billion by 2037 | 17.5% CAGR (2025-2037)

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Dataset updated
Apr 18, 2025
Dataset authored and provided by
Research Nester
License

https://www.researchnester.comhttps://www.researchnester.com

Description

The global online gaming market size was worth over USD 115.07 billion in 2024 and is anticipated to see a CAGR exceeding 17.5%, reaching over USD 936.38 billion by 2037. The free-to-play games segment is expected to dominate with an 87.5% share, driven by in-game monetization strategies attracting both casual and hardcore players.

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