Within the Asia Pacific region, China had the fastest load time for mobile sites with *** seconds, followed by Singapore with an average load time of seven seconds. Nevertheless, the load times are still slower than the recommended load time of ***** seconds. The same research found that for every second of delay in mobile site load time, there was a ** percent drop in conversions.
This statistic compares the time taken to load a web page on 3G and 4G networks in the United Kingdom (UK) as of *********, by provider. In *********, the page-loading time on Three's 4G network was **** seconds and that on its 3G network was **** seconds, faster than any of the other providers.
As of the third quarter of 2024, internet users spent six hours and 38 minutes online daily. This is a slight increase in comparison to the previous quarter. Overall, between the third quarter of 2015 and the third quarter of 2024, the average daily internet use has increased by 19 minutes. Most online countries Internet users between 16 and 64 years old in South Africa spent the longest time online daily, nine hours and 27 minutes, followed by Brazil and the Philippines. These figures include the time spent using the internet on any device. In Japan, internet users spent around three hours and 57 minutes online per day. Users in Denmark also spent relatively less time on the internet, reaching about five hours daily. Most common online activities According to a 2024 survey, more than six in 10 people worldwide used the internet to find information. Furthermore, the usage of communication platforms was also a common reason for going online, followed by online content consumption, such as watching videos, TV shows, or movies.
As of the third quarter of 2024, female users between 16 and 24 years were the demographic group that spent the most time online, using the internet for around seven hours and 35 minutes daily. Male users, of the same age group, spent seven hours and 11 minutes daily online. Among the less active demographic groups were internet users aged 65 and older, who reported spending, on average, up to four hours online daily.
During the first quarter of 2024, YouTube shorts recorded the highest engagement rate across all short video platforms and in-app features analyzed. Content hosted on YouTube in form of shorts had an engagement rate of 5.91 percent, while TikTok reported an engagement rate of approximately 5.75 percent. Facebook Reels had an engagement rate of around two percent, making the platform rank last for short-format user engagement.
Between February 2023 and 2024, female mobile gamers worldwide spent an average of 21.6 minutes daily on word games, compared to only 20.9 minutes among male mobile gaming audiences. Male gamers in Latin America had the lowest daily user engagement with this genre.
In 2024, the United States was the leading app market, with the Apple App Store and the Google App Store generating approximately 31 billion U.S. dollars of in-app revenues. China was the second-largest app market, as in-app revenues in the region generated approximately 17.34 billion U.S. dollars. Japan ranked third, as the region generated around 11.25 billion U.S. dollars in app revenues for the examined period.
The global number of internet users in was forecast to continuously increase between 2024 and 2029 by in total 1.3 billion users (+23.66 percent). After the fifteenth consecutive increasing year, the number of users is estimated to reach 7 billion users and therefore a new peak in 2029. Notably, the number of internet users of was continuously increasing over the past years.Depicted is the estimated number of individuals in the country or region at hand, that use the internet. As the datasource clarifies, connection quality and usage frequency are distinct aspects, not taken into account here.The shown data are an excerpt of Statista's Key Market Indicators (KMI). The KMI are a collection of primary and secondary indicators on the macro-economic, demographic and technological environment in up to 150 countries and regions worldwide. All indicators are sourced from international and national statistical offices, trade associations and the trade press and they are processed to generate comparable data sets (see supplementary notes under details for more information).Find more key insights for the number of internet users in countries like the Americas and Asia.
As of May 2024, 44 percent of the total revenues generated by the global app market came from subscriptions. Other monetization methods such as paid downloads and in-app purchases represented the most popular types of revenue streams for global app publishers. Overall, 56 percent of total app revenues came from other monetization methods.
In August 2024, over half a million unique devices used the Chinese AI tool Aishenqi. Artificial intelligence tools include a broad range of artificial intelligence services. China's leading AI tools include code writing support, as well as a digital language study companion.
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Within the Asia Pacific region, China had the fastest load time for mobile sites with *** seconds, followed by Singapore with an average load time of seven seconds. Nevertheless, the load times are still slower than the recommended load time of ***** seconds. The same research found that for every second of delay in mobile site load time, there was a ** percent drop in conversions.