65 datasets found
  1. Worldwide digital population 2025

    • statista.com
    • ai-chatbox.pro
    Updated Apr 1, 2025
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    Statista (2025). Worldwide digital population 2025 [Dataset]. https://www.statista.com/statistics/617136/digital-population-worldwide/
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    Dataset updated
    Apr 1, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Feb 2025
    Area covered
    World
    Description

    As of February 2025, 5.56 billion individuals worldwide were internet users, which amounted to 67.9 percent of the global population. Of this total, 5.24 billion, or 63.9 percent of the world's population, were social media users. Global internet usage Connecting billions of people worldwide, the internet is a core pillar of the modern information society. Northern Europe ranked first among worldwide regions by the share of the population using the internet in 20254. In The Netherlands, Norway and Saudi Arabia, 99 percent of the population used the internet as of February 2025. North Korea was at the opposite end of the spectrum, with virtually no internet usage penetration among the general population, ranking last worldwide. Eastern Asia was home to the largest number of online users worldwide – over 1.34 billion at the latest count. Southern Asia ranked second, with around 1.2 billion internet users. China, India, and the United States rank ahead of other countries worldwide by the number of internet users. Worldwide internet user demographics As of 2024, the share of female internet users worldwide was 65 percent, five percent less than that of men. Gender disparity in internet usage was bigger in African countries, with around a ten percent difference. Worldwide regions, like the Commonwealth of Independent States and Europe, showed a smaller usage gap between these two genders. As of 2024, global internet usage was higher among individuals between 15 and 24 years old across all regions, with young people in Europe representing the most significant usage penetration, 98 percent. In comparison, the worldwide average for the age group 15–24 years was 79 percent. The income level of the countries was also an essential factor for internet access, as 93 percent of the population of the countries with high income reportedly used the internet, as opposed to only 27 percent of the low-income markets.

  2. Global number of internet users 2005-2024

    • statista.com
    Updated May 6, 2025
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    Statista (2025). Global number of internet users 2005-2024 [Dataset]. https://www.statista.com/statistics/273018/number-of-internet-users-worldwide/
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    Dataset updated
    May 6, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    World
    Description

    As of 2024, the estimated number of internet users worldwide was 5.5 billion, up from 5.3 billion in the previous year. This share represents 68 percent of the global population. Internet access around the world Easier access to computers, the modernization of countries worldwide, and increased utilization of smartphones have allowed people to use the internet more frequently and conveniently. However, internet penetration often pertains to the current state of development regarding communications networks. As of January 2023, there were approximately 1.05 billion total internet users in China and 692 million total internet users in the United States. Online activities Social networking is one of the most popular online activities worldwide, and Facebook is the most popular online network based on active usage. As of the fourth quarter of 2023, there were over 3.07 billion monthly active Facebook users, accounting for well more than half of the internet users worldwide. Connecting with family and friends, expressing opinions, entertainment, and online shopping are amongst the most popular reasons for internet usage.

  3. United States: number of internet users 2015-2025

    • statista.com
    Updated Apr 29, 2025
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    Statista (2025). United States: number of internet users 2015-2025 [Dataset]. https://www.statista.com/statistics/276445/number-of-internet-users-in-the-united-states/
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    Dataset updated
    Apr 29, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    As of February 2025, around 322 million people in the United States accessed the internet, making it one of the largest online markets worldwide. The country currently ranks third after China and India by the online audience size. Overview of internet usage in the United States The digital population in the United States has constantly increased in recent years. Among the most common reasons is the growing accessibility of broadband internet. A big part of the country's digital audience accesses the web via mobile phones. In 2024, the country saw an estimated 97.1 percent mobile internet user penetration. According to a 2024 survey, over 51 percent of U.S. women and 43 percent of men said it is important to them to have mobile internet access anywhere, at any time. Another 41 percent of respondents could not imagine their everyday life without the internet. Google and YouTube are the most visited websites in the country, while music, food, and drinks were the most discussed online topics. Internet usage demographics in the United States While some users can no longer imagine their life without the internet, others do not use it at all. According to 2021 data, 25 percent of U.S. adults 65 and older reported not using the internet. Despite this, online usage was strong across other age groups, especially young adults aged 18 to 49. This age group also reported the highest percentage of smartphone usage in the country as of 2023. Due to a persistent lack of connectivity in rural areas, more online users were based in urban areas of the U.S. than in the countryside.

  4. S

    Online Payment Statistics By Regions, Revenue, Usage And Demographics (2025)...

    • sci-tech-today.com
    Updated May 27, 2025
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    Sci-Tech Today (2025). Online Payment Statistics By Regions, Revenue, Usage And Demographics (2025) [Dataset]. https://www.sci-tech-today.com/stats/online-payment-statistics-updated/
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    Dataset updated
    May 27, 2025
    Dataset authored and provided by
    Sci-Tech Today
    License

    https://www.sci-tech-today.com/privacy-policyhttps://www.sci-tech-today.com/privacy-policy

    Time period covered
    2022 - 2032
    Area covered
    Global
    Description

    Introduction

    Online Payment Statistics: As people and businesses shift from cash to online payments, the payments industry is experiencing major changes and is optimistic about the future. Right now, lockdowns, strict health protocols, and ongoing health concerns have greatly altered our daily lives, particularly how we spend money. The COVID-19 pandemic has sped up the digitization of the payments industry by two to three years. As people and businesses shift from cash to online payments, the payments industry is experiencing major changes and is optimistic about the future.

    Right now, lockdowns, strict health protocols, and ongoing health concerns have greatly altered our daily lives, particularly how we spend money. The COVID-19 pandemic has sped up the digitization of the payments industry by two to three years. We shall shed more light on Online Payment Statistics through this article.

  5. Number of global social network users 2019-2029

    • statista.com
    Updated Jul 16, 2025
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    Statista (2025). Number of global social network users 2019-2029 [Dataset]. https://www.statista.com/statistics/278414/number-of-worldwide-social-network-users/
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    Dataset updated
    Jul 16, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    World
    Description

    How many people use social media? Social media usage is one of the most popular online activities. In 2024, over **** ******* people were using social media worldwide, a number projected to increase to over *** billion in 2029. Who uses social media? Social networking is one of the most popular digital activities worldwide and it is no surprise that social networking penetration across all regions is constantly increasing. As of January 2023, the global social media usage rate stood at ** percent. This figure is anticipated to grow as lesser developed digital markets catch up with other regions when it comes to infrastructure development and the availability of cheap mobile devices. In fact, most of social media’s global growth is driven by the increasing usage of mobile devices. Mobile-first market Eastern Asia topped the global ranking of mobile social networking penetration, followed by established digital powerhouses such as the Americas and Northern Europe. How much time do people spend on social media? Social media is an integral part of daily internet usage. On average, internet users spend *** minutes per day on social media and messaging apps, an increase of ** minutes since 2015. On average, internet users in Latin America had the highest average time spent per day on social media. What are the most popular social media platforms? Market leader Facebook was the first social network to surpass *** billion registered accounts and currently boasts approximately *** billion monthly active users, making it the most popular social network worldwide. In June 2023, the top social media apps in the Apple App Store included mobile messaging apps WhatsApp and Telegram Messenger, as well as the ever-popular app version of Facebook.

  6. S

    Amazon Statistics By Prime, Device, Employee, Users And Revenue (2025)

    • sci-tech-today.com
    Updated May 15, 2025
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    Sci-Tech Today (2025). Amazon Statistics By Prime, Device, Employee, Users And Revenue (2025) [Dataset]. https://www.sci-tech-today.com/stats/amazon-statistics-updated/
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    Dataset updated
    May 15, 2025
    Dataset authored and provided by
    Sci-Tech Today
    License

    https://www.sci-tech-today.com/privacy-policyhttps://www.sci-tech-today.com/privacy-policy

    Time period covered
    2022 - 2032
    Area covered
    Global
    Description

    Introduction

    Amazon Statistics: Amazon began as an online bookstore but has grown into the biggest online retailer worldwide, changing how people shop and do business online. Amazon now serves about 310 million customers globally and has more than 2 million active sellers on its site. In the 25 years since it was launched, Amazon has become the biggest online retailer in the world and a well-known name. Amazon is now another word for online shopping. It keeps growing by making new products, buying other companies, and offering different services to attract more customers.

    Amazon aims to reach as many people as possible, and it’s doing a great job because there's something for everyone on its site. As online shopping becomes more popular, people turn to Amazon for almost everything, from everyday groceries to seasonal gifts. We shall shed more light on Amazon statistics through this article.

  7. c

    Online Gaming Market is estimated to be valued at USD 138.14 Billion in 2022...

    • cognitivemarketresearch.com
    pdf,excel,csv,ppt
    Updated Apr 10, 2024
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    Cognitive Market Research (2024). Online Gaming Market is estimated to be valued at USD 138.14 Billion in 2022 [Dataset]. https://www.cognitivemarketresearch.com/online-gaming-market-report
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    pdf,excel,csv,pptAvailable download formats
    Dataset updated
    Apr 10, 2024
    Dataset authored and provided by
    Cognitive Market Research
    License

    https://www.cognitivemarketresearch.com/privacy-policyhttps://www.cognitivemarketresearch.com/privacy-policy

    Time period covered
    2021 - 2033
    Area covered
    Global
    Description

    The Online Gaming Market is estimated to be valued at USD 138.14 Billion in 2022 and is expected to reach USD 402.52 Billion by 2030, registering a CAGR of 14% in the forecast period. Factors Affecting Online Gaming Market Growth

    The leaning of Youth toward online gaming is fuelling the Global Online Gaming Market.
    

    Globally, youth increasingly play video games in their free time, which is contributing to expanding the market growth. For instance, according to the World Economic Forum mobile users form an immense 85% of the business, PC users are 11% and followed by tablets 4% which is spiking the growth of the global online gaming market.

    Additionally, the rising tendency of mobile users towards online gaming is increasing market growth. With the penetration of 4G connection in phones social media games are getting more demand on phones all over the world. Thus, online games are fascinating the players from various regions over the globe. For instance, according to the World Economic Forum Asian countries make up 40% of the world’s top 10 video gaming markets.

    Increasing e-sports participants is boosting the global online gaming market growth.
    

    The increasing adoption of e-sports by gamers is spiking the market growth in the forecast period. E-sports have massive demand in the market and are increasing in expansion in India and over the world. Popular multiplayer online games such as Halo, Call of Duty, and Counter-Strike are used in e-sport tournaments, and the winners get cash or hardware. Many firms are developing graphics and plots for their games in order to appeal to players and be compatible with a wide range of devices. Businesses are developing consoles to improve the gaming experience for their customers. Because of the cloud gaming service that online gaming companies have launched, gamers can now find games from a variety of publishers, including Arcade and Stadia, which is attracting gamers to online gaming more. In addition, the low-cost 4G connectivity and data plans and the development of 5G infrastructure will boost the global online gaming market in the forecast period. With existing headgear and smartphones becoming capable of matching the quality of consoles and PCs, augmented reality virtual reality gaming is projected to hold the highest share of the market in the forecast period.

    Rising adoption of mobile devices
    

    The driving factor of the Online Gaming market:

    Youth getting addicted to gaming is hindering the Global Online Gaming Market.
    

    The gamers getting addicted to gaming intensely to hinder the growth of the market. The increasing number of gamers who are extremely playing games, especially children and youth often get addicted, which is hampering their studies, they stop socializing and often plays online game rather than outdoor games which gives rise to social anxiety. Therefore, such conditions resist parents to purchase the games. Additionally, the addiction to video games may even cause mental health problems which are resisting people to purchase the games, which is hampering the global online gaming market growth.

    Impact of COVID–19 on the Online Gaming Market

    The COVID-19 outbreak has positively affected the online gaming market. The increasing demand for casual gaming and social may contribute to the millions of people who turned on gaming due to the boredom and isolation in the lockdown, therefore, this boosts the online gaming market exponentially. During the lockdown number of gamers, experienced and initially, binge on games. Some games were having the advantage of precise time launch. Introduction of Online Gaming

    Online gaming is an electronic game played using a computer network. The online gaming platform has earned billions of dollars with players all over the world buying, selling, fighting, and crafting in various online environments. Online gaming is played on a wide range of gadgets consisting of laptops, mobile phones, and PCs, and the recent development in cloud technology had positively affected and transformed cloud gaming. Users with small mobile phone storage devices gains from the server that maintains the games that include the task game logic processing, video encoding & streaming, and game rendering when the games are played on the cloud. The adoption of online games by youth is increasing, and mobile users’ inclination toward online gaming is boosting the m...

  8. s

    American Monthly Active Users USA

    • searchlogistics.com
    Updated Apr 1, 2025
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    (2025). American Monthly Active Users USA [Dataset]. https://www.searchlogistics.com/learn/statistics/tiktok-user-statistics/
    Explore at:
    Dataset updated
    Apr 1, 2025
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    TikTok has 136 million monthly active users in the US alone.

  9. s

    Global Monthly Active Users Worldwide

    • searchlogistics.com
    Updated Apr 1, 2025
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    (2025). Global Monthly Active Users Worldwide [Dataset]. https://www.searchlogistics.com/learn/statistics/tiktok-user-statistics/
    Explore at:
    Dataset updated
    Apr 1, 2025
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    There are currently over 1.5 billion active users on TikTok worldwide.

  10. European Individuals Who Accessed the Internet Away from Home or Work by...

    • reportlinker.com
    Updated Apr 9, 2024
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    ReportLinker (2024). European Individuals Who Accessed the Internet Away from Home or Work by Country, 2023 [Dataset]. https://www.reportlinker.com/dataset/7abf3ff9f016a77816e6f50dff002faae228ce25
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    Dataset updated
    Apr 9, 2024
    Dataset authored and provided by
    ReportLinker
    License

    Attribution-NonCommercial 4.0 (CC BY-NC 4.0)https://creativecommons.org/licenses/by-nc/4.0/
    License information was derived automatically

    Description

    European Individuals Who Accessed the Internet Away from Home or Work by Country, 2023 Discover more data with ReportLinker!

  11. p

    Overwatch 2 Live Player Count Statistics

    • playercounter.com
    Updated Jul 16, 2025
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    (2025). Overwatch 2 Live Player Count Statistics [Dataset]. https://playercounter.com/overwatch-2/
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    Dataset updated
    Jul 16, 2025
    Variables measured
    Daily Players, Monthly Players, Live Player Count
    Description

    Real-time player count data for Overwatch 2 across all platforms

  12. T

    TikTok Statistics

    • searchlogistics.com
    Updated Apr 1, 2025
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    Search Logistics (2025). TikTok Statistics [Dataset]. https://www.searchlogistics.com/learn/statistics/tiktok-user-statistics/
    Explore at:
    Dataset updated
    Apr 1, 2025
    Dataset authored and provided by
    Search Logistics
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    These TikTok user statistics tell the whole story of the new social media giant and give you some insights into the app's future.

  13. s

    Average Time Spent On TikTok: Worldwide Statistics

    • searchlogistics.com
    Updated Apr 1, 2025
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    (2025). Average Time Spent On TikTok: Worldwide Statistics [Dataset]. https://www.searchlogistics.com/learn/statistics/tiktok-user-statistics/
    Explore at:
    Dataset updated
    Apr 1, 2025
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    Globally the average user spends 52 minutes on TikTok every day. About 90% of their worldwide users access TikTok on a daily basis.

  14. s

    Minecraft’s Monthly Active Players

    • searchlogistics.com
    Updated Apr 1, 2025
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    (2025). Minecraft’s Monthly Active Players [Dataset]. https://www.searchlogistics.com/learn/statistics/minecraft-user-statistics/
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    Dataset updated
    Apr 1, 2025
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    Since the original release of Minecraft back in 2011 the game has amassed over 204 million monthly active players worldwide.

  15. Average daily time spent on social media worldwide 2012-2025

    • statista.com
    Updated Jun 19, 2025
    + more versions
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    Statista (2025). Average daily time spent on social media worldwide 2012-2025 [Dataset]. https://www.statista.com/statistics/433871/daily-social-media-usage-worldwide/
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    Dataset updated
    Jun 19, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    How much time do people spend on social media? As of 2025, the average daily social media usage of internet users worldwide amounted to 141 minutes per day, down from 143 minutes in the previous year. Currently, the country with the most time spent on social media per day is Brazil, with online users spending an average of 3 hours and 49 minutes on social media each day. In comparison, the daily time spent with social media in the U.S. was just 2 hours and 16 minutes. Global social media usageCurrently, the global social network penetration rate is 62.3 percent. Northern Europe had an 81.7 percent social media penetration rate, topping the ranking of global social media usage by region. Eastern and Middle Africa closed the ranking with 10.1 and 9.6 percent usage reach, respectively. People access social media for a variety of reasons. Users like to find funny or entertaining content and enjoy sharing photos and videos with friends, but mainly use social media to stay in touch with current events friends. Global impact of social mediaSocial media has a wide-reaching and significant impact on not only online activities but also offline behavior and life in general. During a global online user survey in February 2019, a significant share of respondents stated that social media had increased their access to information, ease of communication, and freedom of expression. On the flip side, respondents also felt that social media had worsened their personal privacy, increased a polarization in politics and heightened everyday distractions.

  16. s

    Americans Are The Most Active Minecraft Players

    • searchlogistics.com
    Updated Apr 1, 2025
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    (2025). Americans Are The Most Active Minecraft Players [Dataset]. https://www.searchlogistics.com/learn/statistics/minecraft-user-statistics/
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    Dataset updated
    Apr 1, 2025
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    Minecraft is a truly global game with players from all over the world. But the United States has the most players with 21.21% of daily usage recorded coming from the US alone.

  17. s

    Average Time Spent On TikTok USA

    • searchlogistics.com
    Updated Apr 1, 2025
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    (2025). Average Time Spent On TikTok USA [Dataset]. https://www.searchlogistics.com/learn/statistics/tiktok-user-statistics/
    Explore at:
    Dataset updated
    Apr 1, 2025
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    The average adult TikTok user in America spends 33 minutes per day on the app.

  18. s

    TikTok Revenue

    • searchlogistics.com
    Updated Apr 1, 2025
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    (2025). TikTok Revenue [Dataset]. https://www.searchlogistics.com/learn/statistics/tiktok-user-statistics/
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    Dataset updated
    Apr 1, 2025
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    In 2020, TikTok brought in $33.4 billion in revenue.

  19. s

    Mobile vs Desktop Statistics

    • searchlogistics.com
    Updated Apr 1, 2025
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    (2025). Mobile vs Desktop Statistics [Dataset]. https://www.searchlogistics.com/learn/statistics/digital-marketing-statistics/
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    Dataset updated
    Apr 1, 2025
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Description

    Mobile has become the main way to access online content. Mobile devices now account for 55% of the global market share of online access with desktops coming in second place at 43%.

  20. Most used social networks 2025, by number of users

    • statista.com
    • karriere.msc24.de
    • +3more
    Updated Mar 26, 2025
    + more versions
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    Statista (2025). Most used social networks 2025, by number of users [Dataset]. https://www.statista.com/statistics/272014/global-social-networks-ranked-by-number-of-users/
    Explore at:
    Dataset updated
    Mar 26, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Feb 2025
    Area covered
    Worldwide
    Description

    Market leader Facebook was the first social network to surpass one billion registered accounts and currently sits at more than three billion monthly active users. Meta Platforms owns four of the biggest social media platforms, all with more than one billion monthly active users each: Facebook (core platform), WhatsApp, Facebook Messenger, and Instagram. In the third quarter of 2023, Facebook reported around four billion monthly core Family product users. The United States and China account for the most high-profile social platforms Most top ranked social networks with more than 100 million users originated in the United States, but services like Chinese social networks WeChat, QQ or video sharing app Douyin have also garnered mainstream appeal in their respective regions due to local context and content. Douyin’s popularity has led to the platform releasing an international version of its network: a little app called TikTok. How many people use social media? The leading social networks are usually available in multiple languages and enable users to connect with friends or people across geographical, political, or economic borders. In 2025, social networking sites are estimated to reach 5.42 billion users and these figures are still expected to grow as mobile device usage and mobile social networks increasingly gain traction in previously underserved markets.

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Statista (2025). Worldwide digital population 2025 [Dataset]. https://www.statista.com/statistics/617136/digital-population-worldwide/
Organization logo

Worldwide digital population 2025

Explore at:
Dataset updated
Apr 1, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Time period covered
Feb 2025
Area covered
World
Description

As of February 2025, 5.56 billion individuals worldwide were internet users, which amounted to 67.9 percent of the global population. Of this total, 5.24 billion, or 63.9 percent of the world's population, were social media users. Global internet usage Connecting billions of people worldwide, the internet is a core pillar of the modern information society. Northern Europe ranked first among worldwide regions by the share of the population using the internet in 20254. In The Netherlands, Norway and Saudi Arabia, 99 percent of the population used the internet as of February 2025. North Korea was at the opposite end of the spectrum, with virtually no internet usage penetration among the general population, ranking last worldwide. Eastern Asia was home to the largest number of online users worldwide – over 1.34 billion at the latest count. Southern Asia ranked second, with around 1.2 billion internet users. China, India, and the United States rank ahead of other countries worldwide by the number of internet users. Worldwide internet user demographics As of 2024, the share of female internet users worldwide was 65 percent, five percent less than that of men. Gender disparity in internet usage was bigger in African countries, with around a ten percent difference. Worldwide regions, like the Commonwealth of Independent States and Europe, showed a smaller usage gap between these two genders. As of 2024, global internet usage was higher among individuals between 15 and 24 years old across all regions, with young people in Europe representing the most significant usage penetration, 98 percent. In comparison, the worldwide average for the age group 15–24 years was 79 percent. The income level of the countries was also an essential factor for internet access, as 93 percent of the population of the countries with high income reportedly used the internet, as opposed to only 27 percent of the low-income markets.

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