In June 2022, Pokémon GO had approximately 146 thousand daily active users (DAU) via iPhone in the United States. Released in July 2016, the game has remained popular and is still regularly ranked among the leading mobile games worldwide.
As of March 2024, 33 percent of Pokémon GO-aware gamers in the United States were currently playing mobile AR game. In total, 49 percent of respondents aged 35 to 54 years were current Pokémon GO players. Among those who had heard of the game, 48 percent had played it in the past.
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Pokémon Go Statistics: Pokémon Go, launched in July 2016, has maintained a significant global presence in the mobile gaming industry. As of February 2025, the game boasts an estimated 115 million active players worldwide. In 2024, Pokémon Go generated approximately USD 545 million in revenue, contributing to a cumulative lifetime revenue exceeding USD 8 billion. The game's popularity is evident in its global reach, with over 691 million downloads recorded by the end of 2024. The United States leads in revenue generation, accounting for 38% of the total, followed by Japan at 31%.
In 2024, Pokémon Go Fest events in cities like New York, Madrid, and Sendai attracted over 1.2 million participants, collectively generating more than USD 200 million in economic impact. These figures underscore Pokémon Go's enduring appeal and its ability to engage a vast, global player base through innovative augmented reality experiences.
This statistic presents the distribution of active Pokémon GO users in the United States as of February 2019, sorted by gender. During the measured period, it was found by App Ape that male users accounted for **** percent of the gaming app's active user accounts on the Android platform.
As of October 2020, the number of monthly active users (MAU) of Pokémon GO in Japan amounted to about **** million. The augmented reality game was developed by Niantic, Inc. and was first released in 2016. It is one of the leading mobile games in Japan.
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This dataset provides detailed information on 1007 Pokémon from the popular mobile game Pokémon GO. It includes a wide range of attributes such as base stats, move sets, rarity, and acquisition methods. The data was collected using the RapidAPI Pokémon GO API, offering researchers and data enthusiasts a rich resource for analysis, machine learning projects, and game strategy development.
Key features of this dataset include:
This dataset is ideal for:
Whether you're a data scientist, game developer, or Pokémon enthusiast, this dataset offers a wealth of information to explore and analyze the world of Pokémon GO.
In 2024, Pokémon GO in-app purchase revenues surpassed 544 million U.S. dollars worldwide. The AR game's most profitable year was 2020, when many gamers discovered the title during the COVID-19 pandemic. Pokémon Go: a global phenomenon Pokémon Go took the world by storm in 2016. Within a week of its release on July 19, the mobile app had been downloaded over ten million times worldwide, indicating the enormous hype surrounding the launch of Nintendo’s first venture into mobile gaming. The location-based augmented reality (AR) game involves catching, training, and battling virtual creatures (Pokémon) in real-world locations via smartphone. While the initial Pokémon craze has slowly faded, the game still enjoys millions of active users around the world and the Asia-Pacific region, in particular. Player spending increases in a quest to catch ’em all Pokémon Go ranks among the leading free-to-play (FTP) gaming titles worldwide, generating over four billion U.S. dollars in lifetime IAP revenue. While both app download and usage are free, the game uses a freemium business model that supports in-app purchases. Users can buy additional Pokéballs or other in-game items to level up and increase their chances of becoming a successful virtual Pokémon trainer. In order to maintain players’ interest and participation, developer Niantic continues to expand the game by introducing new features and characters like popular franchise antagonists Team Rocket..
As of October 2020, men accounted for almost 53 percent of the monthly active users (MAU) of Pokémon GO in Japan. The augmented reality game was developed by Niantic, Inc. and was first released in 2016. It is one of the leading mobile games in Japan.
Released in July 2016, Pokémon GO was instantly a smash hit, accumulating close to 630 million lifetime downloads. During its first quarter, the app generated a dizzying 228 million downloads before winding down to a double-digit download volume over time. Pokémon GO players are a highly engaged audience, and live events, when possible, are very popular with the player community. In the fourth quarter of 2024, the Pokémon GO app generated over 8.2 million downloads worldwide.
Hello. My name is Takamasa Kato, From Japan.
I have just joined Kaggle, and studying Data-Science, Machine-Learning, trying competition at Kaggle.
I like playing game, especially like Pokemon, So Now I challenge Machine-Learning using Pokemon data.
As part of my study, make a Pokemon stats dataset. this dataset includes latest generations Pokemon.
If you need Pokemon data, or searching latest data, please feel free to use.
Last, I'm very Sorry for my bad English. If you find any problems or mistakes, please point them out.
Pokémon Go is an augmented reality mobile game developed and published by Niantic in collaboration with Nintendo. In Poland, the mobile gaming app reached its highest download number in July 2023, amounting to 80.88 thousands downloads.
The COVID-19 pandemic that spread across the world at the beginning of 2020 was not only a big threat to public health, but also to the entire entertainment industry. While cinemas and theaters closed their doors to try to stem the spread of the disease, many people turned to home entertainment and gaming during periods of self-isolation. In the week beginning **************, player spending on the hugely popular mobile game Pokémon Go hit a peak of *** million U.S. dollars in the United States, representing around ** percent of the global revenue for that week.
According to our latest research, the global Augmented Reality (AR) Gaming market size reached USD 9.8 billion in 2024, with a robust compound annual growth rate (CAGR) of 28.7% expected through the forecast period. By 2033, the market is projected to reach USD 84.2 billion. This exceptional growth is primarily attributed to technological advancements in AR hardware and software, the proliferation of high-speed internet and 5G connectivity, and the increasing adoption of immersive gaming experiences among a broad demographic of consumers worldwide.
The remarkable expansion of the augmented reality gaming market is primarily driven by the rising integration of AR technology into mainstream consumer devices, particularly smartphones and tablets. As mobile device manufacturers continue to embed advanced sensors and cameras, the accessibility and quality of AR gaming experiences have significantly improved. Furthermore, the widespread adoption of 5G networks has dramatically reduced latency and enhanced data speeds, allowing for smoother, more interactive, and real-time AR gameplay. The popularity of high-profile AR games such as Pokémon GO has also heightened consumer interest and demonstrated the commercial viability of AR gaming, encouraging further investment and innovation in this sector.
Another significant growth factor for the augmented reality gaming market is the continuous evolution of AR software development tools and platforms. Game developers now have access to sophisticated AR development kits from major technology companies, enabling the creation of more complex and engaging AR games. These tools support advanced features such as spatial mapping, gesture recognition, and multiplayer functionality, which have become essential for delivering immersive gaming experiences. The influx of venture capital and strategic partnerships among gaming studios, technology providers, and entertainment companies has further accelerated the pace of innovation in AR gaming, resulting in a diverse range of game genres and applications that cater to various user preferences.
The increasing demand for social and collaborative gaming experiences is also fueling the growth of the augmented reality gaming market. AR games often leverage real-world environments and social interactions, allowing players to engage with their surroundings and with each other in new and exciting ways. This trend is particularly pronounced among younger demographics, who seek interactive and shareable gaming experiences that blend the digital and physical worlds. The rise of location-based AR games, multiplayer AR experiences, and AR-powered esports events is expected to sustain the market’s momentum and drive further adoption across different regions and user segments.
Regionally, North America holds the largest share of the augmented reality gaming market, driven by a strong gaming culture, early adoption of emerging technologies, and a robust ecosystem of AR hardware and software developers. Asia Pacific is rapidly catching up, propelled by a massive base of mobile gamers, increasing smartphone penetration, and significant investments in AR infrastructure. Europe follows closely, with a growing number of AR gaming startups and favorable government initiatives supporting digital innovation. Latin America and the Middle East & Africa are also witnessing steady growth, albeit at a slower pace, as AR gaming becomes more accessible through affordable devices and expanding network coverage.
The augmented reality gaming market is segmented by component into hardware, software, and services, each playing a critical role in shaping the overall market landscape. Hardware forms the backbone of AR gaming, encompassing devices such as AR-enabled smartphones, smart glasses, head-mounted displays, and sensors. The hardware segment has witnessed significant advancements in recent years,
This statistic shows the responses to a survey for Pokémon GO -players in Finland in 2016. According to the survey, ** percent of the respondents claimed to have left home at different times than before in order to be able to play Pokémon GO.
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The Augmented Reality (AR) gaming market is experiencing rapid growth, driven by advancements in mobile technology, increasing smartphone penetration, and the rising popularity of immersive gaming experiences. The market, estimated at $15 billion in 2025, is projected to exhibit a Compound Annual Growth Rate (CAGR) of 25% from 2025 to 2033, reaching an estimated $80 billion by 2033. This significant expansion is fueled by several key drivers. Firstly, the continuous improvement in AR hardware, such as Head Mounted Displays (HMDs) and handheld devices, is leading to more realistic and engaging gaming experiences. Secondly, the increasing accessibility of AR technology through smartphones is democratizing access to AR games, broadening the user base considerably. Thirdly, the development of innovative game mechanics and storylines specifically designed for AR platforms is enhancing user engagement and driving adoption. Finally, the integration of AR gaming with social media and online communities fosters a collaborative and competitive environment that boosts user retention. The market is segmented by application (commercial and home use) and device type (HMD, handheld, and spatial displays), with the handheld segment currently dominating due to its accessibility and affordability. However, certain restraints hinder the market's full potential. High initial investment costs associated with AR hardware and software development can limit market penetration, especially in developing economies. Furthermore, concerns about data privacy and security related to AR applications, coupled with technological limitations like battery life and processing power in some devices, pose challenges. Despite these challenges, the market's positive trajectory is expected to continue. Strategic partnerships between game developers, hardware manufacturers, and technology companies are crucial for addressing these limitations and accelerating AR gaming market growth. The geographic distribution is broad, with North America and Europe representing substantial market shares initially, while Asia Pacific is projected to experience the fastest growth due to its burgeoning tech-savvy population and increasing mobile gaming adoption. Key players like Niantic (Pokémon Go), Qualcomm, and others are shaping the future of AR gaming through continuous innovation and expansion.
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Augmented Reality Mobile Games Market size was valued at USD 57.27 Billion in 2023 and is projected to reach USD 150.1 Billion by 2030, growing at a CAGR of 15.53% during the forecast period 2024-2030.
Global Augmented Reality Mobile Games Market Drivers
The market drivers for the Augmented Reality Mobile Games Market can be influenced by various factors. These may include:
Developments in AR Technology: New developments in augmented reality technology, such as enhanced smartphone hardware and AR headsets, make for a more engaging gaming environment. Developers may produce more realistic and captivating AR mobile games as AR technology advances.
Increased Smartphone Penetration: The potential user base for augmented reality mobile games has grown as a result of smartphones' widespread acceptance throughout the world. The market for augmented reality mobile games expands as more people get smartphones with functional AR features.
Development of the Mobile Gaming Industry: AR mobile games benefit from the industry's general expansion. Because it's so accessible, mobile gaming is still becoming more and more popular. Augmented Reality (AR) offers another level of interaction and engagement, which draws in more gamers.
Rise of Location-Based AR Games: Apps that use location-based AR, like Pokémon GO, have shown how popular it is to blend augmented reality components with real-world locales. The creation of new location-based augmented reality games has been aided by this trend, which is expanding the market.
AR Integration with Game Development Platforms: Developers may now more easily construct AR experiences as more game engines and platforms enable AR capabilities. This connection makes it easier to create excellent augmented reality mobile games and motivates more developers to experiment with AR gaming.
Growing Customer Demand for Immersive Experiences: As a kind of entertainment, consumers are becoming more and more interested in interactive and immersive experiences. Mobile augmented reality (AR) games provide a novel and captivating means for players to engage with their environment and enjoy gaming in a more authentic way.
Partnerships and Collaborations: The AR mobile games market is growing thanks to partnerships and collaborations between game developers, AR technology vendors, and other industry stakeholders. These collaborations may result in the development of creative and superior augmented reality game experiences.
Marketing and Promotion: Publishers and game developers must use effective marketing and promotional strategies to encourage players to download and play AR mobile games. Effective marketing initiatives have the power to raise awareness and spark interest among possible participants.
According to figures provided by Airnow, the net revenue made on Pokémon GO in Belgium was highest right after the app was launched. The app still generates revenue since those months, with peaks between June and September. The source defines net revenue as the revenue made with in-app purchases after the stores (Apple App Store and Google Play Store) received their share.Pokémon GO was launched in the summer of 2016 and for a time became one of the world's most played mobile games. Developer Niantic allows players to "catch" the popular Japanese pocket monsters from Nintendo in outside real world locations using augmented reality.
With a global sales volume of over ***** million units, Pokémon Red/Green/Blue was the franchise’s best-selling video game worldwide as of December 2024. The first full Pokémon game release on Nintendo Switch, Pokémon Sword/Shield, came in second place with **** million units. Pokémon Scarlet/Violet, the most recent series entry for Nintendo's current Switch console, has sold approximately ***** million units worldwide. Pokémon: a global success story Pokémon is an immensely popular Japanese video gaming series published by Nintendo and The Pokémon Company, centering around an ever-expanding universe of fictional creatures that players can collect, train, and battle. Since launching its first generation of console games on Nintendo’s Game Boy back in 1996, Pokémon has grown to become one of the world’s most successful gaming franchises with over 480 million Pokémon games sold as of May 2023. Pokémon is also one of the most persistent brand names in the gaming industry, with its Red/Green/Blue Version placing among the five best-selling console games of all time in 2023 - 27 years after its release. Venturing into the mobile games market While Pokémon has been a household name for console gaming for several decades, the franchise ventured into the world of mobile gaming for the first time in 2016. With the launch of Pokémon GO, a location-based augmented reality (AR) mobile version of the original hit gaming series, the franchise adapted to the latest trends in the video game market that center around the growing popularity and profitability of mobile games. Pokémon GO is one of the top-grossing mobile gaming titles worldwide.
According to figures provided by Airnow, the net revenue made on Pokémon GO in the Netherlands was highest right after the app was launched. The app still generates revenue since those months, with peaks between June and September. The source defines net revenue as the revenue made with in-app purchases after the stores (Apple App Store and Google Play Store) received their share.Pokémon GO was launched in the summer of 2016 and for a time became one of the world's most played mobile games. Developer Niantic allows players to "catch" the popular Japanese pocket monsters from Nintendo in outside real world locations using augmented reality.
Published in August 2023, Monster Hunter Now is a location-based AR game developed by Pokémon Go maker Niantic and Capcom. In December 2024, the mobile gaming app generated approximately 4.85 million U.S. dollars in in-app purchases.
In June 2022, Pokémon GO had approximately 146 thousand daily active users (DAU) via iPhone in the United States. Released in July 2016, the game has remained popular and is still regularly ranked among the leading mobile games worldwide.