In the fourth fiscal quarter of 2024, Sony Corporation sold approximately 2.8 million PlayStation 5 gaming consoles. Nonetheless, Sony sold a record number of PS5 units in FY 2023, with 20.8 million units sold. This brings the total of sold PS5 units globally to nearly 78 million units. The PS5 console was launched in November 2020 with the first- and second-year shipments hampered by supply chain delays. PlayStation 5 leading unit sales From the original PlayStation to the PlayStation 5, Sony’s consoles have continuously revolutionized gaming by introducing iconic franchises, pushing technological boundaries, and shaping the industry. The company’s PS2 remains the best-selling game console of all time. In 2023, Sony sold nearly 21.8 million PS5 units globally, overtaking the Nintendo Switch’s position as the top-selling console in previous years by over 5 million units, while selling more than the number of consoles from Xbox. Sony XR Beyond the PlayStation console, Sony released an updated virtual reality (VR) headset in 2023; PlayStation VR2, allowing players a new immersive VR experience in select popular PS games. Impressively, Sony’s VR headset has already carved a strong market share for itself in the global extended reality (XR) market.
Released in November 2020, Sony's current-gen PlayStation 5 gaming console is seeing high rates of user engagement. As of March 2024, 43 percent global monthly active gameplay users on PS5 were also daily active users. In contrast, only 37 percent PS4 users had the same level on engagement during the same period post-release.
In the 2024 financial year, Sony sold nearly **** million units of its PlayStation 5. This marked a decrease from the previous financial year. It was also the third-highest number of PlayStation 5 annual sales reported since the console’s release. Sony's current-generation console, the PlayStation 5, was released during the holiday season in 2020 when it sold some *** million units during that quarter. The PlayStation 5 ranked as the best-selling current-generation console in 2023. PlayStation’s decades of dominance Sony’s PlayStation brand has been a significant player in the video game industry since its inception. Sony released the first PlayStation in 1994 and has released four more versions since then. The PlayStation 2 holds the record as the highest-selling console of all time, with over *** million units sold. The popularity of Sony’s PlayStation lineup is visible in that all their previous generation home consoles are among the top-10 best-selling consoles of all time. In 2022, PlayStation dominated the global game console market with an impressive share of **** percent — having been surpassed drastically by Xbox in 2023. This market domination also translated to high annual sales revenue, as Sony’s game and network services generated nearly ** billion U.S. dollars in revenue in FY 2022 and has been the company’s largest business segment since 2014. PlayStation VR headset a first for home consoles Sony’s commitment to innovation is evident in its support for new technologies. The PlayStation 4 was the first console from a mainstream game console company to support virtual reality. Sony released PlayStation VR 2 in early 2023, and its popularity quickly became clear when it accounted for around ** percent of all extended reality (XR) headsets sold globally in the first quarter of 2023.
In January 2025, Fortnite still was one of the most popular video games across the world, ranking first among the most popular PlayStation 5 titles worldwide based on monthly active users. First-person-shooter Call of Duty: Modern Warfare II/Warzone 2.0 placed second.
In June 2025, Death Stranding 2: On the Beach claimed the top spot as the most downloaded PlayStation 5 gaming title from the PlayStation Store in the United States and Canada, as well as the fourth place in Europe. Rematch was ranked first in the European PlayStation Store.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Get key 2023 Video Gaming trends in the Middle East. Learn market dynamics, console popularity, VR advancements & thriving mobile gaming. Middle East Video Gaming Market Worth $3.56 bn, Gamers in the MENA region in 2021 65.3 mn, Global Mobile Gaming Worth $92.2 bn, Mobile Gaming Share % in Global Gaming 50, Average Monthly Google Searches for PS5 in Middle East 373000, Highest Gaming Revenue Driver among MENA countries Saudi Arabia, Country with the highest share of gamers in the Middle East Egypt.
Timeseries data from 'SCAN Array, Station PS5, Bottom Temperature' (org_secoora_scan_ps5)
In 2024, blockbuster games claimed the top spots as the most downloaded PlayStation 5 gaming titles from the PlayStation Store in both the United States/Canada and the EU. In the PlayStation Store for the two biggest North American markets, Call of Duty: Black Ops 6 claimed the crown while in the EU, EA SPORTS FC 25 was ranked first.
Timeseries data from 'Pamlico Sound at PS5 (ModMon)' (pamlico-sound-at-ps5-modmon)
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
Historical Dataset of Belleville Ps5 is provided by PublicSchoolReview and contain statistics on metrics:Total Students Trends Over Years (1990-2023),Total Classroom Teachers Trends Over Years (1990-2023),Distribution of Students By Grade Trends,Student-Teacher Ratio Comparison Over Years (1990-2023),Asian Student Percentage Comparison Over Years (1992-2023),Hispanic Student Percentage Comparison Over Years (1992-2023),Black Student Percentage Comparison Over Years (1989-2023),White Student Percentage Comparison Over Years (1992-2023),Two or More Races Student Percentage Comparison Over Years (2012-2023),Diversity Score Comparison Over Years (1992-2023),Free Lunch Eligibility Comparison Over Years (1991-2023),Reduced-Price Lunch Eligibility Comparison Over Years (2002-2023),Reading and Language Arts Proficiency Comparison Over Years (2011-2022),Math Proficiency Comparison Over Years (2011-2022),Science Proficiency Comparison Over Years (2021-2022),Overall School Rank Trends Over Years (2011-2022)
Timeseries data from 'Pamlico Sound at PS5 (ModMon)' (pamlico-sound-at-ps5-modmon) cdm_altitude_proxy=z cdm_data_type=TimeSeriesProfile cdm_profile_variables=time cdm_timeseries_variables=station,longitude,latitude contributor_email=,,askusda@usda.gov,None,,water_resources@ncsu.edu,,,feedback@axiomdatascience.com contributor_name=North Carolina Department of Environment and Natural Resources, Division of Water Resources (NC DEQ),US Fish and Wildlife Service (US FWS),US Department of Agriculture (USDA),US Environmental Protection Agency,Lower Neuse Basin Association,Water Resources Research Institute (WRRI),North Carolina Sea Grant,National Science Foundation (NSF),Axiom Data Science contributor_role=contributor,funder,funder,funder,funder,funder,funder,funder,processor contributor_role_vocabulary=NERC contributor_url=https://deq.nc.gov/about/divisions/water-resources,https://www.fws.gov/,https://www.usda.gov/,https://www3.epa.gov/,https://lnba.net/,https://wrri.ncsu.edu,https://ncseagrant.ncsu.edu/,https://www.nsf.gov/,https://www.axiomdatascience.com Conventions=IOOS-1.2, CF-1.6, ACDD-1.3, NCCSV-1.2 defaultDataQuery=volume_attenuation_coefficient_of_downwelling_radiative_flux_in_sea_water_qc_agg,sea_water_ph_reported_on_total_scale_qc_agg,mass_concentration_particulate_nitrogen,sea_water_turbidity,sea_water_temperature,ammonium,fluorescence_qc_agg,sea_water_practical_salinity_qc_agg,mole_concentration_dissolved_silica,mass_concentration_of_dissolved_inorganic_carbon_in_sea_water_qc_agg,mass_concentration_particulate_organic_carbon_qc_agg,dissolved_organic_carbon_qc_agg,dissolved_organic_carbon,fluorescence,specific_conductance_qc_agg,mass_concentration_of_dissolved_inorganic_carbon_in_sea_water,mass_concentration_of_chlorophyll_in_sea_water_qc_agg,nitrite_plus_nitrate,volume_attenuation_coefficient_of_downwelling_radiative_flux_in_sea_water,phosphate_qc_agg,nitrite_plus_nitrate_qc_agg,mole_concentration_dissolved_silica_qc_agg,ammonium_qc_agg,secchi_depth_of_sea_water_qc_agg,sea_water_turbidity_qc_agg,mass_concentration_total_dissolved_nitrogen_qc_agg,phosphate,fractional_saturation_of_oxygen_in_sea_water,specific_conductance,mass_concentration_particulate_organic_carbon,fractional_saturation_of_oxygen_in_sea_water_qc_agg,sea_water_practical_salinity,mass_concentration_of_chlorophyll_a_in_sea_water,sea_water_ph_reported_on_total_scale,mass_concentration_particulate_nitrogen_qc_agg,mass_concentration_of_chlorophyll_a_in_sea_water_qc_agg,mass_concentration_of_oxygen_in_sea_water,mass_concentration_of_chlorophyll_in_sea_water,sea_water_temperature_qc_agg,z,time,downwelling_photosynthetic_photon_flux_in_sea_water,downwelling_photosynthetic_photon_flux_in_sea_water_qc_agg,secchi_depth_of_sea_water,mass_concentration_of_oxygen_in_sea_water_qc_agg,mass_concentration_total_dissolved_nitrogen&time>=max(time)-3days Easternmost_Easting=-76.2006 featureType=TimeSeriesProfile geospatial_lat_max=35.1225 geospatial_lat_min=35.1225 geospatial_lat_units=degrees_north geospatial_lon_max=-76.2006 geospatial_lon_min=-76.2006 geospatial_lon_units=degrees_east geospatial_vertical_max=-0.3 geospatial_vertical_min=-6.5 geospatial_vertical_positive=up geospatial_vertical_units=m history=Downloaded from University of North Carolina Institute of Marine Sciences (UNC-IMS) at id=103491 infoUrl=https://sensors.ioos.us/#metadata/103491/station institution=ModMon Project, University of North Carolina naming_authority=com.axiomdatascience Northernmost_Northing=35.1225 platform=fixed platform_name=Pamlico Sound at PS5 (ModMon) platform_vocabulary=http://mmisw.org/ont/ioos/platform processing_level=Level 2 references=http://paerllab.web.unc.edu/projects/modmon/,, sourceUrl=http://paerllab.web.unc.edu/projects/modmon/ Southernmost_Northing=35.1225 standard_name_vocabulary=CF Standard Name Table v72 station_id=103491 time_coverage_end=2021-12-13T12:00:00Z time_coverage_start=2000-03-24T12:00:00Z Westernmost_Easting=-76.2006
Timeseries data from 'SCAN Array, Station PS5, Bottom Temperature' (org_secoora_scan_ps5) cdm_data_type=TimeSeries cdm_timeseries_variables=station,longitude,latitude contributor_email=communications@secoora.org,,Data@theFACTNetwork.org,feedback@axiomdatascience.com contributor_name=Southeast Coastal Ocean Observing Regional Association (SECOORA),Mote Marine Laboratory,FACT Network (FACT),Axiom Data Science contributor_role=funder,collaborator,funder,processor contributor_role_vocabulary=NERC contributor_url=https://secoora.org/,https://mote.org/,https://secoora.org/fact/,https://www.axiomdatascience.com Conventions=IOOS-1.2, CF-1.6, ACDD-1.3, NCCSV-1.2 defaultDataQuery=sea_water_temperature,sea_water_temperature_qc_agg,z,time&time>=max(time)-3days Easternmost_Easting=-82.6744 featureType=TimeSeries geospatial_lat_max=27.4782 geospatial_lat_min=27.4782 geospatial_lat_units=degrees_north geospatial_lon_max=-82.6744 geospatial_lon_min=-82.6744 geospatial_lon_units=degrees_east geospatial_vertical_max=-1.0 geospatial_vertical_min=-1.0 geospatial_vertical_positive=up geospatial_vertical_units=m history=Downloaded from Southeast Coastal Ocean Observing Regional Association (SECOORA) at https://secoora.org/fact/projects/ id=136339 infoUrl=https://sensors.ioos.us/#metadata/136339/station institution=Mote Marine Laboratory naming_authority=com.axiomdatascience Northernmost_Northing=27.4782 platform=buoy platform_name=SCAN Array, Station PS5, Bottom Temperature platform_vocabulary=http://mmisw.org/ont/ioos/platform processing_level=Level 2 references=https://members.oceantrack.org/OTN/project?ccode=FACT.SCAN,https://secoora.org/fact/projects/,https://secoora.org/fact/projects/,https://secoora.org/fact/projects/,https://secoora.org/fact/projects/, sourceUrl=https://secoora.org/fact/projects/ Southernmost_Northing=27.4782 standard_name_vocabulary=CF Standard Name Table v72 station_id=136339 time_coverage_end=2024-04-15T14:00:00Z time_coverage_start=2023-03-30T16:00:00Z Westernmost_Easting=-82.6744
Released in June 2022 to high expectations, role-playing title Elden Ring managed to live up to the hype and is currently ranked as the most critically acclaimed PlayStation 5 game of all time with an aggregate Metascore of 96 points. An expansion of the story, Shadow of the Erdtree, was released in June 2024 and also ranked among the highest-rated PS5 games. Not all top PS5 games are platform exclusives though: second-placed Baldur's Gate 3 is available on Xbox and PC as well, and sixth-ranked The Witcher 3: The Wild Hunt was originally released in 2015 before getting an official PS5 version in 2022.
Compared to its predecessor, the PlayStation 4, the PlayStation 5 boasts a higher life-to-date spending per active console. When comparing the cumulative spend attributed per active device over the first 4 years of each console lifecycle (LTD to FY23 for PS5 and LTD to FY16 for PS4), the PS5 came out on top with 731 U.S. dollars in spend per console. The PS4 only generated 580 U.S. dollars per console during the corresponding period of its lifecycle.
Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
License information was derived automatically
257 Global import shipment records of Playstation And HSN Code 9504 with prices, volume & current Buyer's suppliers relationships based on actual Global export trade database.
Explore Global Trade Data of Ps5 dualsense. Updated buyers & suppliers of Ps5 dualsense.
Summary of test statistics from Kruskal-Wallis (K-W) test, which tests for differences between groups, and multiple comparison Dunn test on meristic variables. Variables tested include number of pectoral fin rays (RPF), fin rays in the spiny dorsal fin (RD1), soft fin rays in the dorsal fin (RD2), caudal fin rays (RCF), anal fin rays (RAF), no. of gill rakers (GR) and the angles of the 3rd preopercular spine (PS3) and 5th preopercular spine (PS5) for samples from Norway (N) and Greenland (G). For the Dunn test, ranked means between groups are significantly different (*) if they do not share a letter for a given variable.
In the first fiscal quarter of 2025, approximately 83 percent of Sony Corporation's PlayStation gaming sales were generated via digital downloads. Digital downloads of full PlayStation games spiked in early 2020 due to the global COVID-19 pandemic, which led to users spending more time at home and foregoing traditional retail channels while also playing more games to stay entertained.
https://www.datainsightsmarket.com/privacy-policyhttps://www.datainsightsmarket.com/privacy-policy
The external solid-state drive (SSD) market for gaming is experiencing robust growth, driven by the increasing demand for faster load times, higher storage capacities, and improved performance in gaming applications. The market, estimated at $5 billion in 2025, is projected to witness a Compound Annual Growth Rate (CAGR) of 15% from 2025 to 2033, reaching approximately $15 billion by the end of the forecast period. This expansion is fueled by several key factors, including the rising popularity of high-fidelity gaming, the proliferation of next-generation consoles with demanding storage requirements, and the increasing adoption of cloud gaming services, which require high-speed data transfer capabilities. Major players like ADATA, Western Digital, Crucial, Samsung, Seagate, ASUS, and SanDisk are actively investing in research and development to enhance product features, such as improved read/write speeds, enhanced durability, and innovative form factors, to meet the evolving demands of the gaming community. The segment is further segmented by storage capacity (e.g., 1TB, 2TB, 4TB+), interface type (USB 3.2 Gen 2x2, Thunderbolt 4), and form factor (portable, external enclosure). The market's growth trajectory, however, is not without challenges. Price remains a significant factor influencing consumer decisions, especially in price-sensitive regions. Competition is intensifying with new entrants and existing players constantly introducing advanced features and competitive pricing strategies. Technological advancements, particularly in storage technologies like NVMe and PCIe, offer potential for further market disruption, while concerns about data security and product longevity continue to play a role in consumer purchasing decisions. Nevertheless, the consistent trend towards higher-resolution gaming, the emergence of virtual reality (VR) and augmented reality (AR) gaming, and the continued miniaturization of electronics suggest a sustained period of growth for the external SSD gaming market. Regional variations exist, with North America and Europe currently dominating market share, although rapid growth is anticipated in Asia-Pacific regions fueled by increasing disposable income and gaming penetration.
In the fourth fiscal quarter of 2024, Sony Corporation sold approximately 2.8 million PlayStation 5 gaming consoles. Nonetheless, Sony sold a record number of PS5 units in FY 2023, with 20.8 million units sold. This brings the total of sold PS5 units globally to nearly 78 million units. The PS5 console was launched in November 2020 with the first- and second-year shipments hampered by supply chain delays. PlayStation 5 leading unit sales From the original PlayStation to the PlayStation 5, Sony’s consoles have continuously revolutionized gaming by introducing iconic franchises, pushing technological boundaries, and shaping the industry. The company’s PS2 remains the best-selling game console of all time. In 2023, Sony sold nearly 21.8 million PS5 units globally, overtaking the Nintendo Switch’s position as the top-selling console in previous years by over 5 million units, while selling more than the number of consoles from Xbox. Sony XR Beyond the PlayStation console, Sony released an updated virtual reality (VR) headset in 2023; PlayStation VR2, allowing players a new immersive VR experience in select popular PS games. Impressively, Sony’s VR headset has already carved a strong market share for itself in the global extended reality (XR) market.