15 datasets found
  1. Roblox user distribution worldwide 2024, by age group

    • statista.com
    Updated Mar 25, 2025
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    Statista (2025). Roblox user distribution worldwide 2024, by age group [Dataset]. https://www.statista.com/statistics/1190869/roblox-games-users-global-distribution-age/
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    Dataset updated
    Mar 25, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2024
    Area covered
    Worldwide
    Description

    As of December 2024, gaming company Roblox Corporation reported that 20 percent of Roblox games users worldwide were aged from nine to 12 years. Additionally, 20 percent of Roblox games users were under the age of nine. Only 19 percent of Roblox audiences were aged 25 years and older. Roblox gamer demographics With more than four in ten Roblox gamers being 12 years old or younger, Roblox has managed to target a specific user demographic. In contrast, three-quarters of adult U.S. gamers aged 18 to 34 did not play Roblox games, and this share of non-usage only increased with age. Additionally, over half of Roblox users were male, and eight in ten of Roblox users signed up for the platform via mobile. Roblox engagement across the entire family In the fourth quarter of 2024, gamers aged 13 years and older generated 12 billion hours worth of engagement with Roblox games, compared to 6.6 billion hours by younger players. Among children in the United States, 21 percent of Roblox users spent more than ten hours per week on the gaming platform. Roblox games are also utilized as a family experience - among U.S. gamers who play Roblox and have kids who play Roblox, an October 2022 survey found that 27 percent of respondents spent six to ten hours per week playing with or watching their child play Roblox game experiences.

  2. Roblox games global DAU as of Q4 2024, by age group

    • statista.com
    Updated Feb 7, 2025
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    Statista (2025). Roblox games global DAU as of Q4 2024, by age group [Dataset]. https://www.statista.com/statistics/1190309/daily-active-users-worldwide-roblox/
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    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the fourth quarter of 2024, gaming company Roblox Corporation had over 32 million daily active users of Roblox games under the age of 13. This figure is up from the previous year's daily active user count of 29.3 million in the same age group. The Roblox Corporation is a video game development company based in the United States and was founded in 2006.

  3. U.S. adult gamer Roblox usage reach 2024, by age group

    • statista.com
    Updated May 11, 2024
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    Statista (2024). U.S. adult gamer Roblox usage reach 2024, by age group [Dataset]. https://www.statista.com/statistics/1376643/usa-adults-roblox-reach-age/
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    Dataset updated
    May 11, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Mar 22, 2024 - Mar 29, 2024
    Area covered
    United States
    Description

    A March 2024 survey found that 19 percent of adult gamers in the United States aged 18 to 34 years played Roblox. Among the general gaming population, about 14 percent played on the creative gaming platform.

  4. Roblox games user engagement worldwide as of Q4 2024, by age group

    • statista.com
    Updated Feb 7, 2025
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    Statista (2025). Roblox games user engagement worldwide as of Q4 2024, by age group [Dataset]. https://www.statista.com/statistics/1190610/hours-engaged-users-worldwide-roblox/
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    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the fourth quarter of 2024, gaming company Roblox Corporation had seen approximately 6.6 billion hours worth of user engagement by Roblox games users under the age of 13. This is an decrease from the 7.5 billion total hours worth of user engagement from the same user group in the previous quarter.

  5. Roblox mobile player spending worldwide 2025, by region

    • statista.com
    Updated Jan 29, 2025
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    Statista (2025). Roblox mobile player spending worldwide 2025, by region [Dataset]. https://www.statista.com/statistics/1376564/roblox-mobile-spending-share-country/
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    Dataset updated
    Jan 29, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2025
    Area covered
    Worldwide
    Description

    As of January 2025, the United States accounted for 56 percent of global player spending on the Roblox mobile gaming app. Users in the United Kingdom generated five percent of player spending in the preceding 30 days. Roblox is one of the most popular mobile gaming apps worldwide.

  6. Roblox most popular games 2025

    • flwrdeptvarieties.store
    • statista.com
    Updated Mar 12, 2025
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    Jessica Clement (2025). Roblox most popular games 2025 [Dataset]. https://flwrdeptvarieties.store/?_=%2Ftopics%2F8652%2Fmetaverse%2F%23zUpilBfjadnL7vc%2F8wIHANZKd8oHtis%3D
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    Dataset updated
    Mar 12, 2025
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Jessica Clement
    Description

    Town RPG Brookhaven was the most popular Roblox game of all time, with over 58 billion visits as of January 2025. Second-ranked, anime-inspirited Blox Fruits amassed 45.6 billion visits, respectively. What is Roblox? Roblox is a free-to-play (F2P) online gaming platform that offers user-generated gaming content and other immersive virtual experiences. Initially released for PC in 2006, the platform is now also available for mobile devices and Xbox One and draws millions of players from across the globe each day. The daily user count for Roblox games reached 88.9 million active players during the third quarter of 2024, and user engagement on Roblox is high. A new social hangout in times of COVID-19 While online games are the beating heart of the Roblox platform, and over half of U.S. kids and teens under the age of 16 played the game by mid-2020, the service has also branched out into other forms of online entertainment. For example, Roblox recently introduced private virtual spaces for users to hold meetups, social gatherings, and even birthday parties amid national lockdowns. Young audiences also flock to the platform for virtual concerts and fan meetups as Roblox continues to evolve its live music event portfolio.

  7. U.S. Gen Z and Gen Alpha Roblox gaming reach 2020-2024

    • statista.com
    Updated Sep 16, 2024
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    Statista (2024). U.S. Gen Z and Gen Alpha Roblox gaming reach 2020-2024 [Dataset]. https://www.statista.com/statistics/1496218/us-gen-z-and-gen-alpha-roblox-gaming/
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    Dataset updated
    Sep 16, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    A 2024 survey found that 48 percent of the U.S. population aged 13-24 years played Roblox, up from 42 percent in 2022 and 12 percent in 2020. Among the overall population in the United States, 24 percent played the online game.

  8. Roblox games global DAU as of Q4 2024, by region

    • statista.com
    Updated Feb 7, 2025
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    Statista (2025). Roblox games global DAU as of Q4 2024, by region [Dataset]. https://www.statista.com/statistics/1192586/daily-active-users-global-roblox-region/
    Explore at:
    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    As of the fourth quarter of 2024, gaming company Roblox Corporation had over 18 million daily active users of Roblox games in the United States and Canada. In the same quarter, there were 21.1 million daily active users in Europe. The Roblox Corporation is a video game developing company based in the United States, and was founded in 2006.

  9. Roblox user distribution worldwide 2024, by gender

    • statista.com
    Updated Mar 25, 2025
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    Statista (2025). Roblox user distribution worldwide 2024, by gender [Dataset]. https://www.statista.com/statistics/1190922/roblox-games-users-global-distribution-gender/
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    Dataset updated
    Mar 25, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2024
    Area covered
    Worldwide
    Description

    As of December 2024, gaming company Roblox Corporation reported that 52 percent of global Roblox game users were male. In comparison, women accounted for 39 percent of the online gaming company's user base.

  10. U.S. children daily time on gaming apps 2019-2023

    • statista.com
    Updated Mar 26, 2024
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    Statista (2024). U.S. children daily time on gaming apps 2019-2023 [Dataset]. https://www.statista.com/statistics/1249021/us-time-spent-by-children-on-gaming-apps/
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    Dataset updated
    Mar 26, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    United States
    Description

    In 2023, children and teenagers in the United States spent an average of 140 minutes playing Roblox games via their mobile devices. By comparison, weekly engagement levels with the Among Us app among players aged 18 and younger decreased drastically from 74 daily minutes in 2022 to 18 minutes in 2023.

  11. Frequency of playing online games in Vietnam 2022, by age

    • statista.com
    Updated Jul 5, 2024
    + more versions
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    Statista (2024). Frequency of playing online games in Vietnam 2022, by age [Dataset]. https://www.statista.com/statistics/1118076/vietnam-frequency-of-online-gaming-by-age/
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    Dataset updated
    Jul 5, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Apr 14, 2022 - Apr 30, 2022
    Area covered
    Vietnam
    Description

    According to a survey by Rakuten Insight on online gaming in 2022, about 46 percent of Vietnamese respondents aged between 25 to 34 years stated that they played online games daily. In the same survey, the majority of online gamers indicated that one gaming session lasted between one to two hours.

  12. Most played video games among girls aged 13-14 years in Norway 2020

    • statista.com
    Updated May 9, 2022
    + more versions
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    Statista (2022). Most played video games among girls aged 13-14 years in Norway 2020 [Dataset]. https://www.statista.com/statistics/1120481/most-played-video-games-among-girls-aged-13-14-years-in-norway/
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    Dataset updated
    May 9, 2022
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 2019 - Jan 2020
    Area covered
    Norway
    Description

    What are the most played video games among Norwegian girls aged 13 to 14 years? Over one third of girls interviewed stated to play the sandbox game Minecraft most in 2020. The Sims, a life simulation game, was second most popular, with nearly a quarter of respondents. Other popular video games among girls in this age group included the gaming app ROBLOX, the battle royal game Fortnite, as well as FIFA.

  13. U.S. adults weekly Roblox user engagement 2022

    • statista.com
    Updated Apr 3, 2024
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    U.S. adults weekly Roblox user engagement 2022 [Dataset]. https://www.statista.com/statistics/1313197/us-adults-weekly-roblox-user-engagement-age/
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    Dataset updated
    Apr 3, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Oct 13, 2022 - Oct 20, 2022
    Area covered
    United States
    Description

    An October 2022 survey found that 42 percent of adult Roblox gamers in the United States spent more than six hours per week on the creative gaming platform. An additional 45 percent of gamers spent two to five hours per week playing Roblox.

  14. Roblox Corporation global revenue as of Q4 2024

    • statista.com
    Updated Feb 7, 2025
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    Statista (2025). Roblox Corporation global revenue as of Q4 2024 [Dataset]. https://www.statista.com/statistics/1190638/quarterly-revenue-roblox-corporation/
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    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the fourth quarter of 2024, gaming company Roblox Corporation generated total revenues of 988.2 million U.S. dollars. This figure is up from the previous quarter's revenue peak of 919 million U.S. dollars. The company generates almost all of its revenue through the sales of their virtual currency, “Robux,” which players can use to purchase virtual items sold by the Roblox developer and creator community on the platform.

  15. Harassment faced while playing video games in the U.S. 2019-2023, by game

    • statista.com
    Updated May 14, 2024
    + more versions
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    Statista (2024). Harassment faced while playing video games in the U.S. 2019-2023, by game [Dataset]. https://www.statista.com/statistics/1133199/harassment-video-games/
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    Dataset updated
    May 14, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Aug 4, 2023 - Aug 17, 2023
    Area covered
    United States
    Description

    Video gaming has become very popular among both genders and young and old alike. Despite its popularity, the anonymous nature of online gaming leaves some gamers open to harassment and negative experiences. During an August 2023 survey of gamers in the United States in the United States, 88 percent of respondents who played Dota 2 reported experiencing some form of in-game harassment.

  16. Not seeing a result you expected?
    Learn how you can add new datasets to our index.

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Statista (2025). Roblox user distribution worldwide 2024, by age group [Dataset]. https://www.statista.com/statistics/1190869/roblox-games-users-global-distribution-age/
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Roblox user distribution worldwide 2024, by age group

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9 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Mar 25, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Time period covered
Dec 31, 2024
Area covered
Worldwide
Description

As of December 2024, gaming company Roblox Corporation reported that 20 percent of Roblox games users worldwide were aged from nine to 12 years. Additionally, 20 percent of Roblox games users were under the age of nine. Only 19 percent of Roblox audiences were aged 25 years and older. Roblox gamer demographics With more than four in ten Roblox gamers being 12 years old or younger, Roblox has managed to target a specific user demographic. In contrast, three-quarters of adult U.S. gamers aged 18 to 34 did not play Roblox games, and this share of non-usage only increased with age. Additionally, over half of Roblox users were male, and eight in ten of Roblox users signed up for the platform via mobile. Roblox engagement across the entire family In the fourth quarter of 2024, gamers aged 13 years and older generated 12 billion hours worth of engagement with Roblox games, compared to 6.6 billion hours by younger players. Among children in the United States, 21 percent of Roblox users spent more than ten hours per week on the gaming platform. Roblox games are also utilized as a family experience - among U.S. gamers who play Roblox and have kids who play Roblox, an October 2022 survey found that 27 percent of respondents spent six to ten hours per week playing with or watching their child play Roblox game experiences.

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