13 datasets found
  1. Roblox games global DAU as of Q4 2024

    • statista.com
    • flwrdeptvarieties.store
    Updated Feb 7, 2025
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    Statista (2025). Roblox games global DAU as of Q4 2024 [Dataset]. https://www.statista.com/statistics/1192573/daily-active-users-global-roblox/
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    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    As of the fourth quarter of 2024, gaming company Roblox Corporation had over 85.3 million daily active users of Roblox games worldwide. This figure represents a 19 percent increase from the corresponding quarter of the previous year. Roblox DAU has grown significantly since the beginning of 2020, when the global COVID-19 pandemic started to spread. Since then, the company has managed to retain and even increase its newly won audiences. Who are the Roblox users? Due to its colorful look and popularity among young gaming audiences, Roblox is often perceived as being just for children. Up until mid-2021, this was correct, as up until that point, the majority of Roblox gamers were aged 13 years or under. However, as of the third quarter of 2024, about 53.6 million Roblox gamers are aged 13 years or above, compared to 29.7 million younger users. According to the company, Roblox’s fastest-growing demographic are users aged 17 to 24 years, highlighting the platform’s efforts in attracting a wider audience. Building a Roblox for the future... is easier said than done Roblox generates nearly all of its revenues via sales of its own digital currency, Robux. The aging up of its audience is a vital factor in Roblox’s continued monetization strategy, as children under 13 years are not an addressable ad audience. Subsequently, in order to expand its advertising business to diversify its revenue streams, Roblox needs a bigger addressable ad audience. This is particularly relevant in context with Roblox’s metaverse ambitions which aim to foster stronger relationships with brands in the digital advertising space.However, by trying to tap into older gaming audiences, Roblox puts itself into direct competition with other online gaming developers that focus on the 13+ audience. Additionally, the company has been criticized for insufficient content moderation and user safety features, which have led to users experiencing inappropriate content or in-game harassment on the Roblox gaming platform.

  2. Roblox games global DAU as of Q4 2024, by age group

    • statista.com
    Updated Feb 7, 2025
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    Statista (2025). Roblox games global DAU as of Q4 2024, by age group [Dataset]. https://www.statista.com/statistics/1190309/daily-active-users-worldwide-roblox/
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    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the fourth quarter of 2024, gaming company Roblox Corporation had over 32 million daily active users of Roblox games under the age of 13. This figure is up from the previous year's daily active user count of 29.3 million in the same age group. The Roblox Corporation is a video game development company based in the United States and was founded in 2006.

  3. Roblox games global DAU as of Q4 2024, by region

    • statista.com
    Updated Feb 7, 2025
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    Statista (2025). Roblox games global DAU as of Q4 2024, by region [Dataset]. https://www.statista.com/statistics/1192586/daily-active-users-global-roblox-region/
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    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    As of the fourth quarter of 2024, gaming company Roblox Corporation had over 18 million daily active users of Roblox games in the United States and Canada. In the same quarter, there were 21.1 million daily active users in Europe. The Roblox Corporation is a video game developing company based in the United States, and was founded in 2006.

  4. Roblox games user engagement worldwide as of Q4 2024

    • statista.com
    Updated Feb 7, 2025
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    Statista (2025). Roblox games user engagement worldwide as of Q4 2024 [Dataset]. https://www.statista.com/statistics/1192663/user-engagement-global-roblox-games/
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    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    During the fourth quarter of 2024, gaming company Roblox Corporation accumulated over 18.7 billion hours worth of global user engagement with Roblox games. This figure is down from to 20.7 billion hours in the previous quarter.

  5. Roblox games bookings per DAU of as of Q4 2024

    • statista.com
    Updated Feb 7, 2025
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    Statista (2025). Roblox games bookings per DAU of as of Q4 2024 [Dataset]. https://www.statista.com/statistics/1192700/bookings-daily-active-users-global-roblox-games/
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    Dataset updated
    Feb 7, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    As of the fourth quarter of 2024, gaming company Roblox Corporation's daily active users had an average booking of 15.97 U.S. dollars on Roblox games. This figure is up from the average booking of 12.70 U.S. dollars in the previous quarter. The Roblox Corporation is a video game development company based in the United States and was founded in 2006.

  6. Active user reach of select gaming apps in the U.S. 2023

    • statista.com
    Updated Dec 19, 2023
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    Statista (2023). Active user reach of select gaming apps in the U.S. 2023 [Dataset]. https://www.statista.com/statistics/1247220/us-share-active-users-gaming-apps/
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    Dataset updated
    Dec 19, 2023
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2023
    Area covered
    United States
    Description

    According to a study of iOS users in the United States, 17 percent of Roblox app audiences in the United States were weekly active users. Roblox is an online platform that allows users to program games and play games created by users. As of the fourth quarter of 2022, the platform counted more than 58.8 million daily active users. AR game Pokémon GO ranked second, with seven percent active user reach across the sample in the examined period.

  7. Roblox user distribution worldwide 2024, by age group

    • statista.com
    Updated Mar 25, 2025
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    Statista (2025). Roblox user distribution worldwide 2024, by age group [Dataset]. https://www.statista.com/statistics/1190869/roblox-games-users-global-distribution-age/
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    Dataset updated
    Mar 25, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2024
    Area covered
    Worldwide
    Description

    As of December 2024, gaming company Roblox Corporation reported that 20 percent of Roblox games users worldwide were aged from nine to 12 years. Additionally, 20 percent of Roblox games users were under the age of nine. Only 19 percent of Roblox audiences were aged 25 years and older. Roblox gamer demographics With more than four in ten Roblox gamers being 12 years old or younger, Roblox has managed to target a specific user demographic. In contrast, three-quarters of adult U.S. gamers aged 18 to 34 did not play Roblox games, and this share of non-usage only increased with age. Additionally, over half of Roblox users were male, and eight in ten of Roblox users signed up for the platform via mobile. Roblox engagement across the entire family In the fourth quarter of 2024, gamers aged 13 years and older generated 12 billion hours worth of engagement with Roblox games, compared to 6.6 billion hours by younger players. Among children in the United States, 21 percent of Roblox users spent more than ten hours per week on the gaming platform. Roblox games are also utilized as a family experience - among U.S. gamers who play Roblox and have kids who play Roblox, an October 2022 survey found that 27 percent of respondents spent six to ten hours per week playing with or watching their child play Roblox game experiences.

  8. Spain leading iPhone gaming apps 2022, by daily active users (DAU)

    • statista.com
    Updated May 31, 2023
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    Statista (2023). Spain leading iPhone gaming apps 2022, by daily active users (DAU) [Dataset]. https://www.statista.com/statistics/878418/leading-iphone-gaming-apps-dau-spain/
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    Dataset updated
    May 31, 2023
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Sep 2022
    Area covered
    Spain
    Description

    In September 2022, Stumble Guys saw approximately 53.8 thousand daily active users (DAU) via iPhone in Spain. The mobile app of gaming platform Roblox ranked second, with over 27 thousand DAU, while Fishdom ranked third with almost 19 thousand thousand DAU via iPhone is Spain during the examined month.

  9. Leading iPhone gaming apps in Austria 2022, by DAU

    • statista.com
    Updated Sep 27, 2024
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    Statista (2024). Leading iPhone gaming apps in Austria 2022, by DAU [Dataset]. https://www.statista.com/statistics/878400/leading-iphone-gaming-apps-dau-austria/
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    Dataset updated
    Sep 27, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jun 2022
    Area covered
    Austria
    Description

    In June 2022, Subway Surfers was the iPhone mobile gaming app with the highest number of daily active users (DAU) in Austria. The endless runner game registered over 7.3 thousand DAU during the measured period. Roblox followed in second place with more than 6.5 thousand daily active users.

  10. Leading iOS core gaming apps worldwide 2024, by DAU

    • statista.com
    Updated Oct 16, 2024
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    Statista (2024). Leading iOS core gaming apps worldwide 2024, by DAU [Dataset]. https://www.statista.com/statistics/1497887/ios-core-gaming-apps-dau/
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    Dataset updated
    Oct 16, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Aug 2024
    Area covered
    Worldwide
    Description

    In August 2024, Roblox was the most popular core gaming app on iOS with approximately 37 million daily active users (DAU). Honor of Kings ranked second with more than 28 million DAU.

  11. Leading iPhone gaming apps in Norway 2022, by DAU

    • statista.com
    Updated Jun 12, 2020
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    Jessica Clement (2020). Leading iPhone gaming apps in Norway 2022, by DAU [Dataset]. https://www.statista.com/topics/6474/video-games-market-in-norway/
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    Dataset updated
    Jun 12, 2020
    Dataset provided by
    Statistahttp://statista.com/
    Authors
    Jessica Clement
    Area covered
    Norway
    Description

    In June 2022, Roblox was the iPhone mobile gaming app with the highest number of daily active users (DAU) in Norway. The creative gaming platform registered about 18 thousand DAU as of the survey period. Subway Surfers followed in second place with over 13 thousand daily active users.

  12. Number of users in the Games market Pakistan 2019-2029

    • statista.com
    Updated Feb 24, 2025
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    Statista (2025). Number of users in the Games market Pakistan 2019-2029 [Dataset]. https://www.statista.com/forecasts/1443121/number-of-users-games-market-for-different-segments-pakistan
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    Dataset updated
    Feb 24, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Pakistan
    Description

    Over the forecast period until 2029, the number of users is forecast to exhibit fluctuations among the six segments. The number of users decreases towards the end of the forecast period only in the segment Physically Sold Video Games, while the remaining segments follow a positive trend. The difference between 2019 and 2029 amounts to an absolute value of 4.66 million users. Find further statistics on other topics such as a comparison of the average revenue per user in Norway and a comparison of the average revenue per user in Iceland. The Statista Market Insights cover a broad range of additional markets.

  13. Mobile gaming apps with the most downloads Philippines 2024

    • statista.com
    Updated Mar 11, 2025
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    Mobile gaming apps with the most downloads Philippines 2024 [Dataset]. https://www.statista.com/statistics/1391126/philippines-most-downloaded-mobile-gaming-apps/
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    Dataset updated
    Mar 11, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    2024
    Area covered
    Philippines
    Description

    According to AppMagic, Block Blast! was the leading mobile gaming app in the Philippines in 2024. That year, the gaming app had total downloads of roughly 20 million. 8 Ball Pool and Roblox came in second and third, with about 13 million and 9.8 million downloads, respectively.

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Statista (2025). Roblox games global DAU as of Q4 2024 [Dataset]. https://www.statista.com/statistics/1192573/daily-active-users-global-roblox/
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Roblox games global DAU as of Q4 2024

Explore at:
17 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Feb 7, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Area covered
Worldwide
Description

As of the fourth quarter of 2024, gaming company Roblox Corporation had over 85.3 million daily active users of Roblox games worldwide. This figure represents a 19 percent increase from the corresponding quarter of the previous year. Roblox DAU has grown significantly since the beginning of 2020, when the global COVID-19 pandemic started to spread. Since then, the company has managed to retain and even increase its newly won audiences. Who are the Roblox users? Due to its colorful look and popularity among young gaming audiences, Roblox is often perceived as being just for children. Up until mid-2021, this was correct, as up until that point, the majority of Roblox gamers were aged 13 years or under. However, as of the third quarter of 2024, about 53.6 million Roblox gamers are aged 13 years or above, compared to 29.7 million younger users. According to the company, Roblox’s fastest-growing demographic are users aged 17 to 24 years, highlighting the platform’s efforts in attracting a wider audience. Building a Roblox for the future... is easier said than done Roblox generates nearly all of its revenues via sales of its own digital currency, Robux. The aging up of its audience is a vital factor in Roblox’s continued monetization strategy, as children under 13 years are not an addressable ad audience. Subsequently, in order to expand its advertising business to diversify its revenue streams, Roblox needs a bigger addressable ad audience. This is particularly relevant in context with Roblox’s metaverse ambitions which aim to foster stronger relationships with brands in the digital advertising space.However, by trying to tap into older gaming audiences, Roblox puts itself into direct competition with other online gaming developers that focus on the 13+ audience. Additionally, the company has been criticized for insufficient content moderation and user safety features, which have led to users experiencing inappropriate content or in-game harassment on the Roblox gaming platform.

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