47 datasets found
  1. Roblox games global DAU as of Q2 2025

    • statista.com
    Updated Aug 1, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Roblox games global DAU as of Q2 2025 [Dataset]. https://www.statista.com/statistics/1192573/daily-active-users-global-roblox/
    Explore at:
    Dataset updated
    Aug 1, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    As of the second quarter of 2025, gaming company Roblox Corporation had over 111.8 million daily active users of Roblox games worldwide. This figure represents a 41 percent increase from the corresponding quarter of the previous year. Roblox DAU has grown significantly since the beginning of 2020, when the global COVID-19 pandemic started to spread. Since then, the company has managed to retain and even increase its newly won audiences. Who are the Roblox users? Due to its colorful look and popularity among young gaming audiences, Roblox is often perceived as being just for children. Up until mid-2021, this was correct, as up until that point, the majority of Roblox gamers were aged 13 years or under. However, as of the first quarter of 2025, about 61 million Roblox gamers are aged 13 years or above, compared to 29.7 million younger users. According to the company, Roblox’s fastest-growing demographic are users aged 17 to 24 years, highlighting the platform’s efforts in attracting a wider audience. Building a Roblox for the future... is easier said than done Roblox generates nearly all of its revenues via sales of its own digital currency, Robux. The aging up of its audience is a vital factor in Roblox’s continued monetization strategy, as children under 13 years are not an addressable ad audience. Subsequently, in order to expand its advertising business to diversify its revenue streams, Roblox needs a bigger addressable ad audience. This is particularly relevant in context with Roblox’s metaverse ambitions which aim to foster stronger relationships with brands in the digital advertising space.However, by trying to tap into older gaming audiences, Roblox puts itself into direct competition with other online gaming developers that focus on the 13+ audience. Additionally, the company has been criticized for insufficient content moderation and user safety features, which have led to users experiencing inappropriate content or in-game harassment on the Roblox gaming platform.

  2. Roblox user distribution worldwide 2024, by platform

    • statista.com
    Updated Mar 25, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Roblox user distribution worldwide 2024, by platform [Dataset]. https://www.statista.com/statistics/1190919/roblox-games-users-global-distribution-platform/
    Explore at:
    Dataset updated
    Mar 25, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2024
    Area covered
    Worldwide
    Description

    As of December 2024, gaming company Roblox Corporation reported that 80 percent of Roblox game users signed up on a mobile device. In comparison, only three percent of Roblox games users accessed Roblox content primarily through consoles.

  3. Roblox games global DAU as of Q1 2025, by region

    • statista.com
    Updated May 5, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Roblox games global DAU as of Q1 2025, by region [Dataset]. https://www.statista.com/statistics/1192586/daily-active-users-global-roblox-region/
    Explore at:
    Dataset updated
    May 5, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    As of the first quarter of 2025, gaming company Roblox Corporation had over 19.7 million daily active users of Roblox games in the United States and Canada. In the same quarter, there were 23.6 million daily active users in Europe. The Roblox Corporation is a video game developing company based in the United States, and was founded in 2006.

  4. Roblox games global DAU as of Q2 2025, by age group

    • statista.com
    Updated Aug 1, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Roblox games global DAU as of Q2 2025, by age group [Dataset]. https://www.statista.com/statistics/1190309/daily-active-users-worldwide-roblox/
    Explore at:
    Dataset updated
    Aug 1, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the second quarter of 2025, gaming company Roblox Corporation had 39.7 million daily active users of Roblox games under the age of 13. This figure is up from the previous year's daily active user count of 32.4 million in the same age group. The Roblox Corporation is a video game development company based in the United States and was founded in 2006.

  5. Roblox user distribution worldwide 2024, by age group

    • statista.com
    Updated Jul 16, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Roblox user distribution worldwide 2024, by age group [Dataset]. https://www.statista.com/statistics/1190869/roblox-games-users-global-distribution-age/
    Explore at:
    Dataset updated
    Jul 16, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2024
    Area covered
    Worldwide
    Description

    As of December 2024, gaming company Roblox Corporation reported that 20 percent of Roblox games users worldwide were aged from nine to 12 years. Additionally, 20 percent of Roblox games users were under the age of nine. Only 19 percent of Roblox audiences were aged 25 years and older. Roblox gamer demographics With more than four in ten Roblox gamers being 12 years old or younger, Roblox has managed to target a specific user demographic. In contrast, three-quarters of adult U.S. gamers aged 18 to 34 did not play Roblox games, and this share of non-usage only increased with age. Additionally, over half of Roblox users were male, and eight in ten of Roblox users signed up for the platform via mobile. Roblox engagement across the entire family In the fourth quarter of 2024, gamers aged 13 years and older generated 12 billion hours worth of engagement with Roblox games, compared to 6.6 billion hours by younger players. Among children in the United States, 21 percent of Roblox users spent more than ten hours per week on the gaming platform. Roblox games are also utilized as a family experience - among U.S. gamers who play Roblox and have kids who play Roblox, an October 2022 survey found that 27 percent of respondents spent six to ten hours per week playing with or watching their child play Roblox game experiences.

  6. E

    Analyzing Gaming App Popularity Through Roblox vs Fortnite Statistics

    • electroiq.com
    Updated Jul 28, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Electro IQ (2025). Analyzing Gaming App Popularity Through Roblox vs Fortnite Statistics [Dataset]. https://electroiq.com/stats/analyzing-gaming-app-popularity-through-roblox-vs-fortnite-statistics/
    Explore at:
    Dataset updated
    Jul 28, 2025
    Dataset authored and provided by
    Electro IQ
    License

    https://electroiq.com/privacy-policyhttps://electroiq.com/privacy-policy

    Time period covered
    2022 - 2032
    Area covered
    Global
    Description

    Registered Users: The Numbers Behind Gaming's Biggest Platforms

    The scale of today's gaming platforms is staggering. Roblox projects 8.6 billion accounts by 2025—exceeding Earth's population of 8.2 billion—while Fortnite reached 650 million registered users in 2023.

    Raw registration numbers tell only part of the story. Roblox users show deeper platform engagement, spending an average of 2.5 hours daily within its ecosystem. Fortnite's growth from 20 million users in 2017 to 650 million in 2023 reflects a more measured but consistent expansion.

    Both platforms face similar challenges with account duplication and inactive users. For a clearer picture of true popularity, daily active user (DAU) metrics provide better insight: Roblox maintains 88.9 million daily active players, while Fortnite shows more seasonal fluctuations in its daily engagement patterns.

  7. Roblox games user engagement worldwide as of Q1 2025

    • statista.com
    Updated May 5, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Roblox games user engagement worldwide as of Q1 2025 [Dataset]. https://www.statista.com/statistics/1192663/user-engagement-global-roblox-games/
    Explore at:
    Dataset updated
    May 5, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    During the first quarter of 2025, gaming company Roblox Corporation accumulated over 21.7 billion hours worth of global user engagement with Roblox games. This figure is up from 18.7 billion hours in the previous quarter.

  8. h

    RobloxUsersData

    • huggingface.co
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    ZelonPrograms, RobloxUsersData [Dataset]. https://huggingface.co/datasets/ZelonPrograms/RobloxUsersData
    Explore at:
    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Authors
    ZelonPrograms
    License

    MIT Licensehttps://opensource.org/licenses/MIT
    License information was derived automatically

    Description

    Roblox User Dataset

    Warning: Not all data may be collected correctly. Users should be aware of this limitation when utilizing the dataset. All of this was scraped, without permision of the users or company. This dataset contains information about Roblox users, including their user ID, username, display name, account status, and social metrics.

      Dataset Overview
    

    user_id: Unique identifier for the user username: The username of the user display_name: The display name of the… See the full description on the dataset page: https://huggingface.co/datasets/ZelonPrograms/RobloxUsersData.

  9. Roblox user distribution worldwide 2024, by gender

    • statista.com
    Updated Dec 31, 2024
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2024). Roblox user distribution worldwide 2024, by gender [Dataset]. https://www.statista.com/statistics/1190922/roblox-games-users-global-distribution-gender/
    Explore at:
    Dataset updated
    Dec 31, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2024
    Area covered
    Worldwide
    Description

    As of December 2024, gaming company Roblox Corporation reported that 52 percent of global Roblox game users were male. In comparison, women accounted for 39 percent of the online gaming company's user base.

  10. h

    RobloxUsers

    • huggingface.co
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    ZelonPrograms, RobloxUsers [Dataset]. https://huggingface.co/datasets/ZelonPrograms/RobloxUsers
    Explore at:
    CroissantCroissant is a format for machine-learning datasets. Learn more about this at mlcommons.org/croissant.
    Authors
    ZelonPrograms
    Description

    Roblox Player Profile Dataset

      Overview
    

    This dataset contains player profile data scraped from the Roblox platform. It includes various attributes that provide insights into user accounts, allowing for analyses, modeling, and research into Roblox's user base.

      Dataset Details
    

    Format: CSV File Name: roblox_player_data.csv Number of Entries: [10]

      Fields
    

    Column Name Description

    user_id Unique identifier for the user

    username Roblox username… See the full description on the dataset page: https://huggingface.co/datasets/ZelonPrograms/RobloxUsers.

  11. h

    Roblox-2025-New-Dataset

    • huggingface.co
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    ZelonPrograms, Roblox-2025-New-Dataset [Dataset]. https://huggingface.co/datasets/ZelonPrograms/Roblox-2025-New-Dataset
    Explore at:
    Authors
    ZelonPrograms
    License

    MIT Licensehttps://opensource.org/licenses/MIT
    License information was derived automatically

    Description

    🧑‍💻 Roblox Player Dataset

      A structured dataset containing anonymized public information about Roblox users — great for social analysis, engagement modeling, or community visualization!
    

    Most acurate so far 89% accuracy (more data is only updated when accuracy is met)

      📦 Overview
    

    Each record represents a unique Roblox user, including data about their profile, social stats, and group activity.

      🔑 Fields
    

    Field Description

    User ID Unique… See the full description on the dataset page: https://huggingface.co/datasets/ZelonPrograms/Roblox-2025-New-Dataset.

  12. Roblox games user engagement worldwide as of Q2 2025, by age group

    • statista.com
    Updated Aug 1, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Roblox games user engagement worldwide as of Q2 2025, by age group [Dataset]. https://www.statista.com/statistics/1190610/hours-engaged-users-worldwide-roblox/
    Explore at:
    Dataset updated
    Aug 1, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Area covered
    Worldwide
    Description

    In the second quarter of 2025, gaming company Roblox Corporation had seen approximately 9 billion hours worth of user engagement by Roblox games users under the age of 13. This is an increase from the 7.5 billion total hours worth of user engagement from the same user group in the previous quarter.

  13. m

    Roblox Corp - Research-and-Development

    • macro-rankings.com
    csv, excel
    Updated Jul 18, 2025
    + more versions
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    macro-rankings (2025). Roblox Corp - Research-and-Development [Dataset]. https://www.macro-rankings.com/markets/stocks/rblx-nyse/income-statement/research-and-development
    Explore at:
    csv, excelAvailable download formats
    Dataset updated
    Jul 18, 2025
    Dataset authored and provided by
    macro-rankings
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Area covered
    united states
    Description

    Research-and-Development Time Series for Roblox Corp. Roblox Corporation operates an immersive platform for connection and communication in the United States and internationally. It offers Roblox Client, an application that allows users to explore 3D experience; Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate 3D experiences and other content; and Roblox Cloud, which provides services and infrastructure that power the platform. Roblox Corporation was incorporated in 2004 and is headquartered in San Mateo, California.

  14. m

    Roblox Corp - Net-Income-From-Continuing-Operations

    • macro-rankings.com
    csv, excel
    Updated Jul 17, 2025
    + more versions
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    macro-rankings (2025). Roblox Corp - Net-Income-From-Continuing-Operations [Dataset]. https://www.macro-rankings.com/markets/stocks/rblx-nyse/income-statement/net-income-from-continuing-operations
    Explore at:
    excel, csvAvailable download formats
    Dataset updated
    Jul 17, 2025
    Dataset authored and provided by
    macro-rankings
    License

    Attribution 4.0 (CC BY 4.0)https://creativecommons.org/licenses/by/4.0/
    License information was derived automatically

    Area covered
    united states
    Description

    Net-Income-From-Continuing-Operations Time Series for Roblox Corp. Roblox Corporation operates an immersive platform for connection and communication in the United States and internationally. It offers Roblox Client, an application that allows users to explore 3D experience; Roblox Studio, a free toolset that allows developers and creators to build, publish, and operate 3D experiences and other content; and Roblox Cloud, which provides services and infrastructure that power the platform. Roblox Corporation was incorporated in 2004 and is headquartered in San Mateo, California.

  15. Roblox mobile player spending worldwide 2025, by region

    • statista.com
    Updated Jan 29, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2025). Roblox mobile player spending worldwide 2025, by region [Dataset]. https://www.statista.com/statistics/1376564/roblox-mobile-spending-share-country/
    Explore at:
    Dataset updated
    Jan 29, 2025
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Jan 2025
    Area covered
    Worldwide
    Description

    As of January 2025, the United States accounted for 56 percent of global player spending on the Roblox mobile gaming app. Users in the United Kingdom generated five percent of player spending in the preceding 30 days. Roblox is one of the most popular mobile gaming apps worldwide.

  16. E

    Metaverse Statistics By Market Capitalization, Revenue, Companies, Users,...

    • electroiq.com
    Updated Nov 18, 2024
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Electro IQ (2024). Metaverse Statistics By Market Capitalization, Revenue, Companies, Users, Meta Platform Income and Facts [Dataset]. https://electroiq.com/stats/metaverse-statistics/
    Explore at:
    Dataset updated
    Nov 18, 2024
    Dataset authored and provided by
    Electro IQ
    License

    https://electroiq.com/privacy-policyhttps://electroiq.com/privacy-policy

    Time period covered
    2022 - 2032
    Area covered
    Global
    Description

    Introduction

    Metaverse Statistics: The metaverse, regarded as the next evolution of the internet, is a convergence of the physical and digital worlds. It enables users, represented as digital avatars, to interact in a variety of settings, such as workspaces, concerts, sporting events, or even virtual retail spaces. Accessible through virtual reality (VR) headsets, augmented reality (AR) glasses, smartphone applications, and other devices, the metaverse is reshaping how individuals and communities connect. Coined by Neal Stephenson in his 1992 science fiction novel Snow Crash, the term "metaverse" describes a virtual universe that integrates seamlessly with everyday life.

    Facebook’s rebranding as Meta Platforms in 2021 signaled a major corporate shift toward metaverse development, with the company investing USD 10 billion into its Reality Labs division in the same year. Reality Labs generated USD 2.3 billion in revenue in 2021, reflecting the growing interest in metaverse-related technologies. Other global tech giants, including Microsoft, Roblox, and Epic Games, have made significant investments in the metaverse, leveraging advancements in 5G, artificial intelligence (AI), and cloud computing to drive innovation.

  17. h

    list-of-roblox-characters

    • huggingface.co
    Updated Jun 22, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Roblox Characters (2025). list-of-roblox-characters [Dataset]. https://huggingface.co/datasets/robloxcharacters/list-of-roblox-characters
    Explore at:
    Dataset updated
    Jun 22, 2025
    Authors
    Roblox Characters
    Description

    The Ultimate List of Roblox Characters You Should Explore

    Roblox is a dynamic platform that allows users to create and immerse themselves in a variety of virtual worlds, each populated by a distinct character. Roblox's vast selection of characters, which includes anything from daring heroes to humorous villains, is a big lure for users of all ages. Each character has unique characteristics, tales, and visual styles, which add depth and excitement to the game experience. This article will… See the full description on the dataset page: https://huggingface.co/datasets/robloxcharacters/list-of-roblox-characters.

  18. h

    Roblox (RBLX) AI Prediction Dataset

    • hallucinationyield.com
    json
    Updated Jun 28, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Hallucination Yield (2025). Roblox (RBLX) AI Prediction Dataset [Dataset]. https://www.hallucinationyield.com/stocks/RBLX/
    Explore at:
    jsonAvailable download formats
    Dataset updated
    Jun 28, 2025
    Dataset authored and provided by
    Hallucination Yield
    Time period covered
    Jan 1, 2025 - Present
    Variables measured
    Bullishness scores, 1-year return predictions, 5-year return predictions, 3-month return predictions, AI model confidence levels
    Description

    Historical AI model predictions and analysis for Roblox stock across multiple timeframes and confidence levels

  19. M

    Metaverse Game Engine Report

    • archivemarketresearch.com
    doc, pdf, ppt
    Updated Mar 16, 2025
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Archive Market Research (2025). Metaverse Game Engine Report [Dataset]. https://www.archivemarketresearch.com/reports/metaverse-game-engine-59797
    Explore at:
    pdf, doc, pptAvailable download formats
    Dataset updated
    Mar 16, 2025
    Dataset authored and provided by
    Archive Market Research
    License

    https://www.archivemarketresearch.com/privacy-policyhttps://www.archivemarketresearch.com/privacy-policy

    Time period covered
    2025 - 2033
    Area covered
    Global
    Variables measured
    Market Size
    Description

    The Metaverse Game Engine market is experiencing explosive growth, projected to reach $125.5 million in 2025 and exhibiting a remarkable Compound Annual Growth Rate (CAGR) of 21.6% from 2025 to 2033. This surge is fueled by several key factors. The increasing popularity of immersive gaming experiences, coupled with advancements in virtual reality (VR) and augmented reality (AR) technologies, are driving demand for sophisticated game engines capable of rendering realistic and interactive Metaverse environments. The expansion of the Metaverse itself, with platforms like Roblox and Meta's initiatives attracting millions of users, creates a significant need for robust and scalable engine solutions. Furthermore, the increasing accessibility of development tools and the growing number of skilled developers are contributing to the market's expansion. Competition among major players like Unity, Epic Games (Unreal Engine), Roblox, and Meta, along with emerging contenders, fosters innovation and drives down costs, further accelerating market penetration. The market segmentation reveals significant opportunities across different engine types (2D and 3D) and application areas (PC games, mobile games, and other emerging applications within the Metaverse). While PC games currently hold a substantial market share, the mobile gaming segment is anticipated to experience rapid growth due to the increasing prevalence of smartphones and improved mobile processing power. The geographical distribution is diverse, with North America and Europe holding significant market shares initially, but the Asia-Pacific region is expected to witness substantial growth driven by the burgeoning gaming communities in countries like China and India. Challenges remain, however, including the need for improved interoperability between different Metaverse platforms and the development of robust security protocols to address potential vulnerabilities within virtual environments. Despite these challenges, the long-term outlook for the Metaverse Game Engine market remains extremely positive, promising significant returns for investors and developers alike.

  20. Roblox user distribution worldwide 2024, by geography

    • statista.com
    Updated Dec 31, 2024
    Share
    FacebookFacebook
    TwitterTwitter
    Email
    Click to copy link
    Link copied
    Close
    Cite
    Statista (2024). Roblox user distribution worldwide 2024, by geography [Dataset]. https://www.statista.com/statistics/1190914/roblox-games-users-global-distribution-geography/
    Explore at:
    Dataset updated
    Dec 31, 2024
    Dataset authored and provided by
    Statistahttp://statista.com/
    Time period covered
    Dec 31, 2024
    Area covered
    Worldwide
    Description

    As of December 2024, gaming company Roblox Corporation reported that 21 percent of Roblox games users were located in the United States and Canada. Additionally, 26 percent of Roblox games users were located in Europe.

Share
FacebookFacebook
TwitterTwitter
Email
Click to copy link
Link copied
Close
Cite
Statista (2025). Roblox games global DAU as of Q2 2025 [Dataset]. https://www.statista.com/statistics/1192573/daily-active-users-global-roblox/
Organization logo

Roblox games global DAU as of Q2 2025

Explore at:
16 scholarly articles cite this dataset (View in Google Scholar)
Dataset updated
Aug 1, 2025
Dataset authored and provided by
Statistahttp://statista.com/
Area covered
Worldwide
Description

As of the second quarter of 2025, gaming company Roblox Corporation had over 111.8 million daily active users of Roblox games worldwide. This figure represents a 41 percent increase from the corresponding quarter of the previous year. Roblox DAU has grown significantly since the beginning of 2020, when the global COVID-19 pandemic started to spread. Since then, the company has managed to retain and even increase its newly won audiences. Who are the Roblox users? Due to its colorful look and popularity among young gaming audiences, Roblox is often perceived as being just for children. Up until mid-2021, this was correct, as up until that point, the majority of Roblox gamers were aged 13 years or under. However, as of the first quarter of 2025, about 61 million Roblox gamers are aged 13 years or above, compared to 29.7 million younger users. According to the company, Roblox’s fastest-growing demographic are users aged 17 to 24 years, highlighting the platform’s efforts in attracting a wider audience. Building a Roblox for the future... is easier said than done Roblox generates nearly all of its revenues via sales of its own digital currency, Robux. The aging up of its audience is a vital factor in Roblox’s continued monetization strategy, as children under 13 years are not an addressable ad audience. Subsequently, in order to expand its advertising business to diversify its revenue streams, Roblox needs a bigger addressable ad audience. This is particularly relevant in context with Roblox’s metaverse ambitions which aim to foster stronger relationships with brands in the digital advertising space.However, by trying to tap into older gaming audiences, Roblox puts itself into direct competition with other online gaming developers that focus on the 13+ audience. Additionally, the company has been criticized for insufficient content moderation and user safety features, which have led to users experiencing inappropriate content or in-game harassment on the Roblox gaming platform.

Search
Clear search
Close search
Google apps
Main menu